test/path_test.cc
author hegyi
Thu, 12 Jan 2006 14:36:08 +0000
changeset 1892 1d384b30157f
parent 1435 8e85e6bbefdf
child 1909 2d806130e700
permissions -rw-r--r--
Documentation of MapSelector. If no default value is present in MapSelector, Reset button does not appear.
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/* -*- C++ -*-
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 * test/path_test.cc - Part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2006 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#include <string>
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#include <iostream>
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#include <lemon/concept/path.h>
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#include <lemon/path.h>
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#include <lemon/list_graph.h>
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using namespace std;
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using namespace lemon;
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using namespace lemon::concept;
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template<class Path> void checkCompilePath(Path &P) 
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{
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  typedef typename Path::EdgeIt EdgeIt;
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  typedef typename Path::NodeIt NodeIt;
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  typedef typename Path::GraphNode GraphNode;
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  typedef typename Path::GraphEdge GraphEdge;
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  //typedef typename Path::Builder Builder;
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  //??? ha csinalok ilyet es siman Builderrel peldanyositok, akkor warningol. Talan friend miatt? De ki az?
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  EdgeIt ei;
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  NodeIt ni;
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  GraphNode gn;
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  GraphEdge ge;
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  size_t st;
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  bool b;
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  //Path(const Graph &_G) {}      //the constructor has been already called
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  st=P.length();                  //size_t length() const {return 0;}
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  b=P.empty();                    //bool empty() const {}
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  P.clear();                      //void clear() {}
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  gn=P.target();                    //GraphNode/*It*/ target() const {return INVALID;}
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  gn=P.source();                    //GraphNode/*It*/ source() const {return INVALID;}
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  ei=P.first(ei);                 //It& first(It &i) const { return i=It(*this); }
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  ni=P.target(ei);                  //NodeIt target(const EdgeIt& e) const {}
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  ni=P.source(ei);                  //NodeIt source(const EdgeIt& e) const {}
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  ListGraph lg;
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  Path p(lg);
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  EdgeIt i;	                  //EdgeIt() {}
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  EdgeIt j(INVALID);	          //EdgeIt(Invalid) {}
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  EdgeIt k(p);	                  //EdgeIt(const Path &_p) {}
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  i=++j;	                  //EdgeIt& operator++() {}
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  ++k;
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  b=(i==j);	                  //bool operator==(const EdgeIt& e) const {return true;}
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  b=(i!=j);	                  //bool operator!=(const EdgeIt& e) const {return true;}
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  NodeIt l;                       //NodeIt() {}
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  NodeIt m(INVALID);	          //NodeIt(Invalid) {}
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  NodeIt n(p);	                  //NodeIt(const Path &_p) {}
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  l=++m;                          //NodeIt& operator++() {}
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  b=(m==n);                       //bool operator==(const NodeIt& e) const {}
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  b=(m!=n);                   	  //bool operator!=(const NodeIt& e) const {}
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  typename Path::Builder builder(p);     //Builder(Path &_P) : P(_P) {}
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  builder.setStartNode(gn);     	 //void setStartNode(const GraphNode &) {}
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  builder.pushFront(ge);	         //void pushFront(const GraphEdge& e) {}
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  builder.pushBack(ge);	                 //void pushBack(const GraphEdge& e) {}
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  builder.commit();	                 //void commit() {}
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  builder.reserveFront(st);	         //void reserveFront(size_t r) {}
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  builder.reserveBack(st);	         //void reserveBack(size_t r) {}
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}
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template void checkCompilePath< concept::Path<ListGraph> >(concept::Path<ListGraph> &);
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template void checkCompilePath< DirPath<ListGraph> >(DirPath<ListGraph> &);
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template void checkCompilePath< UndirPath<ListGraph> >(UndirPath<ListGraph> &);
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int main() 
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{
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}