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/* -*- C++ -*-
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*
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* This file is a part of LEMON, a generic C++ optimization library
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*
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* Copyright (C) 2003-2006
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* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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* (Egervary Research Group on Combinatorial Optimization, EGRES).
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*
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* Permission to use, modify and distribute this software is granted
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* provided that this copyright notice appears in all copies. For
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* precise terms see the accompanying LICENSE file.
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*
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* This software is provided "AS IS" with no warranty of any kind,
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* express or implied, and with no claim as to its suitability for any
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* purpose.
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*
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*/
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///\ingroup graph_concepts
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///\file
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///\brief The concept of the undirected graphs.
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#ifndef LEMON_CONCEPT_UGRAPH_H
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#define LEMON_CONCEPT_UGRAPH_H
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#include <lemon/concepts/graph_components.h>
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#include <lemon/concepts/graph.h>
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#include <lemon/bits/utility.h>
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namespace lemon {
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namespace concepts {
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/// \addtogroup graph_concepts
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/// @{
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/// \brief Class describing the concept of Undirected Graphs.
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///
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/// This class describes the common interface of all Undirected
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/// Graphs.
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///
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/// As all concept describing classes it provides only interface
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/// without any sensible implementation. So any algorithm for
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/// undirected graph should compile with this class, but it will not
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/// run properly, of course.
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///
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/// The LEMON undirected graphs also fulfill the concept of
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/// directed graphs (\ref lemon::concepts::Graph "Graph
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/// Concept"). Each undirected edges can be seen as two opposite
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/// directed edge and consequently the undirected graph can be
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/// seen as the direceted graph of these directed edges. The
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/// UGraph has the UEdge inner class for the undirected edges and
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/// the Edge type for the directed edges. The Edge type is
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/// convertible to UEdge or inherited from it so from a directed
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/// edge we can get the represented undirected edge.
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///
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/// In the sense of the LEMON each undirected edge has a default
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/// direction (it should be in every computer implementation,
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/// because the order of undirected edge's nodes defines an
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/// orientation). With the default orientation we can define that
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/// the directed edge is forward or backward directed. With the \c
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/// direction() and \c direct() function we can get the direction
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/// of the directed edge and we can direct an undirected edge.
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///
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/// The UEdgeIt is an iterator for the undirected edges. We can use
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/// the UEdgeMap to map values for the undirected edges. The InEdgeIt and
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/// OutEdgeIt iterates on the same undirected edges but with opposite
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/// direction. The IncEdgeIt iterates also on the same undirected edges
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/// as the OutEdgeIt and InEdgeIt but it is not convertible to Edge just
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/// to UEdge.
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class UGraph {
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public:
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/// \brief The undirected graph should be tagged by the
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/// UndirectedTag.
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///
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/// The undirected graph should be tagged by the UndirectedTag. This
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/// tag helps the enable_if technics to make compile time
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/// specializations for undirected graphs.
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typedef True UndirectedTag;
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/// \brief The base type of node iterators,
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/// or in other words, the trivial node iterator.
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///
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/// This is the base type of each node iterator,
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/// thus each kind of node iterator converts to this.
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/// More precisely each kind of node iterator should be inherited
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/// from the trivial node iterator.
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class Node {
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public:
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/// Default constructor
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/// @warning The default constructor sets the iterator
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/// to an undefined value.
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Node() { }
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/// Copy constructor.
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/// Copy constructor.
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///
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Node(const Node&) { }
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/// Invalid constructor \& conversion.
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/// This constructor initializes the iterator to be invalid.
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/// \sa Invalid for more details.
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Node(Invalid) { }
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/// Equality operator
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/// Two iterators are equal if and only if they point to the
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/// same object or both are invalid.
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bool operator==(Node) const { return true; }
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/// Inequality operator
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/// \sa operator==(Node n)
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///
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bool operator!=(Node) const { return true; }
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/// Artificial ordering operator.
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/// To allow the use of graph descriptors as key type in std::map or
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/// similar associative container we require this.
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///
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/// \note This operator only have to define some strict ordering of
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/// the items; this order has nothing to do with the iteration
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/// ordering of the items.
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bool operator<(Node) const { return false; }
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};
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/// This iterator goes through each node.
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/// This iterator goes through each node.
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/// Its usage is quite simple, for example you can count the number
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/// of nodes in graph \c g of type \c Graph like this:
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///\code
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/// int count=0;
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/// for (Graph::NodeIt n(g); n!=INVALID; ++n) ++count;
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///\endcode
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class NodeIt : public Node {
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public:
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/// Default constructor
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/// @warning The default constructor sets the iterator
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/// to an undefined value.
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NodeIt() { }
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/// Copy constructor.
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/// Copy constructor.
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///
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NodeIt(const NodeIt& n) : Node(n) { }
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/// Invalid constructor \& conversion.
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/// Initialize the iterator to be invalid.
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/// \sa Invalid for more details.
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NodeIt(Invalid) { }
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/// Sets the iterator to the first node.
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/// Sets the iterator to the first node of \c g.
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///
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NodeIt(const UGraph&) { }
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/// Node -> NodeIt conversion.
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/// Sets the iterator to the node of \c the graph pointed by
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/// the trivial iterator.
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/// This feature necessitates that each time we
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/// iterate the edge-set, the iteration order is the same.
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NodeIt(const UGraph&, const Node&) { }
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/// Next node.
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/// Assign the iterator to the next node.
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///
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NodeIt& operator++() { return *this; }
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};
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/// The base type of the undirected edge iterators.
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/// The base type of the undirected edge iterators.
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///
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class UEdge {
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public:
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/// Default constructor
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/// @warning The default constructor sets the iterator
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/// to an undefined value.
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UEdge() { }
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/// Copy constructor.
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/// Copy constructor.
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///
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UEdge(const UEdge&) { }
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/// Initialize the iterator to be invalid.
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/// Initialize the iterator to be invalid.
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///
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UEdge(Invalid) { }
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/// Equality operator
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/// Two iterators are equal if and only if they point to the
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/// same object or both are invalid.
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bool operator==(UEdge) const { return true; }
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/// Inequality operator
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/// \sa operator==(UEdge n)
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///
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bool operator!=(UEdge) const { return true; }
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/// Artificial ordering operator.
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/// To allow the use of graph descriptors as key type in std::map or
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/// similar associative container we require this.
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///
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/// \note This operator only have to define some strict ordering of
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/// the items; this order has nothing to do with the iteration
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/// ordering of the items.
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bool operator<(UEdge) const { return false; }
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};
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/// This iterator goes through each undirected edge.
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/// This iterator goes through each undirected edge of a graph.
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/// Its usage is quite simple, for example you can count the number
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/// of undirected edges in a graph \c g of type \c Graph as follows:
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///\code
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/// int count=0;
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/// for(Graph::UEdgeIt e(g); e!=INVALID; ++e) ++count;
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///\endcode
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class UEdgeIt : public UEdge {
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public:
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/// Default constructor
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/// @warning The default constructor sets the iterator
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/// to an undefined value.
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UEdgeIt() { }
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/// Copy constructor.
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/// Copy constructor.
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///
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UEdgeIt(const UEdgeIt& e) : UEdge(e) { }
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/// Initialize the iterator to be invalid.
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/// Initialize the iterator to be invalid.
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///
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UEdgeIt(Invalid) { }
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/// This constructor sets the iterator to the first undirected edge.
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/// This constructor sets the iterator to the first undirected edge.
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UEdgeIt(const UGraph&) { }
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/// UEdge -> UEdgeIt conversion
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/// Sets the iterator to the value of the trivial iterator.
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/// This feature necessitates that each time we
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/// iterate the undirected edge-set, the iteration order is the
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/// same.
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UEdgeIt(const UGraph&, const UEdge&) { }
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/// Next undirected edge
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/// Assign the iterator to the next undirected edge.
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UEdgeIt& operator++() { return *this; }
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};
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/// \brief This iterator goes trough the incident undirected
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/// edges of a node.
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///
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/// This iterator goes trough the incident undirected edges
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/// of a certain node of a graph. You should assume that the
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/// loop edges will be iterated twice.
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///
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/// Its usage is quite simple, for example you can compute the
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/// degree (i.e. count the number of incident edges of a node \c n
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/// in graph \c g of type \c Graph as follows.
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///
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///\code
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/// int count=0;
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/// for(Graph::IncEdgeIt e(g, n); e!=INVALID; ++e) ++count;
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///\endcode
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class IncEdgeIt : public UEdge {
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public:
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/// Default constructor
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alpar@2260
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/// @warning The default constructor sets the iterator
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/// to an undefined value.
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IncEdgeIt() { }
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alpar@2260
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/// Copy constructor.
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alpar@2260
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/// Copy constructor.
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///
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IncEdgeIt(const IncEdgeIt& e) : UEdge(e) { }
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/// Initialize the iterator to be invalid.
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/// Initialize the iterator to be invalid.
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///
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IncEdgeIt(Invalid) { }
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alpar@2260
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/// This constructor sets the iterator to first incident edge.
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/// This constructor set the iterator to the first incident edge of
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/// the node.
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IncEdgeIt(const UGraph&, const Node&) { }
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alpar@2260
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/// UEdge -> IncEdgeIt conversion
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alpar@2260
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/// Sets the iterator to the value of the trivial iterator \c e.
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/// This feature necessitates that each time we
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/// iterate the edge-set, the iteration order is the same.
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IncEdgeIt(const UGraph&, const UEdge&) { }
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alpar@2260
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/// Next incident edge
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/// Assign the iterator to the next incident edge
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/// of the corresponding node.
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IncEdgeIt& operator++() { return *this; }
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};
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alpar@2260
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alpar@2260
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/// The directed edge type.
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alpar@2260
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alpar@2260
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/// The directed edge type. It can be converted to the
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/// undirected edge or it should be inherited from the undirected
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alpar@2260
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/// edge.
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class Edge : public UEdge {
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public:
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|
320 |
/// Default constructor
|
alpar@2260
|
321 |
|
alpar@2260
|
322 |
/// @warning The default constructor sets the iterator
|
alpar@2260
|
323 |
/// to an undefined value.
|
alpar@2260
|
324 |
Edge() { }
|
alpar@2260
|
325 |
/// Copy constructor.
|
alpar@2260
|
326 |
|
alpar@2260
|
327 |
/// Copy constructor.
|
alpar@2260
|
328 |
///
|
alpar@2260
|
329 |
Edge(const Edge& e) : UEdge(e) { }
|
alpar@2260
|
330 |
/// Initialize the iterator to be invalid.
|
alpar@2260
|
331 |
|
alpar@2260
|
332 |
/// Initialize the iterator to be invalid.
|
alpar@2260
|
333 |
///
|
alpar@2260
|
334 |
Edge(Invalid) { }
|
alpar@2260
|
335 |
/// Equality operator
|
alpar@2260
|
336 |
|
alpar@2260
|
337 |
/// Two iterators are equal if and only if they point to the
|
alpar@2260
|
338 |
/// same object or both are invalid.
|
alpar@2260
|
339 |
bool operator==(Edge) const { return true; }
|
alpar@2260
|
340 |
/// Inequality operator
|
alpar@2260
|
341 |
|
alpar@2260
|
342 |
/// \sa operator==(Edge n)
|
alpar@2260
|
343 |
///
|
alpar@2260
|
344 |
bool operator!=(Edge) const { return true; }
|
alpar@2260
|
345 |
|
alpar@2260
|
346 |
/// Artificial ordering operator.
|
alpar@2260
|
347 |
|
alpar@2260
|
348 |
/// To allow the use of graph descriptors as key type in std::map or
|
alpar@2260
|
349 |
/// similar associative container we require this.
|
alpar@2260
|
350 |
///
|
alpar@2260
|
351 |
/// \note This operator only have to define some strict ordering of
|
alpar@2260
|
352 |
/// the items; this order has nothing to do with the iteration
|
alpar@2260
|
353 |
/// ordering of the items.
|
alpar@2260
|
354 |
bool operator<(Edge) const { return false; }
|
alpar@2260
|
355 |
|
alpar@2260
|
356 |
};
|
alpar@2260
|
357 |
/// This iterator goes through each directed edge.
|
alpar@2260
|
358 |
|
alpar@2260
|
359 |
/// This iterator goes through each edge of a graph.
|
alpar@2260
|
360 |
/// Its usage is quite simple, for example you can count the number
|
alpar@2260
|
361 |
/// of edges in a graph \c g of type \c Graph as follows:
|
alpar@2260
|
362 |
///\code
|
alpar@2260
|
363 |
/// int count=0;
|
alpar@2260
|
364 |
/// for(Graph::EdgeIt e(g); e!=INVALID; ++e) ++count;
|
alpar@2260
|
365 |
///\endcode
|
alpar@2260
|
366 |
class EdgeIt : public Edge {
|
alpar@2260
|
367 |
public:
|
alpar@2260
|
368 |
/// Default constructor
|
alpar@2260
|
369 |
|
alpar@2260
|
370 |
/// @warning The default constructor sets the iterator
|
alpar@2260
|
371 |
/// to an undefined value.
|
alpar@2260
|
372 |
EdgeIt() { }
|
alpar@2260
|
373 |
/// Copy constructor.
|
alpar@2260
|
374 |
|
alpar@2260
|
375 |
/// Copy constructor.
|
alpar@2260
|
376 |
///
|
alpar@2260
|
377 |
EdgeIt(const EdgeIt& e) : Edge(e) { }
|
alpar@2260
|
378 |
/// Initialize the iterator to be invalid.
|
alpar@2260
|
379 |
|
alpar@2260
|
380 |
/// Initialize the iterator to be invalid.
|
alpar@2260
|
381 |
///
|
alpar@2260
|
382 |
EdgeIt(Invalid) { }
|
alpar@2260
|
383 |
/// This constructor sets the iterator to the first edge.
|
alpar@2260
|
384 |
|
alpar@2260
|
385 |
/// This constructor sets the iterator to the first edge of \c g.
|
alpar@2260
|
386 |
///@param g the graph
|
alpar@2260
|
387 |
EdgeIt(const UGraph &g) { ignore_unused_variable_warning(g); }
|
alpar@2260
|
388 |
/// Edge -> EdgeIt conversion
|
alpar@2260
|
389 |
|
alpar@2260
|
390 |
/// Sets the iterator to the value of the trivial iterator \c e.
|
alpar@2260
|
391 |
/// This feature necessitates that each time we
|
alpar@2260
|
392 |
/// iterate the edge-set, the iteration order is the same.
|
alpar@2260
|
393 |
EdgeIt(const UGraph&, const Edge&) { }
|
alpar@2260
|
394 |
///Next edge
|
alpar@2260
|
395 |
|
alpar@2260
|
396 |
/// Assign the iterator to the next edge.
|
alpar@2260
|
397 |
EdgeIt& operator++() { return *this; }
|
alpar@2260
|
398 |
};
|
alpar@2260
|
399 |
|
alpar@2260
|
400 |
/// This iterator goes trough the outgoing directed edges of a node.
|
alpar@2260
|
401 |
|
alpar@2260
|
402 |
/// This iterator goes trough the \e outgoing edges of a certain node
|
alpar@2260
|
403 |
/// of a graph.
|
alpar@2260
|
404 |
/// Its usage is quite simple, for example you can count the number
|
alpar@2260
|
405 |
/// of outgoing edges of a node \c n
|
alpar@2260
|
406 |
/// in graph \c g of type \c Graph as follows.
|
alpar@2260
|
407 |
///\code
|
alpar@2260
|
408 |
/// int count=0;
|
alpar@2260
|
409 |
/// for (Graph::OutEdgeIt e(g, n); e!=INVALID; ++e) ++count;
|
alpar@2260
|
410 |
///\endcode
|
alpar@2260
|
411 |
|
alpar@2260
|
412 |
class OutEdgeIt : public Edge {
|
alpar@2260
|
413 |
public:
|
alpar@2260
|
414 |
/// Default constructor
|
alpar@2260
|
415 |
|
alpar@2260
|
416 |
/// @warning The default constructor sets the iterator
|
alpar@2260
|
417 |
/// to an undefined value.
|
alpar@2260
|
418 |
OutEdgeIt() { }
|
alpar@2260
|
419 |
/// Copy constructor.
|
alpar@2260
|
420 |
|
alpar@2260
|
421 |
/// Copy constructor.
|
alpar@2260
|
422 |
///
|
alpar@2260
|
423 |
OutEdgeIt(const OutEdgeIt& e) : Edge(e) { }
|
alpar@2260
|
424 |
/// Initialize the iterator to be invalid.
|
alpar@2260
|
425 |
|
alpar@2260
|
426 |
/// Initialize the iterator to be invalid.
|
alpar@2260
|
427 |
///
|
alpar@2260
|
428 |
OutEdgeIt(Invalid) { }
|
alpar@2260
|
429 |
/// This constructor sets the iterator to the first outgoing edge.
|
alpar@2260
|
430 |
|
alpar@2260
|
431 |
/// This constructor sets the iterator to the first outgoing edge of
|
alpar@2260
|
432 |
/// the node.
|
alpar@2260
|
433 |
///@param n the node
|
alpar@2260
|
434 |
///@param g the graph
|
alpar@2260
|
435 |
OutEdgeIt(const UGraph& n, const Node& g) {
|
alpar@2260
|
436 |
ignore_unused_variable_warning(n);
|
alpar@2260
|
437 |
ignore_unused_variable_warning(g);
|
alpar@2260
|
438 |
}
|
alpar@2260
|
439 |
/// Edge -> OutEdgeIt conversion
|
alpar@2260
|
440 |
|
alpar@2260
|
441 |
/// Sets the iterator to the value of the trivial iterator.
|
alpar@2260
|
442 |
/// This feature necessitates that each time we
|
alpar@2260
|
443 |
/// iterate the edge-set, the iteration order is the same.
|
alpar@2260
|
444 |
OutEdgeIt(const UGraph&, const Edge&) { }
|
alpar@2260
|
445 |
///Next outgoing edge
|
alpar@2260
|
446 |
|
alpar@2260
|
447 |
/// Assign the iterator to the next
|
alpar@2260
|
448 |
/// outgoing edge of the corresponding node.
|
alpar@2260
|
449 |
OutEdgeIt& operator++() { return *this; }
|
alpar@2260
|
450 |
};
|
alpar@2260
|
451 |
|
alpar@2260
|
452 |
/// This iterator goes trough the incoming directed edges of a node.
|
alpar@2260
|
453 |
|
alpar@2260
|
454 |
/// This iterator goes trough the \e incoming edges of a certain node
|
alpar@2260
|
455 |
/// of a graph.
|
alpar@2260
|
456 |
/// Its usage is quite simple, for example you can count the number
|
alpar@2260
|
457 |
/// of outgoing edges of a node \c n
|
alpar@2260
|
458 |
/// in graph \c g of type \c Graph as follows.
|
alpar@2260
|
459 |
///\code
|
alpar@2260
|
460 |
/// int count=0;
|
alpar@2260
|
461 |
/// for(Graph::InEdgeIt e(g, n); e!=INVALID; ++e) ++count;
|
alpar@2260
|
462 |
///\endcode
|
alpar@2260
|
463 |
|
alpar@2260
|
464 |
class InEdgeIt : public Edge {
|
alpar@2260
|
465 |
public:
|
alpar@2260
|
466 |
/// Default constructor
|
alpar@2260
|
467 |
|
alpar@2260
|
468 |
/// @warning The default constructor sets the iterator
|
alpar@2260
|
469 |
/// to an undefined value.
|
alpar@2260
|
470 |
InEdgeIt() { }
|
alpar@2260
|
471 |
/// Copy constructor.
|
alpar@2260
|
472 |
|
alpar@2260
|
473 |
/// Copy constructor.
|
alpar@2260
|
474 |
///
|
alpar@2260
|
475 |
InEdgeIt(const InEdgeIt& e) : Edge(e) { }
|
alpar@2260
|
476 |
/// Initialize the iterator to be invalid.
|
alpar@2260
|
477 |
|
alpar@2260
|
478 |
/// Initialize the iterator to be invalid.
|
alpar@2260
|
479 |
///
|
alpar@2260
|
480 |
InEdgeIt(Invalid) { }
|
alpar@2260
|
481 |
/// This constructor sets the iterator to first incoming edge.
|
alpar@2260
|
482 |
|
alpar@2260
|
483 |
/// This constructor set the iterator to the first incoming edge of
|
alpar@2260
|
484 |
/// the node.
|
alpar@2260
|
485 |
///@param n the node
|
alpar@2260
|
486 |
///@param g the graph
|
alpar@2260
|
487 |
InEdgeIt(const UGraph& g, const Node& n) {
|
alpar@2260
|
488 |
ignore_unused_variable_warning(n);
|
alpar@2260
|
489 |
ignore_unused_variable_warning(g);
|
alpar@2260
|
490 |
}
|
alpar@2260
|
491 |
/// Edge -> InEdgeIt conversion
|
alpar@2260
|
492 |
|
alpar@2260
|
493 |
/// Sets the iterator to the value of the trivial iterator \c e.
|
alpar@2260
|
494 |
/// This feature necessitates that each time we
|
alpar@2260
|
495 |
/// iterate the edge-set, the iteration order is the same.
|
alpar@2260
|
496 |
InEdgeIt(const UGraph&, const Edge&) { }
|
alpar@2260
|
497 |
/// Next incoming edge
|
alpar@2260
|
498 |
|
alpar@2260
|
499 |
/// Assign the iterator to the next inedge of the corresponding node.
|
alpar@2260
|
500 |
///
|
alpar@2260
|
501 |
InEdgeIt& operator++() { return *this; }
|
alpar@2260
|
502 |
};
|
alpar@2260
|
503 |
|
alpar@2260
|
504 |
/// \brief Read write map of the nodes to type \c T.
|
alpar@2260
|
505 |
///
|
alpar@2260
|
506 |
/// ReadWrite map of the nodes to type \c T.
|
alpar@2260
|
507 |
/// \sa Reference
|
alpar@2260
|
508 |
template<class T>
|
alpar@2260
|
509 |
class NodeMap : public ReadWriteMap< Node, T >
|
alpar@2260
|
510 |
{
|
alpar@2260
|
511 |
public:
|
alpar@2260
|
512 |
|
alpar@2260
|
513 |
///\e
|
alpar@2260
|
514 |
NodeMap(const UGraph&) { }
|
alpar@2260
|
515 |
///\e
|
alpar@2260
|
516 |
NodeMap(const UGraph&, T) { }
|
alpar@2260
|
517 |
|
alpar@2260
|
518 |
///Copy constructor
|
alpar@2260
|
519 |
NodeMap(const NodeMap& nm) : ReadWriteMap< Node, T >(nm) { }
|
alpar@2260
|
520 |
///Assignment operator
|
alpar@2260
|
521 |
template <typename CMap>
|
alpar@2260
|
522 |
NodeMap& operator=(const CMap&) {
|
alpar@2260
|
523 |
checkConcept<ReadMap<Node, T>, CMap>();
|
alpar@2260
|
524 |
return *this;
|
alpar@2260
|
525 |
}
|
alpar@2260
|
526 |
};
|
alpar@2260
|
527 |
|
alpar@2260
|
528 |
/// \brief Read write map of the directed edges to type \c T.
|
alpar@2260
|
529 |
///
|
alpar@2260
|
530 |
/// Reference map of the directed edges to type \c T.
|
alpar@2260
|
531 |
/// \sa Reference
|
alpar@2260
|
532 |
template<class T>
|
alpar@2260
|
533 |
class EdgeMap : public ReadWriteMap<Edge,T>
|
alpar@2260
|
534 |
{
|
alpar@2260
|
535 |
public:
|
alpar@2260
|
536 |
|
alpar@2260
|
537 |
///\e
|
alpar@2260
|
538 |
EdgeMap(const UGraph&) { }
|
alpar@2260
|
539 |
///\e
|
alpar@2260
|
540 |
EdgeMap(const UGraph&, T) { }
|
alpar@2260
|
541 |
///Copy constructor
|
alpar@2260
|
542 |
EdgeMap(const EdgeMap& em) : ReadWriteMap<Edge,T>(em) { }
|
alpar@2260
|
543 |
///Assignment operator
|
alpar@2260
|
544 |
template <typename CMap>
|
alpar@2260
|
545 |
EdgeMap& operator=(const CMap&) {
|
alpar@2260
|
546 |
checkConcept<ReadMap<Edge, T>, CMap>();
|
alpar@2260
|
547 |
return *this;
|
alpar@2260
|
548 |
}
|
alpar@2260
|
549 |
};
|
alpar@2260
|
550 |
|
alpar@2260
|
551 |
/// Read write map of the undirected edges to type \c T.
|
alpar@2260
|
552 |
|
alpar@2260
|
553 |
/// Reference map of the edges to type \c T.
|
alpar@2260
|
554 |
/// \sa Reference
|
alpar@2260
|
555 |
template<class T>
|
alpar@2260
|
556 |
class UEdgeMap : public ReadWriteMap<UEdge,T>
|
alpar@2260
|
557 |
{
|
alpar@2260
|
558 |
public:
|
alpar@2260
|
559 |
|
alpar@2260
|
560 |
///\e
|
alpar@2260
|
561 |
UEdgeMap(const UGraph&) { }
|
alpar@2260
|
562 |
///\e
|
alpar@2260
|
563 |
UEdgeMap(const UGraph&, T) { }
|
alpar@2260
|
564 |
///Copy constructor
|
alpar@2260
|
565 |
UEdgeMap(const UEdgeMap& em) : ReadWriteMap<UEdge,T>(em) {}
|
alpar@2260
|
566 |
///Assignment operator
|
alpar@2260
|
567 |
template <typename CMap>
|
alpar@2260
|
568 |
UEdgeMap& operator=(const CMap&) {
|
alpar@2260
|
569 |
checkConcept<ReadMap<UEdge, T>, CMap>();
|
alpar@2260
|
570 |
return *this;
|
alpar@2260
|
571 |
}
|
alpar@2260
|
572 |
};
|
alpar@2260
|
573 |
|
alpar@2260
|
574 |
/// \brief Direct the given undirected edge.
|
alpar@2260
|
575 |
///
|
alpar@2260
|
576 |
/// Direct the given undirected edge. The returned edge source
|
alpar@2260
|
577 |
/// will be the given node.
|
alpar@2260
|
578 |
Edge direct(const UEdge&, const Node&) const {
|
alpar@2260
|
579 |
return INVALID;
|
alpar@2260
|
580 |
}
|
alpar@2260
|
581 |
|
alpar@2260
|
582 |
/// \brief Direct the given undirected edge.
|
alpar@2260
|
583 |
///
|
alpar@2260
|
584 |
/// Direct the given undirected edge. The returned edge
|
deba@2291
|
585 |
/// represents the given undirected edge and the direction comes
|
alpar@2260
|
586 |
/// from the given bool. The source of the undirected edge and
|
alpar@2260
|
587 |
/// the directed edge is the same when the given bool is true.
|
alpar@2260
|
588 |
Edge direct(const UEdge&, bool) const {
|
alpar@2260
|
589 |
return INVALID;
|
alpar@2260
|
590 |
}
|
alpar@2260
|
591 |
|
alpar@2260
|
592 |
/// \brief Returns true if the edge has default orientation.
|
alpar@2260
|
593 |
///
|
alpar@2260
|
594 |
/// Returns whether the given directed edge is same orientation as
|
alpar@2260
|
595 |
/// the corresponding undirected edge's default orientation.
|
alpar@2260
|
596 |
bool direction(Edge) const { return true; }
|
alpar@2260
|
597 |
|
alpar@2260
|
598 |
/// \brief Returns the opposite directed edge.
|
alpar@2260
|
599 |
///
|
alpar@2260
|
600 |
/// Returns the opposite directed edge.
|
alpar@2260
|
601 |
Edge oppositeEdge(Edge) const { return INVALID; }
|
alpar@2260
|
602 |
|
alpar@2260
|
603 |
/// \brief Opposite node on an edge
|
alpar@2260
|
604 |
///
|
alpar@2260
|
605 |
/// \return the opposite of the given Node on the given UEdge
|
alpar@2260
|
606 |
Node oppositeNode(Node, UEdge) const { return INVALID; }
|
alpar@2260
|
607 |
|
alpar@2260
|
608 |
/// \brief First node of the undirected edge.
|
alpar@2260
|
609 |
///
|
alpar@2260
|
610 |
/// \return the first node of the given UEdge.
|
alpar@2260
|
611 |
///
|
alpar@2260
|
612 |
/// Naturally undirected edges don't have direction and thus
|
alpar@2260
|
613 |
/// don't have source and target node. But we use these two methods
|
alpar@2260
|
614 |
/// to query the two nodes of the edge. The direction of the edge
|
alpar@2260
|
615 |
/// which arises this way is called the inherent direction of the
|
alpar@2260
|
616 |
/// undirected edge, and is used to define the "default" direction
|
alpar@2260
|
617 |
/// of the directed versions of the edges.
|
alpar@2260
|
618 |
/// \sa direction
|
alpar@2260
|
619 |
Node source(UEdge) const { return INVALID; }
|
alpar@2260
|
620 |
|
alpar@2260
|
621 |
/// \brief Second node of the undirected edge.
|
alpar@2260
|
622 |
Node target(UEdge) const { return INVALID; }
|
alpar@2260
|
623 |
|
alpar@2260
|
624 |
/// \brief Source node of the directed edge.
|
alpar@2260
|
625 |
Node source(Edge) const { return INVALID; }
|
alpar@2260
|
626 |
|
alpar@2260
|
627 |
/// \brief Target node of the directed edge.
|
alpar@2260
|
628 |
Node target(Edge) const { return INVALID; }
|
alpar@2260
|
629 |
|
alpar@2260
|
630 |
void first(Node&) const {}
|
alpar@2260
|
631 |
void next(Node&) const {}
|
alpar@2260
|
632 |
|
alpar@2260
|
633 |
void first(UEdge&) const {}
|
alpar@2260
|
634 |
void next(UEdge&) const {}
|
alpar@2260
|
635 |
|
alpar@2260
|
636 |
void first(Edge&) const {}
|
alpar@2260
|
637 |
void next(Edge&) const {}
|
alpar@2260
|
638 |
|
alpar@2260
|
639 |
void firstOut(Edge&, Node) const {}
|
alpar@2260
|
640 |
void nextOut(Edge&) const {}
|
alpar@2260
|
641 |
|
alpar@2260
|
642 |
void firstIn(Edge&, Node) const {}
|
alpar@2260
|
643 |
void nextIn(Edge&) const {}
|
alpar@2260
|
644 |
|
alpar@2260
|
645 |
|
alpar@2260
|
646 |
void firstInc(UEdge &, bool &, const Node &) const {}
|
alpar@2260
|
647 |
void nextInc(UEdge &, bool &) const {}
|
alpar@2260
|
648 |
|
alpar@2260
|
649 |
/// \brief Base node of the iterator
|
alpar@2260
|
650 |
///
|
alpar@2260
|
651 |
/// Returns the base node (the source in this case) of the iterator
|
alpar@2260
|
652 |
Node baseNode(OutEdgeIt e) const {
|
alpar@2260
|
653 |
return source(e);
|
alpar@2260
|
654 |
}
|
alpar@2260
|
655 |
/// \brief Running node of the iterator
|
alpar@2260
|
656 |
///
|
alpar@2260
|
657 |
/// Returns the running node (the target in this case) of the
|
alpar@2260
|
658 |
/// iterator
|
alpar@2260
|
659 |
Node runningNode(OutEdgeIt e) const {
|
alpar@2260
|
660 |
return target(e);
|
alpar@2260
|
661 |
}
|
alpar@2260
|
662 |
|
alpar@2260
|
663 |
/// \brief Base node of the iterator
|
alpar@2260
|
664 |
///
|
alpar@2260
|
665 |
/// Returns the base node (the target in this case) of the iterator
|
alpar@2260
|
666 |
Node baseNode(InEdgeIt e) const {
|
alpar@2260
|
667 |
return target(e);
|
alpar@2260
|
668 |
}
|
alpar@2260
|
669 |
/// \brief Running node of the iterator
|
alpar@2260
|
670 |
///
|
alpar@2260
|
671 |
/// Returns the running node (the source in this case) of the
|
alpar@2260
|
672 |
/// iterator
|
alpar@2260
|
673 |
Node runningNode(InEdgeIt e) const {
|
alpar@2260
|
674 |
return source(e);
|
alpar@2260
|
675 |
}
|
alpar@2260
|
676 |
|
alpar@2260
|
677 |
/// \brief Base node of the iterator
|
alpar@2260
|
678 |
///
|
alpar@2260
|
679 |
/// Returns the base node of the iterator
|
alpar@2260
|
680 |
Node baseNode(IncEdgeIt) const {
|
alpar@2260
|
681 |
return INVALID;
|
alpar@2260
|
682 |
}
|
alpar@2260
|
683 |
|
alpar@2260
|
684 |
/// \brief Running node of the iterator
|
alpar@2260
|
685 |
///
|
alpar@2260
|
686 |
/// Returns the running node of the iterator
|
alpar@2260
|
687 |
Node runningNode(IncEdgeIt) const {
|
alpar@2260
|
688 |
return INVALID;
|
alpar@2260
|
689 |
}
|
alpar@2260
|
690 |
|
alpar@2260
|
691 |
template <typename Graph>
|
alpar@2260
|
692 |
struct Constraints {
|
alpar@2260
|
693 |
void constraints() {
|
alpar@2260
|
694 |
checkConcept<IterableUGraphComponent<>, Graph>();
|
alpar@2260
|
695 |
checkConcept<MappableUGraphComponent<>, Graph>();
|
alpar@2260
|
696 |
}
|
alpar@2260
|
697 |
};
|
alpar@2260
|
698 |
|
alpar@2260
|
699 |
};
|
alpar@2260
|
700 |
|
alpar@2260
|
701 |
/// @}
|
alpar@2260
|
702 |
|
alpar@2260
|
703 |
}
|
alpar@2260
|
704 |
|
alpar@2260
|
705 |
}
|
alpar@2260
|
706 |
|
alpar@2260
|
707 |
#endif
|