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#ifndef ARRAY_MAP_H
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#define ARRAY_MAP_H
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#include <memory>
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#include <iostream>
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using namespace std;
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namespace hugo {
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template <typename MapRegistry> class ArrayMapFactory {
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public:
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typedef typename MapRegistry::Graph Graph;
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typedef typename MapRegistry::Key Key;
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typedef typename MapRegistry::KeyIt KeyIt;
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typedef typename MapRegistry::MapBase MapBase;
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template <typename V, typename A = std::allocator<V> >
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class Map : public MapBase {
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public:
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typedef V Value;
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typedef A Allocator;
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Map() : values(0), capacity(0) {}
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Map(Graph& g, MapRegistry& r) : MapBase(g, r) {
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int max_id = -1;
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for (KeyIt it(*graph); graph->valid(it); graph->next(it)) {
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int id = graph->id(it);
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if (id > max_id) {
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max_id = id;
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}
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}
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if (max_id == -1) {
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capacity = 0;
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values = 0;
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return;
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}
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capacity = 1;
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while (capacity <= max_id) {
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capacity <<= 1;
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}
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values = allocator.allocate(capacity);
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for (KeyIt it(*graph); graph->valid(it); graph->next(it)) {
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int id = graph->id(it);
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allocator.construct(&(values[id]), Value());
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}
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}
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Map(const Map& copy) : MapBase(*copy.graph, *copy.registry) {
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capacity = copy.capacity;
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values = allocator.allocate(capacity);
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for (KeyIt it(*graph); graph->valid(it); graph->next(it)) {
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int id = graph->id(it);
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allocator.construct(&(values[id]), copy.values[id]);
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}
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}
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virtual ~Map() {
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destroy();
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allocator.deallocate(values, capacity);
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}
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Value& operator[](const Key& key) {
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int id = graph->id(key);
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return values[id];
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}
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const Value& operator[](const Key& key) const {
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int id = graph->id(key);
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return values[id];
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}
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const Value& get(const Key& key) const {
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int id = graph->id(key);
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return values[id];
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}
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void set(const Key& key, const Value& val) {
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int id = graph->id(key);
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values[id] = val;
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}
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void add(const Key& key) {
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int id = graph->id(key);
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if (id >= capacity) {
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int new_capacity = (capacity == 0 ? 1 : capacity);
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while (new_capacity <= id) {
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new_capacity <<= 1;
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}
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Value* new_values = allocator.allocate(new_capacity);;
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for (KeyIt it(*graph); graph->valid(it); graph->next(it)) {
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int jd = graph->id(it);
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if (id != jd) {
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allocator.construct(&(new_values[jd]), values[jd]);
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allocator.destroy(&(values[jd]));
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}
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}
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if (capacity != 0) allocator.deallocate(values, capacity);
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values = new_values;
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capacity = new_capacity;
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}
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allocator.construct(&(values[id]), Value());
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}
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void erase(const Key& key) {
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int id = graph->id(key);
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allocator.destroy(&(values[id]));
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}
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private:
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int capacity;
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Value* values;
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Allocator allocator;
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};
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};
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}
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#endif
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