src/work/deba/main.cpp
author alpar
Thu, 22 Jul 2004 20:06:40 +0000
changeset 733 240003bddaff
parent 702 4207f82a1778
child 922 e816fac59f6d
permissions -rw-r--r--
Check StaticGraphSkeleton, as well.
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// -*- c++ -*-
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#include <iostream>
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#include <cstdlib>
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#include "list_graph.h"
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using namespace std;
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using namespace hugo;
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int main() {
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  ListGraph g;
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  for (int i = 0; i < 10; ++i) {
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    ListGraph::Node node = g.addNode();
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  }
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  ListGraph::NodeMap<int> map(g, 10);
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  for (int i = 0; i < 10; ++i) {
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    ListGraph::Node node = g.addNode();
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    map[node] = rand()%100;
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  }
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  for (ListGraph::NodeIt it(g); g.valid(it); g.next(it)) {
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    cout << map[it] << endl;
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  }
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  ListGraph::NodeMap<int>::iterator pit;
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  for (pit = map.begin(); pit != map.end(); ++pit) {
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    cout << g.id(pit->first) << ' ' << pit->second << endl;
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    (*pit).second = g.id(pit->first);
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    cout << g.id((*pit).first) << ' ' << (*pit).second << endl;
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  }  
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  const ListGraph::NodeMap<int> const_map = map;
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  ListGraph::NodeMap<int>::const_iterator cit;
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  for (cit = const_map.begin(); cit != const_map.end(); ++cit) {
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    cerr << g.id(cit->first) << ' ' << cit->second << endl;
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    cerr << g.id((*cit).first) << ' ' << (*cit).second << endl;
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  }  
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  return 0;
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}
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