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// -*- c++ -*- //
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#ifndef HUGO_KRUSKAL_H
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#define HUGO_KRUSKAL_H
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#include <algorithm>
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#include <hugo/unionfind.h>
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/**
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@defgroup spantree Minimum Cost Spanning Tree Algorithms
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@ingroup galgs
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\brief This group containes the algorithms for finding a minimum cost spanning
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tree in a graph
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This group containes the algorithms for finding a minimum cost spanning
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tree in a graph
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*/
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///\ingroup spantree
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///\file
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///\brief Kruskal's algorithm to compute a minimum cost tree
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///
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///Kruskal's algorithm to compute a minimum cost tree.
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namespace hugo {
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/// \addtogroup spantree
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/// @{
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/// Kruskal's algorithm to find a minimum cost tree of a graph.
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/// This function runs Kruskal's algorithm to find a minimum cost tree.
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/// \param G The graph the algorithm runs on. The algorithm considers the
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/// graph to be undirected, the direction of the edges are not used.
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///
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/// \param in This object is used to describe the edge costs. It must
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/// be an STL compatible 'Forward Container'
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/// with <tt>std::pair<Graph::Edge,X></tt> as its <tt>value_type</tt>,
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/// where X is the type of the costs. It must contain every edge in
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/// cost-ascending order.
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///\par
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/// For the sake of simplicity, there is a helper class KruskalMapInput,
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/// which converts a
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/// simple edge map to an input of this form. Alternatively, you can use
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/// the function \ref kruskalEdgeMap to compute the minimum cost tree if
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/// the edge costs are given by an edge map.
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///
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/// \retval out This must be a writable \c bool edge map.
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/// After running the algorithm
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/// this will contain the found minimum cost spanning tree: the value of an
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/// edge will be set to \c true if it belongs to the tree, otherwise it will
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/// be set to \c false. The value of each edge will be set exactly once.
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///
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/// \return The cost of the found tree.
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template <typename Graph, typename InputEdgeOrder, typename OutBoolMap>
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typename InputEdgeOrder::value_type::second_type
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kruskal(Graph const& G, InputEdgeOrder const& in,
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OutBoolMap& out)
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{
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typedef typename InputEdgeOrder::value_type::second_type EdgeCost;
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typedef typename Graph::template NodeMap<int> NodeIntMap;
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typedef typename Graph::Node Node;
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NodeIntMap comp(G, -1);
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UnionFind<Node,NodeIntMap> uf(comp);
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EdgeCost tot_cost = 0;
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for (typename InputEdgeOrder::const_iterator p = in.begin();
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p!=in.end(); ++p ) {
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if ( uf.join(G.head((*p).first),
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G.tail((*p).first)) ) {
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out.set((*p).first, true);
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tot_cost += (*p).second;
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}
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else {
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out.set((*p).first, false);
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}
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}
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return tot_cost;
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}
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/* A work-around for running Kruskal with const-reference bool maps... */
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///\bug What is this? Or why doesn't it work?
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///
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template<typename Map>
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class NonConstMapWr {
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const Map &m;
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public:
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typedef typename Map::ValueType ValueType;
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NonConstMapWr(const Map &_m) : m(_m) {}
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template<typename KeyType>
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void set(KeyType const& k, ValueType const &v) const { m.set(k,v); }
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};
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template <typename Graph, typename InputEdgeOrder, typename OutBoolMap>
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inline
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typename InputEdgeOrder::ValueType
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kruskal(Graph const& G, InputEdgeOrder const& edges,
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OutBoolMap const& out_map)
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{
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NonConstMapWr<OutBoolMap> map_wr(out_map);
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return kruskal(G, edges, map_wr);
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}
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/* ** ** Input-objects ** ** */
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/// Kruskal input source.
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/// Kruskal input source.
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///
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/// In most cases you possibly want to use the \ref kruskalEdgeMap() instead.
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///
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/// \sa makeKruskalMapInput()
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///
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///\param Graph The type of the graph the algorithm runs on.
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///\param Map An edge map containing the cost of the edges.
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///\par
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///The cost type can be any type satisfying
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///the STL 'LessThan comparable'
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///concept if it also has an operator+() implemented. (It is necessary for
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///computing the total cost of the tree).
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///
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template<typename Graph, typename Map>
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class KruskalMapInput
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: public std::vector< std::pair<typename Graph::Edge,
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typename Map::ValueType> > {
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public:
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typedef std::vector< std::pair<typename Graph::Edge,
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typename Map::ValueType> > Parent;
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typedef typename Parent::value_type value_type;
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private:
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class comparePair {
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public:
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bool operator()(const value_type& a,
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const value_type& b) {
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return a.second < b.second;
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}
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};
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public:
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void sort() {
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std::sort(this->begin(), this->end(), comparePair());
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}
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KruskalMapInput(Graph const& G, Map const& m) {
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typedef typename Graph::EdgeIt EdgeIt;
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this->clear();
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for(EdgeIt e(G);e!=INVALID;++e) push_back(make_pair(e, m[e]));
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sort();
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}
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};
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/// Creates a KruskalMapInput object for \ref kruskal()
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/// It makes is easier to use
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/// \ref KruskalMapInput by making it unnecessary
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/// to explicitly give the type of the parameters.
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///
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/// In most cases you possibly
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/// want to use the function kruskalEdgeMap() instead.
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///
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///\param G The type of the graph the algorithm runs on.
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///\param m An edge map containing the cost of the edges.
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///\par
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///The cost type can be any type satisfying the
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///STL 'LessThan Comparable'
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///concept if it also has an operator+() implemented. (It is necessary for
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///computing the total cost of the tree).
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///
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///\return An appropriate input source for \ref kruskal().
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///
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template<typename Graph, typename Map>
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inline
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KruskalMapInput<Graph,Map> makeKruskalMapInput(const Graph &G,const Map &m)
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{
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return KruskalMapInput<Graph,Map>(G,m);
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}
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/* ** ** Output-objects: simple writable bool maps** ** */
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/// A writable bool-map that makes a sequence of "true" keys
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/// A writable bool-map that creates a sequence out of keys that receives
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/// the value "true".
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/// \warning Not a regular property map, as it doesn't know its KeyType
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/// \bug Missing documentation.
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/// \todo This class may be of wider usage, therefore it could move to
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/// <tt>maps.h</tt>
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template<typename Iterator>
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class SequenceOutput {
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mutable Iterator it;
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public:
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typedef bool ValueType;
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SequenceOutput(Iterator const &_it) : it(_it) {}
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template<typename KeyType>
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void set(KeyType const& k, bool v) const { if(v) {*it=k; ++it;} }
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};
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template<typename Iterator>
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inline
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SequenceOutput<Iterator>
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makeSequenceOutput(Iterator it) {
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return SequenceOutput<Iterator>(it);
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}
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/* ** ** Wrapper funtions ** ** */
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/// \brief Wrapper function to kruskal().
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/// Input is from an edge map, output is a plain bool map.
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///
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/// Wrapper function to kruskal().
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/// Input is from an edge map, output is a plain bool map.
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///
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///\param G The type of the graph the algorithm runs on.
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///\param in An edge map containing the cost of the edges.
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///\par
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///The cost type can be any type satisfying the
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///STL 'LessThan Comparable'
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///concept if it also has an operator+() implemented. (It is necessary for
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///computing the total cost of the tree).
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///
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/// \retval out This must be a writable \c bool edge map.
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/// After running the algorithm
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/// this will contain the found minimum cost spanning tree: the value of an
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/// edge will be set to \c true if it belongs to the tree, otherwise it will
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/// be set to \c false. The value of each edge will be set exactly once.
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///
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/// \return The cost of the found tree.
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template <typename Graph, typename EdgeCostMap, typename RetEdgeBoolMap>
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inline
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typename EdgeCostMap::ValueType
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kruskalEdgeMap(Graph const& G,
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EdgeCostMap const& in,
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RetEdgeBoolMap &out) {
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return kruskal(G,
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KruskalMapInput<Graph,EdgeCostMap>(G,in),
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out);
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}
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/// \brief Wrapper function to kruskal().
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/// Input is from an edge map, output is an STL Sequence.
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///
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/// Wrapper function to kruskal().
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/// Input is from an edge map, output is an STL Sequence.
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///
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///\param G The type of the graph the algorithm runs on.
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///\param in An edge map containing the cost of the edges.
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///\par
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///The cost type can be any type satisfying the
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///STL 'LessThan Comparable'
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///concept if it also has an operator+() implemented. (It is necessary for
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///computing the total cost of the tree).
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///
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/// \retval out This must be an iteraror of an STL Container with
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/// <tt>Graph::Edge</tt> as its <tt>value_type</tt>.
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/// The algorithm copies the elements of the found tree into this sequence.
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/// For example, if we know that the spanning tree of the graph \c G has
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/// say 53 edges then
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/// we can put its edges into a vector \c tree with a code like this.
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/// \code
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/// std::vector<Edge> tree(53);
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/// kruskalEdgeMap_IteratorOut(G,cost,tree.begin());
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/// \endcode
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/// Or if we don't know in advance the size of the tree, we can write this.
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/// \code
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/// std::vector<Edge> tree;
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/// kruskalEdgeMap_IteratorOut(G,cost,std::back_inserter(tree));
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/// \endcode
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///
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/// \return The cost of the found tree.
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///
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/// \bug its name does not follow the coding style.
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template <typename Graph, typename EdgeCostMap, typename RetIterator>
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inline
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typename EdgeCostMap::ValueType
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kruskalEdgeMap_IteratorOut(const Graph& G,
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const EdgeCostMap& in,
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RetIterator out)
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{
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SequenceOutput<RetIterator> _out(out);
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return kruskal(G,
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KruskalMapInput<Graph, EdgeCostMap>(G, in),
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_out);
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}
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/// @}
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} //namespace hugo
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#endif //HUGO_KRUSKAL_H
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