src/work/alpar/graph.h
author beckerjc
Sat, 17 Apr 2004 19:19:57 +0000
changeset 349 42c660f58702
parent 70 851ca9a60e90
child 986 e997802b855c
permissions -rw-r--r--
Kruskal lenyegeben kesz.
Kell meg dokumentalni, meg meg egy par jol hasznalhato wrapper fv.
Es valamit meg kene csinalni azzal, hogy nem const ref. a kimeno boolmap,
viszont sokszor "on-the-fly" akarjuk megkonstrualni (es ilyenkor persze a
const-os mapet is lehet set-elni...)
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// -*-mode: c++; -*-
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#ifndef __GRAPH_H_
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#define __GRAPH_H_
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//inline void *operator new(size_t s, void *p) { return p; }
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#include <new>
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#include <vector>
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namespace NEGRO 
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{
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  using namespace std;
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#include "oldgraph.h"
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  template <class N, class E> class Graph : protected OldGraph<N,E>
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  {
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  public:
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    typedef E EdgeType;
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    typedef N NodeType;
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    class EdgeIt
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    {
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    public:
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      NEGRO::EdgePoint e;
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      bool valid() { return e; }
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    };
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    class InEdgeIt : public EdgeIt {};
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    class OutEdgeIt : public EdgeIt {};
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    class BiEdgeIt : public EdgeIt {};
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    class SymEdgeIt : public EdgeIt {};
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    typedef int NodeIt;
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    typedef NodeIt EachNodeIt;
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    class NodeIterator;
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    class EdgeIterator;
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    class InEdgeIterator;
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    class OutEdgeIterator;
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    class BiEdgeIterator;
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    class SymEdgeIterator;
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    class AllEdgeIterator;
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    class FirstAnythingTypeNode; //Required by the unified First() function.
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    friend class NodeIterator;
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    friend class EdgeIterator;
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    friend class InEdgeIterator;
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    friend class OutEdgeIterator;
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    friend class BiEdgeIterator;
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    friend class SymEdgeIterator;
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    friend class EachEdgeIterator;
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    class NodeIterator
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    {
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      Graph<N,E> *G;  //operator*() miatt kell!!!
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      int n;     //nem kellene, ha itt mutato lenne!!
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    public:    
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      NodeIterator() {;} 
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      NodeIterator(Graph<N,E> &Gr)//'const Graph<N,E> &G' would be wrong.
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      {G=&Gr;n=Gr.OldGraph<N,E>::FirstNode();} 
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      NodeIterator(const NodeIterator &i) {G=i.G;n=i.n;}
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      NodeIterator &goNext() { n=G->NextNode(n); return *this;}
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      NodeIterator next() const { return NodeIterator(*this).goNext();}
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      NodeIterator &operator++() { return goNext();} 
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      NodeIterator operator++(int)
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      {NodeIterator tmp(*this); goNext(); return tmp;}
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      bool valid() { return n!=INVALID; }
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      N &operator*() const { return G->Data(n); }
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      N *operator->() const { return &G->Data(n); }
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      bool operator==(const NodeIterator &i) const {return n==i.n;}
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      bool operator!=(const NodeIterator &i) const {return n!=i.n;}
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      int index() const { return n; } //If the nodes are indexable 
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      friend class Graph;
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      friend class EdgeIterator;
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      friend class InEdgeIterator;
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      friend class OutEdgeIterator;
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      friend class BiEdgeIterator;
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      friend class SymEdgeIterator;
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      friend class EachEdgeIterator;
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      friend class FirstAnythingTypeNode;
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      //Nem kellene egy:
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      //      static NodeIterator &GetInvalid();  ?
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    };
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    class EdgeIterator
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    {
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      Graph<N,E> *G; //Itt baj van!!!!! operator*() miatt kell!
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      //Ez csak kicsit baj, de:
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      // Meg a From() es To() miatt!!!!!!!!!!
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      NEGRO::EdgeIt e;
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    public:
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      EdgeIterator() {;} //Kell inicializalni? (Nem)
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      EdgeIterator(const EdgeIterator &i) {G=i.G;e=i.e;}
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      // Lehet, hogy ez a ketto nem kell!!!
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      NodeIterator tail() const {NodeIterator i;i.G=G;i.n=e->From();return i;}
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      NodeIterator head() const {NodeIterator i;i.G=G;i.n=e->To();return i;}
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      NodeIterator opposite(const NodeIterator &n) const
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      {return n==tail()?head():tail();}
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      bool valid() {return e;}
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      E &operator*() const { return G->Data(e); }
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      E *operator->() const { return &G->Data(e); }
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      //operator const OutEdgeIterator ();
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      //operator const InEdgeIterator ();
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      //operator const BiEdgeIterator ();
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      //operator const SymEdgeIterator(); //Ez kerdeses, mit csinal
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      bool operator==(const EdgeIterator &i) const {return e==i.e;}
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      bool operator!=(const EdgeIterator &i) const {return e!=i.e;}
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      int Index() const {return e->index.block*EDGE_BLOCK_SIZE+e->index.index;}
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      //If the edges are indexable 
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      friend class Graph;
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      friend class InEdgeIterator;
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      friend class OutEdgeIterator;
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      friend class BiEdgeIterator;
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      friend class SymEdgeIterator;
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      friend class EachEdgeIterator;
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    };
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    class BiEdgeIterator : public EdgeIterator
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    {
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    public:
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      BiEdgeIterator &goNextIn()  { e=e->NextIn(); return *this;}
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      BiEdgeIterator &goNextOut() { e=e->NextOut(); return *this;}
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      BiEdgeIterator nextIn() const  {return BiEdgeIterator(*this).goNextIn();}
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      BiEdgeIterator nextOut() const {return BiEdgeIterator(*this).goNextOut();}
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      operator InEdgeIterator ()
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      {InEdgeIterator i; i.G=G;i.e=e;return i;}
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      operator OutEdgeIterator ()
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      {OutEdgeIterator i; i.G=G;i.e=e;return i;}
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      //operator const SymEdgeIterator ()
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      friend class Graph;
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    };
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    class InEdgeIterator : public EdgeIterator
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    //Ne a BiEdgeIterator-bol szarmazzon?
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    {
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    public:
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      InEdgeIterator() {}
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      InEdgeIterator(Graph<N,E> &Gr,const NodeIterator &n)
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      { G=&Gr; e=Gr.OldGraph<N,E>::FirstIn(n.n);}
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      InEdgeIterator &GoNext() { e=e->NextIn(); return *this;}
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      InEdgeIterator Next() const {return InEdgeIterator(*this).GoNext();}
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      InEdgeIterator &operator++() { return GoNext();}
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      InEdgeIterator operator++(int)
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      {InEdgeIterator tmp(*this); GoNext(); return tmp;}
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      operator const OutEdgeIterator ()
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      {OutEdgeIterator i; i.G=G;i.e=e;return i;}
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      operator const BiEdgeIterator ()
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      {EdgeIterator i; i.G=G;i.e=e;return i;}
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      //      operator const SymEdgeIterator ();
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      NodeIterator Anode() const {return To();}
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      NodeIterator Bnode() const {return From();}
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      friend class Graph;
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    };
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    class OutEdgeIterator : public EdgeIterator
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    {
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    public:
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      OutEdgeIterator() {}
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      OutEdgeIterator(Graph<N,E> &Gr,const NodeIterator &n)
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      { G=&Gr; e=Gr.OldGraph<N,E>::FirstOut(n.n);}
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      OutEdgeIterator &goNext() { e=e->NextOut(); return *this;}
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      OutEdgeIterator next() const {return OutEdgeIterator(*this).goNext();}
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      OutEdgeIterator &operator++() { return goNext();}
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      OutEdgeIterator operator++(int)
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      {OutEdgeIterator tmp(*this); goNext(); return tmp;}
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      NodeIterator aNode() const {return tail();}
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      NodeIterator bNode() const {return head();}
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      operator const InEdgeIterator ()
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      {InEdgeIterator i; i.G=G;i.e=e;return i;}
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      operator const BiEdgeIterator ()
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      {BiEdgeIterator i; i.G=G;i.e=e;return i;}
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      //operator const SymEdgeIterator(); 
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      friend class Graph;
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    };
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    class SymEdgeIterator : public EdgeIterator
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    {
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      NodeIterator n;  // Itt ketszer van a G
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    public:
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      SymEdgeIterator() {}
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      SymEdgeIterator(Graph<N,E> &Gr,const NodeIterator &nn)
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      { G=&Gr; n=nn; e=Gr.OldGraph<N,E>::FirstEdge(nn.n); }
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      SymEdgeIterator &goNext() { e=G->NextEdge(n.n,e); return *this;}
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      SymEdgeIterator next() const {return SymEdgeIterator(*this).goNext();}
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      SymEdgeIterator &operator++() { return goNext();}
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      SymEdgeIterator operator++(int)
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      {SymEdgeIterator tmp(*this); goNext(); return tmp;}
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      NodeIterator aNode() const {return n;}
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      NodeIterator bNode() const {return n.n==tail().n?head():tail();}
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      operator const InEdgeIterator ()
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      {InEdgeIterator i; i.G=G;i.e=e;return i;}
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      operator const OutEdgeIterator ()
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      {OutEdgeIterator i; i.G=G;i.e=e;return i;}
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      operator const BiEdgeIterator ()
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      {BiEdgeIterator i; i.G=G;i.e=e;return i;}
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      friend class Graph;
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    };
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    class EachEdgeIterator : public EdgeIterator
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    {
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      NodeIterator n;  // Itt ketszer van a G
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    public:
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      EachEdgeIterator() {}
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      EachEdgeIterator(Graph<N,E> &Gr) : n(Gr)
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      {
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	e=n.valid()?Gr.OldGraph<N,E>::FirstOut(n.n):NULL;
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      }  
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      EachEdgeIterator &goNext()
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      {
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	e=e->NextOut();
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	if(!e && (++n).valid()) e=G->OldGraph<N,E>::FirstOut(n.n);
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	return *this;
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      }
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      EachEdgeIterator next() const {return EachEdgeIterator(*this).goNext();}
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      EachEdgeIterator &operator++() { return goNext();}
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      EachEdgeIterator operator++(int)
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	{EachEdgeIterator tmp(*this); goNext(); return tmp;}
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      NodeIterator aNode() const {return n;}
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      NodeIterator bNode() const {return n.n==tail().n?head():tail();}
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      operator const EdgeIterator ()
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      {EdgeIterator i; i.G=G;i.e=e;return i;}
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      operator const InEdgeIterator ()
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      {InEdgeIterator i; i.G=G;i.e=e;return i;}
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      operator const OutEdgeIterator ()
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      {OutEdgeIterator i; i.G=G;i.e=e;return i;}
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      operator const BiEdgeIterator ()
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      {BiEdgeIterator i; i.G=G;i.e=e;return i;}
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      friend class Graph;
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    };
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    typedef NodeIterator DeletingNodeIterator;
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    typedef EdgeIterator DeletingEdgeIterator;
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    typedef BiEdgeIterator DeletingBiEdgeIterator;
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    typedef OutEdgeIterator DeletingOutEdgeIterator;
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    typedef InEdgeIterator DeletingInEdgeIterator;
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    typedef SymEdgeIterator DeletingSymEdgeIterator;
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    const NodeIterator firstNode()
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    {
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      NodeIterator i;
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      i.G=this;i.n=OldGraph<N,E>::FirstNode();
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      return i;
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    }
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    void getFirst(NodeIt &p)   { p=OldGraph<N,E>::FirstNode(); }
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    void getFirst(InEdgeIt &p,const NodeIt &n)
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    { p=OldGraph<N,E>::FirstIn(n); }
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    void getFirst(OutEdgeIt &p,const NodeIt &n)
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    { p=OldGraph<N,E>::FirstOut(n); }
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    void getFirst(SymEdgeIt &p,const NodeIt &n)
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    { p=OldGraph<N,E>::FirstEdge(n); }
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    void getFirst(EdgeIt &p) //Vegigmegy mindenen
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    { p.e=nodeNum()?OldGraph<N,E>::FirstOut(OldGraph<N,E>::FirstNode()):NULL;}
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    void getFirst(NodeIterator &i) { i.G=this;i.n=OldGraph<N,E>::FirstNode();}
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    void getFirst(InEdgeIterator &i,const NodeIterator &n)
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    { i.G=this;i.e=OldGraph<N,E>::FirstIn(n.n); }
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    void getFirst(OutEdgeIterator &i,const NodeIterator &n)
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    { i.G=this;i.e=OldGraph<N,E>::FirstOut(n.n); }
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    void getFirst(SymEdgeIterator &i,const NodeIterator &n)
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    { i.G=this;i.e=OldGraph<N,E>::FirstEdge(n.n); }
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    void getFirst(EachEdgeIterator &i) //Vegigmegy mindenen
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    {
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      i.G=this;
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      getFirst(i.n);
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      i.e=OldGraph<N,E>::NodeNum()?OldGraph<N,E>::FirstOut(i.n.n):NULL;
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    }  
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    //Vagy beginnode()?
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    const DeletingEdgeIterator firstOut(const NodeIterator &n)
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    {
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      EdgeIterator i;
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      i.G=n.G;i.edge=n.G->OldGraph<N,E>::FirstOut(n.n);
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      return i;
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    }
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    const DeletingEdgeIterator firstIn(const NodeIterator &n)
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    {
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      EdgeIterator i;
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      i.G=n.G;i.edge=n.G->OldGraph<N,E>::FirstIn(n.n);
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      return i;
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    }
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    const DeletingSymEdgeIterator firstSym(const NodeIterator &n)
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    {
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      EdgeIterator i;
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      i.G=n.G;i.n=n.n;
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      i.edge=n.G->OldGraph<N,E>::FirstEdge(n.n);
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      return i;
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    }
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    //    class FirstAnythingType;
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    //    friend class FirstAnythingType;
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    class FirstAnythingTypeNode
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    {
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      NodeIterator n;
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    public:
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      FirstAnythingTypeNode(NodeIterator i) : n(i) {}
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      operator const InEdgeIterator () const
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      {InEdgeIterator i; n.G->GetFirst(i,n);return i;}
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      operator const OutEdgeIterator () const
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      {OutEdgeIterator i; n.G->GetFirst(i,n);return i;}
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      operator const SymEdgeIterator () const
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      {SymEdgeIterator i; n.G->GetFirst(i,n);return i;}
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      operator const InEdgeIt () const
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      {InEdgeIt i; n.G->GetFirst(i,n);return i;}
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      operator const OutEdgeIt () const
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      {OutEdgeIt i; n.G->GetFirst(i,n);return i;}
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      operator const SymEdgeIt () const
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      {SymEdgeIt i; n.G->GetFirst(i,n);return i;}
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    };
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    class FirstAnythingType
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    {
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      Graph<N,E> *G;
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    public:
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      FirstAnythingType(Graph<N,E> *gg) : G(gg) {}
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      operator const EachEdgeIterator () const
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      {EachEdgeIterator i; G->GetFirst(i);return i;}  
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      operator const EdgeIt () const
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      {EdgeIt i; G->GetFirst(i);return i;}
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      operator const NodeIterator () const
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      {NodeIterator i; G->GetFirst(i);return i;}  
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      operator const NodeIt () const
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      {NodeIt i; G->GetFirst(i);return i;}
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    } _FST;
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    //    const NodeIterator First() {NodeIterator i;GetFirst(i); return i;}
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    FirstAnythingTypeNode first(NodeIterator &i)
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   376
    {FirstAnythingTypeNode t(i); return t;}
alpar@70
   377
    const FirstAnythingType &first() {return _FST;}
alpar@1
   378
    
alpar@1
   379
    // LastNode() vagy endnode() stb. Nem kell?
alpar@1
   380
    
alpar@70
   381
    DeletingNodeIterator addNode()
alpar@1
   382
    {
alpar@1
   383
      DeletingNodeIterator i;
alpar@1
   384
      i.G=this; i.n=OldGraph<N,E>::AddNode();
alpar@1
   385
      return i;
alpar@1
   386
    }
alpar@1
   387
    DeletingEdgeIterator
alpar@70
   388
    addEdge(const NodeIterator from,const NodeIterator to)
alpar@1
   389
    {
alpar@1
   390
      DeletingEdgeIterator i;
alpar@1
   391
      i.G=this;i.e=OldGraph<N,E>::AddEdge(from.n,to.n);return i;
alpar@1
   392
    }
alpar@1
   393
    
alpar@1
   394
    void Delete(DeletingNodeIterator n) {n.G->OldGraph<N,E>::Delete(n.n);}
alpar@1
   395
    void Delete(DeletingEdgeIterator e) {e.G->OldGraph<N,E>::Delete(e.e);}
alpar@1
   396
    
alpar@70
   397
    int nodeNum() { OldGraph<N,E>::NodeNum(); }
alpar@70
   398
    void clean() { OldGraph<N,E>::Clean(); }
alpar@1
   399
alpar@1
   400
    Graph() : _FST(this) {}
alpar@6
   401
alpar@6
   402
    // MAPS:
alpar@6
   403
    template<class T> class NodeMap
alpar@6
   404
    {
alpar@6
   405
      Graph<N,E> *G;
alpar@6
   406
      vector<T> map;
alpar@6
   407
alpar@6
   408
    public:
alpar@6
   409
      typedef T value_type;
alpar@70
   410
      void put(const NodeIterator i, const T &t) {map[i.Index()]=t;}
alpar@70
   411
      T get(const NodeIterator i) const {return map[i.Index()];}
alpar@8
   412
      T operator[](NodeIterator i) {return map[i.Index()];}
alpar@6
   413
alpar@8
   414
      void update() { map.resize(G->MaxNode());}
alpar@6
   415
alpar@8
   416
      NodeMap() {}
alpar@70
   417
      void setG(Graph<N,E> &Gr) { G=&Gr; update();}      
alpar@6
   418
    };
alpar@6
   419
alpar@6
   420
    template<class T> class EdgeMap
alpar@6
   421
    {
alpar@6
   422
      Graph<N,E> *G;
alpar@6
   423
      vector<T> map;
alpar@6
   424
alpar@6
   425
    public:
alpar@6
   426
      typedef T value_type;
alpar@70
   427
      void put(const EdgeIterator i, const T &t) {map[i.Index()]=t;}
alpar@70
   428
      T get(const EdgeIterator i) const {return map[i.Index()];}
alpar@70
   429
      T &operator[](EdgeIterator i) {return map[i.Index()];}
alpar@6
   430
      
alpar@6
   431
      void update()
alpar@8
   432
	{ map.resize(G->MaxEdge());}
alpar@6
   433
      
alpar@8
   434
      EdgeMap() {}
alpar@70
   435
      void setG(Graph<N,E> &Gr) 
alpar@8
   436
      { G=&Gr ;update();}
alpar@6
   437
      
alpar@6
   438
    };
alpar@6
   439
    
alpar@8
   440
alpar@70
   441
    int maxNode() { return OldGraph<N,E>::MaxNode();}
alpar@70
   442
    int maxEdge() { return ::edge_block_num*EDGE_BLOCK_SIZE;}
alpar@8
   443
    
alpar@1
   444
  };
alpar@1
   445
  
alpar@70
   446
  template <class G> //G is a graph-type
alpar@70
   447
  class Path
alpar@70
   448
  {
alpar@70
   449
  public:
alpar@70
   450
    typedef G Graph;
alpar@70
   451
    typedef typename G::NodeIterator NodeIterator;
alpar@70
   452
    typedef typename G::EdgeIterator EdgeIterator;
alpar@70
   453
    typedef typename G::SymEdgeIterator SymEdgeIterator;
alpar@70
   454
    
alpar@70
   455
  private:
alpar@70
   456
    std::vector<EdgeIterator> path;
alpar@70
   457
    std::vector<bool> reversed;
alpar@70
   458
alpar@70
   459
  public:
alpar@70
   460
    void setLength(int n) { path.resize(n);reversed.resize(n);}
alpar@70
   461
    int getLength() { return path.size(); }
alpar@70
   462
    EdgeIterator &operator[](int n) {return path[n];}
alpar@70
   463
    NodeIterator GetNode(int n) // What about path of length 1?
alpar@70
   464
    {
alpar@70
   465
      return n?
alpar@70
   466
	reversed[n-1]?path[n-1].tail():path[n-1].head():
alpar@70
   467
	reversed[0]?path[0].head():path[0].tail();
alpar@70
   468
    }
alpar@70
   469
    void setRevert(int n,bool r=true) {reversed[n]=r;}
alpar@70
   470
    void setEdge(int n,SymEdgeIterator i)
alpar@70
   471
    {
alpar@70
   472
      path[n]=i;
alpar@70
   473
      reversed[n] = i.head()==i.aNode();
alpar@70
   474
    }
alpar@70
   475
    void setEdge(int n,EdgeIterator i,bool r)
alpar@70
   476
    {
alpar@70
   477
      path[n]=i;
alpar@70
   478
      reversed[n] = r;
alpar@70
   479
    }
alpar@70
   480
alpar@70
   481
    NodeIterator tail() { return getNode(0); }
alpar@70
   482
    NodeIterator head() { return getNode(getLength()); }
alpar@70
   483
  };
alpar@70
   484
  
alpar@1
   485
  /*   Ez itt a fiam kommentje:
alpar@1
   486
       <v n  nnnnnnnnnnnnnncncccccccccccccccccvvvvvv
alpar@1
   487
       vvnvnvnvnvnvvnnvnvnvnnvnbbbvfffffvvffffffffffffffffffffz
alpar@1
   488
       <<  < < <  < <  <   .cx..x.c.cc.c          
alpar@1
   489
       mcmn   
alpar@1
   490
  */
alpar@70
   491
};
alpar@1
   492
alpar@1
   493
#endif