lemon/sub_graph.h
author deba
Fri, 27 Jan 2006 08:18:47 +0000
changeset 1913 49fe71fce7fb
parent 1875 98698b69a902
child 1956 a055123339d5
permissions -rw-r--r--
Making iterable bool map dynamic
Changed interface
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/* -*- C++ -*-
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 * lemon/sub_graph.h - Part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2006 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_SUB_GRAPH_H
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#define LEMON_SUB_GRAPH_H
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#include <lemon/graph_adaptor.h>
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namespace lemon {
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  /// \brief Base for the SubGraph.
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  ///
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  /// Base for the SubGraph.
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  template <typename _Graph>
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  class SubGraphBase : public GraphAdaptorBase<const _Graph> {
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  public:
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    typedef _Graph Graph;
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    typedef SubGraphBase<_Graph> SubGraph;
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    typedef GraphAdaptorBase<const _Graph> Parent;
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    typedef Parent Base;
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    typedef typename Parent::Node Node;
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    typedef typename Parent::Edge Edge;
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  protected:
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    class NodesImpl;
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    class EdgesImpl;
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    SubGraphBase() {}
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    void construct(const Graph& _graph, NodesImpl& _nodes, EdgesImpl& _edges) {
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      Parent::setGraph(_graph);
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      nodes = &_nodes;
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      edges = &_edges;
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      firstNode = INVALID;
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      Node node;
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      Parent::first(node);
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      while (node != INVALID) {
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	(*nodes)[node].prev = node;
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	(*nodes)[node].firstIn = INVALID;
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	(*nodes)[node].firstOut = INVALID;
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	Parent::next(node);
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      }
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      Edge edge;
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      Parent::first(edge);
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      while (edge != INVALID) {
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	(*edges)[edge].prevOut = edge;
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	Parent::next(edge);
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      }
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    }
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  public:
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    void first(Node& node) const {
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      node = firstNode;
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    }
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    void next(Node& node) const {
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      node = (*nodes)[node].next;
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    }
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    void first(Edge& edge) const {
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      Node node = firstNode;
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      while (node != INVALID && (*nodes)[node].firstOut == INVALID) {
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	node = (*nodes)[node].next;
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      }
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      if (node == INVALID) {
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	edge = INVALID;
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      } else {
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	edge = (*nodes)[node].firstOut;
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      }
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    }
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    void next(Edge& edge) const {
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      if ((*edges)[edge].nextOut != INVALID) {
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	edge = (*edges)[edge].nextOut;
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      } else {
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	Node node = (*nodes)[source(edge)].next;
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	while (node != INVALID && (*nodes)[node].firstOut == INVALID) {
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	  node = (*nodes)[node].next;
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	}
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	if (node == INVALID) {
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	  edge = INVALID;
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	} else {
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	  edge = (*nodes)[node].firstOut;
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	}
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      }
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    }
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    void firstOut(Edge& edge, const Node& node) const {
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      edge = (*nodes)[node].firstOut;
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    }
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    void nextOut(Edge& edge) const {
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      edge = (*edges)[edge].nextOut;
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    }
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    void firstIn(Edge& edge, const Node& node) const {
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      edge = (*nodes)[node].firstIn;
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    }
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    void nextIn(Edge& edge) const {
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      edge = (*edges)[edge].nextIn;
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    }
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    /// \brief Returns true when the given node is hidden.
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    ///
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    /// Returns true when the given node is hidden.
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    bool hidden(const Node& node) const {
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      return (*nodes)[node].prev == node;
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    }
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    /// \brief Hide the given node in the sub-graph.
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    ///
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    /// Hide the given node in the sub graph. It just lace out from
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    /// the linked lists the given node. If there are incoming or outgoing
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    /// edges into or from this node then all of these will be hidden.
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    void hide(const Node& node) {
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      if (hidden(node)) return;
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      Edge edge;
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      firstOut(edge, node);
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      while (edge != INVALID) {
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	hide(edge);
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	firstOut(edge, node);
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      }
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      firstOut(edge, node);
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      while (edge != INVALID) {
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	hide(edge);
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	firstOut(edge, node);
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      }
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      if ((*nodes)[node].prev != INVALID) {
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	(*nodes)[(*nodes)[node].prev].next = (*nodes)[node].next;
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      } else {
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	firstNode = (*nodes)[node].next;
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      }
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      if ((*nodes)[node].next != INVALID) {
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	(*nodes)[(*nodes)[node].next].prev = (*nodes)[node].prev;
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      }
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      (*nodes)[node].prev = node;
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      (*nodes)[node].firstIn = INVALID;
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      (*nodes)[node].firstOut = INVALID;
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    }
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    /// \brief Unhide the given node in the sub-graph.
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    ///
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    /// Unhide the given node in the sub graph. It just lace in the given
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    /// node into the linked lists.
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    void unHide(const Node& node) {
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      if (!hidden(node)) return;
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      (*nodes)[node].next = firstNode;
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      (*nodes)[node].prev = INVALID;
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      if ((*nodes)[node].next != INVALID) {
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	(*nodes)[(*nodes)[node].next].prev = node;
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      }
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      firstNode = node;
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    }
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    /// \brief Returns true when the given edge is hidden.
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    ///
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    /// Returns true when the given edge is hidden.
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    bool hidden(const Edge& edge) const {
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      return (*edges)[edge].prevOut == edge;
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    }
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    /// \brief Hide the given edge in the sub-graph.
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    ///
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    /// Hide the given edge in the sub graph. It just lace out from
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    /// the linked lists the given edge.
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    void hide(const Edge& edge) {
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      if (hidden(edge)) return;
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      if ((*edges)[edge].prevOut == edge) return;
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      if ((*edges)[edge].prevOut != INVALID) {
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	(*edges)[(*edges)[edge].prevOut].nextOut = (*edges)[edge].nextOut;
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      } else {
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	(*nodes)[source(edge)].firstOut = (*edges)[edge].nextOut;
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      }
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      if ((*edges)[edge].nextOut != INVALID) {
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	(*edges)[(*edges)[edge].nextOut].prevOut = (*edges)[edge].prevOut;
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      }
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      if ((*edges)[edge].prevIn != INVALID) {
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	(*edges)[(*edges)[edge].prevIn].nextIn = (*edges)[edge].nextIn;
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      } else {
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	(*nodes)[target(edge)].firstIn = (*edges)[edge].nextIn;
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      }
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      if ((*edges)[edge].nextIn != INVALID) {
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	(*edges)[(*edges)[edge].nextIn].prevIn = (*edges)[edge].prevIn;
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      }
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      (*edges)[edge].next = edge;
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    }
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    /// \brief Unhide the given edge in the sub-graph.
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    ///
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    /// Unhide the given edge in the sub graph. It just lace in the given
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    /// edge into the linked lists. If the source or the target of the
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    /// node is hidden then it will unhide it.
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    void unHide(const Edge& edge) {
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      if (!hidden(edge)) return;
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      Node node;
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      node = Parent::source(edge);
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      unHide(node);
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      (*edges)[edge].nextOut = (*nodes)[node].firstOut;
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      (*edges)[edge].prevOut = INVALID;
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      if ((*edges)[edge].nextOut != INVALID) {
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	(*edges)[(*edges)[edge].nextOut].prevOut = edge;
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      }
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      (*nodes)[node].firstOut = edge;
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      node = Parent::target(edge);
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      unHide(node);
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      (*edges)[edge].nextIn = (*nodes)[node].firstIn;
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      (*edges)[edge].prevIn = INVALID;
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      if ((*edges)[edge].nextIn != INVALID) {
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	(*edges)[(*edges)[edge].nextIn].prevIn = edge;
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      }
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      (*nodes)[node].firstIn = edge;      
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    }
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    typedef False NodeNumTag;
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    typedef False EdgeNumTag;
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  protected:
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    struct NodeT {
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      Node prev, next;
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      Edge firstIn, firstOut;
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    };
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    class NodesImpl : public Graph::template NodeMap<NodeT> {
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      friend class SubGraphBase;
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    public:
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      typedef typename Graph::template NodeMap<NodeT> Parent;
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      NodesImpl(SubGraph& _adaptor, const Graph& _graph) 
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	: Parent(_graph), adaptor(_adaptor) {}
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      virtual ~NodesImpl() {}
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      virtual void build() {
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	Parent::build();
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	Node node;
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	adaptor.Base::first(node);
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	while (node != INVALID) {
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	  Parent::operator[](node).prev = node;
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	  Parent::operator[](node).firstIn = INVALID;
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	  Parent::operator[](node).firstOut = INVALID;
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	  adaptor.Base::next(node);
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	}
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      }
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      virtual void clear() {
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	adaptor.firstNode = INVALID;
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	Parent::clear();
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      }
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      virtual void add(const Node& node) {
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	Parent::add(node);
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	Parent::operator[](node).prev = node;
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	Parent::operator[](node).firstIn = INVALID;
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	Parent::operator[](node).firstOut = INVALID;
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      }
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      virtual void add(const std::vector<Node>& nodes) {
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	Parent::add(nodes);
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	for (int i = 0; i < (int)nodes.size(); ++i) {
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	  Parent::operator[](nodes[i]).prev = nodes[i];
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	  Parent::operator[](nodes[i]).firstIn = INVALID;
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	  Parent::operator[](nodes[i]).firstOut = INVALID;
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	}
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      } 
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      virtual void erase(const Node& node) {
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	adaptor.hide(node);
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	Parent::erase(node);
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      }
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      virtual void erase(const std::vector<Node>& nodes) {
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	for (int i = 0; i < (int)nodes.size(); ++i) {
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	  adaptor.hide(nodes[i]);
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	}
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	Parent::erase(nodes);
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      }
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    private:
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      SubGraph& adaptor;
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    };
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    struct EdgeT {
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      Edge prevOut, nextOut;
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      Edge prevIn, nextIn;
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    };
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    class EdgesImpl : public Graph::template EdgeMap<EdgeT> {
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      friend class SubGraphBase;
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    public:
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      typedef typename Graph::template EdgeMap<EdgeT> Parent;
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      EdgesImpl(SubGraph& _adaptor, const Graph& _graph) 
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	: Parent(_graph), adaptor(_adaptor) {}
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      virtual ~EdgesImpl() {}
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      virtual void build() {
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	Parent::build();
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	Edge edge;
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	adaptor.Base::first(edge);
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	while (edge != INVALID) {
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	  Parent::operator[](edge).prevOut = edge;
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	  adaptor.Base::next(edge);
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	}
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      }
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      virtual void clear() {
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	Node node;
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	adaptor.first(node);
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	while (node != INVALID) {
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	  (*adaptor.nodes).firstIn = INVALID;
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	  (*adaptor.nodes).firstOut = INVALID;
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	  adaptor.next(node);
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	}
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	Parent::clear();
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      }
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      virtual void add(const Edge& edge) {
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	Parent::add(edge);
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	Parent::operator[](edge).prevOut = edge;
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      }
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      virtual void add(const std::vector<Edge>& edges) {
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	Parent::add(edges);
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	for (int i = 0; i < (int)edges.size(); ++i) {
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	  Parent::operator[](edges[i]).prevOut = edges[i];
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	}
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      }
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      virtual void erase(const Edge& edge) {
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	adaptor.hide(edge);
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	Parent::erase(edge);
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      }
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      virtual void erase(const std::vector<Edge>& edges) {
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	for (int i = 0; i < (int)edges.size(); ++i) {
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	  adaptor.hide(edges[i]);
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	}
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	Parent::erase(edge);
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      }
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    private:
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      SubGraph& adaptor;
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    };
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    NodesImpl* nodes;
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    EdgesImpl* edges;
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    Node firstNode;
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  };
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  /// \ingroup semi_adaptors
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  ///
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  /// \brief Graph which uses a subset of an other graph's nodes and edges.
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  ///
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  /// Graph which uses a subset of an other graph's nodes and edges. This class
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  /// is an alternative to the SubGraphAdaptor which is created for the
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  /// same reason. The main difference between the two class that it
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  /// makes linked lists on the unhidden nodes and edges what cause that
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  /// on sparse subgraphs the algorithms can be more efficient and some times
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  /// provide better time complexity. On other way this implemetation is
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  /// less efficient in most case when the subgraph filters out only
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  /// a few nodes or edges.
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  /// 
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  /// \see SubGraphAdaptor
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  /// \see EdgeSubGraphBase
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  template <typename Graph>
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  class SubGraph 
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    : public IterableGraphExtender< SubGraphBase<Graph> > {
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  public:
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    typedef IterableGraphExtender< SubGraphBase<Graph> > Parent;
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  public:
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    /// \brief Constructor for sub-graph.
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    ///
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    /// Constructor for sub-graph. Initially all the edges and nodes
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    /// are hidden in the graph.
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   394
    SubGraph(const Graph& _graph) 
deba@1866
   395
      : Parent(), nodes(*this, _graph), edges(*this, _graph) { 
deba@1866
   396
      Parent::construct(_graph, nodes, edges);
deba@1866
   397
    }
deba@1866
   398
  private:
deba@1866
   399
    typename Parent::NodesImpl nodes;
deba@1866
   400
    typename Parent::EdgesImpl edges;
deba@1866
   401
  };
deba@1866
   402
deba@1866
   403
  /// \brief Base for the EdgeSubGraph.
deba@1866
   404
  ///
deba@1866
   405
  /// Base for the EdgeSubGraph.
deba@1866
   406
  template <typename _Graph>
deba@1866
   407
  class EdgeSubGraphBase : public GraphAdaptorBase<const _Graph> {
deba@1866
   408
  public:
deba@1866
   409
    typedef _Graph Graph;
deba@1866
   410
    typedef EdgeSubGraphBase<_Graph> SubGraph;
deba@1866
   411
    typedef GraphAdaptorBase<const _Graph> Parent;
deba@1866
   412
    typedef Parent Base;
deba@1866
   413
deba@1866
   414
    typedef typename Parent::Node Node;
deba@1866
   415
    typedef typename Parent::Edge Edge;
deba@1866
   416
deba@1866
   417
deba@1866
   418
  protected:
deba@1866
   419
deba@1866
   420
    class NodesImpl;
deba@1866
   421
    class EdgesImpl;
deba@1866
   422
deba@1866
   423
    EdgeSubGraphBase() {}
deba@1866
   424
deba@1866
   425
    void construct(const Graph& _graph, NodesImpl& _nodes, EdgesImpl& _edges) {
deba@1866
   426
      Parent::setGraph(_graph);
deba@1866
   427
      nodes = &_nodes;
deba@1866
   428
      edges = &_edges;
deba@1866
   429
deba@1866
   430
      Node node;
deba@1866
   431
      Parent::first(node);
deba@1866
   432
      while (node != INVALID) {
deba@1866
   433
	(*nodes)[node].firstIn = INVALID;
deba@1866
   434
	(*nodes)[node].firstOut = INVALID;
deba@1866
   435
	Parent::next(node);
deba@1866
   436
      }
deba@1866
   437
deba@1866
   438
      Edge edge;
deba@1866
   439
      Parent::first(edge);
deba@1866
   440
      while (edge != INVALID) {
deba@1866
   441
	(*edges)[edge].prevOut = edge;
deba@1866
   442
	Parent::next(edge);
deba@1866
   443
      }
deba@1866
   444
    }
deba@1866
   445
deba@1866
   446
  public:
deba@1866
   447
deba@1866
   448
    void first(Node& node) const {
deba@1866
   449
      Parent::first(node);
deba@1866
   450
    }
deba@1866
   451
    void next(Node& node) const {
deba@1866
   452
      Parent::next(node);
deba@1866
   453
    }
deba@1866
   454
deba@1866
   455
    void first(Edge& edge) const {
deba@1866
   456
      Node node;
deba@1866
   457
      Parent::first(node);
deba@1866
   458
      while (node != INVALID && (*nodes)[node].firstOut == INVALID) {
deba@1866
   459
	Parent::next(node);
deba@1866
   460
      }
deba@1866
   461
      if (node == INVALID) {
deba@1866
   462
	edge = INVALID;
deba@1866
   463
      } else {
deba@1866
   464
	edge = (*nodes)[node].firstOut;
deba@1866
   465
      }
deba@1866
   466
    }
deba@1866
   467
    void next(Edge& edge) const {
deba@1866
   468
      if ((*edges)[edge].nextOut != INVALID) {
deba@1866
   469
	edge = (*edges)[edge].nextOut;
deba@1866
   470
      } else {
deba@1866
   471
	Node node = source(edge);
deba@1866
   472
	Parent::next(node);
deba@1866
   473
	while (node != INVALID && (*nodes)[node].firstOut == INVALID) {
deba@1866
   474
	  Parent::next(node);
deba@1866
   475
	}
deba@1866
   476
	if (node == INVALID) {
deba@1866
   477
	  edge = INVALID;
deba@1866
   478
	} else {
deba@1866
   479
	  edge = (*nodes)[node].firstOut;
deba@1866
   480
	}
deba@1866
   481
      }
deba@1866
   482
    }
deba@1866
   483
deba@1866
   484
    void firstOut(Edge& edge, const Node& node) const {
deba@1866
   485
      edge = (*nodes)[node].firstOut;
deba@1866
   486
    }
deba@1866
   487
    void nextOut(Edge& edge) const {
deba@1866
   488
      edge = (*edges)[edge].nextOut;
deba@1866
   489
    }
deba@1866
   490
deba@1866
   491
    void firstIn(Edge& edge, const Node& node) const {
deba@1866
   492
      edge = (*nodes)[node].firstIn;
deba@1866
   493
    }
deba@1866
   494
    void nextIn(Edge& edge) const {
deba@1866
   495
      edge = (*edges)[edge].nextIn;
deba@1866
   496
    }
deba@1866
   497
deba@1866
   498
    /// \brief Returns true when the given edge is hidden.
deba@1866
   499
    ///
deba@1866
   500
    /// Returns true when the given edge is hidden.
deba@1866
   501
    bool hidden(const Edge& edge) const {
deba@1866
   502
      return (*edges)[edge].prevOut == edge;
deba@1866
   503
    }
deba@1866
   504
deba@1866
   505
    /// \brief Hide the given edge in the sub-graph.
deba@1866
   506
    ///
deba@1866
   507
    /// Hide the given edge in the sub graph. It just lace out from
deba@1866
   508
    /// the linked lists the given edge.
deba@1866
   509
    void hide(const Edge& edge) {
deba@1866
   510
      if (hidden(edge)) return;
deba@1866
   511
      if ((*edges)[edge].prevOut != INVALID) {
deba@1866
   512
	(*edges)[(*edges)[edge].prevOut].nextOut = (*edges)[edge].nextOut;
deba@1866
   513
      } else {
deba@1866
   514
	(*nodes)[source(edge)].firstOut = (*edges)[edge].nextOut;
deba@1866
   515
      }
deba@1866
   516
      if ((*edges)[edge].nextOut != INVALID) {
deba@1866
   517
	(*edges)[(*edges)[edge].nextOut].prevOut = (*edges)[edge].prevOut;
deba@1866
   518
      }
deba@1866
   519
deba@1866
   520
      if ((*edges)[edge].prevIn != INVALID) {
deba@1866
   521
	(*edges)[(*edges)[edge].prevIn].nextIn = (*edges)[edge].nextIn;
deba@1866
   522
      } else {
deba@1866
   523
	(*nodes)[target(edge)].firstIn = (*edges)[edge].nextIn;
deba@1866
   524
      }
deba@1866
   525
      if ((*edges)[edge].nextIn != INVALID) {
deba@1866
   526
	(*edges)[(*edges)[edge].nextIn].prevIn = (*edges)[edge].prevIn;
deba@1866
   527
      }
deba@1866
   528
      (*edges)[edge].prevOut = edge;
deba@1866
   529
    }
deba@1866
   530
deba@1866
   531
    /// \brief Unhide the given edge in the sub-graph.
deba@1866
   532
    ///
deba@1866
   533
    /// Unhide the given edge in the sub graph. It just lace in the given
deba@1866
   534
    /// edge into the linked lists.
deba@1866
   535
    void unHide(const Edge& edge) {
deba@1866
   536
      if (!hidden(edge)) return;
deba@1866
   537
      Node node;
deba@1866
   538
deba@1866
   539
      node = Parent::source(edge);
deba@1866
   540
      (*edges)[edge].nextOut = (*nodes)[node].firstOut;
deba@1866
   541
      (*edges)[edge].prevOut = INVALID;
deba@1866
   542
      if ((*edges)[edge].nextOut != INVALID) {
deba@1866
   543
	(*edges)[(*edges)[edge].nextOut].prevOut = edge;
deba@1866
   544
      }
deba@1866
   545
      (*nodes)[node].firstOut = edge;
deba@1866
   546
deba@1866
   547
      node = Parent::target(edge);
deba@1866
   548
      (*edges)[edge].nextIn = (*nodes)[node].firstIn;
deba@1866
   549
      (*edges)[edge].prevIn = INVALID;
deba@1866
   550
      if ((*edges)[edge].nextIn != INVALID) {
deba@1866
   551
	(*edges)[(*edges)[edge].nextIn].prevIn = edge;
deba@1866
   552
      }
deba@1866
   553
      (*nodes)[node].firstIn = edge;      
deba@1866
   554
    }
deba@1866
   555
    
deba@1866
   556
  protected:
deba@1866
   557
    struct NodeT {
deba@1866
   558
      Edge firstIn, firstOut;
deba@1866
   559
    };
deba@1866
   560
    class NodesImpl : public Graph::template NodeMap<NodeT> {
deba@1866
   561
      friend class EdgeSubGraphBase;
deba@1866
   562
    public:
deba@1866
   563
      typedef typename Graph::template NodeMap<NodeT> Parent;
deba@1866
   564
deba@1866
   565
      NodesImpl(SubGraph& _adaptor, const Graph& _graph) 
deba@1866
   566
	: Parent(_graph), adaptor(_adaptor) {}
deba@1866
   567
deba@1866
   568
      virtual ~NodesImpl() {}
deba@1866
   569
deba@1866
   570
      virtual void build() {
deba@1866
   571
	Parent::build();
deba@1866
   572
	Node node;
deba@1866
   573
	adaptor.Base::first(node);
deba@1866
   574
	while (node != INVALID) {
deba@1866
   575
	  Parent::operator[](node).firstIn = INVALID;
deba@1866
   576
	  Parent::operator[](node).firstOut = INVALID;
deba@1866
   577
	  adaptor.Base::next(node);
deba@1866
   578
	}
deba@1866
   579
      }
deba@1866
   580
deba@1866
   581
      virtual void add(const Node& node) {
deba@1866
   582
	Parent::add(node);
deba@1866
   583
	Parent::operator[](node).firstIn = INVALID;
deba@1866
   584
	Parent::operator[](node).firstOut = INVALID;
deba@1866
   585
      }
deba@1866
   586
deba@1866
   587
    private:
deba@1866
   588
      SubGraph& adaptor;
deba@1866
   589
    };
deba@1866
   590
deba@1866
   591
    struct EdgeT {
deba@1866
   592
      Edge prevOut, nextOut;
deba@1866
   593
      Edge prevIn, nextIn;
deba@1866
   594
    };
deba@1866
   595
    class EdgesImpl : public Graph::template EdgeMap<EdgeT> {
deba@1866
   596
      friend class EdgeSubGraphBase;
deba@1866
   597
    public:
deba@1866
   598
      typedef typename Graph::template EdgeMap<EdgeT> Parent;
deba@1866
   599
deba@1866
   600
      EdgesImpl(SubGraph& _adaptor, const Graph& _graph) 
deba@1866
   601
	: Parent(_graph), adaptor(_adaptor) {}
deba@1866
   602
deba@1866
   603
      virtual ~EdgesImpl() {}
deba@1866
   604
deba@1866
   605
      virtual void build() {
deba@1866
   606
	Parent::build();
deba@1866
   607
	Edge edge;
deba@1866
   608
	adaptor.Base::first(edge);
deba@1866
   609
	while (edge != INVALID) {
deba@1866
   610
	  Parent::operator[](edge).prevOut = edge;
deba@1866
   611
	  adaptor.Base::next(edge);
deba@1866
   612
	}
deba@1866
   613
      }
deba@1866
   614
deba@1866
   615
      virtual void clear() {
deba@1866
   616
	Node node;
deba@1866
   617
	adaptor.Base::first(node);
deba@1866
   618
	while (node != INVALID) {
deba@1866
   619
	  (*adaptor.nodes)[node].firstIn = INVALID;
deba@1866
   620
	  (*adaptor.nodes)[node].firstOut = INVALID;
deba@1866
   621
	  adaptor.Base::next(node);
deba@1866
   622
	}
deba@1866
   623
	Parent::clear();
deba@1866
   624
      }
deba@1866
   625
deba@1866
   626
      virtual void add(const Edge& edge) {
deba@1866
   627
	Parent::add(edge);
deba@1866
   628
	Parent::operator[](edge).prevOut = edge;
deba@1866
   629
      }
deba@1866
   630
deba@1866
   631
      virtual void add(const std::vector<Edge>& edges) {
deba@1866
   632
	Parent::add(edges);
deba@1866
   633
	for (int i = 0; i < (int)edges.size(); ++i) {
deba@1866
   634
	  Parent::operator[](edges[i]).prevOut = edges[i];
deba@1866
   635
	}
deba@1866
   636
      }
deba@1866
   637
deba@1866
   638
      virtual void erase(const Edge& edge) {
deba@1866
   639
	adaptor.hide(edge);
deba@1866
   640
	Parent::erase(edge);
deba@1866
   641
      }
deba@1866
   642
deba@1866
   643
      virtual void erase(const std::vector<Edge>& edges) {
deba@1866
   644
	for (int i = 0; i < (int)edges.size(); ++i) {
deba@1866
   645
	  adaptor.hide(edges[i]);
deba@1866
   646
	}
deba@1866
   647
	Parent::erase(edge);
deba@1866
   648
      }
deba@1866
   649
deba@1866
   650
    private:
deba@1866
   651
      SubGraph& adaptor;
deba@1866
   652
    };
deba@1866
   653
deba@1866
   654
    NodesImpl* nodes;
deba@1866
   655
    EdgesImpl* edges;
deba@1866
   656
  };
deba@1866
   657
deba@1866
   658
  /// \ingroup semi_adaptors
deba@1866
   659
  ///
deba@1866
   660
  /// \brief Graph which uses a subset of an other graph's edges.
deba@1866
   661
  ///
deba@1866
   662
  /// Graph which uses a subset of an other graph's edges. This class
deba@1866
   663
  /// is an alternative to the EdgeSubGraphAdaptor which is created for the
deba@1866
   664
  /// same reason. The main difference between the two class that it
deba@1866
   665
  /// makes linked lists on the unhidden edges what cause that
deba@1866
   666
  /// on sparse subgraphs the algorithms can be more efficient and some times
deba@1866
   667
  /// provide better time complexity. On other way this implemetation is
deba@1866
   668
  /// less efficient in most case when the subgraph filters out only
deba@1866
   669
  /// a few edges.
deba@1866
   670
  /// 
deba@1866
   671
  /// \see EdgeSubGraphAdaptor
deba@1866
   672
  /// \see EdgeSubGraphBase
deba@1866
   673
  template <typename Graph>
deba@1866
   674
  class EdgeSubGraph 
deba@1866
   675
    : public IterableGraphExtender< EdgeSubGraphBase<Graph> > {
deba@1866
   676
  public:
deba@1866
   677
    typedef IterableGraphExtender< EdgeSubGraphBase<Graph> > Parent;
deba@1866
   678
  public:
deba@1866
   679
    /// \brief Constructor for sub-graph.
deba@1866
   680
    ///
deba@1866
   681
    /// Constructor for sub-graph. Initially all the edges are hidden in the 
deba@1866
   682
    /// graph.
deba@1866
   683
    EdgeSubGraph(const Graph& _graph) 
deba@1866
   684
      : Parent(), nodes(*this, _graph), edges(*this, _graph) { 
deba@1866
   685
      Parent::construct(_graph, nodes, edges);
deba@1866
   686
    }
deba@1866
   687
  private:
deba@1866
   688
    typename Parent::NodesImpl nodes;
deba@1866
   689
    typename Parent::EdgesImpl edges;
deba@1866
   690
  };
deba@1866
   691
deba@1866
   692
deba@1866
   693
//   template<typename Graph, typename Number, 
deba@1866
   694
// 	   typename CapacityMap, typename FlowMap>
deba@1866
   695
//   class ResGraph
deba@1866
   696
//     : public IterableGraphExtender<EdgeSubGraphBase<
klao@1909
   697
//     UGraphAdaptor<Graph> > > {
deba@1866
   698
//   public:
deba@1866
   699
//     typedef IterableGraphExtender<EdgeSubGraphBase<
klao@1909
   700
//       UGraphAdaptor<Graph> > > Parent;
deba@1866
   701
deba@1866
   702
//   protected:
klao@1909
   703
//     UGraphAdaptor<Graph> u;
deba@1866
   704
deba@1866
   705
//     const CapacityMap* capacity;
deba@1866
   706
//     FlowMap* flow;
deba@1866
   707
deba@1866
   708
//     typename Parent::NodesImpl nodes;
deba@1866
   709
//     typename Parent::EdgesImpl edges;
deba@1866
   710
deba@1866
   711
//     void setCapacityMap(const CapacityMap& _capacity) {
deba@1866
   712
//       capacity=&_capacity;
deba@1866
   713
//     }
deba@1866
   714
deba@1866
   715
//     void setFlowMap(FlowMap& _flow) {
deba@1866
   716
//       flow=&_flow;
deba@1866
   717
//     }
deba@1866
   718
deba@1866
   719
//   public:
deba@1866
   720
klao@1909
   721
//     typedef typename UGraphAdaptor<Graph>::Node Node;
klao@1909
   722
//     typedef typename UGraphAdaptor<Graph>::Edge Edge;
klao@1909
   723
//     typedef typename UGraphAdaptor<Graph>::UEdge UEdge;
deba@1866
   724
deba@1866
   725
//     ResGraphAdaptor(Graph& _graph, 
deba@1866
   726
// 		    const CapacityMap& _capacity, FlowMap& _flow) 
klao@1909
   727
//       : Parent(), u(_graph), capacity(&_capacity), flow(&_flow),
deba@1866
   728
// 	nodes(*this, _graph), edges(*this, _graph) {
klao@1909
   729
//       Parent::construct(u, nodes, edges);
deba@1866
   730
//       setFlowMap(_flow);
deba@1866
   731
//       setCapacityMap(_capacity);
deba@1866
   732
//       typename Graph::Edge edge; 
deba@1866
   733
//       for (_graph.first(edge); edge != INVALID; _graph.next(edge)) {
deba@1866
   734
// 	if ((*flow)[edge] != (*capacity)[edge]) {
deba@1866
   735
// 	  Parent::unHide(direct(edge, true));
deba@1866
   736
// 	}
deba@1866
   737
// 	if ((*flow)[edge] != 0) {
deba@1866
   738
// 	  Parent::unHide(direct(edge, false));
deba@1866
   739
// 	}
deba@1866
   740
//       }
deba@1866
   741
//     }
deba@1866
   742
deba@1866
   743
//     void augment(const Edge& e, Number a) {
deba@1866
   744
//       if (direction(e)) {
deba@1866
   745
// 	flow->set(e, (*flow)[e]+a);
deba@1866
   746
//       } else { 
deba@1866
   747
// 	flow->set(e, (*flow)[e]-a);
deba@1866
   748
//       }
deba@1866
   749
//       if ((*flow)[e] == (*capacity)[e]) {
deba@1866
   750
// 	Parent::hide(e);
deba@1866
   751
//       } else {
deba@1866
   752
// 	Parent::unHide(e);
deba@1866
   753
//       }
deba@1866
   754
//       if ((*flow)[e] == 0) {
deba@1866
   755
// 	Parent::hide(oppositeEdge(e));
deba@1866
   756
//       } else {
deba@1866
   757
// 	Parent::unHide(oppositeEdge(e));
deba@1866
   758
//       }
deba@1866
   759
//     }
deba@1866
   760
deba@1866
   761
//     Number resCap(const Edge& e) {
deba@1866
   762
//       if (direction(e)) { 
deba@1866
   763
// 	return (*capacity)[e]-(*flow)[e]; 
deba@1866
   764
//       } else { 
deba@1866
   765
// 	return (*flow)[e];
deba@1866
   766
//       }
deba@1866
   767
//     }
deba@1866
   768
    
deba@1866
   769
//     bool direction(const Edge& edge) const {
deba@1866
   770
//       return Parent::getGraph().direction(edge);
deba@1866
   771
//     }
deba@1866
   772
klao@1909
   773
//     Edge direct(const UEdge& edge, bool direction) const {
deba@1866
   774
//       return Parent::getGraph().direct(edge, direction);
deba@1866
   775
//     }
deba@1866
   776
klao@1909
   777
//     Edge direct(const UEdge& edge, const Node& node) const {
deba@1866
   778
//       return Parent::getGraph().direct(edge, node);
deba@1866
   779
//     }
deba@1866
   780
deba@1866
   781
//     Edge oppositeEdge(const Edge& edge) const {
deba@1866
   782
//       return Parent::getGraph().oppositeEdge(edge);
deba@1866
   783
//     }
deba@1866
   784
deba@1866
   785
//     /// \brief Residual capacity map.
deba@1866
   786
//     ///
deba@1866
   787
//     /// In generic residual graphs the residual capacity can be obtained 
deba@1866
   788
//     /// as a map. 
deba@1866
   789
//     class ResCap {
deba@1866
   790
//     protected:
deba@1866
   791
//       const ResGraphAdaptor* res_graph;
deba@1866
   792
//     public:
deba@1866
   793
//       typedef Number Value;
deba@1866
   794
//       typedef Edge Key;
deba@1866
   795
//       ResCap(const ResGraphAdaptor& _res_graph) 
deba@1866
   796
// 	: res_graph(&_res_graph) {}
deba@1866
   797
//       Number operator[](const Edge& e) const {
deba@1866
   798
// 	return res_graph->resCap(e);
deba@1866
   799
//       }
deba@1866
   800
//     };
deba@1866
   801
//   };
deba@1866
   802
deba@1866
   803
}
deba@1866
   804
deba@1866
   805
#endif