src/lemon/map_utils.h
author marci
Thu, 17 Feb 2005 15:14:13 +0000
changeset 1153 4b0468de3a31
child 1164 80bb73097736
permissions -rw-r--r--
if you have a nuclear power plant and wanna compute small magic squares, then let's do it
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/* -*- C++ -*-
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 * src/lemon/map_utils.h - Part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2004 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Combinatorial Optimization Research Group, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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///\ingroup mutils
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///\file
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///\brief Map utilities.
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#include <map>
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namespace lemon {
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  /// \addtogroup mutils
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  /// @{
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  /// \brief General inversable map type.
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  /// This type provides simple inversable map functions. 
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  /// The InversableMap wraps an arbitrary ReadWriteMap 
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  /// and if a key is setted to a new value then store it
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  /// in the inverse map.
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  /// \param _Graph The graph type.
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  /// \param _Map The map to extend with inversable functionality. 
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  template <
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    typename _Graph, 
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    typename _Map
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  >
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  class InversableMap : protected _Map {
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  public:
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    typedef _Graph Graph;
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    typedef _Map Map;
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    /// The key type of InversableMap (Node, Edge, UndirEdge).
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    typedef typename _Map::Key Key;
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    /// The value type of the InversableMap.
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    typedef typename _Map::Value Value;
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    typedef std::map<Value, Key> InverseMap;
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    typedef typename _Map::ConstReference ConstReference;
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    /// \brief Constructor.
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    ///
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    /// Construct a new InversableMap for the graph.
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    ///
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    InversableMap(const Graph& graph) : Map(graph) {} 
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    /// \brief The setter function of the map.
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    ///
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    /// It sets the map and the inverse map to given key-value pair.
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    void set(const Key& key, const Value& val) {
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      Value oldval = Map::operator[](key);
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      typename InverseMap::iterator it = invMap.find(oldval);
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      if (it != invMap.end() && it->second == key) {
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	invMap.erase(it);
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      }      
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      invMap.insert(make_pair(val, key));
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      Map::set(key, val);
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    }
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    /// \brief The getter function of the map.
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    ///
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    /// It gives back the value associated with the key.
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    ConstReference operator[](const Key& key) const {
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      return Map::operator[](key);
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    }
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    /// \brief Add a new key to the map.
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    ///
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    /// Add a new key to the map. It is called by the
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    /// \c AlterationNotifier.
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    virtual void add(const Key& key) {
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      Map::add(key);
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    }
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    /// \brief Erase the key from the map.
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    ///
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    /// Erase the key to the map. It is called by the
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    /// \c AlterationNotifier.
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    virtual void erase(const Key& key) {
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      Value val = Map::operator[](key);
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      typename InverseMap::iterator it = invMap.find(val);
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      if (it != invMap.end() && it->second == key) {
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	invMap.erase(it);
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      }
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      Map::erase(key);
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    }
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    /// \brief Clear the keys from the map and inverse map.
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    ///
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    /// Clear the keys from the map and inverse map. It is called by the
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    /// \c AlterationNotifier.
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    virtual void clear() {
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      invMap.clear();
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      Map::clear();
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    }
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    /// \brief It gives back the just readeable inverse map.
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    ///
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    /// It gives back the just readeable inverse map.
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    const InverseMap& inverse() const {
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      return invMap;
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    } 
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  private:
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    InverseMap invMap;    
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  };
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  /// \brief Provides a mutable, continous and unique descriptor for each 
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  /// item in the graph.
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  ///
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  /// The DescriptorMap class provides a mutable, continous and immutable
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  /// mapping for each item in the graph.
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  ///
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  /// \param _Graph The graph class the \c DescriptorMap belongs to.
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  /// \param _Item The Item is the Key of the Map. It may be Node, Edge or 
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  /// UndirEdge.
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  /// \param _Map A ReadWriteMap mapping from the item type to integer.
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  template <
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    typename _Graph,   
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    typename _Item,
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    typename _Map
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  >
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  class DescriptorMap : protected _Map {
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    typedef _Item Item;
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    typedef _Map Map;
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  public:
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    /// The graph class of DescriptorMap.
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    typedef _Graph Graph;
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    /// The key type of DescriptorMap (Node, Edge, UndirEdge).
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    typedef typename _Map::Key Key;
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    /// The value type of DescriptorMap.
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    typedef typename _Map::Value Value;
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    typedef std::vector<Item> InverseMap;
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    /// \brief Constructor.
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    ///
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    /// Constructor for creating descriptor map.
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    DescriptorMap(const Graph& _graph) : Map(_graph) {
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      build();
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    }
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    /// \brief Add a new key to the map.
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    ///
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    /// Add a new key to the map. It is called by the
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    /// \c AlterationNotifier.
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    virtual void add(const Item& item) {
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      Map::add(item);
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      Map::set(item, invMap.size());
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      invMap.push_back(item);
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    }
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    /// \brief Erase the key from the map.
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    ///
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    /// Erase the key to the map. It is called by the
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    /// \c AlterationNotifier.
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    virtual void erase(const Item& item) {
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      Map::set(invMap.back(), Map::operator[](item));
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      invMap[Map::operator[](item)] = invMap.back();
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      Map::erase(item);
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    }
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    /// \brief Build the unique map.
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    ///
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    /// Build the unique map. It is called by the
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    /// \c AlterationNotifier.
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    virtual void build() {
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      Map::build();
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      Item it;
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      for (getGraph()->first(it); it != INVALID; getGraph()->next(it)) {
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	Map::set(it, invMap.size());
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	invMap.push_back(it);	
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      }      
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    }
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    /// \brief Clear the keys from the map.
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    ///
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    /// Clear the keys from the map. It is called by the
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    /// \c AlterationNotifier.
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    virtual void clear() {
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      invMap.clear();
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      Map::clear();
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    }
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    /// \brief Gives back the \e descriptor of the item.
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    ///
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    /// Gives back the mutable and unique \e descriptor of the map.
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    int operator[](const Item& item) const {
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      return Map::operator[](item);
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    }
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    /// \brief Gives back the inverse of the map.
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    ///
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    /// Gives back the inverse of the map.
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    const InverseMap inverse() const {
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      return invMap;
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    }
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  private:
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    vector<Item> invMap;
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  };
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  /// Provides an immutable and unique id for each item in the graph.
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  /// The IdMap class provides an unique and immutable mapping for each item
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  /// in the graph.
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  ///
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  template <typename _Graph, typename _Item>
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  class IdMap {
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  public:
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    typedef _Graph Graph;
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    typedef int Value;
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    typedef _Item Item;
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    /// \brief The class represents the inverse of the map.
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    ///
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    /// The class represents the inverse of the map.
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    /// \see inverse()
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    class InverseMap {
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    protected:
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      InverseMap(const Graph& _graph) : graph(_graph) {}
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    public:
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      /// \brief Gives back the given item by its id.
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      ///
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      /// Gives back the given item by its id.
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      /// 
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      Item operator[](int id) const { return graph->fromId(id, Item());}
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    private:
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      Graph* graph;
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    };
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    /// \brief Constructor.
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    ///
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    /// Constructor for creating id map.
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    IdMap(const Graph& _graph) : graph(&_graph) {}
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    /// \brief Gives back the \e id of the item.
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    ///
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    /// Gives back the immutable and unique \e id of the map.
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    int operator[](const Item& item) const { return graph->id(item);}
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    /// \brief Gives back the inverse of the map.
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    ///
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    /// Gives back the inverse of the map.
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    InverseMap inverse() const { return InverseMap(*graph);} 
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  private:
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    const Graph* graph;
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  };
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}
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