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/* -*- C++ -*-
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*
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* This file is a part of LEMON, a generic C++ optimization library
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*
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* Copyright (C) 2003-2006
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* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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* (Egervary Research Group on Combinatorial Optimization, EGRES).
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*
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* Permission to use, modify and distribute this software is granted
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* provided that this copyright notice appears in all copies. For
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* precise terms see the accompanying LICENSE file.
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*
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* This software is provided "AS IS" with no warranty of any kind,
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* express or implied, and with no claim as to its suitability for any
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* purpose.
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*
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*/
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// This file contains a modified version of the enable_if library from BOOST.
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// See the appropriate copyright notice below.
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// Boost enable_if library
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// Copyright 2003 © The Trustees of Indiana University.
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// Use, modification, and distribution is subject to the Boost Software
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// License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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// Authors: Jaakko Järvi (jajarvi at osl.iu.edu)
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// Jeremiah Willcock (jewillco at osl.iu.edu)
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// Andrew Lumsdaine (lums at osl.iu.edu)
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#ifndef LEMON_BITS_UTILITY_H
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#define LEMON_BITS_UTILITY_H
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#include <lemon/error.h>
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///\file
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///\brief Miscellaneous basic utilities
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///
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///\todo Please rethink the organisation of the basic files like this.
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///E.g. this file might be merged with invalid.h.
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namespace lemon
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{
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/// Basic type for defining "tags". A "YES" condition for \c enable_if.
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/// Basic type for defining "tags". A "YES" condition for \c enable_if.
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///
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///\sa False
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///
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/// \todo This should go to a separate "basic_types.h" (or something)
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/// file.
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struct True {
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///\e
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static const bool value = true;
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};
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/// Basic type for defining "tags". A "NO" condition for \c enable_if.
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/// Basic type for defining "tags". A "NO" condition for \c enable_if.
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///
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///\sa True
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struct False {
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///\e
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static const bool value = false;
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};
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class InvalidType {
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private:
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InvalidType();
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};
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template <bool left, bool right>
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struct CTOr {
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static const bool value = true;
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};
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template <>
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struct CTOr<false, false> {
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static const bool value = false;
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};
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template <bool left, bool right>
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struct CTAnd {
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static const bool value = false;
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};
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template <>
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struct CTAnd<true, true> {
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static const bool value = true;
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};
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template <int left, int right>
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struct CTEqual {
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static const bool value = false;
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};
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template <int val>
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struct CTEqual<val, val> {
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static const bool value = true;
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};
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template <int left, int right>
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struct CTLess {
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static const bool value = left < right;
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};
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template <int left>
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struct CTLess<left, 0> {
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static const bool value = false;
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};
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template <int right>
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struct CTLess<0, right> {
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static const bool value = true;
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};
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template <>
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struct CTLess<0, 0> {
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static const bool value = false;
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};
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template <>
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struct CTLess<1, 1> {
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static const bool value = false;
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};
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template <bool less, int left, int right>
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struct CTMaxImpl {
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static const int value = left;
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};
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template <int left, int right>
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struct CTMaxImpl<true, left, right> {
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static const int value = right;
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};
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template <int left, int right>
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struct CTMax {
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static const int value =
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CTMaxImpl<CTLess<left, right>::value, left, right>::value;
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};
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/// \brief Simple Variant type with two type
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///
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/// Simple Variant type with two type
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template <typename _First, typename _Second>
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class BiVariant {
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public:
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typedef _First First;
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typedef _Second Second;
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struct WrongStateError : public lemon::LogicError {
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public:
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virtual const char* exceptionName() const {
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return "lemon::BiVariant::WrongStateError";
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}
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};
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BiVariant() {
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flag = true;
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new(reinterpret_cast<First*>(data)) First();
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}
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BiVariant(const First& first) {
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flag = true;
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new(reinterpret_cast<First*>(data)) First(first);
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}
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BiVariant(const Second& second) {
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flag = false;
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new(reinterpret_cast<Second*>(data)) Second(second);
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}
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BiVariant(const BiVariant& bivariant) {
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flag = bivariant.flag;
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if (flag) {
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new(reinterpret_cast<First*>(data)) First(bivariant.first());
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} else {
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new(reinterpret_cast<Second*>(data)) Second(bivariant.second());
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}
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}
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~BiVariant() {
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destroy();
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}
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BiVariant& setFirst() {
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destroy();
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flag = true;
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new(reinterpret_cast<First*>(data)) First();
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return *this;
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}
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BiVariant& setFirst(const First& first) {
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destroy();
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flag = true;
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new(reinterpret_cast<First*>(data)) First(first);
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return *this;
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}
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BiVariant& setSecond() {
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destroy();
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flag = false;
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new(reinterpret_cast<Second*>(data)) Second();
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return *this;
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}
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BiVariant& setSecond(const Second& second) {
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destroy();
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flag = false;
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new(reinterpret_cast<Second*>(data)) Second(second);
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return *this;
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}
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BiVariant& operator=(const First& first) {
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return setFirst(first);
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}
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BiVariant& operator=(const Second& second) {
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return setSecond(second);
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}
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BiVariant& operator=(const BiVariant& bivariant) {
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if (this == &bivariant) return *this;
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destroy();
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flag = bivariant.flag;
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if (flag) {
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new(reinterpret_cast<First*>(data)) First(bivariant.first());
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} else {
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new(reinterpret_cast<Second*>(data)) Second(bivariant.second());
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}
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return *this;
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}
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First& first() {
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LEMON_ASSERT(flag, WrongStateError());
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return *reinterpret_cast<First*>(data);
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}
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const First& first() const {
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LEMON_ASSERT(flag, WrongStateError());
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return *reinterpret_cast<const First*>(data);
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}
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operator First&() { return first(); }
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operator const First&() const { return first(); }
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Second& second() {
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LEMON_ASSERT(!flag, WrongStateError());
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return *reinterpret_cast<Second*>(data);
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}
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const Second& second() const {
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LEMON_ASSERT(!flag, WrongStateError());
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return *reinterpret_cast<const Second*>(data);
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}
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operator Second&() { return second(); }
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operator const Second&() const { return second(); }
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bool firstState() const { return flag; }
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bool secondState() const { return !flag; }
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private:
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void destroy() {
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if (flag) {
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reinterpret_cast<First*>(data)->~First();
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} else {
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reinterpret_cast<Second*>(data)->~Second();
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}
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}
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char data[CTMax<sizeof(First), sizeof(Second)>::value];
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bool flag;
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};
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template <typename T>
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struct Wrap {
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const T &value;
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Wrap(const T &t) : value(t) {}
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};
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deba@1993
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/**************** dummy class to avoid ambiguity ****************/
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template<int T> struct dummy { dummy(int) {} };
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/**************** enable_if from BOOST ****************/
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template <bool B, class T = void>
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struct enable_if_c {
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deba@1993
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typedef T type;
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};
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template <class T>
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deba@1993
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struct enable_if_c<false, T> {};
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deba@1993
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deba@1993
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template <class Cond, class T = void>
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deba@1993
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struct enable_if : public enable_if_c<Cond::value, T> {};
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deba@1993
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deba@1993
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template <bool B, class T>
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deba@1993
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struct lazy_enable_if_c {
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deba@1993
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typedef typename T::type type;
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};
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deba@1993
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template <class T>
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deba@1993
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struct lazy_enable_if_c<false, T> {};
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deba@1993
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deba@1993
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template <class Cond, class T>
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deba@1993
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struct lazy_enable_if : public lazy_enable_if_c<Cond::value, T> {};
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deba@1993
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deba@1993
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template <bool B, class T = void>
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deba@1993
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struct disable_if_c {
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deba@1993
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typedef T type;
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deba@1993
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};
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deba@1993
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328 |
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deba@1993
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329 |
template <class T>
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deba@1993
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330 |
struct disable_if_c<true, T> {};
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deba@1993
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331 |
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deba@1993
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332 |
template <class Cond, class T = void>
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deba@1993
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333 |
struct disable_if : public disable_if_c<Cond::value, T> {};
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deba@1993
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334 |
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deba@1993
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335 |
template <bool B, class T>
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deba@1993
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336 |
struct lazy_disable_if_c {
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deba@1993
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337 |
typedef typename T::type type;
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deba@1993
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338 |
};
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deba@1993
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339 |
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deba@1993
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340 |
template <class T>
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deba@1993
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341 |
struct lazy_disable_if_c<true, T> {};
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deba@1993
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342 |
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deba@1993
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343 |
template <class Cond, class T>
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deba@1993
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344 |
struct lazy_disable_if : public lazy_disable_if_c<Cond::value, T> {};
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deba@1993
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} // namespace lemon
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#endif
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