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/* -*- C++ -*-
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* src/lemon/map_registry.h - Part of LEMON, a generic C++ optimization library
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*
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* Copyright (C) 2004 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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* (Egervary Combinatorial Optimization Research Group, EGRES).
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*
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* Permission to use, modify and distribute this software is granted
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* provided that this copyright notice appears in all copies. For
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* precise terms see the accompanying LICENSE file.
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*
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* This software is provided "AS IS" with no warranty of any kind,
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* express or implied, and with no claim as to its suitability for any
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* purpose.
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*
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*/
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#ifndef LEMON_MAP_REGISTRY_H
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#define LEMON_MAP_REGISTRY_H
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#include <vector>
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///\ingroup graphmapfactory
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///\file
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///\brief Map registry for graph maps.
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namespace lemon {
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/// \addtogroup graphmapfactory
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/// @{
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/// Map registry for graph maps.
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/**
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* Registry class to register edge or node maps into the graph. The
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* registry helps you to implement an observer pattern. If you add
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* or erase an edge or node you must notify all the maps about the
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* event.
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*
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* \param G The graph type to register maps.
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* \param K The key type of the maps registered into the registry.
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* \param KIt The key iterator type iterates on the keys.
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*
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* \author Balazs Dezso
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*/
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template <typename G, typename K, typename KIt>
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class MapRegistry {
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public:
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typedef G Graph;
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typedef K KeyType;
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typedef KIt KeyIt;
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/// MapBase is the base class of the dynamic maps.
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/**
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* MapBase is the base class of the dynamic maps.
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* It defines the core modification operations on the maps and
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* implements some helper functions.
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*/
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class MapBase {
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public:
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typedef G Graph;
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typedef K KeyType;
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typedef KIt KeyIt;
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typedef MapRegistry<G, K, KIt> Registry;
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friend class MapRegistry<G, K, KIt>;
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/// Default constructor.
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/**
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* Default constructor for MapBase.
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*/
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MapBase() : graph(0), registry(0) {}
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/// Constructor to register map into a graph registry.
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/**
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* Simple constructor to register dynamic map into a graph registry.
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*/
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MapBase(const Graph& g, Registry& r) : graph(&g), registry(0) {
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r.attach(*this);
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}
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/// Copy constructor.
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/**
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* Copy constructor to register into the registry.
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* If the copiable map is registered into a registry
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* the construated map will be registered to the same registry.
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*/
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MapBase(const MapBase& copy) : graph(copy.graph), registry(0) {
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if (copy.registry) {
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copy.registry->attach(*this);
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}
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}
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/// Assign operator.
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/**
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* Assign operator. This member detach first the map
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* from the current registry and then it attach to the
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* copiable map's registry if it exists.
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*/
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const MapBase& operator=(const MapBase& copy) {
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if (registry) {
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registry->detach(*this);
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}
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graph = copy.graph;
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if (copy.registry) {
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copy.registry->attach(*this);
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}
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return *this;
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}
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/// Destructor
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/**
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* This member detach the map from the its registry if the
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* registry exists.
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*/
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virtual ~MapBase() {
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if (registry) {
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registry->detach(*this);
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}
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}
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/// The graph of the map.
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/*
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* Returns the graph that the map belongs to.
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*/
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const Graph* getGraph() const { return graph; }
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protected:
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const Graph* graph;
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Registry* registry;
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int registry_index;
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protected:
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/// Helper function to implement constructors in the subclasses.
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/**
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* Helper function to implement constructors in the subclasses.
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* It adds all of the nodes or edges to the map via the
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* \ref MapRegistry::MapBase::add add
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* member function.
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*/
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virtual void init() {
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for (KeyIt it(*graph); it != INVALID; ++it) {
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add(it);
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}
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}
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/// Helper function to implement destructors in the subclasses.
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/**
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* Helper function to implement destructors in the subclasses.
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* It erases all of the nodes or edges of the map via the
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* \ref MapRegistry::MapBase::erase erase
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* member function. It can be used by the clear function also.
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*/
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virtual void destroy() {
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for (KeyIt it(*getGraph()); it != INVALID; ++it) {
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erase(it);
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}
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}
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/// The member function to add new node or edge to the map.
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/**
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The add member function should be overloaded in the subclasses.
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\e Add extends the map with the new node or edge.
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*/
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virtual void add(const KeyType&) = 0;
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/// The member function to erase a node or edge from the map.
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/**
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The erase member function should be overloaded in the subclasses.
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\e Erase removes the node or edge from the map.
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*/
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virtual void erase(const KeyType&) = 0;
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/**
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* The clear member function should be overloaded in the subclasses.
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* \e Clear makes empty the data structure.
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*/
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virtual void clear() = 0;
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/// Exception class to throw at unsupported operation.
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/**
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* Exception class to throw at unsupported operation.
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* If the map does not support erasing or adding new
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* node or key it must be throwed.
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*/
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class NotSupportedOperationException {};
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};
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protected:
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typedef std::vector<MapBase*> Container;
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Container container;
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public:
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/// Default constructor.
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/**
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* Default constructor of the \e MapRegistry.
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* It creates an empty registry.
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*/
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MapRegistry() {}
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/// Copy Constructor of the MapRegistry.
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/**
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* Copy constructor of the \e MapRegistry.
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* The new registry does not steal
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* the maps from the copiable registry.
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* The new registry will be empty.
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*/
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MapRegistry(const MapRegistry&) {}
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/// Assign operator.
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/**
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* Assign operator. This registry does not steal the maps
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* from the copiable registry. This registry will be an empty registry.
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* This operator will be called when a graph is assigned.
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*/
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MapRegistry& operator=(const MapRegistry&) {
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typename Container::iterator it;
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for (it = container.begin(); it != container.end(); ++it) {
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(*it)->clear();
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(*it)->graph = 0;
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(*it)->registry = 0;
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}
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}
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/// Destructor.
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/**
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* Destructor of the MapRegistry. It makes empty the attached map
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* first then detachs them.
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*/
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~MapRegistry() {
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typename Container::iterator it;
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for (it = container.begin(); it != container.end(); ++it) {
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(*it)->clear();
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(*it)->registry = 0;
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(*it)->graph = 0;
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}
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}
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public:
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/// Attachs a map to the \e MapRegistry.
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/**
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* Attachs a map into thr registry. If the map has been attached
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* into an other registry it is detached from that automaticly.
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*/
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void attach(MapBase& map) {
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if (map.registry) {
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map.registry->detach(map);
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}
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container.push_back(&map);
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map.registry = this;
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map.registry_index = container.size()-1;
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}
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deba@937
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deba@937
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/// Detachs a map from the \e MapRegistry.
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deba@782
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/**
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* Detachs a map from the \e MapRegistry.
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*/
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void detach(MapBase& map) {
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container.back()->registry_index = map.registry_index;
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container[map.registry_index] = container.back();
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container.pop_back();
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map.registry = 0;
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map.graph = 0;
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}
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/// Notify all the registered maps about a Key added.
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deba@782
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/**
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deba@782
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* Notify all the registered maps about a Key added.
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* This member should be called whenever a node or edge
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* is added to the graph.
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*/
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void add(const KeyType& key) {
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typename Container::iterator it;
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for (it = container.begin(); it != container.end(); ++it) {
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(*it)->add(key);
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}
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}
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deba@937
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deba@937
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/// Notify all the registered maps about a Key erased.
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deba@782
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deba@782
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/**
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deba@782
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* Notify all the registered maps about a Key erased.
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* This member should be called whenever a node or edge
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* is erased from the graph.
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*/
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void erase(const KeyType& key) {
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typename Container::iterator it;
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for (it = container.begin(); it != container.end(); ++it) {
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(*it)->erase(key);
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}
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}
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deba@782
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deba@937
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deba@937
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/// Notify all the registered maps about all the Keys are erased.
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deba@937
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deba@782
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/**
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deba@782
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* Notify all the registered maps about the map should be cleared.
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deba@937
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* This member should be called whenever all of the nodes or edges
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deba@937
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* are erased from the graph.
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deba@782
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*/
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deba@783
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345 |
void clear() {
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deba@782
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typename Container::iterator it;
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deba@782
|
347 |
for (it = container.begin(); it != container.end(); ++it) {
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deba@782
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(*it)->clear();
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deba@782
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}
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deba@782
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}
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deba@782
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};
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deba@782
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alpar@785
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alpar@785
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/// @}
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alpar@785
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alpar@785
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deba@782
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}
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#endif
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