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/* -*- C++ -*-
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*
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* This file is a part of LEMON, a generic C++ optimization library
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*
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* Copyright (C) 2003-2007
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* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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* (Egervary Research Group on Combinatorial Optimization, EGRES).
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*
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* Permission to use, modify and distribute this software is granted
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* provided that this copyright notice appears in all copies. For
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* precise terms see the accompanying LICENSE file.
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*
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* This software is provided "AS IS" with no warranty of any kind,
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* express or implied, and with no claim as to its suitability for any
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* purpose.
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*
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*/
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#ifndef LEMON_BITS_PRED_MAP_PATH_H
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#define LEMON_BITS_PRED_MAP_PATH_H
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namespace lemon {
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template <typename _Graph, typename _PredMap>
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class PredMapPath {
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public:
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typedef True RevPathTag;
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typedef _Graph Graph;
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typedef typename Graph::Edge Edge;
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typedef _PredMap PredMap;
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PredMapPath(const Graph& _graph, const PredMap& _predMap,
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typename Graph::Node _target)
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: graph(_graph), predMap(_predMap), target(_target) {}
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int length() const {
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int len = 0;
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typename Graph::Node node = target;
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typename Graph::Edge edge;
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while ((edge = predMap[node]) != INVALID) {
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node = graph.source(edge);
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++len;
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}
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return len;
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}
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bool empty() const {
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return predMap[target] != INVALID;
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}
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class RevEdgeIt {
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public:
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RevEdgeIt() {}
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RevEdgeIt(Invalid) : path(0), current(INVALID) {}
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RevEdgeIt(const PredMapPath& _path)
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: path(&_path), current(_path.target) {}
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operator const typename Graph::Edge() const {
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return path->predMap[current];
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}
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RevEdgeIt& operator++() {
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current = path->graph.source(path->predMap[current]);
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if (path->predMap[current] == INVALID) current = INVALID;
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return *this;
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}
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bool operator==(const RevEdgeIt& e) const {
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return current == e.current;
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}
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bool operator!=(const RevEdgeIt& e) const {
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return current != e.current;
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}
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bool operator<(const RevEdgeIt& e) const {
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return current < e.current;
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}
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private:
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const PredMapPath* path;
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typename Graph::Node current;
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};
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private:
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const Graph& graph;
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const PredMap& predMap;
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typename Graph::Node target;
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};
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template <typename _Graph, typename _PredMatrixMap>
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class PredMatrixMapPath {
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public:
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typedef True RevPathTag;
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typedef _Graph Graph;
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typedef typename Graph::Edge Edge;
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typedef _PredMatrixMap PredMatrixMap;
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PredMatrixMapPath(const Graph& _graph,
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const PredMatrixMap& _predMatrixMap,
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typename Graph::Node _source,
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typename Graph::Node _target)
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: graph(_graph), predMatrixMap(_predMatrixMap),
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source(_source), target(_target) {}
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int length() const {
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int len = 0;
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typename Graph::Node node = target;
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typename Graph::Edge edge;
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while ((edge = predMatrixMap(source, node)) != INVALID) {
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node = graph.source(edge);
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++len;
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}
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return len;
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}
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bool empty() const {
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return source != target;
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}
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class RevEdgeIt {
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public:
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RevEdgeIt() {}
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RevEdgeIt(Invalid) : path(0), current(INVALID) {}
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RevEdgeIt(const PredMatrixMapPath& _path)
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: path(&_path), current(_path.target) {}
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operator const typename Graph::Edge() const {
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return path->predMatrixMap(path->source, current);
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}
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RevEdgeIt& operator++() {
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current =
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path->graph.source(path->predMatrixMap(path->source, current));
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if (path->predMatrixMap(path->source, current) == INVALID)
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current = INVALID;
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return *this;
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}
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bool operator==(const RevEdgeIt& e) const {
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return current == e.current;
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}
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bool operator!=(const RevEdgeIt& e) const {
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return current != e.current;
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}
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bool operator<(const RevEdgeIt& e) const {
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return current < e.current;
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}
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private:
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const PredMatrixMapPath* path;
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typename Graph::Node current;
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};
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private:
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const Graph& graph;
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const PredMatrixMap& predMatrixMap;
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typename Graph::Node source;
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typename Graph::Node target;
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};
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}
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#endif
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