doc/groups.dox
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2008
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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/**
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@defgroup datas Data Structures
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This group describes the several data structures implemented in LEMON.
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*/
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/**
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@defgroup graphs Graph Structures
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@ingroup datas
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\brief Graph structures implemented in LEMON.
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The implementation of combinatorial algorithms heavily relies on 
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efficient graph implementations. LEMON offers data structures which are 
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planned to be easily used in an experimental phase of implementation studies, 
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and thereafter the program code can be made efficient by small modifications. 
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The most efficient implementation of diverse applications require the
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usage of different physical graph implementations. These differences
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appear in the size of graph we require to handle, memory or time usage
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limitations or in the set of operations through which the graph can be
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accessed.  LEMON provides several physical graph structures to meet
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the diverging requirements of the possible users.  In order to save on
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running time or on memory usage, some structures may fail to provide
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some graph features like edge or node deletion.
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Alteration of standard containers need a very limited number of 
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operations, these together satisfy the everyday requirements. 
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In the case of graph structures, different operations are needed which do 
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not alter the physical graph, but gives another view. If some nodes or 
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edges have to be hidden or the reverse oriented graph have to be used, then 
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this is the case. It also may happen that in a flow implementation 
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the residual graph can be accessed by another algorithm, or a node-set 
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is to be shrunk for another algorithm. 
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LEMON also provides a variety of graphs for these requirements called 
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\ref graph_adaptors "graph adaptors". Adaptors cannot be used alone but only 
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in conjunction with other graph representations. 
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You are free to use the graph structure that fit your requirements
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the best, most graph algorithms and auxiliary data structures can be used
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with any graph structures. 
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*/
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/**
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@defgroup semi_adaptors Semi-Adaptor Classes for Graphs
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@ingroup graphs
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\brief Graph types between real graphs and graph adaptors.
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This group describes some graph types between real graphs and graph adaptors.
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These classes wrap graphs to give new functionality as the adaptors do it. 
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On the other hand they are not light-weight structures as the adaptors.
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*/
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/**
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@defgroup maps Maps 
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@ingroup datas
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\brief Map structures implemented in LEMON.
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This group describes the map structures implemented in LEMON.
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LEMON provides several special purpose maps that e.g. combine
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new maps from existing ones.
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*/
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/**
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@defgroup graph_maps Graph Maps 
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@ingroup maps
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\brief Special Graph-Related Maps.
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This group describes maps that are specifically designed to assign
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values to the nodes and edges of graphs.
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*/
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/**
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\defgroup map_adaptors Map Adaptors
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\ingroup maps
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\brief Tools to create new maps from existing ones
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This group describes map adaptors that are used to create "implicit"
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maps from other maps.
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Most of them are \ref lemon::concepts::ReadMap "ReadMap"s. They can
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make arithmetic operations between one or two maps (negation, scaling,
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addition, multiplication etc.) or e.g. convert a map to another one
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of different Value type.
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The typical usage of this classes is passing implicit maps to
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algorithms.  If a function type algorithm is called then the function
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type map adaptors can be used comfortable. For example let's see the
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usage of map adaptors with the \c graphToEps() function:
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\code
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  Color nodeColor(int deg) {
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    if (deg >= 2) {
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      return Color(0.5, 0.0, 0.5);
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    } else if (deg == 1) {
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      return Color(1.0, 0.5, 1.0);
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    } else {
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      return Color(0.0, 0.0, 0.0);
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    }
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  }
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  Graph::NodeMap<int> degree_map(graph);
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  graphToEps(graph, "graph.eps")
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    .coords(coords).scaleToA4().undirected()
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    .nodeColors(composeMap(functorMap(nodeColor), degree_map)) 
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    .run();
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\endcode 
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The \c functorMap() function makes an \c int to \c Color map from the
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\e nodeColor() function. The \c composeMap() compose the \e degree_map
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and the previous created map. The composed map is proper function to
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get color of each node.
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The usage with class type algorithms is little bit harder. In this
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case the function type map adaptors can not be used, because the
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function map adaptors give back temporary objects.
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\code
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  Graph graph;
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  typedef Graph::EdgeMap<double> DoubleEdgeMap;
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  DoubleEdgeMap length(graph);
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  DoubleEdgeMap speed(graph);
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  typedef DivMap<DoubleEdgeMap, DoubleEdgeMap> TimeMap;
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  TimeMap time(length, speed);
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  Dijkstra<Graph, TimeMap> dijkstra(graph, time);
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  dijkstra.run(source, target);
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\endcode
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We have a length map and a maximum speed map on a graph. The minimum
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time to pass the edge can be calculated as the division of the two
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maps which can be done implicitly with the \c DivMap template
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class. We use the implicit minimum time map as the length map of the
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\c Dijkstra algorithm.
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*/
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/**
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@defgroup matrices Matrices 
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@ingroup datas
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\brief Two dimensional data storages implemented in LEMON.
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This group describes two dimensional data storages implemented in LEMON.
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*/
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/**
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@defgroup paths Path Structures
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@ingroup datas
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\brief Path structures implemented in LEMON.
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This group describes the path structures implemented in LEMON.
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LEMON provides flexible data structures to work with paths.
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All of them have similar interfaces and they can be copied easily with
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assignment operators and copy constructors. This makes it easy and
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efficient to have e.g. the Dijkstra algorithm to store its result in
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any kind of path structure.
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\sa lemon::concepts::Path
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*/
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/**
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@defgroup auxdat Auxiliary Data Structures
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@ingroup datas
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\brief Auxiliary data structures implemented in LEMON.
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This group describes some data structures implemented in LEMON in
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order to make it easier to implement combinatorial algorithms.
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*/
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/**
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@defgroup algs Algorithms
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\brief This group describes the several algorithms
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implemented in LEMON.
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This group describes the several algorithms
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implemented in LEMON.
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*/
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/**
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@defgroup search Graph Search
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@ingroup algs
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\brief Common graph search algorithms.
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This group describes the common graph search algorithms like 
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Breadth-first search (Bfs) and Depth-first search (Dfs).
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*/
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/**
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@defgroup shortest_path Shortest Path algorithms
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@ingroup algs
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\brief Algorithms for finding shortest paths.
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This group describes the algorithms for finding shortest paths in graphs.
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*/
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/** 
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@defgroup max_flow Maximum Flow algorithms 
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@ingroup algs 
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\brief Algorithms for finding maximum flows.
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This group describes the algorithms for finding maximum flows and
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feasible circulations.
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The maximum flow problem is to find a flow between a single source and
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a single target that is maximum. Formally, there is a \f$G=(V,A)\f$
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directed graph, an \f$c_a:A\rightarrow\mathbf{R}^+_0\f$ capacity
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function and given \f$s, t \in V\f$ source and target node. The
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maximum flow is the \f$f_a\f$ solution of the next optimization problem:
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\f[ 0 \le f_a \le c_a \f]
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\f[ \sum_{v\in\delta^{-}(u)}f_{vu}=\sum_{v\in\delta^{+}(u)}f_{uv} \qquad \forall u \in V \setminus \{s,t\}\f]
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\f[ \max \sum_{v\in\delta^{+}(s)}f_{uv} - \sum_{v\in\delta^{-}(s)}f_{vu}\f]
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LEMON contains several algorithms for solving maximum flow problems:
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- \ref lemon::EdmondsKarp "Edmonds-Karp" 
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- \ref lemon::Preflow "Goldberg's Preflow algorithm"
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- \ref lemon::DinitzSleatorTarjan "Dinitz's blocking flow algorithm with dynamic trees"
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- \ref lemon::GoldbergTarjan "Preflow algorithm with dynamic trees"
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In most cases the \ref lemon::Preflow "Preflow" algorithm provides the
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fastest method to compute the maximum flow. All impelementations
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provides functions to query the minimum cut, which is the dual linear
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programming problem of the maximum flow.
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*/
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/**
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@defgroup min_cost_flow Minimum Cost Flow algorithms
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@ingroup algs
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\brief Algorithms for finding minimum cost flows and circulations.
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This group describes the algorithms for finding minimum cost flows and
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circulations.  
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*/
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/**
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@defgroup min_cut Minimum Cut algorithms 
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@ingroup algs 
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\brief Algorithms for finding minimum cut in graphs.
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This group describes the algorithms for finding minimum cut in graphs.
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The minimum cut problem is to find a non-empty and non-complete
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\f$X\f$ subset of the vertices with minimum overall capacity on
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outgoing arcs. Formally, there is \f$G=(V,A)\f$ directed graph, an
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\f$c_a:A\rightarrow\mathbf{R}^+_0\f$ capacity function. The minimum
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cut is the \f$X\f$ solution of the next optimization problem:
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\f[ \min_{X \subset V, X\not\in \{\emptyset, V\}}\sum_{uv\in A, u\in X, v\not\in X}c_{uv}\f]
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LEMON contains several algorithms related to minimum cut problems:
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- \ref lemon::HaoOrlin "Hao-Orlin algorithm" to calculate minimum cut
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  in directed graphs  
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- \ref lemon::NagamochiIbaraki "Nagamochi-Ibaraki algorithm" to
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  calculate minimum cut in undirected graphs
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- \ref lemon::GomoryHuTree "Gomory-Hu tree computation" to calculate all
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  pairs minimum cut in undirected graphs
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If you want to find minimum cut just between two distinict nodes,
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please see the \ref max_flow "Maximum Flow page".
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*/
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/**
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@defgroup graph_prop Connectivity and other graph properties
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@ingroup algs
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\brief Algorithms for discovering the graph properties
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This group describes the algorithms for discovering the graph properties
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like connectivity, bipartiteness, euler property, simplicity etc.
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\image html edge_biconnected_components.png
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\image latex edge_biconnected_components.eps "bi-edge-connected components" width=\textwidth
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*/
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/**
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@defgroup planar Planarity embedding and drawing
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@ingroup algs
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\brief Algorithms for planarity checking, embedding and drawing
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This group describes the algorithms for planarity checking, embedding and drawing.
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\image html planar.png
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\image latex planar.eps "Plane graph" width=\textwidth
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*/
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/**
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@defgroup matching Matching algorithms 
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@ingroup algs
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\brief Algorithms for finding matchings in graphs and bipartite graphs.
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This group contains algorithm objects and functions to calculate
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matchings in graphs and bipartite graphs. The general matching problem is
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finding a subset of the edges which does not shares common endpoints.
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There are several different algorithms for calculate matchings in
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graphs.  The matching problems in bipartite graphs are generally
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easier than in general graphs. The goal of the matching optimization
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can be the finding maximum cardinality, maximum weight or minimum cost
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matching. The search can be constrained to find perfect or
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maximum cardinality matching.
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Lemon contains the next algorithms:
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- \ref lemon::MaxBipartiteMatching "MaxBipartiteMatching" Hopcroft-Karp 
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  augmenting path algorithm for calculate maximum cardinality matching in 
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  bipartite graphs
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- \ref lemon::PrBipartiteMatching "PrBipartiteMatching" Push-Relabel 
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  algorithm for calculate maximum cardinality matching in bipartite graphs 
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- \ref lemon::MaxWeightedBipartiteMatching "MaxWeightedBipartiteMatching" 
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  Successive shortest path algorithm for calculate maximum weighted matching 
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  and maximum weighted bipartite matching in bipartite graph
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- \ref lemon::MinCostMaxBipartiteMatching "MinCostMaxBipartiteMatching" 
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  Successive shortest path algorithm for calculate minimum cost maximum 
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  matching in bipartite graph
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- \ref lemon::MaxMatching "MaxMatching" Edmond's blossom shrinking algorithm
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  for calculate maximum cardinality matching in general graph
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- \ref lemon::MaxWeightedMatching "MaxWeightedMatching" Edmond's blossom
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  shrinking algorithm for calculate maximum weighted matching in general
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  graph
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- \ref lemon::MaxWeightedPerfectMatching "MaxWeightedPerfectMatching"
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  Edmond's blossom shrinking algorithm for calculate maximum weighted
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  perfect matching in general graph
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\image html bipartite_matching.png
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\image latex bipartite_matching.eps "Bipartite Matching" width=\textwidth
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*/
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/**
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@defgroup spantree Minimum Spanning Tree algorithms
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@ingroup algs
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\brief Algorithms for finding a minimum cost spanning tree in a graph.
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This group describes the algorithms for finding a minimum cost spanning
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tree in a graph
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*/
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/**
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@defgroup auxalg Auxiliary algorithms
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@ingroup algs
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\brief Auxiliary algorithms implemented in LEMON.
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This group describes some algorithms implemented in LEMON
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in order to make it easier to implement complex algorithms.
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*/
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/**
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@defgroup approx Approximation algorithms
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\brief Approximation algorithms.
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This group describes the approximation and heuristic algorithms
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implemented in LEMON.
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*/
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/**
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@defgroup gen_opt_group General Optimization Tools
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\brief This group describes some general optimization frameworks
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implemented in LEMON.
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This group describes some general optimization frameworks
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implemented in LEMON.
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*/
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/**
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@defgroup lp_group Lp and Mip solvers
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@ingroup gen_opt_group
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\brief Lp and Mip solver interfaces for LEMON.
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This group describes Lp and Mip solver interfaces for LEMON. The
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various LP solvers could be used in the same manner with this
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interface.
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*/
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/** 
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@defgroup lp_utils Tools for Lp and Mip solvers 
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@ingroup lp_group
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\brief Helper tools to the Lp and Mip solvers.
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This group adds some helper tools to general optimization framework
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implemented in LEMON.
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*/
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/**
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@defgroup metah Metaheuristics
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@ingroup gen_opt_group
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\brief Metaheuristics for LEMON library.
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This group describes some metaheuristic optimization tools.
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*/
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/**
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@defgroup utils Tools and Utilities 
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\brief Tools and utilities for programming in LEMON
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Tools and utilities for programming in LEMON.
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*/
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/**
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@defgroup gutils Basic Graph Utilities
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@ingroup utils
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\brief Simple basic graph utilities.
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This group describes some simple basic graph utilities.
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*/
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/**
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@defgroup misc Miscellaneous Tools
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@ingroup utils
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\brief Tools for development, debugging and testing.
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This group describes several useful tools for development,
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debugging and testing.
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*/
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/**
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@defgroup timecount Time measuring and Counting
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@ingroup misc
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\brief Simple tools for measuring the performance of algorithms.
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This group describes simple tools for measuring the performance
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of algorithms.
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   449
*/
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/**
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@defgroup graphbits Tools for Graph Implementation
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@ingroup utils
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\brief Tools to make it easier to create graphs.
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This group describes the tools that makes it easier to create graphs and
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the maps that dynamically update with the graph changes.
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*/
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/**
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@defgroup exceptions Exceptions
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@ingroup utils
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\brief Exceptions defined in LEMON.
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This group describes the exceptions defined in LEMON.
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*/
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/**
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@defgroup io_group Input-Output
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\brief Graph Input-Output methods
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This group describes the tools for importing and exporting graphs 
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and graph related data. Now it supports the LEMON format, the
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\c DIMACS format and the encapsulated postscript (EPS) format.
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*/
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/**
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@defgroup lemon_io Lemon Input-Output
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@ingroup io_group
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\brief Reading and writing LEMON format
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This group describes methods for reading and writing LEMON format. 
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You can find more about this format on the \ref graph-io-page "Graph Input-Output"
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tutorial pages.
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*/
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   486
alpar@1287
   487
/**
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@defgroup section_io Section readers and writers
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@ingroup lemon_io
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\brief Section readers and writers for LEMON Input-Output.
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   492
This group describes section reader and writer classes that can be 
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attached to \ref LemonReader and \ref LemonWriter.
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*/
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   495
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/**
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@defgroup item_io Item readers and writers
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@ingroup lemon_io
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\brief Item readers and writers for LEMON Input-Output.
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alpar@2566
   501
This group describes reader and writer classes for various data types
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(e.g. map or attribute values). These classes can be attached to
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   503
\ref LemonReader and \ref LemonWriter.
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   504
*/
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   505
deba@2016
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/**
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@defgroup eps_io Postscript exporting
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   508
@ingroup io_group
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   509
\brief General \c EPS drawer and graph exporter
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   510
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   511
This group describes general \c EPS drawing methods and special
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   512
graph exporting tools. 
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   513
*/
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   514
deba@2084
   515
deba@2084
   516
/**
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@defgroup concept Concepts
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   518
\brief Skeleton classes and concept checking classes
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   519
klao@959
   520
This group describes the data/algorithm skeletons and concept checking
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   521
classes implemented in LEMON.
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alpar@2117
   523
The purpose of the classes in this group is fourfold.
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   524
 
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   525
- These classes contain the documentations of the concepts. In order
alpar@2117
   526
  to avoid document multiplications, an implementation of a concept
alpar@2117
   527
  simply refers to the corresponding concept class.
klao@1030
   528
alpar@2233
   529
- These classes declare every functions, <tt>typedef</tt>s etc. an
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   530
  implementation of the concepts should provide, however completely
alpar@2117
   531
  without implementations and real data structures behind the
alpar@2117
   532
  interface. On the other hand they should provide nothing else. All
alpar@2117
   533
  the algorithms working on a data structure meeting a certain concept
alpar@2117
   534
  should compile with these classes. (Though it will not run properly,
alpar@2117
   535
  of course.) In this way it is easily to check if an algorithm
alpar@2117
   536
  doesn't use any extra feature of a certain implementation.
alpar@2117
   537
alpar@2233
   538
- The concept descriptor classes also provide a <em>checker class</em>
alpar@2566
   539
  that makes it possible to check whether a certain implementation of a
alpar@2117
   540
  concept indeed provides all the required features.
alpar@2117
   541
alpar@2117
   542
- Finally, They can serve as a skeleton of a new implementation of a concept.
klao@1030
   543
alpar@794
   544
*/
alpar@794
   545
deba@2084
   546
klao@1030
   547
/**
klao@1030
   548
@defgroup graph_concepts Graph Structure Concepts
klao@1030
   549
@ingroup concept
klao@1030
   550
\brief Skeleton and concept checking classes for graph structures
klao@1030
   551
alpar@2566
   552
This group describes the skeletons and concept checking classes of LEMON's
klao@1030
   553
graph structures and helper classes used to implement these.
klao@1030
   554
*/
alpar@794
   555
alpar@1587
   556
/* --- Unused group
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   557
@defgroup experimental Experimental Structures and Algorithms
alpar@2566
   558
This group describes some Experimental structures and algorithms.
alpar@678
   559
The stuff here is subject to change.
alpar@678
   560
*/
alpar@1151
   561
alpar@1558
   562
/**
athos@1582
   563
\anchor demoprograms
athos@1582
   564
alpar@1558
   565
@defgroup demos Demo programs
alpar@1558
   566
alpar@1559
   567
Some demo programs are listed here. Their full source codes can be found in
alpar@1558
   568
the \c demo subdirectory of the source tree.
alpar@1558
   569
alpar@2566
   570
It order to compile them, use <tt>--enable-demo</tt> configure option when
alpar@2566
   571
build the library.
alpar@1558
   572
*/
alpar@1558
   573
deba@2491
   574
/**
deba@2491
   575
@defgroup tools Standalone utility applications
deba@2491
   576
deba@2491
   577
Some utility applications are listed here. 
deba@2491
   578
deba@2491
   579
The standard compilation procedure (<tt>./configure;make</tt>) will compile
deba@2491
   580
them, as well. 
deba@2491
   581
*/
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   582