lemon/xy.h
author hegyi
Thu, 20 Oct 2005 15:50:23 +0000
changeset 1731 616bc933c2bc
parent 1588 b79bcba43661
child 1875 98698b69a902
permissions -rw-r--r--
Mapselector widget reached its first release, but there are still work to do on it, I know...
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/* -*- C++ -*-
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 * lemon/xy.h - Part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_XY_H
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#define LEMON_XY_H
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#include <iostream>
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#include <lemon/utility.h>
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///\ingroup misc
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///\file
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///\brief A simple two dimensional vector and a bounding box implementation 
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///
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/// The class \ref lemon::xy "xy" implements
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///a two dimensional vector with the usual
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/// operations.
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///
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/// The class \ref lemon::BoundingBox "BoundingBox" can be used to determine
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/// the rectangular bounding box of a set of \ref lemon::xy "xy"'s.
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///
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///\author Attila Bernath
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namespace lemon {
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  /// \addtogroup misc
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  /// @{
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  /// A simple two dimensional vector (plainvector) implementation
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  /// A simple two dimensional vector (plainvector) implementation
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  ///with the usual vector
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  /// operators.
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  ///
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  ///\author Attila Bernath
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  template<typename T>
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    class xy {
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    public:
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      typedef T Value;
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      T x,y;     
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      ///Default constructor
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      xy() {}
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      ///Constructing the instance from coordinates
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      xy(T a, T b) : x(a), y(b) { }
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      ///Conversion constructor
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      template<class TT> xy(const xy<TT> &p) : x(p.x), y(p.y) {}
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      ///Gives back the square of the norm of the vector
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      T normSquare() const {
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        return x*x+y*y;
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      }
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      ///Increments the left hand side by u
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      xy<T>& operator +=(const xy<T>& u) {
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        x += u.x;
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        y += u.y;
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        return *this;
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      }
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      ///Decrements the left hand side by u
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      xy<T>& operator -=(const xy<T>& u) {
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        x -= u.x;
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        y -= u.y;
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        return *this;
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      }
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      ///Multiplying the left hand side with a scalar
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      xy<T>& operator *=(const T &u) {
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        x *= u;
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        y *= u;
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        return *this;
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      }
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      ///Dividing the left hand side by a scalar
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      xy<T>& operator /=(const T &u) {
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        x /= u;
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        y /= u;
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        return *this;
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      }
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      ///Returns the scalar product of two vectors
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      T operator *(const xy<T>& u) const {
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        return x*u.x+y*u.y;
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      }
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      ///Returns the sum of two vectors
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      xy<T> operator+(const xy<T> &u) const {
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        xy<T> b=*this;
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        return b+=u;
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      }
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      ///Returns the neg of the vectors
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      xy<T> operator-() const {
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        xy<T> b=*this;
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        b.x=-b.x; b.y=-b.y;
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        return b;
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      }
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      ///Returns the difference of two vectors
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      xy<T> operator-(const xy<T> &u) const {
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        xy<T> b=*this;
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        return b-=u;
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      }
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      ///Returns a vector multiplied by a scalar
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      xy<T> operator*(const T &u) const {
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        xy<T> b=*this;
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        return b*=u;
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      }
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      ///Returns a vector divided by a scalar
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      xy<T> operator/(const T &u) const {
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        xy<T> b=*this;
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        return b/=u;
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      }
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      ///Testing equality
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      bool operator==(const xy<T> &u) const {
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        return (x==u.x) && (y==u.y);
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      }
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      ///Testing inequality
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      bool operator!=(xy u) const {
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        return  (x!=u.x) || (y!=u.y);
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      }
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    };
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  ///Returns a vector multiplied by a scalar
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  ///Returns a vector multiplied by a scalar
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  ///\relates xy
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  template<typename T> xy<T> operator*(const T &u,const xy<T> &x) {
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    return x*u;
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  }
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  ///Read a plainvector from a stream
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  ///Read a plainvector from a stream
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  ///\relates xy
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  ///
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  template<typename T>
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  inline std::istream& operator>>(std::istream &is, xy<T> &z) {
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    char c;
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    if (is >> c) {
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      if (c != '(') is.putback(c);
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    } else {
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      is.clear();
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    }
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    if (!(is >> z.x)) return is;
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    if (is >> c) {
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      if (c != ',') is.putback(c);
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    } else {
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      is.clear();
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    }
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    if (!(is >> z.y)) return is;
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    if (is >> c) {
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      if (c != ')') is.putback(c);
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    } else {
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      is.clear();
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    }
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    return is;
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  }
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  ///Write a plainvector to a stream
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  ///Write a plainvector to a stream
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  ///\relates xy
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  ///
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  template<typename T>
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  inline std::ostream& operator<<(std::ostream &os, const xy<T>& z)
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  {
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    os << "(" << z.x << ", " << z.y << ")";
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    return os;
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  }
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  ///Rotate by 90 degrees
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  ///Returns its parameter rotated by 90 degrees in positive direction.
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  ///\relates xy
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  ///
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  template<typename T>
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  inline xy<T> rot90(const xy<T> &z)
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  {
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    return xy<T>(-z.y,z.x);
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  }
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  ///Rotate by 270 degrees
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  ///Returns its parameter rotated by 90 degrees in negative direction.
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  ///\relates xy
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  ///
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  template<typename T>
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  inline xy<T> rot270(const xy<T> &z)
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  {
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    return xy<T>(z.y,-z.x);
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  }
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  /// A class to calculate or store the bounding box of plainvectors.
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  /// A class to calculate or store the bounding box of plainvectors.
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  ///
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  ///\author Attila Bernath
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  template<typename T>
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    class BoundingBox {
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      xy<T> bottom_left, top_right;
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      bool _empty;
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    public:
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      ///Default constructor: creates an empty bounding box
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      BoundingBox() { _empty = true; }
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      ///Constructing the instance from one point
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      BoundingBox(xy<T> a) { bottom_left=top_right=a; _empty = false; }
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      ///Were any points added?
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      bool empty() const {
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        return _empty;
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      }
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      ///Makes the BoundingBox empty
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      void clear() {
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        _empty=1;
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      }
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      ///Gives back the bottom left corner (if the bounding box is empty, then the return value is not defined) 
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      xy<T> bottomLeft() const {
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        return bottom_left;
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      }
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      ///Gives back the top right corner (if the bounding box is empty, then the return value is not defined) 
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      xy<T> topRight() const {
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        return top_right;
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      }
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      ///Gives back the bottom right corner (if the bounding box is empty, then the return value is not defined) 
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      xy<T> bottomRight() const {
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        return xy<T>(top_right.x,bottom_left.y);
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      }
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      ///Gives back the top left corner (if the bounding box is empty, then the return value is not defined) 
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      xy<T> topLeft() const {
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        return xy<T>(bottom_left.x,top_right.y);
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      }
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      ///Gives back the bottom of the box (if the bounding box is empty, then the return value is not defined) 
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      T bottom() const {
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        return bottom_left.y;
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      }
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      ///Gives back the top of the box (if the bounding box is empty, then the return value is not defined) 
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      T top() const {
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        return top_right.y;
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      }
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      ///Gives back the left side of the box (if the bounding box is empty, then the return value is not defined) 
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      T left() const {
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        return bottom_left.x;
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      }
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      ///Gives back the right side of the box (if the bounding box is empty, then the return value is not defined) 
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      T right() const {
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        return top_right.x;
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      }
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      ///Gives back the height of the box (if the bounding box is empty, then the return value is not defined) 
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      T height() const {
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        return top_right.y-bottom_left.y;
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      }
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      ///Gives back the width of the box (if the bounding box is empty, then the return value is not defined) 
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      T width() const {
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        return top_right.x-bottom_left.x;
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      }
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      ///Checks whether a point is inside a bounding box
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      bool inside(const xy<T>& u){
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        if (_empty)
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          return false;
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        else{
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          return ((u.x-bottom_left.x)*(top_right.x-u.x) >= 0 &&
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              (u.y-bottom_left.y)*(top_right.y-u.y) >= 0 );
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        }
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      }
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      ///Increments a bounding box with a point
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      BoundingBox& add(const xy<T>& u){
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        if (_empty){
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          bottom_left=top_right=u;
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          _empty = false;
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        }
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        else{
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          if (bottom_left.x > u.x) bottom_left.x = u.x;
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          if (bottom_left.y > u.y) bottom_left.y = u.y;
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          if (top_right.x < u.x) top_right.x = u.x;
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          if (top_right.y < u.y) top_right.y = u.y;
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        }
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        return *this;
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      }
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//       ///Sums a bounding box and a point
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//       BoundingBox operator +(const xy<T>& u){
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//         BoundingBox b = *this;
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//         return b += u;
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//       }
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      ///Increments a bounding box with an other bounding box
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      BoundingBox& add(const BoundingBox &u){
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        if ( !u.empty() ){
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          this->add(u.bottomLeft());
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	  this->add(u.topRight());
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        }
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        return *this;
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      }
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      ///Sums two bounding boxes
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      BoundingBox operator +(const BoundingBox& u){
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        BoundingBox b = *this;
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        return b.add(u);
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      }
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      ///Intersection of two bounding boxes
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      BoundingBox operator &(const BoundingBox& u){
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        BoundingBox b;
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	b.bottom_left.x=std::max(this->bottom_left.x,u.bottom_left.x);
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	b.bottom_left.y=std::max(this->bottom_left.y,u.bottom_left.y);
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	b.top_right.x=std::min(this->top_right.x,u.top_right.x);
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	b.top_right.y=std::min(this->top_right.y,u.top_right.y);
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	b._empty = this->_empty || u._empty ||
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	  b.bottom_left.x>top_right.x && b.bottom_left.y>top_right.y;
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        return b;
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      }
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    };//class Boundingbox
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  ///Map of x-coordinates of an xy<>-map
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  ///\ingroup maps
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  ///
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  template<class M>
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  class XMap 
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  {
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    M& _map;
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  public:
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    typedef typename M::Value::Value Value;
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    typedef typename M::Key Key;
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    ///\e
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    XMap(M& map) : _map(map) {}
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    Value operator[](Key k) const {return _map[k].x;}
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    void set(Key k,Value v) {_map.set(k,typename M::Value(v,_map[k].y));}
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  };
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  ///Returns an \ref XMap class
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  ///This function just returns an \ref XMap class.
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  ///
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  ///\ingroup maps
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  ///\relates XMap
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  template<class M> 
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  inline XMap<M> xMap(M &m) 
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  {
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    return XMap<M>(m);
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  }
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  template<class M> 
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  inline XMap<M> xMap(const M &m) 
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  {
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    return XMap<M>(m);
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  }
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  ///Constant (read only) version of \ref XMap
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  ///\ingroup maps
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  ///
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  template<class M>
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  class ConstXMap 
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  {
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    const M& _map;
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  public:
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    typedef typename M::Value::Value Value;
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    typedef typename M::Key Key;
alpar@1317
   408
    ///\e
alpar@1317
   409
    ConstXMap(const M &map) : _map(map) {}
alpar@1317
   410
    Value operator[](Key k) const {return _map[k].x;}
alpar@1317
   411
  };
alpar@1317
   412
    
alpar@1317
   413
  ///Returns a \ref ConstXMap class
alpar@1317
   414
alpar@1317
   415
  ///This function just returns an \ref ConstXMap class.
alpar@1317
   416
  ///
alpar@1317
   417
  ///\ingroup maps
alpar@1317
   418
  ///\relates ConstXMap
alpar@1317
   419
  template<class M> 
alpar@1317
   420
  inline ConstXMap<M> xMap(const M &m) 
alpar@1317
   421
  {
alpar@1317
   422
    return ConstXMap<M>(m);
alpar@1317
   423
  }
alpar@1317
   424
alpar@1317
   425
  ///Map of y-coordinates of an xy<>-map
alpar@1317
   426
    
alpar@1317
   427
  ///\ingroup maps
alpar@1317
   428
  ///
alpar@1317
   429
  template<class M>
alpar@1317
   430
  class YMap 
alpar@1317
   431
  {
deba@1706
   432
    M& _map;
alpar@1317
   433
  public:
deba@1420
   434
alpar@1317
   435
    typedef typename M::Value::Value Value;
alpar@1317
   436
    typedef typename M::Key Key;
alpar@1317
   437
    ///\e
deba@1706
   438
    YMap(M& map) : _map(map) {}
alpar@1317
   439
    Value operator[](Key k) const {return _map[k].y;}
alpar@1352
   440
    void set(Key k,Value v) {_map.set(k,typename M::Value(_map[k].x,v));}
alpar@1317
   441
  };
alpar@1317
   442
alpar@1317
   443
  ///Returns an \ref YMap class
alpar@1317
   444
alpar@1317
   445
  ///This function just returns an \ref YMap class.
alpar@1317
   446
  ///
alpar@1317
   447
  ///\ingroup maps
alpar@1317
   448
  ///\relates YMap
alpar@1317
   449
  template<class M> 
alpar@1317
   450
  inline YMap<M> yMap(M &m) 
alpar@1317
   451
  {
alpar@1317
   452
    return YMap<M>(m);
alpar@1317
   453
  }
alpar@1317
   454
deba@1420
   455
  template<class M> 
deba@1420
   456
  inline YMap<M> yMap(const M &m) 
deba@1420
   457
  {
deba@1420
   458
    return YMap<M>(m);
deba@1420
   459
  }
deba@1420
   460
alpar@1317
   461
  ///Constant (read only) version of \ref YMap
alpar@1317
   462
alpar@1317
   463
  ///\ingroup maps
alpar@1317
   464
  ///
alpar@1317
   465
  template<class M>
alpar@1317
   466
  class ConstYMap 
alpar@1317
   467
  {
deba@1706
   468
    const M& _map;
alpar@1317
   469
  public:
deba@1420
   470
alpar@1317
   471
    typedef typename M::Value::Value Value;
alpar@1317
   472
    typedef typename M::Key Key;
alpar@1317
   473
    ///\e
alpar@1317
   474
    ConstYMap(const M &map) : _map(map) {}
alpar@1317
   475
    Value operator[](Key k) const {return _map[k].y;}
alpar@1317
   476
  };
alpar@1317
   477
    
alpar@1317
   478
  ///Returns a \ref ConstYMap class
alpar@1317
   479
alpar@1317
   480
  ///This function just returns an \ref ConstYMap class.
alpar@1317
   481
  ///
alpar@1317
   482
  ///\ingroup maps
alpar@1317
   483
  ///\relates ConstYMap
alpar@1317
   484
  template<class M> 
alpar@1317
   485
  inline ConstYMap<M> yMap(const M &m) 
alpar@1317
   486
  {
alpar@1317
   487
    return ConstYMap<M>(m);
alpar@1317
   488
  }
alpar@1317
   489
alpar@1317
   490
alpar@1352
   491
  ///Map of the \ref xy::normSquare() "normSquare()" of an \ref xy "xy"-map
alpar@1352
   492
alpar@1352
   493
  ///Map of the \ref xy::normSquare() "normSquare()" of an \ref xy "xy"-map
alpar@1352
   494
  ///\ingroup maps
alpar@1352
   495
  ///
alpar@1352
   496
  template<class M>
alpar@1352
   497
  class NormSquareMap 
alpar@1352
   498
  {
deba@1706
   499
    const M& _map;
alpar@1352
   500
  public:
deba@1420
   501
alpar@1352
   502
    typedef typename M::Value::Value Value;
alpar@1352
   503
    typedef typename M::Key Key;
alpar@1352
   504
    ///\e
alpar@1352
   505
    NormSquareMap(const M &map) : _map(map) {}
alpar@1352
   506
    Value operator[](Key k) const {return _map[k].normSquare();}
alpar@1352
   507
  };
alpar@1352
   508
    
alpar@1352
   509
  ///Returns a \ref NormSquareMap class
alpar@1352
   510
alpar@1352
   511
  ///This function just returns an \ref NormSquareMap class.
alpar@1352
   512
  ///
alpar@1352
   513
  ///\ingroup maps
alpar@1352
   514
  ///\relates NormSquareMap
alpar@1352
   515
  template<class M> 
alpar@1352
   516
  inline NormSquareMap<M> normSquareMap(const M &m) 
alpar@1352
   517
  {
alpar@1352
   518
    return NormSquareMap<M>(m);
alpar@1352
   519
  }
alpar@1352
   520
alpar@431
   521
  /// @}
athos@244
   522
athos@244
   523
alpar@921
   524
} //namespace lemon
athos@201
   525
alpar@921
   526
#endif //LEMON_XY_H