lemon/xy.h
author alpar
Mon, 20 Feb 2006 06:32:15 +0000
changeset 1969 68c2c1176e9e
parent 1927 12f289d6187f
child 1974 191223f4b639
permissions -rw-r--r--
One more step towards Undir -> U conversion...
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2006
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_XY_H
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#define LEMON_XY_H
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#include <iostream>
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#include <lemon/utility.h>
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///\ingroup misc
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///\file
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///\brief A simple two dimensional vector and a bounding box implementation 
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///
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/// The class \ref lemon::xy "xy" implements
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///a two dimensional vector with the usual
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/// operations.
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///
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/// The class \ref lemon::BoundingBox "BoundingBox" can be used to determine
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/// the rectangular bounding box of a set of \ref lemon::xy "xy"'s.
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///
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///\author Attila Bernath
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namespace lemon {
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  /// \addtogroup misc
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  /// @{
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  /// A simple two dimensional vector (plainvector) implementation
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  /// A simple two dimensional vector (plainvector) implementation
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  ///with the usual vector
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  /// operators.
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  ///
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  ///\author Attila Bernath
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  template<typename T>
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    class xy {
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    public:
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      typedef T Value;
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      T x,y;     
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      ///Default constructor
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      xy() {}
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      ///Constructing the instance from coordinates
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      xy(T a, T b) : x(a), y(b) { }
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      ///Conversion constructor
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      template<class TT> xy(const xy<TT> &p) : x(p.x), y(p.y) {}
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      ///Gives back the square of the norm of the vector
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      T normSquare() const {
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        return x*x+y*y;
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      }
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      ///Increments the left hand side by u
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      xy<T>& operator +=(const xy<T>& u) {
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        x += u.x;
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        y += u.y;
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        return *this;
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      }
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      ///Decrements the left hand side by u
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      xy<T>& operator -=(const xy<T>& u) {
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        x -= u.x;
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        y -= u.y;
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        return *this;
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      }
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      ///Multiplying the left hand side with a scalar
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      xy<T>& operator *=(const T &u) {
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        x *= u;
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        y *= u;
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        return *this;
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      }
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      ///Dividing the left hand side by a scalar
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      xy<T>& operator /=(const T &u) {
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        x /= u;
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        y /= u;
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        return *this;
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      }
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      ///Returns the scalar product of two vectors
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      T operator *(const xy<T>& u) const {
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        return x*u.x+y*u.y;
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      }
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      ///Returns the sum of two vectors
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      xy<T> operator+(const xy<T> &u) const {
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        xy<T> b=*this;
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        return b+=u;
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      }
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      ///Returns the neg of the vectors
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      xy<T> operator-() const {
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        xy<T> b=*this;
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        b.x=-b.x; b.y=-b.y;
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        return b;
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      }
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      ///Returns the difference of two vectors
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      xy<T> operator-(const xy<T> &u) const {
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        xy<T> b=*this;
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        return b-=u;
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      }
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      ///Returns a vector multiplied by a scalar
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      xy<T> operator*(const T &u) const {
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        xy<T> b=*this;
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        return b*=u;
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      }
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      ///Returns a vector divided by a scalar
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      xy<T> operator/(const T &u) const {
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        xy<T> b=*this;
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        return b/=u;
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      }
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      ///Testing equality
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      bool operator==(const xy<T> &u) const {
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        return (x==u.x) && (y==u.y);
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      }
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      ///Testing inequality
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      bool operator!=(xy u) const {
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        return  (x!=u.x) || (y!=u.y);
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      }
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    };
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  ///Returns a vector multiplied by a scalar
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  ///Returns a vector multiplied by a scalar
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  ///\relates xy
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  template<typename T> xy<T> operator*(const T &u,const xy<T> &x) {
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    return x*u;
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  }
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  ///Read a plainvector from a stream
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  ///Read a plainvector from a stream
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  ///\relates xy
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  ///
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  template<typename T>
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  inline std::istream& operator>>(std::istream &is, xy<T> &z) {
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    char c;
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    if (is >> c) {
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      if (c != '(') is.putback(c);
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    } else {
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      is.clear();
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    }
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    if (!(is >> z.x)) return is;
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    if (is >> c) {
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      if (c != ',') is.putback(c);
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    } else {
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      is.clear();
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    }
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    if (!(is >> z.y)) return is;
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    if (is >> c) {
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      if (c != ')') is.putback(c);
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    } else {
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      is.clear();
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    }
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    return is;
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  }
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  ///Write a plainvector to a stream
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  ///Write a plainvector to a stream
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  ///\relates xy
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  ///
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  template<typename T>
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  inline std::ostream& operator<<(std::ostream &os, const xy<T>& z)
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  {
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    os << "(" << z.x << ", " << z.y << ")";
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    return os;
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  }
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  ///Rotate by 90 degrees
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  ///Returns its parameter rotated by 90 degrees in positive direction.
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  ///\relates xy
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  ///
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  template<typename T>
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  inline xy<T> rot90(const xy<T> &z)
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  {
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    return xy<T>(-z.y,z.x);
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  }
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  ///Rotate by 270 degrees
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  ///Returns its parameter rotated by 90 degrees in negative direction.
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  ///\relates xy
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  ///
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  template<typename T>
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  inline xy<T> rot270(const xy<T> &z)
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  {
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    return xy<T>(z.y,-z.x);
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  }
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  /// A class to calculate or store the bounding box of plainvectors.
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  /// A class to calculate or store the bounding box of plainvectors.
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  ///
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  ///\author Attila Bernath
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  template<typename T>
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    class BoundingBox {
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      xy<T> bottom_left, top_right;
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      bool _empty;
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    public:
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      ///Default constructor: creates an empty bounding box
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      BoundingBox() { _empty = true; }
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      ///Constructing the instance from one point
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      BoundingBox(xy<T> a) { bottom_left=top_right=a; _empty = false; }
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      ///Were any points added?
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      bool empty() const {
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        return _empty;
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      }
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      ///Makes the BoundingBox empty
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      void clear() {
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        _empty=1;
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      }
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      ///\brief Gives back the bottom left corner
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      ///(if the bounding box is empty, then the return value is not defined) 
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      xy<T> bottomLeft() const {
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        return bottom_left;
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      }
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      ///\brief Sets the bottom left corner
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      ///(should only bee used for non-empty box) 
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      void bottomLeft(xy<T> p) {
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	bottom_left = p;
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      }
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      ///\brief Gives back the top right corner
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      ///(if the bounding box is empty, then the return value is not defined) 
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      xy<T> topRight() const {
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        return top_right;
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      }
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      ///\brief Sets the top right corner
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      ///(should only bee used for non-empty box) 
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      void topRight(xy<T> p) {
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	top_right = p;
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      }
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      ///\brief Gives back the bottom right corner
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      ///(if the bounding box is empty, then the return value is not defined) 
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      xy<T> bottomRight() const {
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        return xy<T>(top_right.x,bottom_left.y);
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      }
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      ///\brief Sets the bottom right corner
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      ///(should only bee used for non-empty box) 
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      void bottomRight(xy<T> p) {
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	top_right.x = p.x;
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	bottom_left.y = p.y;
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      }
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      ///\brief Gives back the top left corner
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      ///(if the bounding box is empty, then the return value is not defined) 
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      xy<T> topLeft() const {
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        return xy<T>(bottom_left.x,top_right.y);
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      }
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      ///\brief Sets the top left corner
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      ///(should only bee used for non-empty box) 
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      void topLeft(xy<T> p) {
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	top_right.y = p.y;
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	bottom_left.x = p.x;
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      }
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      ///\brief Gives back the bottom of the box
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      ///(if the bounding box is empty, then the return value is not defined) 
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      T bottom() const {
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        return bottom_left.y;
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      }
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      ///\brief Sets the bottom of the box
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      ///(should only bee used for non-empty box) 
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      void bottom(T t) {
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	bottom_left.y = t;
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      }
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      ///\brief Gives back the top of the box
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      ///(if the bounding box is empty, then the return value is not defined) 
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      T top() const {
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        return top_right.y;
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      }
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      ///\brief Sets the top of the box
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      ///(should only bee used for non-empty box) 
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      void top(T t) {
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	top_right.y = t;
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      }
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      ///\brief Gives back the left side of the box
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      ///(if the bounding box is empty, then the return value is not defined) 
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      T left() const {
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        return bottom_left.x;
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      }
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      ///\brief Sets the left side of the box
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      ///(should only bee used for non-empty box) 
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      void left(T t) {
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	bottom_left.x = t;
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      }
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      ///\brief Gives back the right side of the box
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      ///(if the bounding box is empty, then the return value is not defined) 
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      T right() const {
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        return top_right.x;
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      }
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      ///\brief Sets the right side of the box
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      ///(should only bee used for non-empty box) 
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      void right(T t) {
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	top_right.x = t;
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      }
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      ///\brief Gives back the height of the box
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      ///(if the bounding box is empty, then the return value is not defined) 
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      T height() const {
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        return top_right.y-bottom_left.y;
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      }
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      ///\brief Gives back the width of the box
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      ///(if the bounding box is empty, then the return value is not defined) 
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      T width() const {
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        return top_right.x-bottom_left.x;
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      }
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      ///Checks whether a point is inside a bounding box
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      bool inside(const xy<T>& u){
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        if (_empty)
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          return false;
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        else{
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          return ((u.x-bottom_left.x)*(top_right.x-u.x) >= 0 &&
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              (u.y-bottom_left.y)*(top_right.y-u.y) >= 0 );
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        }
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      }
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      ///Increments a bounding box with a point
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      BoundingBox& add(const xy<T>& u){
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        if (_empty){
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          bottom_left=top_right=u;
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          _empty = false;
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        }
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        else{
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          if (bottom_left.x > u.x) bottom_left.x = u.x;
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          if (bottom_left.y > u.y) bottom_left.y = u.y;
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          if (top_right.x < u.x) top_right.x = u.x;
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          if (top_right.y < u.y) top_right.y = u.y;
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        }
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        return *this;
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      }
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//       ///Sums a bounding box and a point
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//       BoundingBox operator +(const xy<T>& u){
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//         BoundingBox b = *this;
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//         return b += u;
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//       }
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      ///Increments a bounding box with an other bounding box
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      BoundingBox& add(const BoundingBox &u){
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        if ( !u.empty() ){
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          this->add(u.bottomLeft());
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	  this->add(u.topRight());
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        }
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        return *this;
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      }
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      ///Sums two bounding boxes
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      BoundingBox operator +(const BoundingBox& u){
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        BoundingBox b = *this;
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        return b.add(u);
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      }
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      ///Intersection of two bounding boxes
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      BoundingBox operator &(const BoundingBox& u){
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        BoundingBox b;
alpar@1588
   410
	b.bottom_left.x=std::max(this->bottom_left.x,u.bottom_left.x);
alpar@1588
   411
	b.bottom_left.y=std::max(this->bottom_left.y,u.bottom_left.y);
alpar@1588
   412
	b.top_right.x=std::min(this->top_right.x,u.top_right.x);
alpar@1588
   413
	b.top_right.y=std::min(this->top_right.y,u.top_right.y);
alpar@1588
   414
	b._empty = this->_empty || u._empty ||
alpar@1588
   415
	  b.bottom_left.x>top_right.x && b.bottom_left.y>top_right.y;
alpar@1588
   416
        return b;
alpar@1391
   417
      }
athos@244
   418
athos@244
   419
    };//class Boundingbox
athos@244
   420
athos@244
   421
alpar@1317
   422
  ///Map of x-coordinates of an xy<>-map
alpar@1317
   423
alpar@1317
   424
  ///\ingroup maps
alpar@1317
   425
  ///
alpar@1317
   426
  template<class M>
alpar@1317
   427
  class XMap 
alpar@1317
   428
  {
deba@1706
   429
    M& _map;
alpar@1317
   430
  public:
deba@1420
   431
alpar@1317
   432
    typedef typename M::Value::Value Value;
alpar@1317
   433
    typedef typename M::Key Key;
alpar@1317
   434
    ///\e
deba@1706
   435
    XMap(M& map) : _map(map) {}
alpar@1317
   436
    Value operator[](Key k) const {return _map[k].x;}
alpar@1352
   437
    void set(Key k,Value v) {_map.set(k,typename M::Value(v,_map[k].y));}
alpar@1317
   438
  };
alpar@1317
   439
    
alpar@1317
   440
  ///Returns an \ref XMap class
alpar@1317
   441
alpar@1317
   442
  ///This function just returns an \ref XMap class.
alpar@1317
   443
  ///
alpar@1317
   444
  ///\ingroup maps
alpar@1317
   445
  ///\relates XMap
alpar@1317
   446
  template<class M> 
alpar@1317
   447
  inline XMap<M> xMap(M &m) 
alpar@1317
   448
  {
alpar@1317
   449
    return XMap<M>(m);
alpar@1317
   450
  }
alpar@1317
   451
deba@1420
   452
  template<class M> 
deba@1420
   453
  inline XMap<M> xMap(const M &m) 
deba@1420
   454
  {
deba@1420
   455
    return XMap<M>(m);
deba@1420
   456
  }
deba@1420
   457
alpar@1317
   458
  ///Constant (read only) version of \ref XMap
alpar@1317
   459
alpar@1317
   460
  ///\ingroup maps
alpar@1317
   461
  ///
alpar@1317
   462
  template<class M>
alpar@1317
   463
  class ConstXMap 
alpar@1317
   464
  {
deba@1706
   465
    const M& _map;
alpar@1317
   466
  public:
deba@1420
   467
alpar@1317
   468
    typedef typename M::Value::Value Value;
alpar@1317
   469
    typedef typename M::Key Key;
alpar@1317
   470
    ///\e
alpar@1317
   471
    ConstXMap(const M &map) : _map(map) {}
alpar@1317
   472
    Value operator[](Key k) const {return _map[k].x;}
alpar@1317
   473
  };
alpar@1317
   474
    
alpar@1317
   475
  ///Returns a \ref ConstXMap class
alpar@1317
   476
alpar@1317
   477
  ///This function just returns an \ref ConstXMap class.
alpar@1317
   478
  ///
alpar@1317
   479
  ///\ingroup maps
alpar@1317
   480
  ///\relates ConstXMap
alpar@1317
   481
  template<class M> 
alpar@1317
   482
  inline ConstXMap<M> xMap(const M &m) 
alpar@1317
   483
  {
alpar@1317
   484
    return ConstXMap<M>(m);
alpar@1317
   485
  }
alpar@1317
   486
alpar@1317
   487
  ///Map of y-coordinates of an xy<>-map
alpar@1317
   488
    
alpar@1317
   489
  ///\ingroup maps
alpar@1317
   490
  ///
alpar@1317
   491
  template<class M>
alpar@1317
   492
  class YMap 
alpar@1317
   493
  {
deba@1706
   494
    M& _map;
alpar@1317
   495
  public:
deba@1420
   496
alpar@1317
   497
    typedef typename M::Value::Value Value;
alpar@1317
   498
    typedef typename M::Key Key;
alpar@1317
   499
    ///\e
deba@1706
   500
    YMap(M& map) : _map(map) {}
alpar@1317
   501
    Value operator[](Key k) const {return _map[k].y;}
alpar@1352
   502
    void set(Key k,Value v) {_map.set(k,typename M::Value(_map[k].x,v));}
alpar@1317
   503
  };
alpar@1317
   504
alpar@1317
   505
  ///Returns an \ref YMap class
alpar@1317
   506
alpar@1317
   507
  ///This function just returns an \ref YMap class.
alpar@1317
   508
  ///
alpar@1317
   509
  ///\ingroup maps
alpar@1317
   510
  ///\relates YMap
alpar@1317
   511
  template<class M> 
alpar@1317
   512
  inline YMap<M> yMap(M &m) 
alpar@1317
   513
  {
alpar@1317
   514
    return YMap<M>(m);
alpar@1317
   515
  }
alpar@1317
   516
deba@1420
   517
  template<class M> 
deba@1420
   518
  inline YMap<M> yMap(const M &m) 
deba@1420
   519
  {
deba@1420
   520
    return YMap<M>(m);
deba@1420
   521
  }
deba@1420
   522
alpar@1317
   523
  ///Constant (read only) version of \ref YMap
alpar@1317
   524
alpar@1317
   525
  ///\ingroup maps
alpar@1317
   526
  ///
alpar@1317
   527
  template<class M>
alpar@1317
   528
  class ConstYMap 
alpar@1317
   529
  {
deba@1706
   530
    const M& _map;
alpar@1317
   531
  public:
deba@1420
   532
alpar@1317
   533
    typedef typename M::Value::Value Value;
alpar@1317
   534
    typedef typename M::Key Key;
alpar@1317
   535
    ///\e
alpar@1317
   536
    ConstYMap(const M &map) : _map(map) {}
alpar@1317
   537
    Value operator[](Key k) const {return _map[k].y;}
alpar@1317
   538
  };
alpar@1317
   539
    
alpar@1317
   540
  ///Returns a \ref ConstYMap class
alpar@1317
   541
alpar@1317
   542
  ///This function just returns an \ref ConstYMap class.
alpar@1317
   543
  ///
alpar@1317
   544
  ///\ingroup maps
alpar@1317
   545
  ///\relates ConstYMap
alpar@1317
   546
  template<class M> 
alpar@1317
   547
  inline ConstYMap<M> yMap(const M &m) 
alpar@1317
   548
  {
alpar@1317
   549
    return ConstYMap<M>(m);
alpar@1317
   550
  }
alpar@1317
   551
alpar@1317
   552
alpar@1352
   553
  ///Map of the \ref xy::normSquare() "normSquare()" of an \ref xy "xy"-map
alpar@1352
   554
alpar@1352
   555
  ///Map of the \ref xy::normSquare() "normSquare()" of an \ref xy "xy"-map
alpar@1352
   556
  ///\ingroup maps
alpar@1352
   557
  ///
alpar@1352
   558
  template<class M>
alpar@1352
   559
  class NormSquareMap 
alpar@1352
   560
  {
deba@1706
   561
    const M& _map;
alpar@1352
   562
  public:
deba@1420
   563
alpar@1352
   564
    typedef typename M::Value::Value Value;
alpar@1352
   565
    typedef typename M::Key Key;
alpar@1352
   566
    ///\e
alpar@1352
   567
    NormSquareMap(const M &map) : _map(map) {}
alpar@1352
   568
    Value operator[](Key k) const {return _map[k].normSquare();}
alpar@1352
   569
  };
alpar@1352
   570
    
alpar@1352
   571
  ///Returns a \ref NormSquareMap class
alpar@1352
   572
alpar@1352
   573
  ///This function just returns an \ref NormSquareMap class.
alpar@1352
   574
  ///
alpar@1352
   575
  ///\ingroup maps
alpar@1352
   576
  ///\relates NormSquareMap
alpar@1352
   577
  template<class M> 
alpar@1352
   578
  inline NormSquareMap<M> normSquareMap(const M &m) 
alpar@1352
   579
  {
alpar@1352
   580
    return NormSquareMap<M>(m);
alpar@1352
   581
  }
alpar@1352
   582
alpar@431
   583
  /// @}
athos@244
   584
athos@244
   585
alpar@921
   586
} //namespace lemon
athos@201
   587
alpar@921
   588
#endif //LEMON_XY_H