src/work/klao/path_test.cc
author ladanyi
Thu, 06 May 2004 13:48:04 +0000
changeset 542 69bde1d90c04
parent 369 dc9c19f4ca9a
permissions -rw-r--r--
Set up automake environment.
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#include <string>
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#include <iostream>
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#include <path.h>
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#include <list_graph.h>
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using namespace std;
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using namespace hugo;
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bool passed = true;
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void check(bool rc) {
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  passed = passed && rc;
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  if(!rc) {
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    cout << "Test failed!" << endl;
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  }
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}
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#ifdef DEBUG
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const bool debug = true;
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#else
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const bool debug = false;
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#endif
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int main() {
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  try {
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    typedef ListGraph::Node Node;
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    typedef ListGraph::Edge Edge;
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    ListGraph G;
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    Node s=G.addNode();
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    Node v1=G.addNode();
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    Node v2=G.addNode();
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    Node v3=G.addNode();
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    Node v4=G.addNode();
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    Node t=G.addNode();
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    Edge e1 = G.addEdge(s, v1);
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    Edge e2 = G.addEdge(s, v2);
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    Edge e3 = G.addEdge(v1, v2);
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    Edge e4 = G.addEdge(v2, v1);
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    Edge e5 = G.addEdge(v1, v3);
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    Edge e6 = G.addEdge(v3, v2);
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    Edge e7 = G.addEdge(v2, v4);
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    Edge e8 = G.addEdge(v4, v3);
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    Edge e9 = G.addEdge(v3, t);
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    Edge e10 = G.addEdge(v4, t);
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    bool rc;
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    {
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      cout << "\n\n\nDirPath tesztelese...\n";
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      cout << "Ures path letrehozasa" << endl;
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      typedef DirPath<ListGraph> DPath;
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      DPath P(G);
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      cout << "P.length() == " << P.length() << endl;
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      check(P.length() == 0);
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      cout << "P.from() valid? " << G.valid(P.from()) << endl;
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      check(! G.valid(P.from()));
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      {
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	cout << "Builder objektum letrehozasa" << endl;
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	DPath::Builder B(P);
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	cout << "Hozzaadunk az elejehez ket elet..." << endl;
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	B.pushFront(e6);
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	B.pushFront(e5);
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	cout << "P.length() == " << P.length() << endl;
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	check(P.length() == 0);
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	cout << "Commitolunk..." << endl;
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	B.commit();
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	cout << "P.length() == " << P.length() << endl;
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	check(P.length() == 2);
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	cout << "P.from() valid? " << G.valid(P.from()) << endl;
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	check(G.valid(P.from()));
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	cout << "P.from()==v1 ? " << (P.from()==v1) << endl;
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	check(P.from() == v1);
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	// Na ja, ez igy nem igazi, mindket esetet le kene tesztelni,
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	// de legalabb valami:
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#ifdef DEBUG
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	cout << "Hozzaadunk az elejehez egy nem illeszkedo elet..." << endl;
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	rc = false;
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	try {
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	  B.pushFront(e3);
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	}
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	catch(const Exception &e) {
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	  cout << "E: " << e.what() << endl;
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	  rc = true;
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	}
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	check(rc);
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#endif
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	cout << "Hozzaadunk a vegehez ket elet..." << endl;
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	B.pushBack(e7);
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	B.pushBack(e8);
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	cout << "P.length() == " << P.length() << endl;
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	check(P.length() == 2);
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	cout << "Es commitolunk...\n";
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	B.commit();
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      }
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      cout << "P.length() == " << P.length() << endl;
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      check(P.length() == 4);
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      cout << "P.to()==v3 ? " << (P.to()==v3) << endl;
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      check(P.to() == v3);
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      cout << "Vegigiteralunk az eleken." << endl;
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      typedef DPath::NodeIt NodeIt;
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      typedef DPath::EdgeIt EdgeIt;
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      EdgeIt e;
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      int i=1;
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      for(P.first(e); P.valid(e); P.next(e), ++i) {
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	cout << i << ". el: " << e << endl;
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      }
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      // Na ja, ez igy nem igazi, mindket esetet le kene tesztelni,
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      // de legalabb valami:
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      rc = false;
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      try {
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	cout << "Setting an edgeiter to a nonexistant edge." << endl;
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	P.nth(e,134);
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	rc = !debug;
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      }
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      catch(const Exception &e) {
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	cout << "E: " << e.what() << endl;
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	rc = debug;
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      }
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      check(rc);
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    }
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  }
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  catch(const std::exception &e) {
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    cout << "Uncaught exception: " << e.what() << endl;
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    return 1;
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  }
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  catch(...) {
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    cout << "Something horrible happened: an exception which isn't "
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	 << "std::exception" << endl;
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    return 2;
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  }
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  cout << (passed ? "All tests passed." : "Some of the tests failed!!!")
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       << endl;
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  return passed ? 0 : 1;
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}