lemon/dim2.h
author kpeter
Mon, 18 Feb 2008 03:30:53 +0000
changeset 2574 7058c9690e7d
parent 2553 bfced05fa852
permissions -rw-r--r--
Improvements in CapacityScaling.

Main changes:
- Use -potenital[] instead of potential[] to conform to the usual
terminology.
- Change the name of private members to start with "_".
- Change the name of function parameters not to start with "_".
- Remove unnecessary documentation for private members.
- Doc improvements.
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2008
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_DIM2_H
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#define LEMON_DIM2_H
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#include <iostream>
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#include <lemon/bits/utility.h>
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///\ingroup misc
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///\file
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///\brief A simple two dimensional vector and a bounding box implementation 
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///
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/// The class \ref lemon::dim2::Point "dim2::Point" implements
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///a two dimensional vector with the usual
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/// operations.
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///
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/// The class \ref lemon::dim2::BoundingBox "dim2::BoundingBox"
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/// can be used to determine
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/// the rectangular bounding box of a set of
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/// \ref lemon::dim2::Point "dim2::Point"'s.
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///
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///\author Attila Bernath
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namespace lemon {
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  ///Tools for handling two dimensional coordinates
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  ///This namespace is a storage of several
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  ///tools for handling two dimensional coordinates
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  namespace dim2 {
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  /// \addtogroup misc
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  /// @{
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  /// A simple two dimensional vector (plainvector) implementation
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  /// A simple two dimensional vector (plainvector) implementation
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  /// with the usual vector operations.
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  template<typename T>
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    class Point {
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    public:
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      typedef T Value;
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      ///First coordinate
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      T x;
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      ///Second coordinate
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      T y;     
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      ///Default constructor
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      Point() {}
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      ///Construct an instance from coordinates
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      Point(T a, T b) : x(a), y(b) { }
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      ///The dimension of the vector.
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      ///This function always returns 2.
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      ///
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      int size() const { return 2; }
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      ///Subscripting operator
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      ///\c p[0] is \c p.x and \c p[1] is \c p.y
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      ///
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      T& operator[](int idx) { return idx == 0 ? x : y; }
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      ///Const subscripting operator
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      ///\c p[0] is \c p.x and \c p[1] is \c p.y
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      ///
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      const T& operator[](int idx) const { return idx == 0 ? x : y; }
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      ///Conversion constructor
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      template<class TT> Point(const Point<TT> &p) : x(p.x), y(p.y) {}
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      ///Give back the square of the norm of the vector
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      T normSquare() const {
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        return x*x+y*y;
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      }
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      ///Increment the left hand side by \c u
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      Point<T>& operator +=(const Point<T>& u) {
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        x += u.x;
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        y += u.y;
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        return *this;
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      }
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      ///Decrement the left hand side by \c u
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      Point<T>& operator -=(const Point<T>& u) {
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        x -= u.x;
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        y -= u.y;
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        return *this;
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      }
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      ///Multiply the left hand side with a scalar
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      Point<T>& operator *=(const T &u) {
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        x *= u;
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        y *= u;
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        return *this;
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      }
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      ///Divide the left hand side by a scalar
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      Point<T>& operator /=(const T &u) {
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        x /= u;
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        y /= u;
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        return *this;
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      }
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      ///Return the scalar product of two vectors
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      T operator *(const Point<T>& u) const {
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        return x*u.x+y*u.y;
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      }
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      ///Return the sum of two vectors
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      Point<T> operator+(const Point<T> &u) const {
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        Point<T> b=*this;
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        return b+=u;
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      }
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      ///Return the negative of the vector
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      Point<T> operator-() const {
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        Point<T> b=*this;
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        b.x=-b.x; b.y=-b.y;
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        return b;
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      }
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      ///Return the difference of two vectors
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      Point<T> operator-(const Point<T> &u) const {
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        Point<T> b=*this;
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        return b-=u;
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      }
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      ///Return a vector multiplied by a scalar
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      Point<T> operator*(const T &u) const {
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        Point<T> b=*this;
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        return b*=u;
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      }
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      ///Return a vector divided by a scalar
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      Point<T> operator/(const T &u) const {
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        Point<T> b=*this;
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        return b/=u;
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      }
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      ///Test equality
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      bool operator==(const Point<T> &u) const {
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        return (x==u.x) && (y==u.y);
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      }
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      ///Test inequality
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      bool operator!=(Point u) const {
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        return  (x!=u.x) || (y!=u.y);
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      }
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    };
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  ///Return a Point 
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  ///Return a Point.
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  ///\relates Point
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  template <typename T>
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  inline Point<T> makePoint(const T& x, const T& y) {
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    return Point<T>(x, y);
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  }
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  ///Return a vector multiplied by a scalar
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  ///Return a vector multiplied by a scalar
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  ///\relates Point
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  template<typename T> Point<T> operator*(const T &u,const Point<T> &x) {
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    return x*u;
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  }
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  ///Read a plainvector from a stream
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  ///Read a plainvector from a stream
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  ///\relates Point
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  ///
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  template<typename T>
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  inline std::istream& operator>>(std::istream &is, Point<T> &z) {
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    char c;
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    if (is >> c) {
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      if (c != '(') is.putback(c);
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    } else {
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      is.clear();
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    }
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    if (!(is >> z.x)) return is;
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    if (is >> c) {
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      if (c != ',') is.putback(c);
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    } else {
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      is.clear();
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    }
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    if (!(is >> z.y)) return is;
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    if (is >> c) {
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      if (c != ')') is.putback(c);
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    } else {
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      is.clear();
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    }
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    return is;
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  }
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  ///Write a plainvector to a stream
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  ///Write a plainvector to a stream
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  ///\relates Point
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  ///
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  template<typename T>
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  inline std::ostream& operator<<(std::ostream &os, const Point<T>& z)
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  {
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    os << "(" << z.x << ", " << z.y << ")";
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    return os;
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  }
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  ///Rotate by 90 degrees
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  ///Returns its parameter rotated by 90 degrees in positive direction.
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  ///\relates Point
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  ///
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  template<typename T>
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  inline Point<T> rot90(const Point<T> &z)
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  {
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    return Point<T>(-z.y,z.x);
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  }
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  ///Rotate by 180 degrees
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  ///Returns its parameter rotated by 180 degrees.
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  ///\relates Point
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  ///
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  template<typename T>
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  inline Point<T> rot180(const Point<T> &z)
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  {
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    return Point<T>(-z.x,-z.y);
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  }
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  ///Rotate by 270 degrees
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  ///Returns its parameter rotated by 90 degrees in negative direction.
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  ///\relates Point
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  ///
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  template<typename T>
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  inline Point<T> rot270(const Point<T> &z)
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  {
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    return Point<T>(z.y,-z.x);
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  }
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  /// A class to calculate or store the bounding box of plainvectors.
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  /// A class to calculate or store the bounding box of plainvectors.
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  ///
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  ///\author Attila Bernath
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    template<typename T>
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    class BoundingBox {
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      Point<T> bottom_left, top_right;
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      bool _empty;
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    public:
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      ///Default constructor: creates an empty bounding box
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      BoundingBox() { _empty = true; }
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      ///Construct an instance from one point
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      BoundingBox(Point<T> a) { bottom_left=top_right=a; _empty = false; }
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      ///Construct an instance from two points
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      ///Construct an instance from two points.
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      ///\param a The bottom left corner.
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      ///\param b The top right corner.
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      ///\warning The coordinates of the bottom left corner must be no more
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      ///than those of the top right one.
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      BoundingBox(Point<T> a,Point<T> b)
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      {
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	bottom_left=a;
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	top_right=b;
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	_empty = false;
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      }
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      ///Construct an instance from four numbers
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      ///Construct an instance from four numbers.
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      ///\param l The left side of the box.
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      ///\param b The bottom of the box.
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      ///\param r The right side of the box.
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      ///\param t The top of the box.
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      ///\warning The left side must be no more than the right side and
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      ///bottom must be no more than the top. 
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      BoundingBox(T l,T b,T r,T t)
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      {
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	bottom_left=Point<T>(l,b);
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	top_right=Point<T>(r,t);
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	_empty = false;
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      }
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      ///Return \c true if the bounding box is empty.
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      ///Return \c true if the bounding box is empty (i.e. return \c false
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      ///if at least one point was added to the box or the coordinates of
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      ///the box were set).
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      ///
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      ///The coordinates of an empty bounding box are not defined. 
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      bool empty() const {
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        return _empty;
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      }
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      ///Make the BoundingBox empty
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      void clear() {
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        _empty=1;
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      }
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      ///Give back the bottom left corner of the box
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      ///Give back the bottom left corner of the box.
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      ///If the bounding box is empty, then the return value is not defined.
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      Point<T> bottomLeft() const {
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        return bottom_left;
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      }
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      ///Set the bottom left corner of the box
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      ///Set the bottom left corner of the box.
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      ///It should only be used for non-empty box.
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      void bottomLeft(Point<T> p) {
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	bottom_left = p;
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      }
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      ///Give back the top right corner of the box
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      ///Give back the top right corner of the box.
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      ///If the bounding box is empty, then the return value is not defined.
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      Point<T> topRight() const {
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        return top_right;
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      }
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      ///Set the top right corner of the box
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      ///Set the top right corner of the box.
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      ///It should only be used for non-empty box.
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      void topRight(Point<T> p) {
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	top_right = p;
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      }
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      ///Give back the bottom right corner of the box
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      ///Give back the bottom right corner of the box.
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      ///If the bounding box is empty, then the return value is not defined.
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      Point<T> bottomRight() const {
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        return Point<T>(top_right.x,bottom_left.y);
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      }
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      ///Set the bottom right corner of the box
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      ///Set the bottom right corner of the box.
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      ///It should only be used for non-empty box.
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      void bottomRight(Point<T> p) {
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	top_right.x = p.x;
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	bottom_left.y = p.y;
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      }
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      ///Give back the top left corner of the box
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      ///Give back the top left corner of the box.
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      ///If the bounding box is empty, then the return value is not defined.
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      Point<T> topLeft() const {
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        return Point<T>(bottom_left.x,top_right.y);
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      }
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      ///Set the top left corner of the box
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      ///Set the top left corner of the box.
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      ///It should only be used for non-empty box.
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      void topLeft(Point<T> p) {
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	top_right.y = p.y;
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	bottom_left.x = p.x;
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   395
      }
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      ///Give back the bottom of the box
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      ///Give back the bottom of the box.
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      ///If the bounding box is empty, then the return value is not defined.
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      T bottom() const {
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        return bottom_left.y;
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      }
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      ///Set the bottom of the box
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      ///Set the bottom of the box.
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      ///It should only be used for non-empty box.
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      void bottom(T t) {
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	bottom_left.y = t;
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      }
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      ///Give back the top of the box
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alpar@2157
   415
      ///Give back the top of the box.
alpar@2157
   416
      ///If the bounding box is empty, then the return value is not defined.
alpar@1045
   417
      T top() const {
ladanyi@1426
   418
        return top_right.y;
alpar@1391
   419
      }
alpar@1045
   420
alpar@2157
   421
      ///Set the top of the box
alpar@2157
   422
alpar@2157
   423
      ///Set the top of the box.
kpeter@2562
   424
      ///It should only be used for non-empty box.
alpar@1927
   425
      void top(T t) {
alpar@1927
   426
	top_right.y = t;
alpar@1927
   427
      }
alpar@1927
   428
alpar@2157
   429
      ///Give back the left side of the box
alpar@2157
   430
alpar@2157
   431
      ///Give back the left side of the box.
alpar@2157
   432
      ///If the bounding box is empty, then the return value is not defined.
alpar@1045
   433
      T left() const {
ladanyi@1426
   434
        return bottom_left.x;
alpar@1391
   435
      }
alpar@2157
   436
 
alpar@2157
   437
      ///Set the left side of the box
alpar@1045
   438
alpar@2157
   439
      ///Set the left side of the box.
kpeter@2562
   440
      ///It should only be used for non-empty box.
alpar@1927
   441
      void left(T t) {
alpar@1927
   442
	bottom_left.x = t;
alpar@1927
   443
      }
alpar@1927
   444
alpar@2157
   445
      /// Give back the right side of the box
alpar@2157
   446
alpar@2157
   447
      /// Give back the right side of the box.
alpar@2157
   448
      ///If the bounding box is empty, then the return value is not defined.
alpar@1045
   449
      T right() const {
ladanyi@1426
   450
        return top_right.x;
alpar@1391
   451
      }
alpar@1045
   452
alpar@2157
   453
      ///Set the right side of the box
alpar@2157
   454
alpar@2157
   455
      ///Set the right side of the box.
kpeter@2562
   456
      ///It should only be used for non-empty box.
alpar@1927
   457
      void right(T t) {
alpar@1927
   458
	top_right.x = t;
alpar@1927
   459
      }
alpar@1927
   460
alpar@2157
   461
      ///Give back the height of the box
alpar@2157
   462
alpar@2157
   463
      ///Give back the height of the box.
alpar@2157
   464
      ///If the bounding box is empty, then the return value is not defined.
alpar@1102
   465
      T height() const {
ladanyi@1426
   466
        return top_right.y-bottom_left.y;
alpar@1391
   467
      }
alpar@1102
   468
alpar@2157
   469
      ///Give back the width of the box
alpar@2157
   470
alpar@2157
   471
      ///Give back the width of the box.
alpar@2157
   472
      ///If the bounding box is empty, then the return value is not defined.
alpar@1102
   473
      T width() const {
ladanyi@1426
   474
        return top_right.x-bottom_left.x;
alpar@1391
   475
      }
alpar@1102
   476
athos@244
   477
      ///Checks whether a point is inside a bounding box
kpeter@2562
   478
      bool inside(const Point<T>& u) const {
ladanyi@1426
   479
        if (_empty)
ladanyi@1426
   480
          return false;
ladanyi@1426
   481
        else{
ladanyi@1426
   482
          return ((u.x-bottom_left.x)*(top_right.x-u.x) >= 0 &&
ladanyi@1426
   483
              (u.y-bottom_left.y)*(top_right.y-u.y) >= 0 );
ladanyi@1426
   484
        }
athos@244
   485
      }
athos@244
   486
  
athos@244
   487
      ///Increments a bounding box with a point
kpeter@2562
   488
kpeter@2562
   489
      ///Increments a bounding box with a point.
kpeter@2562
   490
      ///
alpar@2207
   491
      BoundingBox& add(const Point<T>& u){
ladanyi@1426
   492
        if (_empty){
ladanyi@1426
   493
          bottom_left=top_right=u;
ladanyi@1426
   494
          _empty = false;
ladanyi@1426
   495
        }
ladanyi@1426
   496
        else{
ladanyi@1426
   497
          if (bottom_left.x > u.x) bottom_left.x = u.x;
ladanyi@1426
   498
          if (bottom_left.y > u.y) bottom_left.y = u.y;
ladanyi@1426
   499
          if (top_right.x < u.x) top_right.x = u.x;
ladanyi@1426
   500
          if (top_right.y < u.y) top_right.y = u.y;
ladanyi@1426
   501
        }
ladanyi@1426
   502
        return *this;
alpar@1391
   503
      }
alpar@2214
   504
    
kpeter@2562
   505
      ///Increments a bounding box to contain another bounding box
kpeter@2562
   506
      
kpeter@2562
   507
      ///Increments a bounding box to contain another bounding box.
kpeter@2562
   508
      ///
alpar@1588
   509
      BoundingBox& add(const BoundingBox &u){
ladanyi@1426
   510
        if ( !u.empty() ){
alpar@1588
   511
          this->add(u.bottomLeft());
alpar@1588
   512
	  this->add(u.topRight());
ladanyi@1426
   513
        }
ladanyi@1426
   514
        return *this;
alpar@1391
   515
      }
athos@244
   516
  
alpar@1588
   517
      ///Intersection of two bounding boxes
kpeter@2562
   518
kpeter@2562
   519
      ///Intersection of two bounding boxes.
kpeter@2562
   520
      ///
kpeter@2562
   521
      BoundingBox operator&(const BoundingBox& u) const {
alpar@1588
   522
        BoundingBox b;
kpeter@2562
   523
        if (this->_empty || u._empty) {
kpeter@2562
   524
	  b._empty = true;
kpeter@2562
   525
	} else {
kpeter@2562
   526
	  b.bottom_left.x=std::max(this->bottom_left.x,u.bottom_left.x);
kpeter@2562
   527
	  b.bottom_left.y=std::max(this->bottom_left.y,u.bottom_left.y);
kpeter@2562
   528
	  b.top_right.x=std::min(this->top_right.x,u.top_right.x);
kpeter@2562
   529
	  b.top_right.y=std::min(this->top_right.y,u.top_right.y);
kpeter@2562
   530
	  b._empty = b.bottom_left.x > b.top_right.x ||
kpeter@2562
   531
	             b.bottom_left.y > b.top_right.y;
kpeter@2562
   532
	} 
alpar@1588
   533
        return b;
alpar@1391
   534
      }
athos@244
   535
athos@244
   536
    };//class Boundingbox
athos@244
   537
athos@244
   538
kpeter@2562
   539
  ///Map of x-coordinates of a \ref Point "Point"-map
alpar@1317
   540
alpar@1317
   541
  ///\ingroup maps
kpeter@2562
   542
  ///Map of x-coordinates of a \ref Point "Point"-map.
alpar@1317
   543
  ///
alpar@1317
   544
  template<class M>
alpar@1317
   545
  class XMap 
alpar@1317
   546
  {
deba@1706
   547
    M& _map;
alpar@1317
   548
  public:
deba@1420
   549
alpar@1317
   550
    typedef typename M::Value::Value Value;
alpar@1317
   551
    typedef typename M::Key Key;
alpar@1317
   552
    ///\e
deba@1706
   553
    XMap(M& map) : _map(map) {}
alpar@1317
   554
    Value operator[](Key k) const {return _map[k].x;}
alpar@1352
   555
    void set(Key k,Value v) {_map.set(k,typename M::Value(v,_map[k].y));}
alpar@1317
   556
  };
alpar@1317
   557
    
alpar@1317
   558
  ///Returns an \ref XMap class
alpar@1317
   559
alpar@1317
   560
  ///This function just returns an \ref XMap class.
alpar@1317
   561
  ///
alpar@1317
   562
  ///\ingroup maps
alpar@1317
   563
  ///\relates XMap
alpar@1317
   564
  template<class M> 
alpar@1317
   565
  inline XMap<M> xMap(M &m) 
alpar@1317
   566
  {
alpar@1317
   567
    return XMap<M>(m);
alpar@1317
   568
  }
alpar@1317
   569
deba@1420
   570
  template<class M> 
deba@1420
   571
  inline XMap<M> xMap(const M &m) 
deba@1420
   572
  {
deba@1420
   573
    return XMap<M>(m);
deba@1420
   574
  }
deba@1420
   575
alpar@1317
   576
  ///Constant (read only) version of \ref XMap
alpar@1317
   577
alpar@1317
   578
  ///\ingroup maps
alpar@2214
   579
  ///Constant (read only) version of \ref XMap
alpar@1317
   580
  ///
alpar@1317
   581
  template<class M>
alpar@1317
   582
  class ConstXMap 
alpar@1317
   583
  {
deba@1706
   584
    const M& _map;
alpar@1317
   585
  public:
deba@1420
   586
alpar@1317
   587
    typedef typename M::Value::Value Value;
alpar@1317
   588
    typedef typename M::Key Key;
alpar@1317
   589
    ///\e
alpar@1317
   590
    ConstXMap(const M &map) : _map(map) {}
alpar@1317
   591
    Value operator[](Key k) const {return _map[k].x;}
alpar@1317
   592
  };
alpar@1317
   593
    
alpar@1317
   594
  ///Returns a \ref ConstXMap class
alpar@1317
   595
kpeter@2562
   596
  ///This function just returns a \ref ConstXMap class.
alpar@1317
   597
  ///
alpar@1317
   598
  ///\ingroup maps
alpar@1317
   599
  ///\relates ConstXMap
alpar@1317
   600
  template<class M> 
alpar@1317
   601
  inline ConstXMap<M> xMap(const M &m) 
alpar@1317
   602
  {
alpar@1317
   603
    return ConstXMap<M>(m);
alpar@1317
   604
  }
alpar@1317
   605
kpeter@2562
   606
  ///Map of y-coordinates of a \ref Point "Point"-map
alpar@1317
   607
    
alpar@1317
   608
  ///\ingroup maps
kpeter@2562
   609
  ///Map of y-coordinates of a \ref Point "Point"-map.
alpar@1317
   610
  ///
alpar@1317
   611
  template<class M>
alpar@1317
   612
  class YMap 
alpar@1317
   613
  {
deba@1706
   614
    M& _map;
alpar@1317
   615
  public:
deba@1420
   616
alpar@1317
   617
    typedef typename M::Value::Value Value;
alpar@1317
   618
    typedef typename M::Key Key;
alpar@1317
   619
    ///\e
deba@1706
   620
    YMap(M& map) : _map(map) {}
alpar@1317
   621
    Value operator[](Key k) const {return _map[k].y;}
alpar@1352
   622
    void set(Key k,Value v) {_map.set(k,typename M::Value(_map[k].x,v));}
alpar@1317
   623
  };
alpar@1317
   624
kpeter@2562
   625
  ///Returns a \ref YMap class
alpar@1317
   626
kpeter@2562
   627
  ///This function just returns a \ref YMap class.
alpar@1317
   628
  ///
alpar@1317
   629
  ///\ingroup maps
alpar@1317
   630
  ///\relates YMap
alpar@1317
   631
  template<class M> 
alpar@1317
   632
  inline YMap<M> yMap(M &m) 
alpar@1317
   633
  {
alpar@1317
   634
    return YMap<M>(m);
alpar@1317
   635
  }
alpar@1317
   636
deba@1420
   637
  template<class M> 
deba@1420
   638
  inline YMap<M> yMap(const M &m) 
deba@1420
   639
  {
deba@1420
   640
    return YMap<M>(m);
deba@1420
   641
  }
deba@1420
   642
alpar@1317
   643
  ///Constant (read only) version of \ref YMap
alpar@1317
   644
alpar@1317
   645
  ///\ingroup maps
alpar@2214
   646
  ///Constant (read only) version of \ref YMap
alpar@1317
   647
  ///
alpar@1317
   648
  template<class M>
alpar@1317
   649
  class ConstYMap 
alpar@1317
   650
  {
deba@1706
   651
    const M& _map;
alpar@1317
   652
  public:
deba@1420
   653
alpar@1317
   654
    typedef typename M::Value::Value Value;
alpar@1317
   655
    typedef typename M::Key Key;
alpar@1317
   656
    ///\e
alpar@1317
   657
    ConstYMap(const M &map) : _map(map) {}
alpar@1317
   658
    Value operator[](Key k) const {return _map[k].y;}
alpar@1317
   659
  };
alpar@1317
   660
    
alpar@1317
   661
  ///Returns a \ref ConstYMap class
alpar@1317
   662
kpeter@2562
   663
  ///This function just returns a \ref ConstYMap class.
alpar@1317
   664
  ///
alpar@1317
   665
  ///\ingroup maps
alpar@1317
   666
  ///\relates ConstYMap
alpar@1317
   667
  template<class M> 
alpar@1317
   668
  inline ConstYMap<M> yMap(const M &m) 
alpar@1317
   669
  {
alpar@1317
   670
    return ConstYMap<M>(m);
alpar@1317
   671
  }
alpar@1317
   672
alpar@1317
   673
kpeter@2562
   674
  ///\brief Map of the \ref Point::normSquare() "normSquare()"
kpeter@2562
   675
  ///of a \ref Point "Point"-map
kpeter@2562
   676
  ///
kpeter@2562
   677
  ///Map of the \ref Point::normSquare() "normSquare()"
kpeter@2562
   678
  ///of a \ref Point "Point"-map.
kpeter@2562
   679
  ///\ingroup maps
alpar@2214
   680
    ///
alpar@1352
   681
  template<class M>
alpar@1352
   682
  class NormSquareMap 
alpar@1352
   683
  {
deba@1706
   684
    const M& _map;
alpar@1352
   685
  public:
deba@1420
   686
alpar@1352
   687
    typedef typename M::Value::Value Value;
alpar@1352
   688
    typedef typename M::Key Key;
alpar@1352
   689
    ///\e
alpar@1352
   690
    NormSquareMap(const M &map) : _map(map) {}
alpar@1352
   691
    Value operator[](Key k) const {return _map[k].normSquare();}
alpar@1352
   692
  };
alpar@1352
   693
    
alpar@1352
   694
  ///Returns a \ref NormSquareMap class
alpar@1352
   695
kpeter@2562
   696
  ///This function just returns a \ref NormSquareMap class.
alpar@1352
   697
  ///
alpar@1352
   698
  ///\ingroup maps
alpar@1352
   699
  ///\relates NormSquareMap
alpar@1352
   700
  template<class M> 
alpar@1352
   701
  inline NormSquareMap<M> normSquareMap(const M &m) 
alpar@1352
   702
  {
alpar@1352
   703
    return NormSquareMap<M>(m);
alpar@1352
   704
  }
alpar@1352
   705
alpar@431
   706
  /// @}
athos@244
   707
alpar@2207
   708
  } //namespce dim2
alpar@2207
   709
  
alpar@921
   710
} //namespace lemon
athos@201
   711
alpar@2207
   712
#endif //LEMON_DIM2_H