author | deba |
Mon, 20 Sep 2004 22:57:48 +0000 | |
changeset 891 | 74589d20dbc3 |
parent 831 | b6ae3446098a |
child 906 | 17f31d280385 |
permissions | -rw-r--r-- |
hegyi@820 | 1 |
#include <string> |
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#include <iostream> |
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#include <hugo/skeletons/path.h> |
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#include <hugo/path.h> |
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#include <hugo/list_graph.h> |
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using namespace std; |
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using namespace hugo; |
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using namespace skeleton; |
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template<class Path> void checkCompilePath(Path &P) |
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{ |
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typedef typename Path::EdgeIt EdgeIt; |
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typedef typename Path::NodeIt NodeIt; |
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typedef typename Path::GraphNode GraphNode; |
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typedef typename Path::GraphEdge GraphEdge; |
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//typedef typename Path::Builder Builder; |
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//??? ha csinalok ilyet es siman Builderrel peldanyositok, akkor warningol. Talan friend miatt? De ki az? |
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EdgeIt ei; |
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NodeIt ni; |
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GraphNode gn; |
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GraphEdge ge; |
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size_t st; |
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bool b; |
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//Path(const Graph &_G) {} //the constructor has been already called |
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st=P.length(); //size_t length() const {return 0;} |
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b=P.empty(); //bool empty() const {} |
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P.clear(); //void clear() {} |
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gn=P.head(); //GraphNode/*It*/ head() const {return INVALID;} |
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gn=P.tail(); //GraphNode/*It*/ tail() const {return INVALID;} |
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ei=P.first(ei); //It& first(It &i) const { return i=It(*this); } |
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ni=P.head(ei); //NodeIt head(const EdgeIt& e) const {} |
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ni=P.tail(ei); //NodeIt tail(const EdgeIt& e) const {} |
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ListGraph lg; |
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Path p(lg); |
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EdgeIt i; //EdgeIt() {} |
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EdgeIt j(INVALID); //EdgeIt(Invalid) {} |
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EdgeIt k(p); //EdgeIt(const Path &_p) {} |
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i=++j; //EdgeIt& operator++() {} |
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b=(i==j); //bool operator==(const EdgeIt& e) const {return true;} |
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b=(i!=j); //bool operator!=(const EdgeIt& e) const {return true;} |
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NodeIt l; //NodeIt() {} |
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NodeIt m(INVALID); //NodeIt(Invalid) {} |
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NodeIt n(p); //NodeIt(const Path &_p) {} |
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l=++m; //NodeIt& operator++() {} |
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b=(m==n); //bool operator==(const NodeIt& e) const {} |
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b=(m!=n); //bool operator!=(const NodeIt& e) const {} |
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typename Path::Builder builder(p); //Builder(Path &_P) : P(_P) {} |
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builder.setStartNode(gn); //void setStartNode(const GraphNode &) {} |
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builder.pushFront(ge); //void pushFront(const GraphEdge& e) {} |
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builder.pushBack(ge); //void pushBack(const GraphEdge& e) {} |
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builder.commit(); //void commit() {} |
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builder.reserveFront(st); //void reserveFront(size_t r) {} |
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builder.reserveBack(st); //void reserveBack(size_t r) {} |
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} |
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template void checkCompilePath< skeleton::Path<ListGraph> >(skeleton::Path<ListGraph> &); |
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template void checkCompilePath< DirPath<ListGraph> >(DirPath<ListGraph> &); |
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template void checkCompilePath< UndirPath<ListGraph> >(UndirPath<ListGraph> &); |
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|
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int main() |
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{ |
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} |