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#ifndef MAP_BASE_H
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#define MAP_BASE_H
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using namespace std;
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/**
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Template base class for implementing mapping on nodes and edges.
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\param The first template parameter is the Graph class.
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\param The second template parameter is the key type.
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\param The third template parameter is an iterator on
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the keys.
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*/
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namespace hugo {
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template <typename G, typename K, typename KIt>
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class MapBase;
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}
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#include "map_registry.h"
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namespace hugo {
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template <typename G, typename K, typename KIt>
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class MapBase {
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public:
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typedef G Graph;
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typedef MapRegistry<G, K, KIt> Registry;
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typedef K Key;
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typedef KIt KeyIt;
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friend class Registry;
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/**
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Default constructor.
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*/
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MapBase() : graph(0), registry(0) {}
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/**
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Simple constructor to register into a graph registry.
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*/
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MapBase(Graph& g, Registry& r) : graph(&g), registry(0) {
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r.attach(*this);
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}
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/**
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Copy constructor with registering into the map.
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*/
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MapBase(const MapBase& copy) : registry(0), graph(copy.graph) {
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if (copy.registry) {
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copy.registry->attach(*this);
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}
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}
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/**
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Assign operator.
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*/
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const MapBase& operator=(const MapBase& copy) {
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if (registry) {
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registry->detach(*this);
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}
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graph = copy.graph;
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if (copy.registry) {
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copy.registry->attach(*this);
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}
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}
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/**
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Destructor.
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*/
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virtual ~MapBase() {
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if (registry) {
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registry->detach(*this);
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}
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}
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protected:
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Graph* graph;
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Registry* registry;
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int registry_index;
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/**
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Helper function to implement constructors in the subclasses.
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*/
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virtual void init() {
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for (KeyIt it(*graph); graph->valid(it); graph->next(it)) {
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add(it);
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}
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}
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/**
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Helper function to implement the destructor in the subclasses.
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*/
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virtual void destroy() {
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for (KeyIt it(*graph); graph->valid(it); graph->next(it)) {
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erase(it);
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}
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}
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/**
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The add member function should be overloaded in the subclasses.
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\e Add extends the map with the new node.
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*/
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virtual void add(const Key&) = 0;
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/**
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The erase member function should be overloaded in the subclasses.
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\e Erase removes the node from the map.
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*/
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virtual void erase(const Key&) = 0;
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/**
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Exception class to throw at unsupported operation.
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*/
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class NotSupportedOperationException {};
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};
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}
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#endif
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