src/work/klao/path.h
author marci
Tue, 27 Apr 2004 14:10:19 +0000
changeset 446 77ef5c7a57d9
parent 369 dc9c19f4ca9a
child 450 5caac2f7829b
permissions -rw-r--r--
comparison for matchings with leda
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// -*- c++ -*- //
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///ingroup datas
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///\file
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///\brief Class for representing paths in graphs.
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#ifndef HUGO_PATH_H
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#define HUGO_PATH_H
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#include <deque>
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#include <vector>
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#include <algorithm>
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#include <invalid.h>
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namespace hugo {
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  /// \addtogroup datas
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  /// @{
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  ///A container for directed paths
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  ///\param Graph The graph type in which the path is.
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  ///
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  ///In a sense, the path can be treated as a graph, for is has \c NodeIt
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  ///and \c EdgeIt with the same usage. These types converts to the \c Node
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  ///and \c Edge of the original graph.
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  ///\todo How to clear a path?
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  ///\todo Clarify the consistency checks to do.
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  template<typename Graph>
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  class DirPath {
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  public:
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    typedef typename Graph::Edge GraphEdge;
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    typedef typename Graph::Node GraphNode;
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    class NodeIt;
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    class EdgeIt;
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  protected:
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    const Graph *gr;
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    typedef std::vector<GraphEdge> Container;
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    Container edges;
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  public:
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    /// Constructor
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    /// \param _G The graph in which the path is.
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    ///
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    DirPath(const Graph &_G) : gr(&_G) {}
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    /// Subpath defined by two nodes.
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    /// \warning It is an error if the two edges are not in order!
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    DirPath(const DirPath &P, const NodeIt &a, const NodeIt &b);
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    /// Subpath defined by two edges. Contains edges in [a,b)
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    /// \warning It is an error if the two edges are not in order!
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    DirPath(const DirPath &P, const EdgeIt &a, const EdgeIt &b);
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    size_t length() const { return edges.size(); }
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    bool empty() const { return edges.empty(); }
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    GraphNode from() const {
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      return empty() ? INVALID : gr->tail(edges[0]);
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    }
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    GraphNode to() const {
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      return empty() ? INVALID : gr->head(edges[length()-1]);
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    }
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    template<typename It>
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    It& first(It &i) const { return i=It(*this); }
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    template<typename It>
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    It& nth(It &i, int n) const { return i=It(*this, n); }
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    template<typename It>
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    bool valid(const It &i) const { return i.valid(); }
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    template<typename It>
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    It& next(It &e) const { return ++e; }
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    /// \todo !
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    NodeIt head(const EdgeIt& e) const;
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    NodeIt tail(const EdgeIt& e) const;
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    /*** Iterator classes ***/
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    class EdgeIt {
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      friend class DirPath;
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      int idx;
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      const DirPath *p;
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    public:
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      EdgeIt() {}
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      EdgeIt(Invalid) : idx(-1), p(0) {}
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      EdgeIt(const DirPath &_p, int _idx = 0) :
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	idx(_idx), p(&_p) { validate(); }
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      bool valid() const { return idx!=-1; }
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      operator GraphEdge () const {
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	return valid() ? p->edges[idx] : INVALID;
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      }
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      EdgeIt& operator++() { ++idx; validate(); return *this; }
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      bool operator==(const EdgeIt& e) const { return idx==e.idx; }
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      bool operator!=(const EdgeIt& e) const { return idx!=e.idx; }
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      bool operator<(const EdgeIt& e) const { return idx<e.idx; }
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    private:
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      // FIXME: comparison between signed and unsigned...
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      // Jo ez igy? Vagy esetleg legyen a length() int?
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      void validate() { if( size_t(idx) >= p->length() ) idx=-1; }
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    };
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    class NodeIt {
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      friend class DirPath;
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      int idx;
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      const DirPath *p;
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    public:
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      NodeIt() {}
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      NodeIt(Invalid) : idx(-1), p(0) {}
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      NodeIt(const DirPath &_p, int _idx = 0) :
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	idx(_idx), p(&_p) { validate(); }
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      bool valid() const { return idx!=-1; }
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      operator const GraphEdge& () const {
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	if(idx >= p->length())
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	  return p->to();
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	else if(idx >= 0)
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	  return p->gr->tail(p->edges[idx]);
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	else
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	  return INVALID;
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      }
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      NodeIt& operator++() { ++idx; validate(); return *this; }
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      bool operator==(const NodeIt& e) const { return idx==e.idx; }
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      bool operator!=(const NodeIt& e) const { return idx!=e.idx; }
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      bool operator<(const NodeIt& e) const { return idx<e.idx; }
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    private:
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      void validate() { if( size_t(idx) > p->length() ) idx=-1; }
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    };
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    friend class Builder;    
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    ///Class to build paths
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    ///\ingroup datas
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    ///This class is used to build new paths.
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    ///You can push new edges to the front and to the back of the path in
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    ///arbitrary order the you can commit these changes to the graph.
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    ///\todo We must clarify when the path will be in "transitional" state.
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    class Builder {
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      DirPath &P;
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      Container d;
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    public:
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      ///Constructor
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      ///\param _P the path you want to build.
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      ///
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      Builder(DirPath &_P) : P(_P) {}
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      ///Set the first node of the path.
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      ///Set the first node of the path.
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      ///If the path is empty, this must be call before any call of
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      ///\ref pushFront() or \ref pushBack()
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      void setFirst(const GraphNode &) { }
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      ///Push a new edge to the front of the path
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      ///Push a new edge to the front of the path.
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      ///\sa setFirst()
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      bool pushFront(const GraphEdge& e) {
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	if( empty() || P.gr->head(e)==from() ) {
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	  d.push_back(e);
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	  return true;
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	}
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	return false;
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      }
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      ///Push a new edge to the back of the path
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      ///Push a new edge to the back of the path.
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      ///\sa setFirst()
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      bool pushBack(const GraphEdge& e) {
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	if( empty() || P.gr->tail(e)==to() ) {
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	  P.edges.push_back(e);
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	  return true;
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	}
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	return false;
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      }
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      ///Commit the changes to the path.
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      void commit() {
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	if( !d.empty() ) {
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	  P.edges.insert(P.edges.begin(), d.rbegin(), d.rend());
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	  d.clear();
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	}
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      }
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      ///Desctuctor
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      ///The desctuctor.
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      ///It commit also commit the changes.
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      ///\todo Is this what we want?
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      ~Builder() { commit(); }
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      // FIXME: Hmm, pontosan hogy is kene ezt csinalni?
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      // Hogy kenyelmes egy ilyet hasznalni?
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      void reserve(size_t r) {
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	d.reserve(r);
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	P.edges.reserve(P.length()+r);
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      }
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    private:
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      bool empty() { return d.empty() && P.empty(); }
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      GraphNode from() const {
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	if( ! d.empty() )
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	  return P.gr->tail(d[d.size()-1]);
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	else if( ! P.empty() )
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	  return P.gr->tail(P.edges[0]);
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	else
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	  return INVALID;
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      }
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      GraphNode to() const {
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	if( ! P.empty() )
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	  return P.gr->head(P.edges[P.length()-1]);
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	else if( ! d.empty() )
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	  return P.gr->head(d[0]);
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	else
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	  return INVALID;
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      }
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    };
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  };
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  /**********************************************************************/
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  /* Ennek az allocatorosdinak sokkal jobban utana kene nezni a hasznalata
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     elott. Eleg bonyinak nez ki, ahogyan azokat az STL-ben hasznaljak. */
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  template<typename Graph>
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  class DynamicPath {
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  public:
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    typedef typename Graph::Edge GraphEdge;
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    typedef typename Graph::Node GraphNode;
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    class NodeIt;
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    class EdgeIt;
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  protected:
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    Graph& G;
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    // FIXME: ehelyett eleg lenne tarolni ket boolt: a ket szelso el
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    // iranyitasat:
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    GraphNode _first, _last;
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    typedef std::deque<GraphEdge> Container;
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    Container edges;
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  public:
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    DynamicPath(Graph &_G) : G(_G), _first(INVALID), _last(INVALID) {}
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    /// Subpath defined by two nodes.
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    /// Nodes may be in reversed order, then
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    /// we contstruct the reversed path.
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    DynamicPath(const DynamicPath &P, const NodeIt &a, const NodeIt &b);
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    /// Subpath defined by two edges. Contains edges in [a,b)
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    /// It is an error if the two edges are not in order!
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    DynamicPath(const DynamicPath &P, const EdgeIt &a, const EdgeIt &b);
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    size_t length() const { return edges.size(); }
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    GraphNode from() const { return _first; }
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    GraphNode to() const { return _last; }
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    NodeIt& first(NodeIt &n) const { return nth(n, 0); }
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    EdgeIt& first(EdgeIt &e) const { return nth(e, 0); }
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    template<typename It>
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    It first() const { 
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      It e;
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      first(e);
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      return e; 
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    }
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    NodeIt& nth(NodeIt &, size_t) const;
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    EdgeIt& nth(EdgeIt &, size_t) const;
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    template<typename It>
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    It nth(size_t n) const { 
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      It e;
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      nth(e, n);
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      return e; 
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    }
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    bool valid(const NodeIt &n) const { return n.idx <= length(); }
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    bool valid(const EdgeIt &e) const { return e.it < edges.end(); }
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    bool isForward(const EdgeIt &e) const { return e.forw; }
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    /// index of a node on the path. Returns length+2 for the invalid NodeIt
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    int index(const NodeIt &n) const { return n.idx; }
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    /// index of an edge on the path. Returns length+1 for the invalid EdgeIt
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    int index(const EdgeIt &e) const { return e.it - edges.begin(); }
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    EdgeIt& next(EdgeIt &e) const;
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    NodeIt& next(NodeIt &n) const;
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    template <typename It>
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    It getNext(It it) const {
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      It tmp(it); return next(tmp);
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    }
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    // A path is constructed using the following four functions.
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    // They return false if the requested operation is inconsistent
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    // with the path constructed so far.
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    // If your path has only one edge you MUST set either "from" or "to"!
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    // So you probably SHOULD call it in any case to be safe (and check the
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    // returned value to check if your path is consistent with your idea).
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    bool pushFront(const GraphEdge &e);
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    bool pushBack(const GraphEdge &e);
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    bool setFrom(const GraphNode &n);
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    bool setTo(const GraphNode &n);
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    // WARNING: these two functions return the head/tail of an edge with
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    // respect to the direction of the path!
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    // So G.head(P.graphEdge(e)) == P.graphNode(P.head(e)) holds only if 
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    // P.forward(e) is true (or the edge is a loop)!
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    NodeIt head(const EdgeIt& e) const;
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    NodeIt tail(const EdgeIt& e) const;
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    // FIXME: ezeknek valami jobb nev kellene!!!
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    GraphEdge graphEdge(const EdgeIt& e) const;
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    GraphNode graphNode(const NodeIt& n) const;
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    /*** Iterator classes ***/
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    class EdgeIt {
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      friend class DynamicPath;
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      typename Container::const_iterator it;
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      bool forw;
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    public:
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      // FIXME: jarna neki ilyen is...
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      // EdgeIt(Invalid);
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      bool forward() const { return forw; }
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      bool operator==(const EdgeIt& e) const { return it==e.it; }
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      bool operator!=(const EdgeIt& e) const { return it!=e.it; }
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      bool operator<(const EdgeIt& e) const { return it<e.it; }
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    };
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    class NodeIt {
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      friend class DynamicPath;
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      size_t idx;
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      bool tail;  // Is this node the tail of the edge with same idx?
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    public:
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      // FIXME: jarna neki ilyen is...
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      // NodeIt(Invalid);
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      bool operator==(const NodeIt& n) const { return idx==n.idx; }
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      bool operator!=(const NodeIt& n) const { return idx!=n.idx; }
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      bool operator<(const NodeIt& n) const { return idx<n.idx; }
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    };
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  private:
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    bool edgeIncident(const GraphEdge &e, const GraphNode &a,
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		      GraphNode &b);
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    bool connectTwoEdges(const GraphEdge &e, const GraphEdge &f);
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  };
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  template<typename Gr>
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  typename DynamicPath<Gr>::EdgeIt&
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  DynamicPath<Gr>::next(DynamicPath::EdgeIt &e) const {
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    if( e.it == edges.end() ) 
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      return e;
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    GraphNode common_node = ( e.forw ? G.head(*e.it) : G.tail(*e.it) );
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    ++e.it;
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    // Invalid edgeit is always forward :)
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    if( e.it == edges.end() ) {
klao@225
   395
      e.forw = true;
klao@225
   396
      return e;
klao@225
   397
    }
klao@225
   398
klao@225
   399
    e.forw = ( G.tail(*e.it) == common_node );
klao@225
   400
    return e;
klao@225
   401
  }
klao@225
   402
klao@225
   403
  template<typename Gr>
klao@369
   404
  typename DynamicPath<Gr>::NodeIt& DynamicPath<Gr>::next(NodeIt &n) const {
klao@225
   405
    if( n.idx >= length() ) {
klao@225
   406
      // FIXME: invalid
klao@225
   407
      n.idx = length()+1;
klao@225
   408
      return n;
klao@225
   409
    }
klao@225
   410
klao@225
   411
    
klao@225
   412
    GraphNode next_node = ( n.tail ? G.head(edges[n.idx]) :
klao@225
   413
			      G.tail(edges[n.idx]) );
klao@225
   414
    ++n.idx;
klao@225
   415
    if( n.idx < length() ) {
klao@225
   416
      n.tail = ( next_node == G.tail(edges[n.idx]) );
klao@225
   417
    }
klao@225
   418
    else {
klao@225
   419
      n.tail = true;
klao@225
   420
    }
klao@225
   421
klao@225
   422
    return n;
klao@225
   423
  }
klao@225
   424
klao@225
   425
  template<typename Gr>
klao@369
   426
  bool DynamicPath<Gr>::edgeIncident(const GraphEdge &e, const GraphNode &a,
klao@225
   427
			  GraphNode &b) {
klao@225
   428
    if( G.tail(e) == a ) {
klao@225
   429
      b=G.head(e);
klao@225
   430
      return true;
klao@225
   431
    }
klao@225
   432
    if( G.head(e) == a ) {
klao@225
   433
      b=G.tail(e);
klao@225
   434
      return true;
klao@225
   435
    }
klao@225
   436
    return false;
klao@225
   437
  }
klao@225
   438
klao@225
   439
  template<typename Gr>
klao@369
   440
  bool DynamicPath<Gr>::connectTwoEdges(const GraphEdge &e,
klao@225
   441
			     const GraphEdge &f) {
klao@225
   442
    if( edgeIncident(f, G.tail(e), _last) ) {
klao@225
   443
      _first = G.head(e);
klao@225
   444
      return true;
klao@225
   445
    }
klao@225
   446
    if( edgeIncident(f, G.head(e), _last) ) {
klao@225
   447
      _first = G.tail(e);
klao@225
   448
      return true;
klao@225
   449
    }
klao@225
   450
    return false;
klao@225
   451
  }
klao@225
   452
klao@225
   453
  template<typename Gr>
klao@369
   454
  bool DynamicPath<Gr>::pushFront(const GraphEdge &e) {
klao@225
   455
    if( G.valid(_first) ) {
klao@225
   456
	if( edgeIncident(e, _first, _first) ) {
klao@225
   457
	  edges.push_front(e);
klao@225
   458
	  return true;
klao@225
   459
	}
klao@225
   460
	else
klao@225
   461
	  return false;
klao@225
   462
    }
klao@225
   463
    else if( length() < 1 || connectTwoEdges(e, edges[0]) ) {
klao@225
   464
      edges.push_front(e);
klao@225
   465
      return true;
klao@225
   466
    }
klao@225
   467
    else
klao@225
   468
      return false;
klao@225
   469
  }
klao@225
   470
klao@225
   471
  template<typename Gr>
klao@369
   472
  bool DynamicPath<Gr>::pushBack(const GraphEdge &e) {
klao@225
   473
    if( G.valid(_last) ) {
klao@225
   474
	if( edgeIncident(e, _last, _last) ) {
klao@225
   475
	  edges.push_back(e);
klao@225
   476
	  return true;
klao@225
   477
	}
klao@225
   478
	else
klao@225
   479
	  return false;
klao@225
   480
    }
klao@225
   481
    else if( length() < 1 || connectTwoEdges(edges[0], e) ) {
klao@225
   482
      edges.push_back(e);
klao@225
   483
      return true;
klao@225
   484
    }
klao@225
   485
    else
klao@225
   486
      return false;
klao@225
   487
  }
klao@225
   488
klao@225
   489
klao@225
   490
  template<typename Gr>
klao@369
   491
  bool DynamicPath<Gr>::setFrom(const GraphNode &n) {
klao@225
   492
    if( G.valid(_first) ) {
klao@225
   493
      return _first == n;
klao@225
   494
    }
klao@225
   495
    else {
klao@225
   496
      if( length() > 0) {
klao@225
   497
	if( edgeIncident(edges[0], n, _last) ) {
klao@225
   498
	  _first = n;
klao@225
   499
	  return true;
klao@225
   500
	}
klao@225
   501
	else return false;
klao@225
   502
      }
klao@225
   503
      else {
klao@225
   504
	_first = _last = n;
klao@225
   505
	return true;
klao@225
   506
      }
klao@225
   507
    }
klao@225
   508
  }
klao@225
   509
klao@225
   510
  template<typename Gr>
klao@369
   511
  bool DynamicPath<Gr>::setTo(const GraphNode &n) {
klao@225
   512
    if( G.valid(_last) ) {
klao@225
   513
      return _last == n;
klao@225
   514
    }
klao@225
   515
    else {
klao@225
   516
      if( length() > 0) {
klao@225
   517
	if( edgeIncident(edges[0], n, _first) ) {
klao@225
   518
	  _last = n;
klao@225
   519
	  return true;
klao@225
   520
	}
klao@225
   521
	else return false;
klao@225
   522
      }
klao@225
   523
      else {
klao@225
   524
	_first = _last = n;
klao@225
   525
	return true;
klao@225
   526
      }
klao@225
   527
    }
klao@225
   528
  }
klao@225
   529
klao@225
   530
klao@225
   531
  template<typename Gr>
klao@369
   532
  typename DynamicPath<Gr>::NodeIt
klao@369
   533
  DynamicPath<Gr>::tail(const EdgeIt& e) const {
klao@225
   534
    NodeIt n;
klao@225
   535
klao@225
   536
    if( e.it == edges.end() ) {
klao@225
   537
      // FIXME: invalid-> invalid
klao@225
   538
      n.idx = length() + 1;
klao@225
   539
      n.tail = true;
klao@225
   540
      return n;
klao@225
   541
    }
klao@225
   542
klao@225
   543
    n.idx = e.it-edges.begin();
klao@225
   544
    n.tail = e.forw;
klao@226
   545
    return n;
klao@225
   546
  }
klao@225
   547
klao@225
   548
  template<typename Gr>
klao@369
   549
  typename DynamicPath<Gr>::NodeIt
klao@369
   550
  DynamicPath<Gr>::head(const EdgeIt& e) const {
klao@225
   551
    if( e.it == edges.end()-1 ) {
klao@225
   552
      return _last;
klao@225
   553
    }
klao@225
   554
klao@225
   555
    EdgeIt next_edge = e;
klao@225
   556
    next(next_edge);
klao@225
   557
    return tail(next_edge);
klao@225
   558
  }
klao@225
   559
      
klao@225
   560
  template<typename Gr>
klao@369
   561
  typename DynamicPath<Gr>::GraphEdge
klao@369
   562
  DynamicPath<Gr>::graphEdge(const EdgeIt& e) const {
klao@225
   563
    if( e.it != edges.end() ) {
klao@225
   564
      return *e.it;
klao@225
   565
    }
klao@225
   566
    else {
klao@225
   567
      return INVALID;
klao@225
   568
    }
klao@225
   569
  }
klao@225
   570
  
klao@225
   571
  template<typename Gr>
klao@369
   572
  typename DynamicPath<Gr>::GraphNode
klao@369
   573
  DynamicPath<Gr>::graphNode(const NodeIt& n) const {
klao@225
   574
    if( n.idx < length() ) {
klao@225
   575
      return n.tail ? G.tail(edges[n.idx]) : G.head(edges[n.idx]);
klao@225
   576
    }
klao@225
   577
    else if( n.idx == length() ) {
klao@225
   578
      return _last;
klao@225
   579
    }
klao@225
   580
    else {
klao@225
   581
      return INVALID;
klao@225
   582
    }
klao@225
   583
  }
klao@225
   584
klao@225
   585
  template<typename Gr>
klao@369
   586
  typename DynamicPath<Gr>::EdgeIt&
klao@369
   587
  DynamicPath<Gr>::nth(EdgeIt &e, size_t k) const {
klao@225
   588
    if( k<0 || k>=length() ) {
klao@225
   589
      // FIXME: invalid EdgeIt
klao@225
   590
      e.it = edges.end();
klao@225
   591
      e.forw = true;
klao@225
   592
      return e;
klao@225
   593
    }
klao@225
   594
klao@225
   595
    e.it = edges.begin()+k;
klao@225
   596
    if(k==0) {
klao@225
   597
      e.forw = ( G.tail(*e.it) == _first );
klao@225
   598
    }
klao@225
   599
    else {
klao@225
   600
      e.forw = ( G.tail(*e.it) == G.tail(edges[k-1]) ||
klao@225
   601
		 G.tail(*e.it) == G.head(edges[k-1]) );
klao@225
   602
    }
klao@225
   603
    return e;
klao@225
   604
  }
klao@225
   605
    
klao@225
   606
  template<typename Gr>
klao@369
   607
  typename DynamicPath<Gr>::NodeIt&
klao@369
   608
  DynamicPath<Gr>::nth(NodeIt &n, size_t k) const {
klao@225
   609
    if( k<0 || k>length() ) {
klao@225
   610
      // FIXME: invalid NodeIt
klao@225
   611
      n.idx = length()+1;
klao@225
   612
      n.tail = true;
klao@225
   613
      return n;
klao@225
   614
    }
klao@225
   615
    if( k==length() ) {
klao@225
   616
      n.idx = length();
klao@225
   617
      n.tail = true;
klao@225
   618
      return n;
klao@225
   619
    }
klao@225
   620
    n = tail(nth<EdgeIt>(k));
klao@225
   621
    return n;
klao@225
   622
  }
klao@225
   623
klao@226
   624
  // Reszut konstruktorok:
klao@226
   625
klao@226
   626
klao@226
   627
  template<typename Gr>
klao@369
   628
  DynamicPath<Gr>::DynamicPath(const DynamicPath &P, const EdgeIt &a,
klao@369
   629
			       const EdgeIt &b) :
klao@226
   630
    G(P.G), edges(a.it, b.it)    // WARNING: if b.it < a.it this will blow up! 
klao@226
   631
  {
klao@226
   632
    if( G.valid(P._first) && a.it < P.edges.end() ) {
klao@226
   633
      _first = ( a.forw ? G.tail(*a.it) : G.head(*a.it) );
klao@226
   634
      if( b.it < P.edges.end() ) {
klao@226
   635
	_last = ( b.forw ? G.tail(*b.it) : G.head(*b.it) );
klao@226
   636
      }
klao@226
   637
      else {
klao@226
   638
	_last = P._last;
klao@226
   639
      }
klao@226
   640
    }
klao@226
   641
  }
klao@226
   642
klao@226
   643
  template<typename Gr>
klao@369
   644
  DynamicPath<Gr>::DynamicPath(const DynamicPath &P, const NodeIt &a,
klao@369
   645
			       const NodeIt &b) : G(P.G)
klao@226
   646
  {
klao@226
   647
    if( !P.valid(a) || !P.valid(b) )
klao@226
   648
      return;
klao@226
   649
klao@226
   650
    int ai = a.idx, bi = b.idx;
klao@226
   651
    if( bi<ai )
klao@226
   652
      swap(ai,bi);
klao@226
   653
    
klao@226
   654
    edges.resize(bi-ai);
klao@226
   655
    copy(P.edges.begin()+ai, P.edges.begin()+bi, edges.begin());
klao@226
   656
klao@226
   657
    _first = P.graphNode(a);
klao@226
   658
    _last = P.graphNode(b);
klao@226
   659
  }
klao@226
   660
alpar@434
   661
  ///@}
klao@225
   662
klao@225
   663
} // namespace hugo
klao@225
   664
klao@225
   665
#endif // HUGO_PATH_H