gui/graph-displayer.cc
author athos
Thu, 09 Jun 2005 09:49:48 +0000
changeset 1458 7a483c1d38b5
parent 1435 8e85e6bbefdf
child 1503 97836166605d
permissions -rw-r--r--
Not ready, but I commit it for simplicity.
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#include <all_include.h>
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#include <mapstorage.h>
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#include <main_win.h>
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#include <libgnomecanvasmm.h>
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#include <libgnomecanvasmm/polygon.h>
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#define MAIN_PART
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std::string * property_strings;
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double * property_defaults;
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int main(int argc, char *argv[])
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{
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  //initializing
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  property_strings=new std::string[PROPERTY_NUM];
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  property_strings[WIDTH]="Width";
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  property_strings[COLOR]="Color";
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  property_strings[TEXT]="Text";
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  property_defaults=new double[PROPERTY_NUM];
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  property_defaults[WIDTH]=10.0;
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  property_defaults[COLOR]=100;
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  property_defaults[TEXT]=0;
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  if(argc<2)
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  {
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      std::cerr << "USAGE: gd <input filename.lgf>" << std::endl;
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      return 0;
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  }
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  Coordinates coosvector;
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  Graph g;
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  CoordinatesMap cm(g);
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  Graph::EdgeMap<double> cap(g), map1(g), map2(g), map3(g), map4(g);
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  Graph::NodeMap<double> nodedata (g);
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  //we create one object to read x coordinates
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  //and one to read y coordinate of nodes and write them to cm NodeMap.
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  XMap <CoordinatesMap> xreader (cm);
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  YMap <CoordinatesMap> yreader (cm);
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  //reading in graph and its maps
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  std::ifstream is(argv[1]);
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  GraphReader<Graph> reader(is, g);
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  reader.readNodeMap("coordinates_x", xreader);
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  reader.readNodeMap("coordinates_y", yreader);
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  reader.readNodeMap("data", nodedata);
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  reader.readEdgeMap("cap", cap);
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  reader.readEdgeMap("map1", map1);
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  reader.readEdgeMap("map2", map2);
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  reader.readEdgeMap("map3", map3);
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  reader.readEdgeMap("map4", map4);
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  reader.run();
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  //initializing MapStorage with the read data
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  MapStorage ms(g);
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  ms.addNodeMap("data",&nodedata);
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  ms.addEdgeMap("cap",&cap);
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  ms.addEdgeMap("map1",&map1);
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  ms.addEdgeMap("map2",&map2);
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  ms.addEdgeMap("map3",&map3);
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  ms.addEdgeMap("map4",&map4);
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  //initializing GUI
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  Gnome::Canvas::init();
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  Gtk::Main app(argc, argv);
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  MainWin mainwin("Displayed Graph", g, cm, ms);
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  app.run(mainwin);
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  return 0;
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}