lemon/eps.h
author deba
Tue, 19 Dec 2006 15:53:42 +0000
changeset 2333 8070a099ffb6
parent 2207 75a29ac69c19
child 2350 eb371753e814
permissions -rw-r--r--
MACROS for debug map usage
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2006
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_EPS_H
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#define LEMON_EPS_H
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#include<string>
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#include<iostream>
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#include<fstream>
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#include<sstream>
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#include<lemon/color.h>
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#include<lemon/dim2.h>
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  ///\ingroup eps_io
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  ///\file
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  ///\brief Simple tool to create \c .eps files
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  ///
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  ///\author Alpar Juttner
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namespace lemon {
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  ///\ingroup eps_io
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  ///\brief A simple tool to create \c .eps files
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  ///
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  ///A simple tool to create \c .eps files
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  ///\author Alpar Juttner
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  class EpsDrawer
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  {
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    void defMacros();
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    void init(int x1,int y1,int x2,int y2);
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    void init(double x1,double y1,double x2,double y2);
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    bool local_stream;
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  public:
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    std::ostream &out;
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    ///Node shapes
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    ///
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    enum NodeShapes { 
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      /// = 0
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      ///\image html nodeshape_0.png
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      ///\image latex nodeshape_0.eps "CIRCLE shape (0)" width=2cm
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      CIRCLE=0, 
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      /// = 1
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      ///\image html nodeshape_1.png
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      ///\image latex nodeshape_1.eps "SQUARE shape (1)" width=2cm
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      ///
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      SQUARE=1, 
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      /// = 2
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      ///\image html nodeshape_2.png
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      ///\image latex nodeshape_2.eps "DIAMOND shape (2)" width=2cm
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      ///
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      DIAMOND=2,
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      /// = 3
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      ///\image html nodeshape_3.png
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      ///\image latex nodeshape_2.eps "MALE shape (4)" width=2cm
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      ///
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      ///\warning Not implemented
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      MALE=3,
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      /// = 4
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      ///\image html nodeshape_4.png
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      ///\image latex nodeshape_2.eps "FEMALE shape (4)" width=2cm
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      ///
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      ///\warning Not implemented
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      FEMALE=4
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    };
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    ///\e 
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    ///The generated file is put to \c os.
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    ///
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    /// \c x and \c y determine the upper
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    ///right corner of the bounding box. The lower left corner is (0,0).
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    EpsDrawer(std::ostream &os,int x,int y);
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    ///\e
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    ///The generated file is put to \c os.
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    ///
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    ///(x1,y1) and (x2,y2)
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    /// determine the lower left and the upper right corners of
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    ///the bounding box, respectively.
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    EpsDrawer(std::ostream &os,int x1,int y1,int x2,int y2);
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    ///\e
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    ///The generated file is put to \c os.
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    ///
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    ///\c s determines the upper
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    ///right corner of the bounding box. The lower left corner is (0,0).
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    EpsDrawer(std::ostream &os,dim2::Point<double> s);
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    ///\e
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    ///The generated file is put to \c os.
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    ///
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    ///\c a and \c b
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    /// determine the lower left and the upper right corners of
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    ///the bounding box, respectively.
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    EpsDrawer(std::ostream &os,dim2::Point<double> a, dim2::Point<double> b);
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    ///\e
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    ///The generated picture is put to the file \c name.
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    ///
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    ///\c x and \c y determine the upper
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    ///right corner of the bounding box. The lower left corner is (0,0).
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    EpsDrawer(const std::string &name,int x,int y);
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    ///\e
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    ///The generated picture is put to the file \c name.
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    ///
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    ///(x1,y1) and (x2,y2)
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    /// determine the lower left and the upper right corners of
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    ///the bounding box, respectively.
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    EpsDrawer(const std::string &name,int x1,int y1,int x2,int y2);
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    ///\e
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    ///The generated picture is put to the file \c name.
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    ///
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    ///\c s determines the upper
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    ///right corner of the bounding box. The lower left corner is (0,0).
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    EpsDrawer(const std::string &name,dim2::Point<double> s);
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    ///\e
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    ///The generated picture is put to the file \c name.
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    ///
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    ///\c a and \c b
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    /// determine the lower left and the upper right corners of
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    ///the bounding box, respectively.
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    EpsDrawer(const std::string &name,dim2::Point<double> a, dim2::Point<double> b);
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//     template<class T> EpsDrawer(std::ostream &os,BoundingBox<T> b) 
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//     template<class T> EpsDrawer(std::ostream &os,BoundingBox<T> b);
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    ~EpsDrawer();
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    ///Save the current graphic state.
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    ///This function saves the current coordinate system, and the parameters
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    ///set by \ref color(), \ref lineWidth() etc.
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    ///The can be \ref restore "restore()"d later.
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    ///
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    ///The \ref save() - \ref restore() pairs can be nested.
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    ///
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    EpsDrawer &save();
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    ///Restore the saves graphic state.
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    EpsDrawer &restore();
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    ///Draw a line
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    EpsDrawer &line(double x1,double y1,double x2,double y2);
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    ///Draw a line from the current point
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    EpsDrawer &lineTo(double x1,double y1);
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    ///Move the current point
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    EpsDrawer &moveTo(double x1,double y1);
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    ///Draw a circle
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    EpsDrawer &circle(double x,double y, double r);
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    ///Draw a line
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    template<class T> EpsDrawer &line(dim2::Point<T> p1,dim2::Point<T> p2) 
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    {
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      return line(p1.x,p1.y,p2.x,p2.y);
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    }
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    ///Draw a line from the current point
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    template<class T> EpsDrawer &lineTo(dim2::Point<T> p)
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    {
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      return lineTo(p.x,p.y);
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    }
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    ///Move the current point
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    template<class T> EpsDrawer &moveTo(dim2::Point<T> p)
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    {
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      return moveTo(p.x,p.y);
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    }
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    ///Draw a circle
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    template<class T> EpsDrawer &circle(dim2::Point<T> p, double r)
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    {
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      return circle(p.x,p.y,r);
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    }
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    ///Set the font size
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    EpsDrawer &fontSize(double si);
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    ///Set the fint type
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    EpsDrawer &font(std::string );
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    ///Sets whether text output is centerized of not
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    ///Sets whether text output is centerized of not.
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    ///
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    ///\warning \ref save() doesn't save this setting.
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    ///
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    EpsDrawer &centerMode(bool m);
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    ///Turn to collect mode.
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    ///If you call this function, then the drawing operations like \ref line(),
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    ///\ref lineTo(), \ref moveTo() will not take place immediately, but istead
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    ///they
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    ///are collected. These operations form a \e path.
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    ///Then you can \ref stroke(), \ref fill(), \ref eoFill(), \ref clip() or
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    ///\ref eoClip() it.
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    ///When drawing, you can also use \ref closePath() to - surprise - close the
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    ///current path.
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    ///
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    ///This example draws a red filled diamond.
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    ///\code
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    ///  EpsDraw ed("diamond.eps",-1,-1,1,1);
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    ///  ed.color(1,0,0,).collect().line(0,-1,1,0).lineTo(0,1)
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    ///    .lineTo(-1,0).closePath().fill();
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    ///\endcode
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    EpsDrawer &collect();
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    ///Close the current drawing path
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    EpsDrawer &closePath();
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    ///Stroke (draw) a path
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    ///Stroke (draw) a path.
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    ///\sa collect()
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    ///
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    EpsDrawer &stroke();
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    ///Fill a path
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    ///Fill a path.
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    ///\sa collect()
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    ///
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    EpsDrawer &fill();
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    ///Even-odd fill a path
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    ///Even-odd fill a path.
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    ///\sa collect()
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    ///
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    EpsDrawer &eoFill();
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    ///Set a clipping area.
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    ///This function sets a clipping area. After that, the drawing operations
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    ///will affect only this area.
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    ///\sa collect()
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    ///
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    EpsDrawer &clip();
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    ///Set a clipping area using even-odd rule.
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    ///This function sets a clipping area using even-odd rule.
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    ///After that, the drawing operations
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    ///will affect only this area.
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    ///\sa collect()
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    ///
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    EpsDrawer &eoClip();
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    ///Set the line width.
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    EpsDrawer &lineWidth(double w);
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    ///Set the style of the line ends
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    ///\param i It can be 0, 1 or 2
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    ///
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    EpsDrawer &lineCap(int i);
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    ///Set the style of the line joins
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    ///\param i It can be 0, 1 or 2
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    ///
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    EpsDrawer &lineJoin(int i);
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    ///Set the cut length of near parallel joining lines.
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    EpsDrawer &miterLimit(double w);
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    ///Set the drawing color
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    EpsDrawer &color(double r, double g, double b);
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    ///Set the drawing color
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    EpsDrawer &color(Color c)
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    {
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      return color(c.red(),c.green(),c.blue());
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    }
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    ///Draw a node shape
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    ///Draw a node shape.
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    ///
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    ///\param t The shape of the drawn object
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    ///\param x The \c x coordinate of the node
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    ///\param y The \c y coordinate of the node
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    ///\param col Color of the node. The default color is white
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    ///\param brd Color of the node border. The default color is black
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    EpsDrawer &node(NodeShapes t, double x, double y, double r,
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		    Color col=WHITE, Color brd=BLACK);
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    ///Draw a node shape
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    ///Draw a node shape.
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    ///
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    ///\param t The shape of the drawn object
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    ///\param pos Position of the node
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    ///\param col Color of the node. The default color is white
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    ///\param brd Color of the node border. The default color is black
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    template<class T>
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    EpsDrawer &node(NodeShapes t, dim2::Point<T> pos, double r,
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		    Color col=WHITE, Color brd=BLACK)
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    {
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      return node(t,pos.x,pos.y,r,col,brd);
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    }
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    ///Translate the coordinate system
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    EpsDrawer &translate(double x,double y);
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    ///Translate the coordinate system
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    template<class T> EpsDrawer &translate(dim2::Point<T> p)
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    {
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      return translate(p.x,p.y);
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    }
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    ///Rotate the coordinate system
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    EpsDrawer &rotate(double r);
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    ///Scale the coordinate system
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    EpsDrawer &scale(double sx, double sy);
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    ///Scale the coordinate system
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    EpsDrawer &scale(double s) { return scale(s,s); }
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    ///Scale the coordinate system
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    template<class T> EpsDrawer &scale(dim2::Point<T> p)
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    {
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      return scale(p.x,p.y);
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    }
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    ///\e
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    EpsDrawer &flush();
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    ///Clear the image
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    EpsDrawer &clear();
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    ///Print a text at the current point
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    EpsDrawer &operator<<(const std::string &s);
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    ///Print a text at the current point
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    EpsDrawer &operator<<(const char *s);
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    ///Print a number at the current point
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    EpsDrawer &operator<<(int i);
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    ///Print a number at the current point
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    EpsDrawer &operator<<(double d);
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    ///Print a coordinate at the current point
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    template<class T>
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    EpsDrawer &operator<<(dim2::Point<T> p) 
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    {
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      out << "((" << p.x << ',' << p.y <<")) show\n";
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      return *this;
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    }
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  };
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}
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#endif