lemon/bits/default_map.h
author deba
Thu, 23 Feb 2006 09:03:18 +0000
changeset 1981 81c8efe92706
parent 1966 65765fb5eb2f
child 1996 5dc13b93f8b4
permissions -rw-r--r--
Little bugfixes, spellchecks and improvements
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2006
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_DEFAULT_MAP_H
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#define LEMON_DEFAULT_MAP_H
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#include <lemon/bits/array_map.h>
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#include <lemon/bits/vector_map.h>
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#include <lemon/bits/static_map.h>
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///\ingroup graphmapfactory
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///\file
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///\brief Graph maps that construct and destruct
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///their elements dynamically.
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namespace lemon {
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#ifndef _GLIBCXX_DEBUG
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  template <typename _Graph, typename _Item, typename _Value>
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  struct DefaultMapSelector {
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    typedef ArrayMap<_Graph, _Item, _Value> Map;
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  };
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#else
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  template <typename _Graph, typename _Item, typename _Value>
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  struct DefaultMapSelector {
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    typedef VectorMap<_Graph, _Item, _Value> Map;
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  };
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#endif
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  // bool
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, bool> {
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    typedef VectorMap<_Graph, _Item, bool> Map;
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  };
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  // char
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, char> {
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    typedef VectorMap<_Graph, _Item, char> Map;
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  };
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, signed char> {
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    typedef VectorMap<_Graph, _Item, signed char> Map;
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  };
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, unsigned char> {
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    typedef VectorMap<_Graph, _Item, unsigned char> Map;
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  };
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  // int
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, signed int> {
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    typedef VectorMap<_Graph, _Item, signed int> Map;
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  };
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, unsigned int> {
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    typedef VectorMap<_Graph, _Item, unsigned int> Map;
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  };
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  // short
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, signed short> {
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    typedef VectorMap<_Graph, _Item, signed short> Map;
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  };
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, unsigned short> {
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    typedef VectorMap<_Graph, _Item, unsigned short> Map;
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  };
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  // long
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, signed long> {
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    typedef VectorMap<_Graph, _Item, signed long> Map;
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  };
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, unsigned long> {
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    typedef VectorMap<_Graph, _Item, unsigned long> Map;
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  };
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#ifndef __STRICT_ANSI__
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  // long long
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, signed long long> {
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    typedef VectorMap<_Graph, _Item, signed long long> Map;
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  };
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, unsigned long long> {
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    typedef VectorMap<_Graph, _Item, unsigned long long> Map;
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  };
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#endif
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  // float
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, float> {
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    typedef VectorMap<_Graph, _Item, float> Map;
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  };
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  // double
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, double> {
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    typedef VectorMap<_Graph, _Item,  double> Map;
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  };
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  // long double
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, long double> {
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    typedef VectorMap<_Graph, _Item, long double> Map;
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  };
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  // pointer
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  template <typename _Graph, typename _Item, typename _Ptr>
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  struct DefaultMapSelector<_Graph, _Item, _Ptr*> {
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    typedef VectorMap<_Graph, _Item, _Ptr*> Map;
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  };
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  /// \e
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  template <
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    typename _Graph, 
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    typename _Item,
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    typename _Value>
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  class DefaultMap 
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    : public DefaultMapSelector<_Graph, _Item, _Value>::Map {
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  public:
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    typedef typename DefaultMapSelector<_Graph, _Item, _Value>::Map Parent;
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    typedef DefaultMap<_Graph, _Item, _Value> Map;
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    typedef typename Parent::Graph Graph;
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    typedef typename Parent::Value Value;
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    DefaultMap(const Graph& _g) : Parent(_g) {}
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    DefaultMap(const Graph& _g, const Value& _v) : Parent(_g, _v) {}
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  };
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}
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#endif