src/hugo/smart_graph.h
author alpar
Thu, 05 Aug 2004 08:53:09 +0000
changeset 757 8680351d0c28
parent 722 be8712e1fe07
child 774 4297098d9677
permissions -rw-r--r--
resetXxx() changed to setXxx().
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// -*- mode:C++ -*-
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#ifndef HUGO_SMART_GRAPH_H
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#define HUGO_SMART_GRAPH_H
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///\ingroup graphs
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///\file
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///\brief SmartGraph and SymSmartGraph classes.
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#include <vector>
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#include <limits.h>
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#include <hugo/invalid.h>
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namespace hugo {
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/// \addtogroup graphs
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/// @{
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  class SymSmartGraph;
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  ///A smart graph class.
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  ///This is a simple and fast graph implementation.
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  ///It is also quite memory efficient, but at the price
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  ///that <b> it does not support node and edge deletion</b>.
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  ///It conforms to the graph interface documented under
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  ///the description of \ref GraphSkeleton.
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  ///\sa \ref GraphSkeleton.
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  ///
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  ///\todo Some member functions could be \c static.
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  ///
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  ///\todo A possibly useful functionality: a function saveState() would
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  ///give back a data sturcture X and then the function restoreState(X)
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  ///would remove the nodes and edges added after the call of saveState().
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  ///Of course it should be used as a stack. (Maybe X is not necessary.)
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  ///
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  ///\author Alpar Juttner
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  class SmartGraph {
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    struct NodeT 
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    {
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      int first_in,first_out;      
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      NodeT() : first_in(-1), first_out(-1) {}
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    };
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    struct EdgeT 
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    {
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      int head, tail, next_in, next_out;      
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      //FIXME: is this necessary?
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      EdgeT() : next_in(-1), next_out(-1) {}  
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    };
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    std::vector<NodeT> nodes;
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    std::vector<EdgeT> edges;
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    protected:
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    template <typename Key> class DynMapBase
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    {
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    protected:
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      const SmartGraph* G; 
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    public:
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      virtual void add(const Key k) = 0;
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      virtual void erase(const Key k) = 0;
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      DynMapBase(const SmartGraph &_G) : G(&_G) {}
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      virtual ~DynMapBase() {}
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      friend class SmartGraph;
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    };
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  public:
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    template <typename T> class EdgeMap;
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    template <typename T> class NodeMap;
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    class Node;
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    class Edge;
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    //  protected:
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    // HELPME:
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  protected:
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    ///\bug It must be public because of SymEdgeMap.
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    ///
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    mutable std::vector<DynMapBase<Node> * > dyn_node_maps;
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    ///\bug It must be public because of SymEdgeMap.
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    ///
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    mutable std::vector<DynMapBase<Edge> * > dyn_edge_maps;
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  public:
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    class NodeIt;
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    class EdgeIt;
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    class OutEdgeIt;
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    class InEdgeIt;
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    template <typename T> class NodeMap;
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    template <typename T> class EdgeMap;
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  public:
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    SmartGraph() : nodes(), edges() { }
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    SmartGraph(const SmartGraph &_g) : nodes(_g.nodes), edges(_g.edges) { }
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    ~SmartGraph()
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    {
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      for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin();
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	  i!=dyn_node_maps.end(); ++i) (**i).G=NULL;
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      for(std::vector<DynMapBase<Edge> * >::iterator i=dyn_edge_maps.begin();
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	  i!=dyn_edge_maps.end(); ++i) (**i).G=NULL;
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    }
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    int nodeNum() const { return nodes.size(); }  //FIXME: What is this?
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    int edgeNum() const { return edges.size(); }  //FIXME: What is this?
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    ///\bug This function does something different than
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    ///its name would suggests...
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    int maxNodeId() const { return nodes.size(); }  //FIXME: What is this?
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    ///\bug This function does something different than
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    ///its name would suggests...
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    int maxEdgeId() const { return edges.size(); }  //FIXME: What is this?
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    Node tail(Edge e) const { return edges[e.n].tail; }
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    Node head(Edge e) const { return edges[e.n].head; }
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    Node aNode(OutEdgeIt e) const { return edges[e.n].tail; }
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    Node aNode(InEdgeIt e) const { return edges[e.n].head; }
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    Node bNode(OutEdgeIt e) const { return edges[e.n].head; }
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    Node bNode(InEdgeIt e) const { return edges[e.n].tail; }
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    NodeIt& first(NodeIt& v) const { 
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      v=NodeIt(*this); return v; }
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    EdgeIt& first(EdgeIt& e) const { 
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      e=EdgeIt(*this); return e; }
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    OutEdgeIt& first(OutEdgeIt& e, const Node v) const { 
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      e=OutEdgeIt(*this,v); return e; }
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    InEdgeIt& first(InEdgeIt& e, const Node v) const { 
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      e=InEdgeIt(*this,v); return e; }
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//     template< typename It >
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//     It first() const { It e; first(e); return e; }
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//     template< typename It >
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//     It first(Node v) const { It e; first(e,v); return e; }
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    static bool valid(Edge e) { return e.n!=-1; }
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    static bool valid(Node n) { return n.n!=-1; }
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    ///\deprecated Use
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    ///\code
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    ///  e=INVALID;
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    ///\endcode
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    ///instead.
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    static void setInvalid(Edge &e) { e.n=-1; }
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    ///\deprecated Use
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    ///\code
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    ///  e=INVALID;
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    ///\endcode
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    ///instead.
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    static void setInvalid(Node &n) { n.n=-1; }
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    template <typename It> It getNext(It it) const
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    { It tmp(it); return next(tmp); }
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    NodeIt& next(NodeIt& it) const { 
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      it.n=(it.n+2)%(nodes.size()+1)-1; 
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      return it; 
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    }
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    OutEdgeIt& next(OutEdgeIt& it) const
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    { it.n=edges[it.n].next_out; return it; }
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    InEdgeIt& next(InEdgeIt& it) const
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    { it.n=edges[it.n].next_in; return it; }
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    EdgeIt& next(EdgeIt& it) const { --it.n; return it; }
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    static int id(Node v) { return v.n; }
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    static int id(Edge e) { return e.n; }
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    Node addNode() {
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      Node n; n.n=nodes.size();
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      nodes.push_back(NodeT()); //FIXME: Hmmm...
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      for(std::vector<DynMapBase<Node> * >::iterator i=dyn_node_maps.begin();
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	  i!=dyn_node_maps.end(); ++i) (**i).add(n);
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      return n;
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    }
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    Edge addEdge(Node u, Node v) {
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      Edge e; e.n=edges.size(); edges.push_back(EdgeT()); //FIXME: Hmmm...
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      edges[e.n].tail=u.n; edges[e.n].head=v.n;
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      edges[e.n].next_out=nodes[u.n].first_out;
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      edges[e.n].next_in=nodes[v.n].first_in;
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      nodes[u.n].first_out=nodes[v.n].first_in=e.n;
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      for(std::vector<DynMapBase<Edge> * >::iterator i=dyn_edge_maps.begin();
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	  i!=dyn_edge_maps.end(); ++i) (**i).add(e);
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      return e;
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    }
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    void clear() {nodes.clear();edges.clear();}
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    class Node {
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      friend class SmartGraph;
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      template <typename T> friend class NodeMap;
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      friend class Edge;
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      friend class OutEdgeIt;
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      friend class InEdgeIt;
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      friend class SymEdge;
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    protected:
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      int n;
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      friend int SmartGraph::id(Node v); 
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      Node(int nn) {n=nn;}
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    public:
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      Node() {}
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      Node (Invalid) { n=-1; }
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      bool operator==(const Node i) const {return n==i.n;}
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      bool operator!=(const Node i) const {return n!=i.n;}
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      bool operator<(const Node i) const {return n<i.n;}
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    };
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    class NodeIt : public Node {
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      friend class SmartGraph;
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    public:
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      NodeIt() : Node() { }
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      NodeIt(Invalid i) : Node(i) { }
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      NodeIt(const SmartGraph& G) : Node(G.nodes.size()?0:-1) { }
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      ///\todo Undocumented conversion Node -\> NodeIt.
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      NodeIt(const SmartGraph& G, const Node &n) : Node(n) { }
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    };
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    class Edge {
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      friend class SmartGraph;
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      template <typename T> friend class EdgeMap;
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      //template <typename T> friend class SymSmartGraph::SymEdgeMap;      
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      //friend Edge SymSmartGraph::opposite(Edge) const;
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      friend class Node;
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      friend class NodeIt;
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    protected:
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      int n;
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      friend int SmartGraph::id(Edge e);
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    public:
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      /// An Edge with id \c n.
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      /// \bug It should be
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      /// obtained by a member function of the Graph.
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      Edge(int nn) {n=nn;}
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      Edge() { }
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      Edge (Invalid) { n=-1; }
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      bool operator==(const Edge i) const {return n==i.n;}
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      bool operator!=(const Edge i) const {return n!=i.n;}
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      bool operator<(const Edge i) const {return n<i.n;}
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      ///\bug This is a workaround until somebody tells me how to
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      ///make class \c SymSmartGraph::SymEdgeMap friend of Edge
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      int &idref() {return n;}
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      const int &idref() const {return n;}
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    };
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    class EdgeIt : public Edge {
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      friend class SmartGraph;
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    public:
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      EdgeIt(const SmartGraph& G) : Edge(G.edges.size()-1) { }
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      EdgeIt (Invalid i) : Edge(i) { }
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      EdgeIt() : Edge() { }
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      ///\bug This is a workaround until somebody tells me how to
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      ///make class \c SymSmartGraph::SymEdgeMap friend of Edge
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      int &idref() {return n;}
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    };
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    class OutEdgeIt : public Edge {
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      friend class SmartGraph;
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    public: 
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      OutEdgeIt() : Edge() { }
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      OutEdgeIt (Invalid i) : Edge(i) { }
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      OutEdgeIt(const SmartGraph& G,const Node v)
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	: Edge(G.nodes[v.n].first_out) {}
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    };
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    class InEdgeIt : public Edge {
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      friend class SmartGraph;
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    public: 
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      InEdgeIt() : Edge() { }
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      InEdgeIt (Invalid i) : Edge(i) { }
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      InEdgeIt(const SmartGraph& G,Node v) :Edge(G.nodes[v.n].first_in){}
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    };
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    template <typename T> class NodeMap : public DynMapBase<Node>
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    {
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      std::vector<T> container;
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    public:
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      typedef T ValueType;
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      typedef Node KeyType;
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      NodeMap(const SmartGraph &_G) :
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	DynMapBase<Node>(_G), container(_G.maxNodeId())
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      {
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	G->dyn_node_maps.push_back(this);
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      }
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      NodeMap(const SmartGraph &_G,const T &t) :
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	DynMapBase<Node>(_G), container(_G.maxNodeId(),t)
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      {
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	G->dyn_node_maps.push_back(this);
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      }
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      NodeMap(const NodeMap<T> &m) :
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 	DynMapBase<Node>(*m.G), container(m.container)
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      {
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 	G->dyn_node_maps.push_back(this);
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      }
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      template<typename TT> friend class NodeMap;
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      ///\todo It can copy between different types.
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      ///\todo We could use 'copy'
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      template<typename TT> NodeMap(const NodeMap<TT> &m) :
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	DynMapBase<Node>(*m.G), container(m.container.size())
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      {
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	G->dyn_node_maps.push_back(this);
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	typename std::vector<TT>::const_iterator i;
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	for(typename std::vector<TT>::const_iterator i=m.container.begin();
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	    i!=m.container.end();
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	    i++)
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	  container.push_back(*i);
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      }
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      ~NodeMap()
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      {
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	if(G) {
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	  std::vector<DynMapBase<Node>* >::iterator i;
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	  for(i=G->dyn_node_maps.begin();
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	      i!=G->dyn_node_maps.end() && *i!=this; ++i) ;
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	  //if(*i==this) G->dyn_node_maps.erase(i); //FIXME: Way too slow...
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	  //A better way to do that: (Is this really important?)
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	  if(*i==this) {
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	    *i=G->dyn_node_maps.back();
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	    G->dyn_node_maps.pop_back();
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	  }
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	}
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      }
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      void add(const Node k) 
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      {
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	if(k.n>=int(container.size())) container.resize(k.n+1);
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      }
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      void erase(const Node) { }
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      void set(Node n, T a) { container[n.n]=a; }
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      //'T& operator[](Node n)' would be wrong here
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      typename std::vector<T>::reference
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      operator[](Node n) { return container[n.n]; }
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      //'const T& operator[](Node n)' would be wrong here
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      typename std::vector<T>::const_reference 
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      operator[](Node n) const { return container[n.n]; }
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      ///\warning There is no safety check at all!
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      ///Using operator = between maps attached to different graph may
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      ///cause serious problem.
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      ///\todo Is this really so?
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      ///\todo It can copy between different types.
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      const NodeMap<T>& operator=(const NodeMap<T> &m)
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      {
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	container = m.container;
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	return *this;
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      }
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      template<typename TT>
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      const NodeMap<T>& operator=(const NodeMap<TT> &m)
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      {
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	std::copy(m.container.begin(), m.container.end(), container.begin());
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	return *this;
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      }
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      void update() {}    //Useless for Dynamic Maps
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      void update(T a) {}  //Useless for Dynamic Maps
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    };
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    template <typename T> class EdgeMap : public DynMapBase<Edge>
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    {
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      std::vector<T> container;
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    public:
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      typedef T ValueType;
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      typedef Edge KeyType;
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      EdgeMap(const SmartGraph &_G) :
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	DynMapBase<Edge>(_G), container(_G.maxEdgeId())
alpar@108
   392
      {
alpar@108
   393
	//FIXME: What if there are empty Id's?
alpar@115
   394
	//FIXME: Can I use 'this' in a constructor?
alpar@108
   395
	G->dyn_edge_maps.push_back(this);
alpar@108
   396
      }
alpar@185
   397
      EdgeMap(const SmartGraph &_G,const T &t) :
alpar@185
   398
	DynMapBase<Edge>(_G), container(_G.maxEdgeId(),t)
alpar@185
   399
      {
alpar@185
   400
	G->dyn_edge_maps.push_back(this);
alpar@185
   401
      } 
alpar@185
   402
      EdgeMap(const EdgeMap<T> &m) :
alpar@185
   403
 	DynMapBase<Edge>(*m.G), container(m.container)
alpar@185
   404
      {
alpar@503
   405
 	G->dyn_edge_maps.push_back(this);
alpar@185
   406
      }
alpar@185
   407
alpar@185
   408
      template<typename TT> friend class EdgeMap;
alpar@185
   409
alpar@185
   410
      ///\todo It can copy between different types.
alpar@590
   411
      template<typename TT> EdgeMap(const EdgeMap<TT> &m)
alpar@590
   412
	: DynMapBase<Edge>(*m.G), container(m.container.size())
alpar@185
   413
      {
alpar@503
   414
	G->dyn_edge_maps.push_back(this);
alpar@185
   415
	typename std::vector<TT>::const_iterator i;
alpar@185
   416
	for(typename std::vector<TT>::const_iterator i=m.container.begin();
alpar@185
   417
	    i!=m.container.end();
alpar@185
   418
	    i++)
alpar@185
   419
	  container.push_back(*i);
alpar@185
   420
      }
alpar@185
   421
      ~EdgeMap()
alpar@108
   422
      {
alpar@108
   423
	if(G) {
alpar@164
   424
	  std::vector<DynMapBase<Edge>* >::iterator i;
alpar@108
   425
	  for(i=G->dyn_edge_maps.begin();
alpar@108
   426
	      i!=G->dyn_edge_maps.end() && *i!=this; ++i) ;
alpar@115
   427
	  //if(*i==this) G->dyn_edge_maps.erase(i); //Way too slow...
alpar@115
   428
	  //A better way to do that: (Is this really important?)
alpar@115
   429
	  if(*i==this) {
alpar@116
   430
	    *i=G->dyn_edge_maps.back();
alpar@115
   431
	    G->dyn_edge_maps.pop_back();
alpar@115
   432
	  }
alpar@108
   433
	}
alpar@108
   434
      }
alpar@115
   435
      
alpar@164
   436
      void add(const Edge k) 
alpar@108
   437
      {
alpar@108
   438
	if(k.n>=int(container.size())) container.resize(k.n+1);
alpar@108
   439
      }
alpar@215
   440
      void erase(const Edge) { }
alpar@108
   441
      
alpar@164
   442
      void set(Edge n, T a) { container[n.n]=a; }
alpar@209
   443
      //T get(Edge n) const { return container[n.n]; }
alpar@215
   444
      typename std::vector<T>::reference
alpar@215
   445
      operator[](Edge n) { return container[n.n]; }
alpar@215
   446
      typename std::vector<T>::const_reference
alpar@215
   447
      operator[](Edge n) const { return container[n.n]; }
alpar@108
   448
alpar@185
   449
      ///\warning There is no safety check at all!
alpar@185
   450
      ///Using operator = between maps attached to different graph may
alpar@185
   451
      ///cause serious problem.
alpar@185
   452
      ///\todo Is this really so?
alpar@185
   453
      ///\todo It can copy between different types.
alpar@185
   454
      const EdgeMap<T>& operator=(const EdgeMap<T> &m)
alpar@185
   455
      {
alpar@185
   456
	container = m.container;
alpar@185
   457
	return *this;
alpar@185
   458
      }
alpar@185
   459
      template<typename TT>
alpar@185
   460
      const EdgeMap<T>& operator=(const EdgeMap<TT> &m)
alpar@185
   461
      {
alpar@531
   462
	std::copy(m.container.begin(), m.container.end(), container.begin());
alpar@185
   463
	return *this;
alpar@185
   464
      }
alpar@185
   465
      
alpar@108
   466
      void update() {}    //Useless for DynMaps
alpar@108
   467
      void update(T a) {}  //Useless for DynMaps
alpar@108
   468
    };
alpar@185
   469
alpar@104
   470
  };
alpar@185
   471
alpar@185
   472
  ///Graph for bidirectional edges.
alpar@185
   473
alpar@185
   474
  ///The purpose of this graph structure is to handle graphs
alpar@185
   475
  ///having bidirectional edges. Here the function \c addEdge(u,v) adds a pair
alpar@186
   476
  ///of oppositely directed edges.
alpar@186
   477
  ///There is a new edge map type called
alpar@186
   478
  ///\ref SymSmartGraph::SymEdgeMap "SymEdgeMap"
alpar@186
   479
  ///that complements this
alpar@186
   480
  ///feature by
alpar@186
   481
  ///storing shared values for the edge pairs. The usual
alpar@186
   482
  ///\ref GraphSkeleton::EdgeMap "EdgeMap"
alpar@186
   483
  ///can be used
alpar@185
   484
  ///as well.
alpar@185
   485
  ///
alpar@186
   486
  ///The oppositely directed edge can also be obtained easily
alpar@186
   487
  ///using \ref opposite.
alpar@186
   488
  ///\warning It shares the similarity with \ref SmartGraph that
alpar@186
   489
  ///it is not possible to delete edges or nodes from the graph.
alpar@186
   490
  //\sa \ref SmartGraph.
alpar@185
   491
alpar@185
   492
  class SymSmartGraph : public SmartGraph
alpar@185
   493
  {
alpar@185
   494
  public:
alpar@186
   495
    template<typename T> class SymEdgeMap;
alpar@186
   496
    template<typename T> friend class SymEdgeMap;
alpar@186
   497
alpar@185
   498
    SymSmartGraph() : SmartGraph() { }
alpar@185
   499
    SymSmartGraph(const SmartGraph &_g) : SmartGraph(_g) { }
alpar@398
   500
    ///Adds a pair of oppositely directed edges to the graph.
alpar@185
   501
    Edge addEdge(Node u, Node v)
alpar@185
   502
    {
alpar@185
   503
      Edge e = SmartGraph::addEdge(u,v);
alpar@185
   504
      SmartGraph::addEdge(v,u);
alpar@185
   505
      return e;
alpar@185
   506
    }
alpar@185
   507
alpar@186
   508
    ///The oppositely directed edge.
alpar@186
   509
alpar@186
   510
    ///Returns the oppositely directed
alpar@186
   511
    ///pair of the edge \c e.
alpar@713
   512
    static Edge opposite(Edge e)
alpar@185
   513
    {
alpar@185
   514
      Edge f;
alpar@185
   515
      f.idref() = e.idref() - 2*(e.idref()%2) + 1;
alpar@185
   516
      return f;
alpar@185
   517
    }
alpar@185
   518
    
alpar@186
   519
    ///Common data storage for the edge pairs.
alpar@186
   520
alpar@186
   521
    ///This map makes it possible to store data shared by the oppositely
alpar@186
   522
    ///directed pairs of edges.
alpar@185
   523
    template <typename T> class SymEdgeMap : public DynMapBase<Edge>
alpar@185
   524
    {
alpar@185
   525
      std::vector<T> container;
alpar@185
   526
      
alpar@185
   527
    public:
alpar@185
   528
      typedef T ValueType;
alpar@185
   529
      typedef Edge KeyType;
alpar@185
   530
alpar@186
   531
      SymEdgeMap(const SymSmartGraph &_G) :
alpar@185
   532
	DynMapBase<Edge>(_G), container(_G.maxEdgeId()/2)
alpar@185
   533
      {
alpar@186
   534
	static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.push_back(this);
alpar@185
   535
      }
alpar@186
   536
      SymEdgeMap(const SymSmartGraph &_G,const T &t) :
alpar@185
   537
	DynMapBase<Edge>(_G), container(_G.maxEdgeId()/2,t)
alpar@185
   538
      {
alpar@185
   539
	G->dyn_edge_maps.push_back(this);
alpar@185
   540
      }
alpar@185
   541
alpar@185
   542
      SymEdgeMap(const SymEdgeMap<T> &m) :
alpar@185
   543
 	DynMapBase<SymEdge>(*m.G), container(m.container)
alpar@185
   544
      {
alpar@185
   545
 	G->dyn_node_maps.push_back(this);
alpar@185
   546
      }
alpar@185
   547
alpar@185
   548
      //      template<typename TT> friend class SymEdgeMap;
alpar@185
   549
alpar@185
   550
      ///\todo It can copy between different types.
alpar@185
   551
      ///
alpar@185
   552
alpar@590
   553
      template<typename TT> SymEdgeMap(const SymEdgeMap<TT> &m)
alpar@590
   554
	: DynMapBase<SymEdge>(*m.G), container(m.container.size())
alpar@185
   555
      {
alpar@185
   556
	G->dyn_node_maps.push_back(this);
alpar@185
   557
	typename std::vector<TT>::const_iterator i;
alpar@185
   558
	for(typename std::vector<TT>::const_iterator i=m.container.begin();
alpar@185
   559
	    i!=m.container.end();
alpar@185
   560
	    i++)
alpar@185
   561
	  container.push_back(*i);
alpar@185
   562
      }
alpar@185
   563
 
alpar@185
   564
      ~SymEdgeMap()
alpar@185
   565
      {
alpar@185
   566
	if(G) {
alpar@185
   567
	  std::vector<DynMapBase<Edge>* >::iterator i;
alpar@186
   568
	  for(i=static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.begin();
alpar@186
   569
	      i!=static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.end()
alpar@186
   570
		&& *i!=this; ++i) ;
alpar@185
   571
	  //if(*i==this) G->dyn_edge_maps.erase(i); //Way too slow...
alpar@185
   572
	  //A better way to do that: (Is this really important?)
alpar@185
   573
	  if(*i==this) {
alpar@186
   574
	    *i=static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.back();
alpar@186
   575
	    static_cast<const SymSmartGraph*>(G)->dyn_edge_maps.pop_back();
alpar@185
   576
	  }
alpar@185
   577
	}
alpar@185
   578
      }
alpar@185
   579
      
alpar@185
   580
      void add(const Edge k) 
alpar@185
   581
      {
alpar@185
   582
	if(!k.idref()%2&&k.idref()/2>=int(container.size()))
alpar@185
   583
	  container.resize(k.idref()/2+1);
alpar@185
   584
      }
alpar@185
   585
      void erase(const Edge k) { }
alpar@185
   586
      
alpar@185
   587
      void set(Edge n, T a) { container[n.idref()/2]=a; }
alpar@209
   588
      //T get(Edge n) const { return container[n.idref()/2]; }
alpar@215
   589
      typename std::vector<T>::reference
alpar@215
   590
      operator[](Edge n) { return container[n.idref()/2]; }
alpar@215
   591
      typename std::vector<T>::const_reference
alpar@215
   592
      operator[](Edge n) const { return container[n.idref()/2]; }
alpar@185
   593
alpar@185
   594
      ///\warning There is no safety check at all!
alpar@185
   595
      ///Using operator = between maps attached to different graph may
alpar@185
   596
      ///cause serious problem.
alpar@185
   597
      ///\todo Is this really so?
alpar@185
   598
      ///\todo It can copy between different types.
alpar@185
   599
      const SymEdgeMap<T>& operator=(const SymEdgeMap<T> &m)
alpar@185
   600
      {
alpar@185
   601
	container = m.container;
alpar@185
   602
	return *this;
alpar@185
   603
      }
alpar@185
   604
      template<typename TT>
alpar@185
   605
      const SymEdgeMap<T>& operator=(const SymEdgeMap<TT> &m)
alpar@185
   606
      {
alpar@531
   607
	std::copy(m.container.begin(), m.container.end(), container.begin());
alpar@185
   608
	return *this;
alpar@185
   609
      }
alpar@185
   610
      
alpar@185
   611
      void update() {}    //Useless for DynMaps
alpar@185
   612
      void update(T a) {}  //Useless for DynMaps
alpar@185
   613
alpar@185
   614
    };
alpar@185
   615
alpar@185
   616
  };
alpar@185
   617
  
alpar@407
   618
  /// @}  
alpar@407
   619
alpar@105
   620
} //namespace hugo
alpar@104
   621
alpar@157
   622
alpar@157
   623
alpar@157
   624
alpar@590
   625
#endif //HUGO_SMART_GRAPH_H