lemon/xy.h
author deba
Mon, 27 Feb 2006 10:17:33 +0000
changeset 1985 8782ff6fd98a
parent 1956 a055123339d5
child 1993 2115143eceea
permissions -rw-r--r--
Bug fix
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2006
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_XY_H
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#define LEMON_XY_H
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#include <iostream>
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#include <lemon/utility.h>
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///\ingroup misc
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///\file
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///\brief A simple two dimensional vector and a bounding box implementation 
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///
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/// The class \ref lemon::xy "xy" implements
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///a two dimensional vector with the usual
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/// operations.
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///
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/// The class \ref lemon::BoundingBox "BoundingBox" can be used to determine
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/// the rectangular bounding box of a set of \ref lemon::xy "xy"'s.
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///
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///\author Attila Bernath
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namespace lemon {
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  /// \addtogroup misc
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  /// @{
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  /// A simple two dimensional vector (plainvector) implementation
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  /// A simple two dimensional vector (plainvector) implementation
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  ///with the usual vector
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  /// operators.
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  ///
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  ///\author Attila Bernath
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  template<typename T>
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    class xy {
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    public:
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      typedef T Value;
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      ///First co-ordinate
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      T x;
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      ///Second co-ordinate
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      T y;     
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      ///Default constructor
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      xy() {}
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      ///Constructing the instance from coordinates
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      xy(T a, T b) : x(a), y(b) { }
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      ///Conversion constructor
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      template<class TT> xy(const xy<TT> &p) : x(p.x), y(p.y) {}
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      ///Gives back the square of the norm of the vector
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      T normSquare() const {
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        return x*x+y*y;
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      }
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      ///Increments the left hand side by u
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      xy<T>& operator +=(const xy<T>& u) {
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        x += u.x;
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        y += u.y;
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        return *this;
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      }
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      ///Decrements the left hand side by u
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      xy<T>& operator -=(const xy<T>& u) {
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        x -= u.x;
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        y -= u.y;
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        return *this;
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      }
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      ///Multiplying the left hand side with a scalar
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      xy<T>& operator *=(const T &u) {
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        x *= u;
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        y *= u;
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        return *this;
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      }
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      ///Dividing the left hand side by a scalar
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      xy<T>& operator /=(const T &u) {
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        x /= u;
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        y /= u;
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        return *this;
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      }
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      ///Returns the scalar product of two vectors
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      T operator *(const xy<T>& u) const {
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        return x*u.x+y*u.y;
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      }
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      ///Returns the sum of two vectors
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      xy<T> operator+(const xy<T> &u) const {
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        xy<T> b=*this;
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        return b+=u;
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      }
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      ///Returns the neg of the vectors
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      xy<T> operator-() const {
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        xy<T> b=*this;
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        b.x=-b.x; b.y=-b.y;
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        return b;
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      }
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      ///Returns the difference of two vectors
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      xy<T> operator-(const xy<T> &u) const {
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        xy<T> b=*this;
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        return b-=u;
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      }
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      ///Returns a vector multiplied by a scalar
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      xy<T> operator*(const T &u) const {
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        xy<T> b=*this;
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        return b*=u;
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      }
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      ///Returns a vector divided by a scalar
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      xy<T> operator/(const T &u) const {
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        xy<T> b=*this;
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        return b/=u;
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      }
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      ///Testing equality
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      bool operator==(const xy<T> &u) const {
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        return (x==u.x) && (y==u.y);
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      }
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      ///Testing inequality
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      bool operator!=(xy u) const {
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        return  (x!=u.x) || (y!=u.y);
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      }
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    };
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  ///Returns a vector multiplied by a scalar
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  ///Returns a vector multiplied by a scalar
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  ///\relates xy
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  template<typename T> xy<T> operator*(const T &u,const xy<T> &x) {
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    return x*u;
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  }
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  ///Read a plainvector from a stream
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  ///Read a plainvector from a stream
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  ///\relates xy
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  ///
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  template<typename T>
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  inline std::istream& operator>>(std::istream &is, xy<T> &z) {
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    char c;
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    if (is >> c) {
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      if (c != '(') is.putback(c);
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    } else {
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      is.clear();
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    }
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    if (!(is >> z.x)) return is;
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    if (is >> c) {
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      if (c != ',') is.putback(c);
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    } else {
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      is.clear();
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    }
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    if (!(is >> z.y)) return is;
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    if (is >> c) {
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      if (c != ')') is.putback(c);
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    } else {
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      is.clear();
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    }
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    return is;
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  }
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  ///Write a plainvector to a stream
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  ///Write a plainvector to a stream
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  ///\relates xy
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  ///
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  template<typename T>
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  inline std::ostream& operator<<(std::ostream &os, const xy<T>& z)
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  {
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    os << "(" << z.x << ", " << z.y << ")";
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    return os;
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  }
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  ///Rotate by 90 degrees
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  ///Returns its parameter rotated by 90 degrees in positive direction.
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  ///\relates xy
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  ///
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  template<typename T>
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  inline xy<T> rot90(const xy<T> &z)
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  {
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    return xy<T>(-z.y,z.x);
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  }
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  ///Rotate by 270 degrees
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  ///Returns its parameter rotated by 90 degrees in negative direction.
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  ///\relates xy
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  ///
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  template<typename T>
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  inline xy<T> rot270(const xy<T> &z)
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  {
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    return xy<T>(z.y,-z.x);
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  }
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  /// A class to calculate or store the bounding box of plainvectors.
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  /// A class to calculate or store the bounding box of plainvectors.
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  ///
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  ///\author Attila Bernath
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  template<typename T>
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    class BoundingBox {
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      xy<T> bottom_left, top_right;
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      bool _empty;
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    public:
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      ///Default constructor: creates an empty bounding box
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      BoundingBox() { _empty = true; }
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      ///Constructing the instance from one point
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      BoundingBox(xy<T> a) { bottom_left=top_right=a; _empty = false; }
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      ///Were any points added?
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      bool empty() const {
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        return _empty;
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      }
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      ///Makes the BoundingBox empty
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      void clear() {
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        _empty=1;
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      }
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      ///\brief Gives back the bottom left corner
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      ///(if the bounding box is empty, then the return value is not defined) 
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      xy<T> bottomLeft() const {
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        return bottom_left;
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      }
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      ///\brief Sets the bottom left corner
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      ///(should only bee used for non-empty box) 
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      void bottomLeft(xy<T> p) {
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	bottom_left = p;
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      }
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      ///\brief Gives back the top right corner
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      ///(if the bounding box is empty, then the return value is not defined) 
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      xy<T> topRight() const {
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        return top_right;
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      }
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      ///\brief Sets the top right corner
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      ///(should only bee used for non-empty box) 
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      void topRight(xy<T> p) {
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	top_right = p;
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      }
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      ///\brief Gives back the bottom right corner
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      ///(if the bounding box is empty, then the return value is not defined) 
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      xy<T> bottomRight() const {
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        return xy<T>(top_right.x,bottom_left.y);
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      }
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      ///\brief Sets the bottom right corner
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      ///(should only bee used for non-empty box) 
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      void bottomRight(xy<T> p) {
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	top_right.x = p.x;
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	bottom_left.y = p.y;
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      }
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      ///\brief Gives back the top left corner
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      ///(if the bounding box is empty, then the return value is not defined) 
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      xy<T> topLeft() const {
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        return xy<T>(bottom_left.x,top_right.y);
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      }
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      ///\brief Sets the top left corner
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      ///(should only bee used for non-empty box) 
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      void topLeft(xy<T> p) {
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	top_right.y = p.y;
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	bottom_left.x = p.x;
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      }
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      ///\brief Gives back the bottom of the box
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      ///(if the bounding box is empty, then the return value is not defined) 
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      T bottom() const {
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        return bottom_left.y;
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      }
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      ///\brief Sets the bottom of the box
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      ///(should only bee used for non-empty box) 
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      void bottom(T t) {
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	bottom_left.y = t;
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      }
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      ///\brief Gives back the top of the box
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      ///(if the bounding box is empty, then the return value is not defined) 
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      T top() const {
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        return top_right.y;
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      }
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      ///\brief Sets the top of the box
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      ///(should only bee used for non-empty box) 
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      void top(T t) {
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	top_right.y = t;
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      }
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      ///\brief Gives back the left side of the box
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      ///(if the bounding box is empty, then the return value is not defined) 
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      T left() const {
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        return bottom_left.x;
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      }
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      ///\brief Sets the left side of the box
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      ///(should only bee used for non-empty box) 
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      void left(T t) {
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	bottom_left.x = t;
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      }
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      ///\brief Gives back the right side of the box
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      ///(if the bounding box is empty, then the return value is not defined) 
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      T right() const {
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        return top_right.x;
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      }
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      ///\brief Sets the right side of the box
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      ///(should only bee used for non-empty box) 
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      void right(T t) {
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	top_right.x = t;
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      }
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      ///\brief Gives back the height of the box
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      ///(if the bounding box is empty, then the return value is not defined) 
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      T height() const {
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        return top_right.y-bottom_left.y;
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      }
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      ///\brief Gives back the width of the box
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      ///(if the bounding box is empty, then the return value is not defined) 
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      T width() const {
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        return top_right.x-bottom_left.x;
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      }
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      ///Checks whether a point is inside a bounding box
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      bool inside(const xy<T>& u){
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        if (_empty)
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          return false;
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        else{
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          return ((u.x-bottom_left.x)*(top_right.x-u.x) >= 0 &&
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              (u.y-bottom_left.y)*(top_right.y-u.y) >= 0 );
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        }
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      }
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      ///Increments a bounding box with a point
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      BoundingBox& add(const xy<T>& u){
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        if (_empty){
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          bottom_left=top_right=u;
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          _empty = false;
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        }
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        else{
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          if (bottom_left.x > u.x) bottom_left.x = u.x;
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          if (bottom_left.y > u.y) bottom_left.y = u.y;
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          if (top_right.x < u.x) top_right.x = u.x;
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          if (top_right.y < u.y) top_right.y = u.y;
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        }
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        return *this;
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      }
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//       ///Sums a bounding box and a point
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//       BoundingBox operator +(const xy<T>& u){
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//         BoundingBox b = *this;
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//         return b += u;
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//       }
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      ///Increments a bounding box with an other bounding box
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      BoundingBox& add(const BoundingBox &u){
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        if ( !u.empty() ){
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          this->add(u.bottomLeft());
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	  this->add(u.topRight());
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        }
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        return *this;
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      }
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      ///Sums two bounding boxes
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      BoundingBox operator +(const BoundingBox& u){
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        BoundingBox b = *this;
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        return b.add(u);
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      }
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      ///Intersection of two bounding boxes
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      BoundingBox operator &(const BoundingBox& u){
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   412
        BoundingBox b;
alpar@1588
   413
	b.bottom_left.x=std::max(this->bottom_left.x,u.bottom_left.x);
alpar@1588
   414
	b.bottom_left.y=std::max(this->bottom_left.y,u.bottom_left.y);
alpar@1588
   415
	b.top_right.x=std::min(this->top_right.x,u.top_right.x);
alpar@1588
   416
	b.top_right.y=std::min(this->top_right.y,u.top_right.y);
alpar@1588
   417
	b._empty = this->_empty || u._empty ||
alpar@1588
   418
	  b.bottom_left.x>top_right.x && b.bottom_left.y>top_right.y;
alpar@1588
   419
        return b;
alpar@1391
   420
      }
athos@244
   421
athos@244
   422
    };//class Boundingbox
athos@244
   423
athos@244
   424
alpar@1317
   425
  ///Map of x-coordinates of an xy<>-map
alpar@1317
   426
alpar@1317
   427
  ///\ingroup maps
alpar@1317
   428
  ///
alpar@1317
   429
  template<class M>
alpar@1317
   430
  class XMap 
alpar@1317
   431
  {
deba@1706
   432
    M& _map;
alpar@1317
   433
  public:
deba@1420
   434
alpar@1317
   435
    typedef typename M::Value::Value Value;
alpar@1317
   436
    typedef typename M::Key Key;
alpar@1317
   437
    ///\e
deba@1706
   438
    XMap(M& map) : _map(map) {}
alpar@1317
   439
    Value operator[](Key k) const {return _map[k].x;}
alpar@1352
   440
    void set(Key k,Value v) {_map.set(k,typename M::Value(v,_map[k].y));}
alpar@1317
   441
  };
alpar@1317
   442
    
alpar@1317
   443
  ///Returns an \ref XMap class
alpar@1317
   444
alpar@1317
   445
  ///This function just returns an \ref XMap class.
alpar@1317
   446
  ///
alpar@1317
   447
  ///\ingroup maps
alpar@1317
   448
  ///\relates XMap
alpar@1317
   449
  template<class M> 
alpar@1317
   450
  inline XMap<M> xMap(M &m) 
alpar@1317
   451
  {
alpar@1317
   452
    return XMap<M>(m);
alpar@1317
   453
  }
alpar@1317
   454
deba@1420
   455
  template<class M> 
deba@1420
   456
  inline XMap<M> xMap(const M &m) 
deba@1420
   457
  {
deba@1420
   458
    return XMap<M>(m);
deba@1420
   459
  }
deba@1420
   460
alpar@1317
   461
  ///Constant (read only) version of \ref XMap
alpar@1317
   462
alpar@1317
   463
  ///\ingroup maps
alpar@1317
   464
  ///
alpar@1317
   465
  template<class M>
alpar@1317
   466
  class ConstXMap 
alpar@1317
   467
  {
deba@1706
   468
    const M& _map;
alpar@1317
   469
  public:
deba@1420
   470
alpar@1317
   471
    typedef typename M::Value::Value Value;
alpar@1317
   472
    typedef typename M::Key Key;
alpar@1317
   473
    ///\e
alpar@1317
   474
    ConstXMap(const M &map) : _map(map) {}
alpar@1317
   475
    Value operator[](Key k) const {return _map[k].x;}
alpar@1317
   476
  };
alpar@1317
   477
    
alpar@1317
   478
  ///Returns a \ref ConstXMap class
alpar@1317
   479
alpar@1317
   480
  ///This function just returns an \ref ConstXMap class.
alpar@1317
   481
  ///
alpar@1317
   482
  ///\ingroup maps
alpar@1317
   483
  ///\relates ConstXMap
alpar@1317
   484
  template<class M> 
alpar@1317
   485
  inline ConstXMap<M> xMap(const M &m) 
alpar@1317
   486
  {
alpar@1317
   487
    return ConstXMap<M>(m);
alpar@1317
   488
  }
alpar@1317
   489
alpar@1317
   490
  ///Map of y-coordinates of an xy<>-map
alpar@1317
   491
    
alpar@1317
   492
  ///\ingroup maps
alpar@1317
   493
  ///
alpar@1317
   494
  template<class M>
alpar@1317
   495
  class YMap 
alpar@1317
   496
  {
deba@1706
   497
    M& _map;
alpar@1317
   498
  public:
deba@1420
   499
alpar@1317
   500
    typedef typename M::Value::Value Value;
alpar@1317
   501
    typedef typename M::Key Key;
alpar@1317
   502
    ///\e
deba@1706
   503
    YMap(M& map) : _map(map) {}
alpar@1317
   504
    Value operator[](Key k) const {return _map[k].y;}
alpar@1352
   505
    void set(Key k,Value v) {_map.set(k,typename M::Value(_map[k].x,v));}
alpar@1317
   506
  };
alpar@1317
   507
alpar@1317
   508
  ///Returns an \ref YMap class
alpar@1317
   509
alpar@1317
   510
  ///This function just returns an \ref YMap class.
alpar@1317
   511
  ///
alpar@1317
   512
  ///\ingroup maps
alpar@1317
   513
  ///\relates YMap
alpar@1317
   514
  template<class M> 
alpar@1317
   515
  inline YMap<M> yMap(M &m) 
alpar@1317
   516
  {
alpar@1317
   517
    return YMap<M>(m);
alpar@1317
   518
  }
alpar@1317
   519
deba@1420
   520
  template<class M> 
deba@1420
   521
  inline YMap<M> yMap(const M &m) 
deba@1420
   522
  {
deba@1420
   523
    return YMap<M>(m);
deba@1420
   524
  }
deba@1420
   525
alpar@1317
   526
  ///Constant (read only) version of \ref YMap
alpar@1317
   527
alpar@1317
   528
  ///\ingroup maps
alpar@1317
   529
  ///
alpar@1317
   530
  template<class M>
alpar@1317
   531
  class ConstYMap 
alpar@1317
   532
  {
deba@1706
   533
    const M& _map;
alpar@1317
   534
  public:
deba@1420
   535
alpar@1317
   536
    typedef typename M::Value::Value Value;
alpar@1317
   537
    typedef typename M::Key Key;
alpar@1317
   538
    ///\e
alpar@1317
   539
    ConstYMap(const M &map) : _map(map) {}
alpar@1317
   540
    Value operator[](Key k) const {return _map[k].y;}
alpar@1317
   541
  };
alpar@1317
   542
    
alpar@1317
   543
  ///Returns a \ref ConstYMap class
alpar@1317
   544
alpar@1317
   545
  ///This function just returns an \ref ConstYMap class.
alpar@1317
   546
  ///
alpar@1317
   547
  ///\ingroup maps
alpar@1317
   548
  ///\relates ConstYMap
alpar@1317
   549
  template<class M> 
alpar@1317
   550
  inline ConstYMap<M> yMap(const M &m) 
alpar@1317
   551
  {
alpar@1317
   552
    return ConstYMap<M>(m);
alpar@1317
   553
  }
alpar@1317
   554
alpar@1317
   555
alpar@1352
   556
  ///Map of the \ref xy::normSquare() "normSquare()" of an \ref xy "xy"-map
alpar@1352
   557
alpar@1352
   558
  ///Map of the \ref xy::normSquare() "normSquare()" of an \ref xy "xy"-map
alpar@1352
   559
  ///\ingroup maps
alpar@1352
   560
  ///
alpar@1352
   561
  template<class M>
alpar@1352
   562
  class NormSquareMap 
alpar@1352
   563
  {
deba@1706
   564
    const M& _map;
alpar@1352
   565
  public:
deba@1420
   566
alpar@1352
   567
    typedef typename M::Value::Value Value;
alpar@1352
   568
    typedef typename M::Key Key;
alpar@1352
   569
    ///\e
alpar@1352
   570
    NormSquareMap(const M &map) : _map(map) {}
alpar@1352
   571
    Value operator[](Key k) const {return _map[k].normSquare();}
alpar@1352
   572
  };
alpar@1352
   573
    
alpar@1352
   574
  ///Returns a \ref NormSquareMap class
alpar@1352
   575
alpar@1352
   576
  ///This function just returns an \ref NormSquareMap class.
alpar@1352
   577
  ///
alpar@1352
   578
  ///\ingroup maps
alpar@1352
   579
  ///\relates NormSquareMap
alpar@1352
   580
  template<class M> 
alpar@1352
   581
  inline NormSquareMap<M> normSquareMap(const M &m) 
alpar@1352
   582
  {
alpar@1352
   583
    return NormSquareMap<M>(m);
alpar@1352
   584
  }
alpar@1352
   585
alpar@431
   586
  /// @}
athos@244
   587
athos@244
   588
alpar@921
   589
} //namespace lemon
athos@201
   590
alpar@921
   591
#endif //LEMON_XY_H