src/work/deba/vector_map_factory.h
author marci
Wed, 19 May 2004 16:20:10 +0000
changeset 648 8c13444bccf6
parent 595 e10b5e9419ef
child 698 625de6f1e766
permissions -rw-r--r--
for_each fix
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#ifndef VECTOR_MAP_H
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#define VECTOR_MAP_H
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#include <vector>
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#include "map_registry.h"
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namespace hugo {
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  template <typename MapRegistry>
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  class VectorMapFactory {
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  public:
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    typedef typename MapRegistry::Graph Graph;
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    typedef typename MapRegistry::Key Key;
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    typedef typename MapRegistry::KeyIt KeyIt;
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    typedef typename MapRegistry::MapBase MapBase;
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    template <typename V> 
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      class Map : public MapBase {
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      public:
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      typedef V Value;
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      Map() {}
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      Map(Graph& g, MapRegistry& r) : MapBase(g, r) {
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	init();
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      }
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      virtual ~Map() {
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	destroy();
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      }
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      Value& operator[](const Key& key) {
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	int id = graph->id(key);
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	return container[id];
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      } 
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      const Value& operator[](const Key& key) const {
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	int id = graph->id(key);
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	return container[id];
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      }
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      const Value& get(const Key& key) const {
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	int id = graph->id(key);
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	return container[id];
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      } 
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      void set(const Key& key, const Value& val) {
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	int id = graph->id(key);
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	container[id] = val;
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      }
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      void add(const Key& key) {
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	int id = graph->id(key);
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	if (id >= container.size()) {
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	  container.resize(id + 1);
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	}
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      }
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      void erase(const Key& key) {}
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      private:
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      typedef std::vector<Value> Container;
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      Container container;
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    };
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  };
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}
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#endif