lemon/random.h
author alpar
Thu, 12 Oct 2006 11:09:17 +0000
changeset 2238 8d623100ab13
parent 2229 4dbb6dd2dd4b
child 2242 16523135943d
permissions -rw-r--r--
Bugfix
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2006
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_RANDOM_H
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#define LEMON_RANDOM_H
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#include <algorithm>
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#include <ctime>
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#include <cmath>
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#include <cmath>
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///\ingroup misc
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///\file
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///\brief Mersenne Twister random number generator
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///
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///\author Balazs Dezso
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namespace lemon {
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#if WORD_BIT == 32
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  /// \ingroup misc
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  ///
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  /// \brief Mersenne Twister random number generator
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  ///
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  /// The Mersenne Twister is a twisted generalized feedback
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  /// shift-register generator of Matsumoto and Nishimura. The period of
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  /// this generator is \f$ 2^{19937} - 1 \f$ and it is equi-distributed in
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  /// 623 dimensions. The time performance of this generator is comparable
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  /// to the commonly used generators.
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  ///
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  /// \author Balazs Dezso
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  class Random {
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    static const int length = 624;
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    static const int shift = 397;
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  public:
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    static const unsigned long min = 0ul;
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    static const unsigned long max = ~0ul;
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    /// \brief Constructor
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    ///
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    /// Constructor with time dependent seeding.
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    Random() { initState(std::time(0)); }
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    /// \brief Constructor
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    ///
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    /// Constructor
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    Random(unsigned long seed) { initState(seed); }
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    /// \brief Copy constructor
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    ///
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    /// Copy constructor. The generated sequence will be identical to
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    /// the other sequence.
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    Random(const Random& other) { 
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      std::copy(other.state, other.state + length, state);
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      current = state + (other.current - other.state);
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    }
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    /// \brief Assign operator
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    ///
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    /// Assign operator. The generated sequence will be identical to
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    /// the other sequence.
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    Random& operator=(const Random& other) {
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      if (&other != this) {
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        std::copy(other.state, other.state + length, state);
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        current = state + (other.current - other.state);
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      }
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      return *this;
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    }
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    /// \brief Returns an unsigned random number
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    ///
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    /// It returns an unsigned integer random number from the range 
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    /// \f$ \{0, 1, \dots, 2^{32} - 1\} \f$.
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    unsigned long getUnsigned() {
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      if (current == state) fillState();
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      --current;
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      unsigned long rnd = *current;
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      rnd ^= (rnd >> 11);
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      rnd ^= (rnd << 7) & 0x9D2C5680ul;
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      rnd ^= (rnd << 15) & 0xEFC60000ul;
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      rnd ^= (rnd >> 18);
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      return rnd;
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    }
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    /// \brief Returns a random number
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    ///
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    /// It returns an integer random number from the range 
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    /// \f$ \{-2^{31}, \dots, 2^{31} - 1\} \f$.
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    long getInt() {
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      return (long)getUnsigned();
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    }
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    /// \brief Returns an unsigned integer random number
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    ///
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    /// It returns an unsigned integer random number from the range 
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    /// \f$ \{0, 1, \dots, 2^{31} - 1\} \f$.
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    long getNatural() {
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      return (long)(getUnsigned() >> 1);
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    }
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    /// \brief Returns a random bool
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    ///
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    /// It returns a random bool.
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    bool getBool() {
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      return (bool)(getUnsigned() & 1);
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    }
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    /// \brief Returns a real random number
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    ///
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    /// It returns a real random number from the range 
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    /// \f$ [0, 1) \f$. The double will have 32 significant bits.
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    double getReal() {
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      return std::ldexp((double)getUnsigned(), -32);
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    }
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    /// \brief Returns a real random number
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    ///
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    /// It returns a real random number from the range 
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    /// \f$ [0, 1) \f$. The double will have 53 significant bits,
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    /// but it is slower than the \c getReal().
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    double getPrecReal() {
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      return std::ldexp((double)(getUnsigned() >> 5), -27) + 
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        std::ldexp((double)(getUnsigned() >> 6), -53);
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    }
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    /// \brief Returns an unsigned random number from a given range
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    ///
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    /// It returns an unsigned integer random number from the range 
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    /// \f$ \{0, 1, \dots, n - 1\} \f$.
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    unsigned long getUnsigned(unsigned long n) {
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      unsigned long mask = n - 1, rnd;
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      mask |= mask >> 1;
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      mask |= mask >> 2;
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      mask |= mask >> 4;
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      mask |= mask >> 8;
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      mask |= mask >> 16;
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      do rnd = getUnsigned() & mask; while (rnd >= n);
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      return rnd;
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    }
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    /// \brief Returns a random number from a given range
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    ///
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    /// It returns an unsigned integer random number from the range 
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    /// \f$ \{0, 1, \dots, n - 1\} \f$.
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    long getInt(long n) {
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      long mask = n - 1, rnd;
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      mask |= mask >> 1;
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      mask |= mask >> 2;
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      mask |= mask >> 4;
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      mask |= mask >> 8;
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      mask |= mask >> 16;
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      do rnd = getUnsigned() & mask; while (rnd >= n);
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      return rnd;
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    }
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  private:
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    void initState(unsigned long seed) {
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      static const unsigned long mul = 0x6c078965ul;
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      current = state; 
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      unsigned long *curr = state + length - 1;
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      curr[0] = seed; --curr;
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      for (int i = 1; i < length; ++i) {
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        curr[0] = (mul * ( curr[1] ^ (curr[1] >> 30) ) + i);
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        --curr;
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      }
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    }
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    void fillState() {
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      static const unsigned long mask[2] = { 0x0ul, 0x9908B0DFul };
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      static const unsigned long loMask = (1ul << 31) - 1;
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      static const unsigned long hiMask = ~loMask;
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      current = state + length; 
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      register unsigned long *curr = state + length - 1;
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      register long num;
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      num = length - shift;
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      while (num--) {
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        curr[0] = (((curr[0] & hiMask) | (curr[-1] & loMask)) >> 1) ^
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          curr[- shift] ^ mask[curr[-1] & 1ul];
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        --curr;
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      }
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      num = shift - 1;
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      while (num--) {
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        curr[0] = (((curr[0] & hiMask) | (curr[-1] & loMask)) >> 1) ^
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          curr[length - shift] ^ mask[curr[-1] & 1ul];
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        --curr;
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      }
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      curr[0] = (((curr[0] & hiMask) | (curr[length - 1] & loMask)) >> 1) ^
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        curr[length - shift] ^ mask[curr[length - 1] & 1ul];
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    }
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    unsigned long *current;
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    unsigned long state[length];
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  };
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#elif WORD_BIT == 64
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  /// \ingroup misc
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  ///
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  /// \brief Mersenne Twister random number generator
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  ///
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  /// The Mersenne Twister is a twisted generalized feedback
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  /// shift-register generator of Matsumoto and Nishimura. The period of
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  /// this generator is \f$ 2^{19937} - 1 \f$ and it is equi-distributed in
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  /// 311 dimensions. The time performance of this generator is comparable
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  /// to the commonly used generators.
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  class Random {
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    static const int length = 312;
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    static const int shift = 156;
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  public:
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    static const unsigned long min = 0ul;
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    static const unsigned long max = ~0ul;
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    /// \brief Constructor
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    ///
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    /// Constructor with time dependent seeding.
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    Random() { initState(std::time(0)); }
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    /// \brief Constructor
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    ///
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    /// Constructor
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    Random(unsigned long seed) { initState(seed); }
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    /// \brief Copy constructor
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    ///
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    /// Copy constructor. The generated sequence will be identical to
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    /// the other sequence.
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    Random(const Random& other) { 
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      std::copy(other.state, other.state + length, state);
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      current = state + (other.current - other.state);
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    }
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    /// \brief Assign operator
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    ///
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    /// Assign operator. The generated sequence will be identical to
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    /// the other sequence.
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    Random& operator=(const Random& other) {
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      if (&other != this) {
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        std::copy(other.state, other.state + length, state);
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        current = state + (other.current - other.state);
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      }
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      return *this;
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    }
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    /// \brief Returns an unsigned random number
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    ///
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    /// It returns an unsigned integer random number from the range 
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    /// \f$ \{0, 1, \dots, 2^{64} - 1\} \f$.
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    unsigned long getUnsigned() {
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      if (current == state) fillState();
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      --current;
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      unsigned long rnd = *current;
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      rnd ^= (rnd >> 29) & 0x5555555555555555ul;
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      rnd ^= (rnd << 17) & 0x71D67FFFEDA60000ul;
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      rnd ^= (rnd << 37) & 0xFFF7EEE000000000ul;
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      rnd ^= (rnd >> 43);
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      return rnd;
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    }
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    /// \brief Returns a random number
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    ///
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    /// It returns an integer random number from the range 
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    /// \f$ \{-2^{63}, \dots, 2^{63} - 1\} \f$.
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    long getInt() {
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      return (long)getUnsigned();
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    }
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    /// \brief Returns an unsigned integer random number
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    ///
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    /// It returns an unsigned integer random number from the range 
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    /// \f$ \{0, 1, \dots, 2^{63} - 1\} \f$.
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    long getNatural() {
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      return (long)(getUnsigned() >> 1);
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    }
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    /// \brief Returns a random bool
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    ///
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    /// It returns a random bool.
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    bool getBool() {
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      return (bool)(getUnsigned() & 1);
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    }
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    /// \brief Returns a real random number
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    ///
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    /// It returns a real random number from the range 
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    /// \f$ [0, 1) \f$.
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    double getReal() {
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      return std::ldexp((double)(getUnsigned() >> 11), -53);
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    }
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    /// \brief Returns a real random number
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    ///
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    /// It returns a real random number from the range 
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    /// \f$ [0, 1) \f$. This function is identical to the \c getReal().
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    double getPrecReal() {
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      return getReal();
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    }
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    /// \brief Returns an unsigned random number from a given range
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    ///
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    /// It returns an unsigned integer random number from the range 
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    /// \f$ \{0, 1, \dots, n - 1\} \f$.
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    unsigned long getUnsigned(unsigned long n) {
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      unsigned long mask = n - 1, rnd;
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      mask |= mask >> 1;
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      mask |= mask >> 2;
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      mask |= mask >> 4;
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      mask |= mask >> 8;
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      mask |= mask >> 16;
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      mask |= mask >> 32;
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      do rnd = getUnsigned() & mask; while (rnd >= n);
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      return rnd;
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    }
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    /// \brief Returns a random number from a given range
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    ///
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    /// It returns an unsigned integer random number from the range 
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    /// \f$ \{0, 1, \dots, n - 1\} \f$.
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    long getInt(long n) {
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      long mask = n - 1, rnd;
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      mask |= mask >> 1;
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      mask |= mask >> 2;
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      mask |= mask >> 4;
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      mask |= mask >> 8;
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      mask |= mask >> 16;
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      mask |= mask >> 32;
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      do rnd = getUnsigned() & mask; while (rnd >= n);
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      return rnd;
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    }
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  private:
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    void initState(unsigned long seed) {
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      static const unsigned long mul = 0x5851F42D4C957F2Dul;
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      current = state; 
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      unsigned long *curr = state + length - 1;
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      curr[0] = seed; --curr;
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      for (int i = 1; i < length; ++i) {
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        curr[0] = (mul * ( curr[1] ^ (curr[1] >> 62) ) + i);
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        --curr;
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      }
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    }
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    void fillState() {
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      static const unsigned long mask[2] = { 0x0ul, 0xB5026F5AA96619E9ul };
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      static const unsigned long loMask = (1ul << 31) - 1;
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      static const unsigned long hiMask = ~loMask;
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      current = state + length; 
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      register unsigned long *curr = state + length - 1;
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      register int num;
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      num = length - shift;
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      while (num--) {
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        curr[0] = (((curr[0] & hiMask) | (curr[-1] & loMask)) >> 1) ^
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          curr[- shift] ^ mask[curr[-1] & 1ul];
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        --curr;
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      }
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      num = shift - 1;
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      while (num--) {
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        curr[0] = (((curr[0] & hiMask) | (curr[-1] & loMask)) >> 1) ^
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          curr[length - shift] ^ mask[curr[-1] & 1ul];
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        --curr;
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      }
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      curr[0] = (((curr[0] & hiMask) | (curr[length - 1] & loMask)) >> 1) ^
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        curr[length - shift] ^ mask[curr[length - 1] & 1ul];
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    }
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    unsigned long *current;
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    unsigned long state[length];
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  };
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#else
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  /// \ingroup misc
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  ///
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  /// \brief Mersenne Twister random number generator
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  ///
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  /// The Mersenne Twister is a twisted generalized feedback
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  /// shift-register generator of Matsumoto and Nishimura. There is
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  /// two different implementation in the Lemon library, one for
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  /// 32-bit processors and one for 64-bit processors. The period of
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  /// the generated sequence is \f$ 2^{19937} - 1 \f$, the generated
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  /// sequence of 32-bit random numbers is equi-distributed in 623
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  /// dimensions. The time performance of this generator is comparable
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  /// to the commonly used generators.
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  class Random {
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  public:
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    static const unsigned long min = 0ul;
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    static const unsigned long max = ~0ul;
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    /// \brief Constructor
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    ///
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    /// Constructor with time dependent seeding.
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    Random() {}
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    /// \brief Constructor
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    ///
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    /// Constructor
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    Random(unsigned long seed) {}
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    /// \brief Copy constructor
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    ///
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    /// Copy constructor. The generated sequence will be identical to
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    /// the other sequence.
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    Random(const Random& other) {}
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    /// \brief Assign operator
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    ///
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    /// Assign operator. The generated sequence will be identical to
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    /// the other sequence.
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   449
    Random& operator=(const Random& other) { return *this; }
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    /// \brief Returns an unsigned random number
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    ///
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    /// It returns an unsigned integer random number from the range 
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    /// \f$ \{0, 1, \dots, 2^{64} - 1\} \f$ for 64-bit processors and from
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    /// \f$ \{0, 1, \dots, 2^{32} - 1\} \f$ for 32-bit processors.
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    unsigned long getUnsigned() { return 0ul; }
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    /// \brief Returns a random number
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   459
    ///
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    /// It returns an integer random number from the range 
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   461
    /// \f$ \{-2^{63}, \dots, 2^{63} - 1\} \f$ for 64-bit processors and from
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    /// \f$ \{-2^{31}, \dots, 2^{31} - 1\} \f$ for 32-bit processors.
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    long getInt() { return 0l; }
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    /// \brief Returns an unsigned integer random number
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   466
    ///
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    /// It returns an unsigned integer random number from the range 
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   468
    /// \f$ \{0, 1, \dots, 2^{63} - 1\} \f$ for 64-bit processors and
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   469
    /// from \f$ \{0, 1, \dots, 2^{31} - 1\} \f$ for 32-bit processors.
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   470
    long getNatural() { return 0l; }
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   471
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   472
    /// \brief Returns a random bool
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   473
    ///
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   474
    /// It returns a random bool.
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   475
    bool getBool() { return false; }
deba@2229
   476
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   477
    /// \brief Returns a real random number
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   478
    ///
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   479
    /// It returns a real random number from the range 
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   480
    /// \f$ [0, 1) \f$. For 32-bit processors the generated random
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   481
    /// number will just have 32 significant bits.
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   482
    double getReal() { return 0.0; }
deba@2229
   483
deba@2229
   484
    /// \brief Returns a real random number
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   485
    ///
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   486
    /// It returns a real random number from the range 
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   487
    /// \f$ [0, 1) \f$. This function returns random numbers with 53
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   488
    /// significant bits for 32-bit processors. For 64-bit processors
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   489
    /// it is identical to the \c getReal().
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   490
    double getPrecReal() { return 0.0; }
deba@2229
   491
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   492
    /// \brief Returns an unsigned random number from a given range
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   493
    ///
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   494
    /// It returns an unsigned integer random number from the range 
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   495
    /// \f$ \{0, 1, \dots, n - 1\} \f$.
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   496
    unsigned long getUnsigned(unsigned long n) { return 0; }
deba@2229
   497
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   498
    /// \brief Returns a random number from a given range
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   499
    ///
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   500
    /// It returns an unsigned integer random number from the range 
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   501
    /// \f$ \{0, 1, \dots, n - 1\} \f$.
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   502
    long getInt(long n) { return 0; }
deba@2229
   503
deba@2229
   504
  };
deba@2229
   505
deba@2229
   506
#endif
deba@2229
   507
deba@2229
   508
  /// \brief Global random number generator instance
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   509
  ///
deba@2229
   510
  /// A global mersenne twister random number generator instance
deba@2229
   511
  extern Random rnd;
deba@2229
   512
deba@2229
   513
}
deba@2229
   514
deba@2229
   515
#endif