src/work/jacint/prim.h
author marci
Fri, 12 Mar 2004 16:37:08 +0000
changeset 179 91646df36ffc
child 211 9222a9b8b323
permissions -rw-r--r--
const
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// -*- C++ -*-
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//kell hogy tree_edge invalid elekbol alljon, Szep 
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//lenne ha az elejen a konstrualas ilyet adna, de
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//ugy fest nem igy lesz, ekkor invalidalni kell
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/* 
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 *template <Graph, T, Heap=FibHeap>
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 *
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 *Constructor: 
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 *
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 *Prim(Graph G, Graph::EdgeMap<T> weight, NodeIt root=[G.first()])
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 *
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 *
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 *Methods:
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 *
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 *void run()
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 *
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 *  The followings functions should be used after run() was already run.
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 *
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 *T weight() : returns the minimum weight of a spanning tree of the
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 *   component of the root. 
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 *
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 *EdgeIt tree(NodeIt v) : returns the first edge in the path from v
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 *   to the root. Returns an invalid iterator if v=s or v is 
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 *   not reachable from the root.
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 *
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 *bool conn() : true iff G is connected
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 *
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 *bool reach(NodeIt v) : true iff v is in the same component as the root
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 *
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 *NodeIt root() : returns the root
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 *
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 */
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#ifndef PRIM_H
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#define PRIM_H
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#include <fib_heap.h>
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#include <iostream>
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namespace hugo {
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  template <typename Graph, typename T, 
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    typename Heap=FibHeap<typename Graph::NodeIt, T, 
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    typename Graph::NodeMap<int> > >
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    class Prim{
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      typedef typename Graph::NodeIt NodeIt;
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      typedef typename Graph::EachNodeIt EachNodeIt;
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      typedef typename Graph::EdgeIt EdgeIt;
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      typedef typename Graph::OutEdgeIt OutEdgeIt;
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      typedef typename Graph::InEdgeIt InEdgeIt;  
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      Graph& G;
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      NodeIt r;
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      typename Graph::NodeMap<EdgeIt> tree_edge;
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      typename Graph::NodeMap<T> min_weight;
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      typename Graph::EdgeMap<T>& edge_weight;
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      typename Graph::NodeMap<bool> reached;
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  public :
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      Prim(Graph& _G, typename Graph::EdgeMap<T>& _edge_weight, 
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	   NodeIt const _r) : 
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      G(_G), r(_r), tree_edge(G), min_weight(G), 
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      edge_weight(_edge_weight), reached(G, false) { }
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      Prim(Graph& _G, typename Graph::EdgeMap<T>& _edge_weight) : 
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      G(_G), tree_edge(G), min_weight(G), edge_weight(_edge_weight), reached(G, false)
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      { 
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	EachNodeIt _r;	   //FIXME
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	G.getFirst(_r);
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	r=_r;
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      }
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      void run() {
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	typename Graph::NodeMap<bool> scanned(G, false);
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	typename Graph::NodeMap<int> heap_map(G,-1);
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	Heap heap(heap_map);
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	heap.push(r,0); 
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	reached.set(r, true);
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	while ( !heap.empty() ) {
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	  NodeIt v=heap.top(); 
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	  min_weight.set(v, heap.get(v));
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	  heap.pop();
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	  scanned.set(v,true);
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	  OutEdgeIt e;
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	  for( G.getFirst(e,v); G.valid(e); G.next(e)) {
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	    NodeIt w=G.head(e); 
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	    if ( !scanned.get(w) ) {
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	      if ( !reached.get(w) ) {
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		reached.set(w,true);
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		heap.push(w, edge_weight.get(e)); 
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		tree_edge.set(w,e);
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	      } else if ( edge_weight.get(e) < heap.get(w) ) {
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		tree_edge.set(w,e);
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		heap.decrease(w, edge_weight.get(e)); 
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	      }
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	    }
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	  }
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	  InEdgeIt f;
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	  for( G.getFirst(f,v); G.valid(f); G.next(f)) {
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	    NodeIt w=G.tail(f); 
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	    if ( !scanned.get(w) ) {
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	      if ( !reached.get(w) ) {
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		reached.set(w,true);
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		heap.push(w, edge_weight.get(f)); 
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		tree_edge.set(w,f);
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	      } else if ( edge_weight.get(f) < heap.get(w) ) {
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		tree_edge.set(w,f);
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		heap.decrease(w, edge_weight.get(f)); 
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	      }
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	    }
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	  }
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	}
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      } 
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      T weight() {
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	T w=0;
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	EachNodeIt u;
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	for ( G.getFirst(u) ; G.valid(u) ; G.next(u) ) w+=min_weight.get(u);
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	return w;
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      }
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      EdgeIt tree(NodeIt v) {
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	return tree_edge.get(v);
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      } 
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      bool conn() {
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	bool c=true;
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	EachNodeIt u;
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	for ( G.getFirst(u) ; G.valid(u) ; G.next(u) ) 
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	  if ( !reached.get(u) ) { 
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	    c=false;
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	    break;
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	  }
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	return c;
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      }
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      bool reach(NodeIt v) {
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	return reached.get(v);
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      }
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      NodeIt root() {
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	return r;
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      }
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    };
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}
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#endif
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