src/lemon/iterable_graph_extender.h
author alpar
Fri, 28 Jan 2005 08:53:48 +0000
changeset 1101 9286569c3749
parent 1022 567f392d1d2e
child 1158 29961fa390a3
permissions -rw-r--r--
Wrap a long line
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// -*- c++ -*-
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#ifndef LEMON_ITERABLE_GRAPH_EXTENDER_H
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#define LEMON_ITERABLE_GRAPH_EXTENDER_H
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#include <lemon/invalid.h>
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namespace lemon {
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  template <typename _Base>
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  class IterableGraphExtender : public _Base {
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  public:
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    typedef _Base Parent;
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    typedef IterableGraphExtender<_Base> Graph;
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    typedef typename Parent::Node Node;
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    typedef typename Parent::Edge Edge;
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    class NodeIt : public Node { 
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      const Graph* graph;
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    public:
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      NodeIt() {}
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      NodeIt(Invalid i) : Node(i) { }
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      explicit NodeIt(const Graph& _graph) : graph(&_graph) {
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	_graph.first(*static_cast<Node*>(this));
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      }
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      NodeIt(const Graph& _graph, const Node& node) 
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	: Node(node), graph(&_graph) {}
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      NodeIt& operator++() { 
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	graph->next(*this);
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	return *this; 
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      }
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    };
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    class EdgeIt : public Edge { 
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      const Graph* graph;
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    public:
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      EdgeIt() { }
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      EdgeIt(Invalid i) : Edge(i) { }
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      explicit EdgeIt(const Graph& _graph) : graph(&_graph) {
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	_graph.first(*static_cast<Edge*>(this));
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      }
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      EdgeIt(const Graph& _graph, const Edge& e) : 
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	Edge(e), graph(&_graph) { }
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      EdgeIt& operator++() { 
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	graph->next(*this);
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	return *this; 
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      }
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    };
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    class OutEdgeIt : public Edge { 
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      const Graph* graph;
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    public:
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      OutEdgeIt() { }
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      OutEdgeIt(Invalid i) : Edge(i) { }
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      OutEdgeIt(const Graph& _graph, const Node& node) 
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	: graph(&_graph) {
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	_graph.firstOut(*this, node);
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      }
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      OutEdgeIt(const Graph& _graph, const Edge& edge) 
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	: Edge(edge), graph(&_graph) {}
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      OutEdgeIt& operator++() { 
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	graph->nextOut(*this);
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	return *this; 
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      }
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    };
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    class InEdgeIt : public Edge { 
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      const Graph* graph;
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    public:
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      InEdgeIt() { }
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      InEdgeIt(Invalid i) : Edge(i) { }
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      InEdgeIt(const Graph& _graph, const Node& node) 
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	: graph(&_graph) {
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	_graph.firstIn(*this, node);
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      }
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      InEdgeIt(const Graph& _graph, const Edge& edge) : 
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	Edge(edge), graph(&_graph) {}
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      InEdgeIt& operator++() { 
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	graph->nextIn(*this);
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	return *this; 
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      }
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    };
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    using Parent::first;
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  private:
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    /// \todo When (and if) we change the iterators concept to use operator*,
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    /// then the following shadowed methods will become superfluous.
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    /// But for now these are important safety measures.
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    void first(NodeIt &) const;
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    void first(EdgeIt &) const;
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    void first(OutEdgeIt &) const;
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    void first(InEdgeIt &) const;
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  };
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  template <typename _Base>
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  class IterableUndirGraphExtender : public IterableGraphExtender<_Base> {
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  public:
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    typedef IterableGraphExtender<_Base> Parent;
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    typedef IterableUndirGraphExtender<_Base> Graph;
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    typedef typename Parent::Node Node;
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    typedef typename Parent::UndirEdge UndirEdge;
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    class UndirEdgeIt : public UndirEdge { 
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      const Graph* graph;
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    public:
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      UndirEdgeIt() { }
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      UndirEdgeIt(Invalid i) : UndirEdge(i) { }
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      explicit UndirEdgeIt(const Graph& _graph) : graph(&_graph) {
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	_graph.first(*static_cast<UndirEdge*>(this));
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      }
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      UndirEdgeIt(const Graph& _graph, const UndirEdge& e) : 
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	UndirEdge(e), graph(&_graph) { }
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      UndirEdgeIt& operator++() { 
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	graph->next(*this);
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	return *this; 
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      }
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    };
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    class IncEdgeIt : public UndirEdge { 
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      const Graph* graph;
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      bool forward;
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      friend class IterableUndirGraphExtender;
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      template <typename G>
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      friend class UndirGraphExtender;
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    public:
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      IncEdgeIt() { }
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      IncEdgeIt(Invalid i) : UndirEdge(i), forward(false) { }
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      explicit IncEdgeIt(const Graph& _graph, const Node &n)
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	: graph(&_graph)
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      {
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	_graph._dirFirstOut(*this, n);
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      }
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      // FIXME: Do we need this type of constructor here?
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      // IncEdgeIt(const Graph& _graph, const Edge& e) : 
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      //   UndirEdge(e), graph(&_graph), forward(_graph.forward(e)) { }
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      // or
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      // IncEdgeIt(const Graph& _graph, const Node& n,
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      //    Const UndirEdge &e) ... ?
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      IncEdgeIt& operator++() {
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	graph->_dirNextOut(*this);
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	return *this; 
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      }
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    };
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    Node source(const IncEdgeIt &e) const {
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      return _dirSource(e);
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    }
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    /// \todo Shouldn't the "source" of an undirected edge be called "aNode"
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    /// or something???
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    using Parent::source;
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    /// Target of the given Edge.
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    Node target(const IncEdgeIt &e) const {
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      return _dirTarget(e);
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    }
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    /// \todo Shouldn't the "target" of an undirected edge be called "bNode"
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    /// or something???
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    using Parent::target;
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  };
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}
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#endif // LEMON_GRAPH_EXTENDER_H