lemon/grid_graph.h
author hegyi
Sat, 14 Jan 2006 13:42:37 +0000
changeset 1896 92ef660710f1
parent 1859 075aaa0a4e6f
child 1909 2d806130e700
permissions -rw-r--r--
Documentation of classes realizing algorithm running.
deba@1623
     1
/* -*- C++ -*-
deba@1623
     2
 * lemon/grid_graph.h - Part of LEMON, a generic C++ optimization library
deba@1623
     3
 *
alpar@1875
     4
 * Copyright (C) 2006 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
deba@1623
     5
 * (Egervary Research Group on Combinatorial Optimization, EGRES).
deba@1623
     6
 *
deba@1623
     7
 * Permission to use, modify and distribute this software is granted
deba@1623
     8
 * provided that this copyright notice appears in all copies. For
deba@1623
     9
 * precise terms see the accompanying LICENSE file.
deba@1623
    10
 *
deba@1623
    11
 * This software is provided "AS IS" with no warranty of any kind,
deba@1623
    12
 * express or implied, and with no claim as to its suitability for any
deba@1623
    13
 * purpose.
deba@1623
    14
 *
deba@1623
    15
 */
deba@1623
    16
deba@1623
    17
#ifndef GRID_GRAPH_H
deba@1623
    18
#define GRID_GRAPH_H
deba@1623
    19
deba@1623
    20
#include <iostream>
deba@1623
    21
#include <lemon/invalid.h>
deba@1623
    22
#include <lemon/utility.h>
deba@1623
    23
deba@1623
    24
#include <lemon/bits/iterable_graph_extender.h>
deba@1623
    25
#include <lemon/bits/alteration_notifier.h>
deba@1703
    26
#include <lemon/bits/static_map.h>
deba@1791
    27
#include <lemon/bits/graph_extender.h>
deba@1623
    28
deba@1693
    29
#include <lemon/xy.h>
deba@1693
    30
deba@1693
    31
///\ingroup graphs
deba@1693
    32
///\file
deba@1693
    33
///\brief GridGraph class.
deba@1693
    34
deba@1623
    35
namespace lemon {
deba@1623
    36
deba@1693
    37
  /// \brief Base graph for GridGraph.
deba@1693
    38
  ///
deba@1693
    39
  /// Base graph for grid graph. It describes some member functions
deba@1693
    40
  /// which can be used in the GridGraph.
deba@1693
    41
  ///
deba@1693
    42
  /// \warning Always use the GridGraph instead of this.
deba@1693
    43
  /// \see GridGraph
deba@1623
    44
  class GridGraphBase {
deba@1623
    45
deba@1623
    46
  public:
deba@1623
    47
deba@1623
    48
    typedef GridGraphBase Graph;
deba@1623
    49
deba@1623
    50
    class Node;
deba@1623
    51
    class Edge;
deba@1623
    52
deba@1623
    53
  public:
deba@1623
    54
deba@1623
    55
    GridGraphBase() {}
deba@1623
    56
deba@1623
    57
  protected:
deba@1623
    58
deba@1623
    59
    /// \brief Creates a grid graph with the given size.
deba@1623
    60
    ///
deba@1623
    61
    /// Creates a grid graph with the given size.
deba@1680
    62
    void construct(int width, int height) {
deba@1623
    63
      _height = height; _width = width;
deba@1623
    64
      _nodeNum = height * width; _edgeNum = 2 * _nodeNum - width - height;
deba@1623
    65
      _edgeLimit = _nodeNum - width;
deba@1623
    66
    }
deba@1623
    67
deba@1680
    68
    /// \brief Gives back the edge goes down from the node.
deba@1680
    69
    ///
deba@1680
    70
    /// Gives back the edge goes down from the node. If there is not
deba@1680
    71
    /// outgoing edge then it gives back INVALID.
deba@1680
    72
    Edge _down(Node n) const {
deba@1680
    73
      if (n.id < _nodeNum - _width) {
deba@1680
    74
	return Edge(n.id);
deba@1680
    75
      } else {
deba@1680
    76
	return INVALID;
deba@1680
    77
      }
deba@1680
    78
    }
deba@1680
    79
deba@1680
    80
    /// \brief Gives back the edge comes from up into the node.
deba@1680
    81
    ///
deba@1680
    82
    /// Gives back the edge comes from up into the node. If there is not
deba@1680
    83
    /// incoming edge then it gives back INVALID.
deba@1680
    84
    Edge _up(Node n) const {
deba@1680
    85
      if (n.id >= _width) {
deba@1680
    86
	return Edge(n.id - _width);
deba@1680
    87
      } else {
deba@1680
    88
	return INVALID;
deba@1680
    89
      }
deba@1680
    90
    }
deba@1680
    91
deba@1680
    92
    /// \brief Gives back the edge goes right from the node.
deba@1680
    93
    ///
deba@1680
    94
    /// Gives back the edge goes right from the node. If there is not
deba@1680
    95
    /// outgoing edge then it gives back INVALID.
deba@1680
    96
    Edge _right(Node n) const {
deba@1680
    97
      if (n.id % _width < _width - 1) {
deba@1680
    98
	return _edgeLimit + n.id % _width + (n.id / _width) * (_width - 1);
deba@1680
    99
      } else {
deba@1680
   100
	return INVALID;
deba@1680
   101
      }
deba@1680
   102
    }
deba@1680
   103
deba@1680
   104
    /// \brief Gives back the edge comes from left into the node.
deba@1680
   105
    ///
deba@1680
   106
    /// Gives back the edge comes left up into the node. If there is not
deba@1680
   107
    /// incoming edge then it gives back INVALID.
deba@1680
   108
    Edge _left(Node n) const {
deba@1680
   109
      if (n.id % _width > 0) {
deba@1680
   110
	return _edgeLimit + n.id % _width + (n.id / _width) * (_width - 1) - 1;
deba@1680
   111
      } else {
deba@1680
   112
	return INVALID;
deba@1680
   113
      }
deba@1680
   114
    }
deba@1680
   115
deba@1680
   116
deba@1623
   117
  public:
deba@1623
   118
    
deba@1623
   119
    /// \brief The node on the given position.
deba@1623
   120
    /// 
deba@1623
   121
    /// Gives back the node on the given position.
deba@1623
   122
    Node operator()(int i, int j) const {
deba@1680
   123
      return Node(i + j * _width);
deba@1623
   124
    }
deba@1623
   125
deba@1623
   126
    /// \brief Gives back the row index of the node.
deba@1623
   127
    ///
deba@1623
   128
    /// Gives back the row index of the node.
deba@1623
   129
    int row(Node n) const {
deba@1623
   130
      return n.id / _width;
deba@1623
   131
    }
deba@1623
   132
    
deba@1623
   133
    /// \brief Gives back the coloumn index of the node.
deba@1623
   134
    ///
deba@1623
   135
    /// Gives back the coloumn index of the node.
deba@1680
   136
    int col(Node n) const {
deba@1623
   137
      return n.id % _width;    
deba@1623
   138
    }
deba@1623
   139
deba@1623
   140
    /// \brief Gives back the width of the graph.
deba@1623
   141
    ///
deba@1623
   142
    /// Gives back the width of the graph.
deba@1623
   143
    int width() const {
deba@1623
   144
      return _width;
deba@1623
   145
    }
deba@1623
   146
deba@1623
   147
    /// \brief Gives back the height of the graph.
deba@1623
   148
    ///
deba@1623
   149
    /// Gives back the height of the graph.
deba@1623
   150
    int height() const {
deba@1623
   151
      return _height;
deba@1623
   152
    }
deba@1623
   153
deba@1623
   154
    typedef True NodeNumTag;
deba@1623
   155
    typedef True EdgeNumTag;
deba@1623
   156
deba@1623
   157
    ///Number of nodes.
deba@1623
   158
    int nodeNum() const { return _nodeNum; }
deba@1623
   159
    ///Number of edges.
deba@1623
   160
    int edgeNum() const { return _edgeNum; }
deba@1623
   161
deba@1623
   162
    /// Maximum node ID.
deba@1623
   163
    
deba@1623
   164
    /// Maximum node ID.
deba@1623
   165
    ///\sa id(Node)
deba@1791
   166
    int maxNodeId() const { return nodeNum() - 1; }
deba@1623
   167
    /// Maximum edge ID.
deba@1623
   168
    
deba@1623
   169
    /// Maximum edge ID.
deba@1623
   170
    ///\sa id(Edge)
deba@1791
   171
    int maxEdgeId() const { return edgeNum() - 1; }
deba@1623
   172
deba@1623
   173
    /// \brief Gives back the source node of an edge.
deba@1623
   174
    ///    
deba@1623
   175
    /// Gives back the source node of an edge.
deba@1623
   176
    Node source(Edge e) const {
deba@1623
   177
      if (e.id < _edgeLimit) {
deba@1623
   178
	return e.id;
deba@1623
   179
      } else {
deba@1623
   180
	return (e.id - _edgeLimit) % (_width - 1) +
deba@1623
   181
	  (e.id - _edgeLimit) / (_width - 1) * _width;
deba@1623
   182
      }
deba@1623
   183
    }
deba@1623
   184
deba@1623
   185
    /// \brief Gives back the target node of an edge.
deba@1623
   186
    ///    
deba@1623
   187
    /// Gives back the target node of an edge.
deba@1623
   188
    Node target(Edge e) const {
deba@1623
   189
      if (e.id < _edgeLimit) {
deba@1623
   190
	return e.id + _width;
deba@1623
   191
      } else {
deba@1623
   192
	return (e.id - _edgeLimit) % (_width - 1) +
deba@1623
   193
	  (e.id - _edgeLimit) / (_width - 1) * _width + 1;
deba@1623
   194
      }
deba@1623
   195
    }
deba@1623
   196
deba@1623
   197
    /// Node ID.
deba@1623
   198
    
deba@1623
   199
    /// The ID of a valid Node is a nonnegative integer not greater than
deba@1623
   200
    /// \ref maxNodeId(). The range of the ID's is not surely continuous
deba@1623
   201
    /// and the greatest node ID can be actually less then \ref maxNodeId().
deba@1623
   202
    ///
deba@1623
   203
    /// The ID of the \ref INVALID node is -1.
deba@1623
   204
    ///\return The ID of the node \c v. 
deba@1623
   205
deba@1623
   206
    static int id(Node v) { return v.id; }
deba@1623
   207
    /// Edge ID.
deba@1623
   208
    
deba@1623
   209
    /// The ID of a valid Edge is a nonnegative integer not greater than
deba@1623
   210
    /// \ref maxEdgeId(). The range of the ID's is not surely continuous
deba@1623
   211
    /// and the greatest edge ID can be actually less then \ref maxEdgeId().
deba@1623
   212
    ///
deba@1623
   213
    /// The ID of the \ref INVALID edge is -1.
deba@1623
   214
    ///\return The ID of the edge \c e. 
deba@1623
   215
    static int id(Edge e) { return e.id; }
deba@1623
   216
deba@1791
   217
    static Node nodeFromId(int id) { return Node(id);}
deba@1623
   218
    
deba@1791
   219
    static Edge edgeFromId(int id) { return Edge(id);}
deba@1623
   220
deba@1623
   221
    typedef True FindEdgeTag;
deba@1623
   222
deba@1623
   223
    /// Finds an edge between two nodes.
deba@1623
   224
    
deba@1623
   225
    /// Finds an edge from node \c u to node \c v.
deba@1623
   226
    ///
deba@1623
   227
    /// If \c prev is \ref INVALID (this is the default value), then
deba@1623
   228
    /// It finds the first edge from \c u to \c v. Otherwise it looks for
deba@1623
   229
    /// the next edge from \c u to \c v after \c prev.
deba@1623
   230
    /// \return The found edge or INVALID if there is no such an edge.
deba@1859
   231
    Edge findEdge(Node u, Node v, Edge prev = INVALID) const {
deba@1623
   232
      if (prev != INVALID) return INVALID;
deba@1623
   233
      if (v.id - u.id == _width) return Edge(u.id);
deba@1623
   234
      if (v.id - u.id == 1 && u.id % _width < _width - 1) {
deba@1623
   235
	return Edge(u.id / _width * (_width - 1) +
deba@1623
   236
		    u.id % _width + _edgeLimit);
deba@1623
   237
      }
deba@1623
   238
      return INVALID;
deba@1623
   239
    }
deba@1623
   240
    
deba@1623
   241
      
deba@1623
   242
    class Node {
deba@1623
   243
      friend class GridGraphBase;
deba@1623
   244
deba@1623
   245
    protected:
deba@1623
   246
      int id;
deba@1623
   247
      Node(int _id) { id = _id;}
deba@1623
   248
    public:
deba@1623
   249
      Node() {}
deba@1623
   250
      Node (Invalid) { id = -1; }
deba@1623
   251
      bool operator==(const Node node) const {return id == node.id;}
deba@1623
   252
      bool operator!=(const Node node) const {return id != node.id;}
deba@1623
   253
      bool operator<(const Node node) const {return id < node.id;}
deba@1623
   254
    };
deba@1623
   255
    
deba@1623
   256
deba@1623
   257
deba@1623
   258
    class Edge {
deba@1623
   259
      friend class GridGraphBase;
deba@1623
   260
      
deba@1623
   261
    protected:
deba@1623
   262
      int id; 
deba@1623
   263
deba@1623
   264
      Edge(int _id) : id(_id) {}
deba@1623
   265
deba@1623
   266
    public:
deba@1623
   267
      Edge() { }
deba@1623
   268
      Edge (Invalid) { id = -1; }
deba@1623
   269
      bool operator==(const Edge edge) const {return id == edge.id;}
deba@1623
   270
      bool operator!=(const Edge edge) const {return id != edge.id;}
deba@1623
   271
      bool operator<(const Edge edge) const {return id < edge.id;}
deba@1623
   272
    };
deba@1623
   273
deba@1623
   274
    void first(Node& node) const {
deba@1623
   275
      node.id = nodeNum() - 1;
deba@1623
   276
    }
deba@1623
   277
deba@1623
   278
    static void next(Node& node) {
deba@1623
   279
      --node.id;
deba@1623
   280
    }
deba@1623
   281
deba@1623
   282
    void first(Edge& edge) const {
deba@1623
   283
      edge.id = edgeNum() - 1;
deba@1623
   284
    }
deba@1623
   285
deba@1623
   286
    static void next(Edge& edge) {
deba@1623
   287
      --edge.id;
deba@1623
   288
    }
deba@1623
   289
deba@1623
   290
    void firstOut(Edge& edge, const Node& node) const {
deba@1623
   291
      if (node.id < _nodeNum - _width) {
deba@1623
   292
	edge.id = node.id;
deba@1623
   293
      } else if (node.id % _width < _width - 1) {
deba@1623
   294
	edge.id = _edgeLimit + node.id % _width +
deba@1623
   295
	  (node.id / _width) * (_width - 1);
deba@1623
   296
      } else {
deba@1623
   297
	edge.id = -1;
deba@1623
   298
      }
deba@1623
   299
    }
deba@1623
   300
deba@1623
   301
    void nextOut(Edge& edge) const {
deba@1623
   302
      if (edge.id >= _edgeLimit) {
deba@1623
   303
	edge.id = -1;
deba@1623
   304
      } else if (edge.id % _width < _width - 1) {
deba@1623
   305
	edge.id = _edgeLimit + edge.id % _width +
deba@1623
   306
	  (edge.id / _width) * (_width - 1);
deba@1623
   307
      } else {
deba@1623
   308
	edge.id = -1;
deba@1623
   309
      }
deba@1623
   310
    }
deba@1623
   311
deba@1623
   312
    void firstIn(Edge& edge, const Node& node) const {
deba@1623
   313
      if (node.id >= _width) {
deba@1623
   314
	edge.id = node.id - _width;
deba@1623
   315
      } else if (node.id % _width > 0) {
deba@1623
   316
	edge.id = _edgeLimit + node.id % _width +
deba@1623
   317
	  (node.id / _width) * (_width - 1) - 1;
deba@1623
   318
      } else {
deba@1623
   319
	edge.id = -1;
deba@1623
   320
      }
deba@1623
   321
    }
deba@1623
   322
    
deba@1623
   323
    void nextIn(Edge& edge) const {
deba@1623
   324
      if (edge.id >= _edgeLimit) {
deba@1623
   325
	edge.id = -1;
deba@1623
   326
      } else if (edge.id % _width > 0) {
deba@1623
   327
	edge.id = _edgeLimit + edge.id % _width +
deba@1623
   328
	  (edge.id / _width + 1) * (_width - 1) - 1;
deba@1623
   329
      } else {
deba@1623
   330
	edge.id = -1;
deba@1623
   331
      }
deba@1623
   332
    }
deba@1623
   333
deba@1623
   334
  private:
deba@1623
   335
    int _width, _height;
deba@1623
   336
    int _nodeNum, _edgeNum;
deba@1623
   337
    int _edgeLimit;
deba@1623
   338
  };
deba@1623
   339
deba@1623
   340
deba@1703
   341
  typedef StaticMappableUndirGraphExtender<
deba@1680
   342
    IterableUndirGraphExtender<
deba@1680
   343
    AlterableUndirGraphExtender<
deba@1680
   344
    UndirGraphExtender<GridGraphBase> > > > ExtendedGridGraphBase;
deba@1623
   345
deba@1623
   346
  /// \ingroup graphs
deba@1623
   347
  ///
deba@1623
   348
  /// \brief Grid graph class
deba@1623
   349
  ///
deba@1623
   350
  /// This class implements a special graph type. The nodes of the
deba@1623
   351
  /// graph can be indiced by two integer \c (i,j) value where \c i
deba@1859
   352
  /// is in the \c [0,width) range and j is in the [0, height) range.
deba@1623
   353
  /// Two nodes are connected in the graph if the indices differ only
deba@1623
   354
  /// on one position and only one is the difference. 
deba@1623
   355
  ///
deba@1623
   356
  /// The graph can be indiced in the following way:
deba@1623
   357
  /// \code
deba@1859
   358
  /// GridGraph graph(w, h);
deba@1623
   359
  /// GridGraph::NodeMap<int> val(graph); 
deba@1791
   360
  /// for (int i = 0; i < graph.width(); ++i) {
deba@1791
   361
  ///   for (int j = 0; j < graph.height(); ++j) {
deba@1623
   362
  ///     val[graph(i, j)] = i + j;
deba@1623
   363
  ///   }
deba@1623
   364
  /// }
deba@1623
   365
  /// \endcode
deba@1623
   366
  ///
deba@1623
   367
  /// The graph type is fully conform to the \ref concept::UndirGraph
deba@1623
   368
  /// "Undirected Graph" concept.
deba@1623
   369
  ///
deba@1623
   370
  /// \author Balazs Dezso
deba@1693
   371
  /// \see GridGraphBase
deba@1680
   372
  class GridGraph : public ExtendedGridGraphBase {
deba@1623
   373
  public:
deba@1693
   374
deba@1693
   375
    /// \brief Map to get the indices of the nodes as xy<int>.
deba@1693
   376
    ///
deba@1693
   377
    /// Map to get the indices of the nodes as xy<int>.
deba@1693
   378
    class IndexMap {
deba@1693
   379
    public:
deba@1693
   380
      typedef True NeedCopy;
deba@1693
   381
      /// \brief The key type of the map
deba@1693
   382
      typedef GridGraph::Node Key;
deba@1693
   383
      /// \brief The value type of the map
deba@1693
   384
      typedef xy<int> Value;
deba@1693
   385
deba@1693
   386
      /// \brief Constructor
deba@1693
   387
      ///
deba@1693
   388
      /// Constructor
deba@1693
   389
      IndexMap(const GridGraph& _graph) : graph(_graph) {}
deba@1693
   390
deba@1693
   391
      /// \brief The subscript operator
deba@1693
   392
      ///
deba@1693
   393
      /// The subscript operator.
deba@1693
   394
      Value operator[](Key key) const {
deba@1693
   395
	return xy<int>(graph.row(key), graph.col(key));
deba@1693
   396
      }
deba@1693
   397
deba@1693
   398
    private:
deba@1693
   399
      const GridGraph& graph;
deba@1693
   400
    };
deba@1693
   401
deba@1693
   402
    /// \brief Map to get the row of the nodes.
deba@1693
   403
    ///
deba@1693
   404
    /// Map to get the row of the nodes.
deba@1693
   405
    class RowMap {
deba@1693
   406
    public:
deba@1693
   407
      typedef True NeedCopy;
deba@1693
   408
      /// \brief The key type of the map
deba@1693
   409
      typedef GridGraph::Node Key;
deba@1693
   410
      /// \brief The value type of the map
deba@1693
   411
      typedef int Value;
deba@1693
   412
deba@1693
   413
      /// \brief Constructor
deba@1693
   414
      ///
deba@1693
   415
      /// Constructor
deba@1693
   416
      RowMap(const GridGraph& _graph) : graph(_graph) {}
deba@1693
   417
deba@1693
   418
      /// \brief The subscript operator
deba@1693
   419
      ///
deba@1693
   420
      /// The subscript operator.
deba@1693
   421
      Value operator[](Key key) const {
deba@1693
   422
	return graph.row(key);
deba@1693
   423
      }
deba@1693
   424
deba@1693
   425
    private:
deba@1693
   426
      const GridGraph& graph;
deba@1693
   427
    };
deba@1693
   428
deba@1693
   429
    /// \brief Map to get the column of the nodes.
deba@1693
   430
    ///
deba@1693
   431
    /// Map to get the column of the nodes.
deba@1693
   432
    class ColMap {
deba@1693
   433
    public:
deba@1693
   434
      typedef True NeedCopy;
deba@1693
   435
      /// \brief The key type of the map
deba@1693
   436
      typedef GridGraph::Node Key;
deba@1693
   437
      /// \brief The value type of the map
deba@1693
   438
      typedef int Value;
deba@1693
   439
deba@1693
   440
      /// \brief Constructor
deba@1693
   441
      ///
deba@1693
   442
      /// Constructor
deba@1693
   443
      ColMap(const GridGraph& _graph) : graph(_graph) {}
deba@1693
   444
deba@1693
   445
      /// \brief The subscript operator
deba@1693
   446
      ///
deba@1693
   447
      /// The subscript operator.
deba@1693
   448
      Value operator[](Key key) const {
deba@1693
   449
	return graph.col(key);
deba@1693
   450
      }
deba@1693
   451
deba@1693
   452
    private:
deba@1693
   453
      const GridGraph& graph;
deba@1693
   454
    };
deba@1693
   455
deba@1859
   456
    /// \brief Constructor
deba@1859
   457
    ///
deba@1859
   458
    /// 
deba@1680
   459
    GridGraph(int n, int m) { construct(n, m); }
deba@1680
   460
    
deba@1680
   461
    /// \brief Gives back the edge goes down from the node.
deba@1680
   462
    ///
deba@1680
   463
    /// Gives back the edge goes down from the node. If there is not
deba@1680
   464
    /// outgoing edge then it gives back INVALID.
deba@1680
   465
    Edge down(Node n) const {
deba@1680
   466
      UndirEdge ue = _down(n);
deba@1680
   467
      return ue != INVALID ? direct(ue, true) : INVALID;
deba@1680
   468
    }
deba@1680
   469
    
deba@1680
   470
    /// \brief Gives back the edge goes up from the node.
deba@1680
   471
    ///
deba@1680
   472
    /// Gives back the edge goes up from the node. If there is not
deba@1680
   473
    /// outgoing edge then it gives back INVALID.
deba@1680
   474
    Edge up(Node n) const {
deba@1680
   475
      UndirEdge ue = _up(n);
deba@1680
   476
      return ue != INVALID ? direct(ue, false) : INVALID;
deba@1680
   477
    }
deba@1680
   478
deba@1680
   479
    /// \brief Gives back the edge goes right from the node.
deba@1680
   480
    ///
deba@1680
   481
    /// Gives back the edge goes right from the node. If there is not
deba@1680
   482
    /// outgoing edge then it gives back INVALID.
deba@1680
   483
    Edge right(Node n) const {
deba@1680
   484
      UndirEdge ue = _right(n);
deba@1680
   485
      return ue != INVALID ? direct(ue, true) : INVALID;
deba@1680
   486
    }
deba@1680
   487
deba@1680
   488
    /// \brief Gives back the edge goes left from the node.
deba@1680
   489
    ///
deba@1680
   490
    /// Gives back the edge goes left from the node. If there is not
deba@1680
   491
    /// outgoing edge then it gives back INVALID.
deba@1680
   492
    Edge left(Node n) const {
deba@1680
   493
      UndirEdge ue = _left(n);
deba@1680
   494
      return ue != INVALID ? direct(ue, false) : INVALID;
deba@1680
   495
    }
deba@1680
   496
    
deba@1623
   497
  };
deba@1693
   498
deba@1693
   499
  /// \brief Index map of the grid graph
deba@1693
   500
  ///
deba@1693
   501
  /// Just returns an IndexMap for the grid graph.
deba@1693
   502
  GridGraph::IndexMap indexMap(const GridGraph& graph) {
deba@1693
   503
    return GridGraph::IndexMap(graph);
deba@1693
   504
  }
deba@1693
   505
deba@1693
   506
  /// \brief Row map of the grid graph
deba@1693
   507
  ///
deba@1791
   508
  /// Just returns a RowMap for the grid graph.
deba@1693
   509
  GridGraph::RowMap rowMap(const GridGraph& graph) {
deba@1693
   510
    return GridGraph::RowMap(graph);
deba@1693
   511
  }
deba@1693
   512
deba@1791
   513
  /// \brief Column map of the grid graph
deba@1693
   514
  ///
deba@1791
   515
  /// Just returns a ColMap for the grid graph.
deba@1693
   516
  GridGraph::ColMap colMap(const GridGraph& graph) {
deba@1693
   517
    return GridGraph::ColMap(graph);
deba@1693
   518
  }
deba@1623
   519
}
deba@1623
   520
#endif