lemon/bits/default_map.h
author alpar
Sat, 27 Aug 2005 11:37:05 +0000
changeset 1660 93792a112fd5
parent 1435 8e85e6bbefdf
child 1669 66ae78d29f1e
permissions -rw-r--r--
- Doc images partly turned on again.
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/* -*- C++ -*-
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 * lemon/default_map.h - Part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_DEFAULT_MAP_H
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#define LEMON_DEFAULT_MAP_H
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#include <lemon/bits/array_map.h>
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#include <lemon/bits/vector_map.h>
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///\ingroup graphmapfactory
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///\file
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///\brief Graph maps that construct and destruct
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///their elements dynamically.
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namespace lemon {
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/// \addtogroup graphmapfactory
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/// @{
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  /** The ArrayMap template class is graph map structure what
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   *  automatically updates the map when a key is added to or erased from
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   *  the map. This map uses the VectorMap if the Value is a primitive
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   *  type and the ArrayMap for the other cases.
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   *
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   *  The template parameter is the MapRegistry that the maps
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   *  will belong to and the Value.
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   */
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  template <typename _Graph, typename _Item, typename _Value>
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  struct DefaultMapSelector {
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    typedef ArrayMap<_Graph, _Item, _Value> Map;
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  };
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  // bool
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, bool> {
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    typedef VectorMap<_Graph, _Item, bool> Map;
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  };
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  // char
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, char> {
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    typedef VectorMap<_Graph, _Item, char> Map;
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  };
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, signed char> {
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    typedef VectorMap<_Graph, _Item, signed char> Map;
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  };
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, unsigned char> {
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    typedef VectorMap<_Graph, _Item, unsigned char> Map;
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  };
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  // int
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, signed int> {
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    typedef VectorMap<_Graph, _Item, signed int> Map;
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  };
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, unsigned int> {
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    typedef VectorMap<_Graph, _Item, unsigned int> Map;
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  };
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  // short
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, signed short> {
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    typedef VectorMap<_Graph, _Item, signed short> Map;
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  };
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, unsigned short> {
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    typedef VectorMap<_Graph, _Item, unsigned short> Map;
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  };
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  // long
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, signed long> {
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    typedef VectorMap<_Graph, _Item, signed long> Map;
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  };
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, unsigned long> {
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    typedef VectorMap<_Graph, _Item, unsigned long> Map;
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  };
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  // \todo handling long long type
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  // float
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, float> {
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    typedef VectorMap<_Graph, _Item, float> Map;
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  };
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  // double
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, double> {
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    typedef VectorMap<_Graph, _Item,  double> Map;
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  };
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  // long double
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  template <typename _Graph, typename _Item>
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  struct DefaultMapSelector<_Graph, _Item, long double> {
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    typedef VectorMap<_Graph, _Item, long double> Map;
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  };
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  // pointer
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  template <typename _Graph, typename _Item, typename _Ptr>
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  struct DefaultMapSelector<_Graph, _Item, _Ptr*> {
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    typedef VectorMap<_Graph, _Item, _Ptr*> Map;
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  };
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  template <
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    typename _Graph, 
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    typename _Item,
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    typename _Value>
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  class DefaultMap 
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    : public DefaultMapSelector<_Graph, _Item, _Value>::Map {
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  public:
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    typedef typename DefaultMapSelector<_Graph, _Item, _Value>::Map Parent;
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    typedef DefaultMap<_Graph, _Item, _Value> Map;
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    typedef typename Parent::Graph Graph;
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    typedef typename Parent::Value Value;
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    DefaultMap(const Graph& _g) : Parent(_g) {}
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    DefaultMap(const Graph& _g, const Value& _v) : Parent(_g, _v) {}
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  };
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  template <typename _Base> 
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  class DefaultMappableGraphExtender : public _Base {
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  public:
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    typedef DefaultMappableGraphExtender<_Base> Graph;
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    typedef _Base Parent;
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    typedef typename Parent::Node Node;
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    typedef typename Parent::NodeIt NodeIt;
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    typedef typename Parent::Edge Edge;
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    typedef typename Parent::EdgeIt EdgeIt;
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    template <typename _Value>
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    class NodeMap 
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      : public IterableMapExtender<DefaultMap<Graph, Node, _Value> > {
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    public:
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      typedef DefaultMappableGraphExtender Graph;
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      typedef IterableMapExtender<DefaultMap<Graph, Node, _Value> > Parent;
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      NodeMap(const Graph& _g) 
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	: Parent(_g) {}
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      NodeMap(const Graph& _g, const _Value& _v) 
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	: Parent(_g, _v) {}
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    };
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    template <typename _Value>
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    class EdgeMap 
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      : public IterableMapExtender<DefaultMap<Graph, Edge, _Value> > {
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    public:
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      typedef DefaultMappableGraphExtender Graph;
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      typedef IterableMapExtender<DefaultMap<Graph, Edge, _Value> > Parent;
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      EdgeMap(const Graph& _g) 
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	: Parent(_g) {}
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      EdgeMap(const Graph& _g, const _Value& _v) 
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	: Parent(_g, _v) {}
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    };
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  };
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  template <typename _Base> 
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  class MappableUndirGraphExtender : 
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    public DefaultMappableGraphExtender<_Base> {
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  public:
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    typedef MappableUndirGraphExtender Graph;
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    typedef DefaultMappableGraphExtender<_Base> Parent;
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    typedef typename Parent::UndirEdge UndirEdge;
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    template <typename _Value>
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    class UndirEdgeMap 
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      : public IterableMapExtender<DefaultMap<Graph, UndirEdge, _Value> > {
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    public:
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      typedef MappableUndirGraphExtender Graph;
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      typedef IterableMapExtender<
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	DefaultMap<Graph, UndirEdge, _Value> > Parent;
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      UndirEdgeMap(const Graph& _g) 
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	: Parent(_g) {}
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      UndirEdgeMap(const Graph& _g, const _Value& _v) 
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	: Parent(_g, _v) {}
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    };
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  };
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}
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#endif