klao@962
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/* -*- C++ -*-
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klao@962
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*
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alpar@1956
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* This file is a part of LEMON, a generic C++ optimization library
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klao@962
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*
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alpar@1956
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* Copyright (C) 2003-2006
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alpar@1956
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* Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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alpar@1956
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* (Egervary Research Group on Combinatorial Optimization, EGRES).
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klao@962
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*
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klao@962
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* Permission to use, modify and distribute this software is granted
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klao@962
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* provided that this copyright notice appears in all copies. For
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klao@962
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* precise terms see the accompanying LICENSE file.
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klao@962
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*
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klao@962
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* This software is provided "AS IS" with no warranty of any kind,
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klao@962
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* express or implied, and with no claim as to its suitability for any
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* purpose.
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*
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*/
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klao@962
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klao@1030
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///\ingroup graph_concepts
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klao@962
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///\file
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deba@2111
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///\brief The concept of the undirected graphs.
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klao@962
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klao@962
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deba@1910
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#ifndef LEMON_CONCEPT_UGRAPH_H
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deba@1910
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#define LEMON_CONCEPT_UGRAPH_H
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klao@962
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deba@2126
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#include <lemon/concept/graph_components.h>
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alpar@1620
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#include <lemon/concept/graph.h>
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deba@1993
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#include <lemon/bits/utility.h>
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klao@962
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klao@962
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namespace lemon {
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klao@962
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namespace concept {
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klao@962
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alpar@1620
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/// \addtogroup graph_concepts
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alpar@1620
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/// @{
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alpar@1620
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alpar@1620
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deba@2163
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/// \brief Class describing the concept of Undirected Graphs.
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deba@2163
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///
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klao@1030
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/// This class describes the common interface of all Undirected
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klao@1030
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/// Graphs.
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klao@1030
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///
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klao@1030
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/// As all concept describing classes it provides only interface
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klao@1030
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/// without any sensible implementation. So any algorithm for
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/// undirected graph should compile with this class, but it will not
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deba@2163
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/// run properly, of course.
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klao@1030
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///
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deba@2163
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/// The LEMON undirected graphs also fulfill the concept of
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deba@2163
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/// directed graphs (\ref lemon::concept::Graph "Graph
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deba@2163
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/// Concept"). Each undirected edges can be seen as two opposite
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deba@2163
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/// directed edge and consequently the undirected graph can be
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deba@2163
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/// seen as the direceted graph of these directed edges. The
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deba@2163
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/// UGraph has the UEdge inner class for the undirected edges and
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deba@2163
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/// the Edge type for the directed edges. The Edge type is
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deba@2163
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/// convertible to UEdge or inherited from it so from a directed
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deba@2163
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/// edge we can get the represented undirected edge.
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///
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/// In the sense of the LEMON each undirected edge has a default
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/// direction (it should be in every computer implementation,
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deba@2163
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/// because the order of undirected edge's nodes defines an
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/// orientation). With the default orientation we can define that
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/// the directed edge is forward or backward directed. With the \c
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/// direction() and \c direct() function we can get the direction
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/// of the directed edge and we can direct an undirected edge.
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///
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/// The UEdgeIt is an iterator for the undirected edges. We can use
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/// the UEdgeMap to map values for the undirected edges. The InEdgeIt and
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deba@2163
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/// OutEdgeIt iterates on the same undirected edges but with opposite
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deba@2163
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/// direction. The IncEdgeIt iterates also on the same undirected edges
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deba@2163
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/// as the OutEdgeIt and InEdgeIt but it is not convertible to Edge just
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deba@2163
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/// to UEdge.
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klao@1909
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class UGraph {
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klao@1022
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public:
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deba@2163
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/// \brief The undirected graph should be tagged by the
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deba@2163
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/// UndirectedTag.
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alpar@1448
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///
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deba@2163
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/// The undirected graph should be tagged by the UndirectedTag. This
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deba@2163
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/// tag helps the enable_if technics to make compile time
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deba@2163
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/// specializations for undirected graphs.
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deba@1979
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typedef True UndirectedTag;
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klao@1022
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deba@1669
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/// \brief The base type of node iterators,
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deba@1627
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/// or in other words, the trivial node iterator.
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deba@1669
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///
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deba@1627
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/// This is the base type of each node iterator,
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deba@1627
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/// thus each kind of node iterator converts to this.
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deba@1627
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/// More precisely each kind of node iterator should be inherited
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deba@1627
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/// from the trivial node iterator.
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deba@1627
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class Node {
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deba@1627
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public:
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deba@1627
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/// Default constructor
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deba@1627
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/// @warning The default constructor sets the iterator
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deba@1627
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/// to an undefined value.
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deba@1627
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Node() { }
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deba@1627
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/// Copy constructor.
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deba@1627
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deba@1627
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/// Copy constructor.
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deba@1627
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///
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deba@1627
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Node(const Node&) { }
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deba@1627
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deba@1627
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/// Invalid constructor \& conversion.
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deba@1627
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deba@1627
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/// This constructor initializes the iterator to be invalid.
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deba@1627
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/// \sa Invalid for more details.
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deba@1627
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Node(Invalid) { }
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deba@1627
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/// Equality operator
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deba@1627
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deba@1627
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/// Two iterators are equal if and only if they point to the
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deba@1627
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/// same object or both are invalid.
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deba@1627
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bool operator==(Node) const { return true; }
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deba@1627
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deba@1627
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/// Inequality operator
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deba@1627
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deba@1627
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/// \sa operator==(Node n)
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///
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deba@1627
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bool operator!=(Node) const { return true; }
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deba@1627
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deba@1627
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/// Artificial ordering operator.
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deba@1627
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deba@1627
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/// To allow the use of graph descriptors as key type in std::map or
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deba@1627
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/// similar associative container we require this.
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deba@1627
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///
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deba@1627
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/// \note This operator only have to define some strict ordering of
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deba@1627
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/// the items; this order has nothing to do with the iteration
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deba@1627
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/// ordering of the items.
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deba@1627
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bool operator<(Node) const { return false; }
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deba@1627
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deba@1627
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};
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deba@1627
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deba@1627
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/// This iterator goes through each node.
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deba@1627
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deba@1627
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/// This iterator goes through each node.
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deba@1627
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/// Its usage is quite simple, for example you can count the number
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deba@1627
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/// of nodes in graph \c g of type \c Graph like this:
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alpar@1946
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///\code
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deba@1627
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/// int count=0;
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deba@1627
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/// for (Graph::NodeIt n(g); n!=INVALID; ++n) ++count;
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alpar@1946
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///\endcode
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deba@1627
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class NodeIt : public Node {
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deba@1627
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public:
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deba@1627
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/// Default constructor
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deba@1627
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deba@1627
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/// @warning The default constructor sets the iterator
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deba@1627
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/// to an undefined value.
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deba@1627
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NodeIt() { }
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deba@1627
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/// Copy constructor.
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deba@1627
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deba@1627
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/// Copy constructor.
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deba@1627
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///
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deba@1627
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NodeIt(const NodeIt& n) : Node(n) { }
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deba@1627
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/// Invalid constructor \& conversion.
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deba@1627
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deba@1627
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/// Initialize the iterator to be invalid.
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deba@1627
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/// \sa Invalid for more details.
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deba@1627
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NodeIt(Invalid) { }
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deba@1627
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/// Sets the iterator to the first node.
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deba@1627
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/// Sets the iterator to the first node of \c g.
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///
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klao@1909
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NodeIt(const UGraph&) { }
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deba@1627
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/// Node -> NodeIt conversion.
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deba@1627
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deba@1627
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/// Sets the iterator to the node of \c the graph pointed by
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deba@1627
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/// the trivial iterator.
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deba@1627
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/// This feature necessitates that each time we
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deba@1627
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/// iterate the edge-set, the iteration order is the same.
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klao@1909
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NodeIt(const UGraph&, const Node&) { }
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deba@1627
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/// Next node.
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deba@1627
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deba@1627
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/// Assign the iterator to the next node.
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deba@1627
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///
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deba@1627
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NodeIt& operator++() { return *this; }
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deba@1627
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};
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deba@1627
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deba@1627
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alpar@1620
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/// The base type of the undirected edge iterators.
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deba@1627
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alpar@1620
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/// The base type of the undirected edge iterators.
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alpar@1620
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///
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klao@1909
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class UEdge {
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alpar@1620
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public:
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alpar@1620
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/// Default constructor
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klao@1030
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alpar@1620
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/// @warning The default constructor sets the iterator
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alpar@1620
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/// to an undefined value.
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klao@1909
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UEdge() { }
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alpar@1620
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/// Copy constructor.
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klao@1030
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alpar@1620
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/// Copy constructor.
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alpar@1620
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///
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klao@1909
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UEdge(const UEdge&) { }
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alpar@1620
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/// Initialize the iterator to be invalid.
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klao@1030
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alpar@1620
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/// Initialize the iterator to be invalid.
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alpar@1620
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///
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klao@1909
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UEdge(Invalid) { }
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alpar@1620
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/// Equality operator
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klao@1030
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alpar@1620
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/// Two iterators are equal if and only if they point to the
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alpar@1620
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/// same object or both are invalid.
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klao@1909
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bool operator==(UEdge) const { return true; }
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alpar@1620
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/// Inequality operator
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klao@1030
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klao@1909
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/// \sa operator==(UEdge n)
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alpar@1620
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///
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klao@1909
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bool operator!=(UEdge) const { return true; }
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klao@1030
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deba@1627
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/// Artificial ordering operator.
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deba@1627
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deba@1627
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/// To allow the use of graph descriptors as key type in std::map or
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deba@1627
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/// similar associative container we require this.
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deba@1627
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///
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deba@1627
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/// \note This operator only have to define some strict ordering of
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deba@1627
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/// the items; this order has nothing to do with the iteration
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deba@1627
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/// ordering of the items.
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klao@1909
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bool operator<(UEdge) const { return false; }
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deba@1627
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};
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klao@1030
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alpar@1620
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/// This iterator goes through each undirected edge.
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klao@1030
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alpar@1620
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/// This iterator goes through each undirected edge of a graph.
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alpar@1620
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/// Its usage is quite simple, for example you can count the number
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deba@1627
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/// of undirected edges in a graph \c g of type \c Graph as follows:
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alpar@1946
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///\code
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alpar@1620
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/// int count=0;
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klao@1909
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/// for(Graph::UEdgeIt e(g); e!=INVALID; ++e) ++count;
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alpar@1946
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///\endcode
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klao@1909
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class UEdgeIt : public UEdge {
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alpar@1620
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public:
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alpar@1620
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/// Default constructor
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deba@1627
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alpar@1620
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/// @warning The default constructor sets the iterator
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alpar@1620
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/// to an undefined value.
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klao@1909
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UEdgeIt() { }
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alpar@1620
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/// Copy constructor.
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deba@1627
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alpar@1620
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/// Copy constructor.
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alpar@1620
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///
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klao@1909
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UEdgeIt(const UEdgeIt& e) : UEdge(e) { }
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alpar@1620
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/// Initialize the iterator to be invalid.
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klao@1030
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alpar@1620
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/// Initialize the iterator to be invalid.
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alpar@1620
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///
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klao@1909
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UEdgeIt(Invalid) { }
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deba@1627
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/// This constructor sets the iterator to the first undirected edge.
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alpar@1620
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247 |
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deba@1627
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/// This constructor sets the iterator to the first undirected edge.
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klao@1909
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UEdgeIt(const UGraph&) { }
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klao@1909
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/// UEdge -> UEdgeIt conversion
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klao@1030
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251 |
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deba@1627
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/// Sets the iterator to the value of the trivial iterator.
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deba@1627
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253 |
/// This feature necessitates that each time we
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deba@1627
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254 |
/// iterate the undirected edge-set, the iteration order is the
|
deba@1627
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255 |
/// same.
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klao@1909
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256 |
UEdgeIt(const UGraph&, const UEdge&) { }
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deba@1627
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257 |
/// Next undirected edge
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alpar@1620
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258 |
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deba@1627
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259 |
/// Assign the iterator to the next undirected edge.
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klao@1909
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UEdgeIt& operator++() { return *this; }
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alpar@1620
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261 |
};
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klao@1030
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262 |
|
deba@1627
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263 |
/// \brief This iterator goes trough the incident undirected
|
deba@1627
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264 |
/// edges of a node.
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deba@1627
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265 |
///
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alpar@1620
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266 |
/// This iterator goes trough the incident undirected edges
|
deba@2021
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267 |
/// of a certain node of a graph. You should assume that the
|
deba@2021
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268 |
/// loop edges will be iterated twice.
|
deba@2021
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269 |
///
|
alpar@1620
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270 |
/// Its usage is quite simple, for example you can compute the
|
deba@2021
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271 |
/// degree (i.e. count the number of incident edges of a node \c n
|
deba@2021
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272 |
/// in graph \c g of type \c Graph as follows.
|
deba@2021
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273 |
///
|
alpar@1946
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274 |
///\code
|
alpar@1620
|
275 |
/// int count=0;
|
alpar@1620
|
276 |
/// for(Graph::IncEdgeIt e(g, n); e!=INVALID; ++e) ++count;
|
alpar@1946
|
277 |
///\endcode
|
klao@1909
|
278 |
class IncEdgeIt : public UEdge {
|
alpar@1620
|
279 |
public:
|
alpar@1620
|
280 |
/// Default constructor
|
klao@1030
|
281 |
|
alpar@1620
|
282 |
/// @warning The default constructor sets the iterator
|
alpar@1620
|
283 |
/// to an undefined value.
|
alpar@1620
|
284 |
IncEdgeIt() { }
|
alpar@1620
|
285 |
/// Copy constructor.
|
alpar@1620
|
286 |
|
alpar@1620
|
287 |
/// Copy constructor.
|
alpar@1620
|
288 |
///
|
klao@1909
|
289 |
IncEdgeIt(const IncEdgeIt& e) : UEdge(e) { }
|
alpar@1620
|
290 |
/// Initialize the iterator to be invalid.
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alpar@1620
|
291 |
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alpar@1620
|
292 |
/// Initialize the iterator to be invalid.
|
alpar@1620
|
293 |
///
|
alpar@1620
|
294 |
IncEdgeIt(Invalid) { }
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alpar@1620
|
295 |
/// This constructor sets the iterator to first incident edge.
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alpar@1620
|
296 |
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alpar@1620
|
297 |
/// This constructor set the iterator to the first incident edge of
|
alpar@1620
|
298 |
/// the node.
|
klao@1909
|
299 |
IncEdgeIt(const UGraph&, const Node&) { }
|
klao@1909
|
300 |
/// UEdge -> IncEdgeIt conversion
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alpar@1620
|
301 |
|
alpar@1620
|
302 |
/// Sets the iterator to the value of the trivial iterator \c e.
|
alpar@1620
|
303 |
/// This feature necessitates that each time we
|
alpar@1620
|
304 |
/// iterate the edge-set, the iteration order is the same.
|
klao@1909
|
305 |
IncEdgeIt(const UGraph&, const UEdge&) { }
|
alpar@1620
|
306 |
/// Next incident edge
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alpar@1620
|
307 |
|
alpar@1620
|
308 |
/// Assign the iterator to the next incident edge
|
alpar@1620
|
309 |
/// of the corresponding node.
|
alpar@1620
|
310 |
IncEdgeIt& operator++() { return *this; }
|
alpar@1620
|
311 |
};
|
alpar@1620
|
312 |
|
deba@1627
|
313 |
/// The directed edge type.
|
deba@1627
|
314 |
|
deba@1627
|
315 |
/// The directed edge type. It can be converted to the
|
deba@2163
|
316 |
/// undirected edge or it should be inherited from the undirected
|
deba@2163
|
317 |
/// edge.
|
klao@1909
|
318 |
class Edge : public UEdge {
|
deba@1627
|
319 |
public:
|
deba@1627
|
320 |
/// Default constructor
|
deba@1627
|
321 |
|
deba@1627
|
322 |
/// @warning The default constructor sets the iterator
|
deba@1627
|
323 |
/// to an undefined value.
|
deba@1627
|
324 |
Edge() { }
|
deba@1627
|
325 |
/// Copy constructor.
|
deba@1627
|
326 |
|
deba@1627
|
327 |
/// Copy constructor.
|
deba@1627
|
328 |
///
|
klao@1909
|
329 |
Edge(const Edge& e) : UEdge(e) { }
|
deba@1627
|
330 |
/// Initialize the iterator to be invalid.
|
deba@1627
|
331 |
|
deba@1627
|
332 |
/// Initialize the iterator to be invalid.
|
deba@1627
|
333 |
///
|
deba@1627
|
334 |
Edge(Invalid) { }
|
deba@1627
|
335 |
/// Equality operator
|
deba@1627
|
336 |
|
deba@1627
|
337 |
/// Two iterators are equal if and only if they point to the
|
deba@1627
|
338 |
/// same object or both are invalid.
|
deba@1627
|
339 |
bool operator==(Edge) const { return true; }
|
deba@1627
|
340 |
/// Inequality operator
|
deba@1627
|
341 |
|
deba@1627
|
342 |
/// \sa operator==(Edge n)
|
deba@1627
|
343 |
///
|
deba@1627
|
344 |
bool operator!=(Edge) const { return true; }
|
deba@1627
|
345 |
|
deba@1627
|
346 |
/// Artificial ordering operator.
|
deba@1627
|
347 |
|
deba@1627
|
348 |
/// To allow the use of graph descriptors as key type in std::map or
|
deba@1627
|
349 |
/// similar associative container we require this.
|
deba@1627
|
350 |
///
|
deba@1627
|
351 |
/// \note This operator only have to define some strict ordering of
|
deba@1627
|
352 |
/// the items; this order has nothing to do with the iteration
|
deba@1627
|
353 |
/// ordering of the items.
|
deba@1627
|
354 |
bool operator<(Edge) const { return false; }
|
deba@1627
|
355 |
|
deba@1627
|
356 |
};
|
deba@1627
|
357 |
/// This iterator goes through each directed edge.
|
deba@1627
|
358 |
|
deba@1627
|
359 |
/// This iterator goes through each edge of a graph.
|
deba@1627
|
360 |
/// Its usage is quite simple, for example you can count the number
|
deba@1627
|
361 |
/// of edges in a graph \c g of type \c Graph as follows:
|
alpar@1946
|
362 |
///\code
|
deba@1627
|
363 |
/// int count=0;
|
deba@1627
|
364 |
/// for(Graph::EdgeIt e(g); e!=INVALID; ++e) ++count;
|
alpar@1946
|
365 |
///\endcode
|
deba@1627
|
366 |
class EdgeIt : public Edge {
|
deba@1627
|
367 |
public:
|
deba@1627
|
368 |
/// Default constructor
|
deba@1627
|
369 |
|
deba@1627
|
370 |
/// @warning The default constructor sets the iterator
|
deba@1627
|
371 |
/// to an undefined value.
|
deba@1627
|
372 |
EdgeIt() { }
|
deba@1627
|
373 |
/// Copy constructor.
|
deba@1627
|
374 |
|
deba@1627
|
375 |
/// Copy constructor.
|
deba@1627
|
376 |
///
|
deba@1627
|
377 |
EdgeIt(const EdgeIt& e) : Edge(e) { }
|
deba@1627
|
378 |
/// Initialize the iterator to be invalid.
|
deba@1627
|
379 |
|
deba@1627
|
380 |
/// Initialize the iterator to be invalid.
|
deba@1627
|
381 |
///
|
deba@1627
|
382 |
EdgeIt(Invalid) { }
|
deba@1627
|
383 |
/// This constructor sets the iterator to the first edge.
|
deba@1627
|
384 |
|
deba@1627
|
385 |
/// This constructor sets the iterator to the first edge of \c g.
|
deba@1627
|
386 |
///@param g the graph
|
klao@1909
|
387 |
EdgeIt(const UGraph &g) { ignore_unused_variable_warning(g); }
|
deba@1627
|
388 |
/// Edge -> EdgeIt conversion
|
deba@1627
|
389 |
|
deba@1627
|
390 |
/// Sets the iterator to the value of the trivial iterator \c e.
|
deba@1627
|
391 |
/// This feature necessitates that each time we
|
deba@1627
|
392 |
/// iterate the edge-set, the iteration order is the same.
|
klao@1909
|
393 |
EdgeIt(const UGraph&, const Edge&) { }
|
deba@1627
|
394 |
///Next edge
|
deba@1627
|
395 |
|
deba@1627
|
396 |
/// Assign the iterator to the next edge.
|
deba@1627
|
397 |
EdgeIt& operator++() { return *this; }
|
deba@1627
|
398 |
};
|
deba@1627
|
399 |
|
deba@1627
|
400 |
/// This iterator goes trough the outgoing directed edges of a node.
|
deba@1627
|
401 |
|
deba@1627
|
402 |
/// This iterator goes trough the \e outgoing edges of a certain node
|
deba@1627
|
403 |
/// of a graph.
|
deba@1627
|
404 |
/// Its usage is quite simple, for example you can count the number
|
deba@1627
|
405 |
/// of outgoing edges of a node \c n
|
deba@1627
|
406 |
/// in graph \c g of type \c Graph as follows.
|
alpar@1946
|
407 |
///\code
|
deba@1627
|
408 |
/// int count=0;
|
deba@1627
|
409 |
/// for (Graph::OutEdgeIt e(g, n); e!=INVALID; ++e) ++count;
|
alpar@1946
|
410 |
///\endcode
|
deba@1627
|
411 |
|
deba@1627
|
412 |
class OutEdgeIt : public Edge {
|
deba@1627
|
413 |
public:
|
deba@1627
|
414 |
/// Default constructor
|
deba@1627
|
415 |
|
deba@1627
|
416 |
/// @warning The default constructor sets the iterator
|
deba@1627
|
417 |
/// to an undefined value.
|
deba@1627
|
418 |
OutEdgeIt() { }
|
deba@1627
|
419 |
/// Copy constructor.
|
deba@1627
|
420 |
|
deba@1627
|
421 |
/// Copy constructor.
|
deba@1627
|
422 |
///
|
deba@1627
|
423 |
OutEdgeIt(const OutEdgeIt& e) : Edge(e) { }
|
deba@1627
|
424 |
/// Initialize the iterator to be invalid.
|
deba@1627
|
425 |
|
deba@1627
|
426 |
/// Initialize the iterator to be invalid.
|
deba@1627
|
427 |
///
|
deba@1627
|
428 |
OutEdgeIt(Invalid) { }
|
deba@1627
|
429 |
/// This constructor sets the iterator to the first outgoing edge.
|
deba@1627
|
430 |
|
deba@1627
|
431 |
/// This constructor sets the iterator to the first outgoing edge of
|
deba@1627
|
432 |
/// the node.
|
deba@1627
|
433 |
///@param n the node
|
deba@1627
|
434 |
///@param g the graph
|
klao@1909
|
435 |
OutEdgeIt(const UGraph& n, const Node& g) {
|
alpar@1643
|
436 |
ignore_unused_variable_warning(n);
|
alpar@1643
|
437 |
ignore_unused_variable_warning(g);
|
alpar@1643
|
438 |
}
|
deba@1627
|
439 |
/// Edge -> OutEdgeIt conversion
|
deba@1627
|
440 |
|
deba@1627
|
441 |
/// Sets the iterator to the value of the trivial iterator.
|
deba@1627
|
442 |
/// This feature necessitates that each time we
|
deba@1627
|
443 |
/// iterate the edge-set, the iteration order is the same.
|
klao@1909
|
444 |
OutEdgeIt(const UGraph&, const Edge&) { }
|
deba@1627
|
445 |
///Next outgoing edge
|
deba@1627
|
446 |
|
deba@1627
|
447 |
/// Assign the iterator to the next
|
deba@1627
|
448 |
/// outgoing edge of the corresponding node.
|
deba@1627
|
449 |
OutEdgeIt& operator++() { return *this; }
|
deba@1627
|
450 |
};
|
deba@1627
|
451 |
|
deba@1627
|
452 |
/// This iterator goes trough the incoming directed edges of a node.
|
deba@1627
|
453 |
|
deba@1627
|
454 |
/// This iterator goes trough the \e incoming edges of a certain node
|
deba@1627
|
455 |
/// of a graph.
|
deba@1627
|
456 |
/// Its usage is quite simple, for example you can count the number
|
deba@1627
|
457 |
/// of outgoing edges of a node \c n
|
deba@1627
|
458 |
/// in graph \c g of type \c Graph as follows.
|
alpar@1946
|
459 |
///\code
|
deba@1627
|
460 |
/// int count=0;
|
deba@1627
|
461 |
/// for(Graph::InEdgeIt e(g, n); e!=INVALID; ++e) ++count;
|
alpar@1946
|
462 |
///\endcode
|
deba@1627
|
463 |
|
deba@1627
|
464 |
class InEdgeIt : public Edge {
|
deba@1627
|
465 |
public:
|
deba@1627
|
466 |
/// Default constructor
|
deba@1627
|
467 |
|
deba@1627
|
468 |
/// @warning The default constructor sets the iterator
|
deba@1627
|
469 |
/// to an undefined value.
|
deba@1627
|
470 |
InEdgeIt() { }
|
deba@1627
|
471 |
/// Copy constructor.
|
deba@1627
|
472 |
|
deba@1627
|
473 |
/// Copy constructor.
|
deba@1627
|
474 |
///
|
deba@1627
|
475 |
InEdgeIt(const InEdgeIt& e) : Edge(e) { }
|
deba@1627
|
476 |
/// Initialize the iterator to be invalid.
|
deba@1627
|
477 |
|
deba@1627
|
478 |
/// Initialize the iterator to be invalid.
|
deba@1627
|
479 |
///
|
deba@1627
|
480 |
InEdgeIt(Invalid) { }
|
deba@1627
|
481 |
/// This constructor sets the iterator to first incoming edge.
|
deba@1627
|
482 |
|
deba@1627
|
483 |
/// This constructor set the iterator to the first incoming edge of
|
deba@1627
|
484 |
/// the node.
|
deba@1627
|
485 |
///@param n the node
|
deba@1627
|
486 |
///@param g the graph
|
klao@1909
|
487 |
InEdgeIt(const UGraph& g, const Node& n) {
|
alpar@1643
|
488 |
ignore_unused_variable_warning(n);
|
alpar@1643
|
489 |
ignore_unused_variable_warning(g);
|
alpar@1643
|
490 |
}
|
deba@1627
|
491 |
/// Edge -> InEdgeIt conversion
|
deba@1627
|
492 |
|
deba@1627
|
493 |
/// Sets the iterator to the value of the trivial iterator \c e.
|
deba@1627
|
494 |
/// This feature necessitates that each time we
|
deba@1627
|
495 |
/// iterate the edge-set, the iteration order is the same.
|
klao@1909
|
496 |
InEdgeIt(const UGraph&, const Edge&) { }
|
deba@1627
|
497 |
/// Next incoming edge
|
deba@1627
|
498 |
|
deba@1627
|
499 |
/// Assign the iterator to the next inedge of the corresponding node.
|
deba@1627
|
500 |
///
|
deba@1627
|
501 |
InEdgeIt& operator++() { return *this; }
|
deba@1627
|
502 |
};
|
deba@1627
|
503 |
|
deba@1627
|
504 |
/// \brief Read write map of the nodes to type \c T.
|
deba@1627
|
505 |
///
|
deba@1627
|
506 |
/// ReadWrite map of the nodes to type \c T.
|
deba@1627
|
507 |
/// \sa Reference
|
deba@1627
|
508 |
/// \warning Making maps that can handle bool type (NodeMap<bool>)
|
deba@1627
|
509 |
/// needs some extra attention!
|
deba@1627
|
510 |
template<class T>
|
deba@1627
|
511 |
class NodeMap : public ReadWriteMap< Node, T >
|
deba@1627
|
512 |
{
|
deba@1627
|
513 |
public:
|
deba@1627
|
514 |
|
deba@1627
|
515 |
///\e
|
klao@1909
|
516 |
NodeMap(const UGraph&) { }
|
deba@1627
|
517 |
///\e
|
klao@1909
|
518 |
NodeMap(const UGraph&, T) { }
|
deba@1627
|
519 |
|
deba@1627
|
520 |
///Copy constructor
|
deba@1627
|
521 |
NodeMap(const NodeMap& nm) : ReadWriteMap< Node, T >(nm) { }
|
deba@1627
|
522 |
///Assignment operator
|
deba@2121
|
523 |
template <typename CMap>
|
deba@2121
|
524 |
NodeMap& operator=(const CMap&) {
|
deba@2121
|
525 |
checkConcept<ReadMap<Node, T>, CMap>();
|
deba@2121
|
526 |
return *this;
|
deba@2121
|
527 |
}
|
deba@1627
|
528 |
};
|
deba@1627
|
529 |
|
deba@1627
|
530 |
/// \brief Read write map of the directed edges to type \c T.
|
deba@1627
|
531 |
///
|
deba@1627
|
532 |
/// Reference map of the directed edges to type \c T.
|
deba@1627
|
533 |
/// \sa Reference
|
deba@1627
|
534 |
/// \warning Making maps that can handle bool type (EdgeMap<bool>)
|
deba@1627
|
535 |
/// needs some extra attention!
|
deba@1627
|
536 |
template<class T>
|
deba@1627
|
537 |
class EdgeMap : public ReadWriteMap<Edge,T>
|
deba@1627
|
538 |
{
|
deba@1627
|
539 |
public:
|
deba@1627
|
540 |
|
deba@1627
|
541 |
///\e
|
klao@1909
|
542 |
EdgeMap(const UGraph&) { }
|
deba@1627
|
543 |
///\e
|
klao@1909
|
544 |
EdgeMap(const UGraph&, T) { }
|
deba@1627
|
545 |
///Copy constructor
|
deba@1627
|
546 |
EdgeMap(const EdgeMap& em) : ReadWriteMap<Edge,T>(em) { }
|
deba@1627
|
547 |
///Assignment operator
|
deba@2121
|
548 |
template <typename CMap>
|
deba@2121
|
549 |
EdgeMap& operator=(const CMap&) {
|
deba@2121
|
550 |
checkConcept<ReadMap<Edge, T>, CMap>();
|
deba@2121
|
551 |
return *this;
|
deba@2121
|
552 |
}
|
deba@1627
|
553 |
};
|
deba@1627
|
554 |
|
alpar@1620
|
555 |
/// Read write map of the undirected edges to type \c T.
|
alpar@1620
|
556 |
|
alpar@1620
|
557 |
/// Reference map of the edges to type \c T.
|
alpar@1620
|
558 |
/// \sa Reference
|
klao@1909
|
559 |
/// \warning Making maps that can handle bool type (UEdgeMap<bool>)
|
alpar@1620
|
560 |
/// needs some extra attention!
|
alpar@1620
|
561 |
template<class T>
|
klao@1909
|
562 |
class UEdgeMap : public ReadWriteMap<UEdge,T>
|
alpar@1620
|
563 |
{
|
klao@1030
|
564 |
public:
|
klao@1030
|
565 |
|
alpar@1620
|
566 |
///\e
|
klao@1909
|
567 |
UEdgeMap(const UGraph&) { }
|
alpar@1620
|
568 |
///\e
|
klao@1909
|
569 |
UEdgeMap(const UGraph&, T) { }
|
alpar@1620
|
570 |
///Copy constructor
|
klao@1909
|
571 |
UEdgeMap(const UEdgeMap& em) : ReadWriteMap<UEdge,T>(em) {}
|
alpar@1620
|
572 |
///Assignment operator
|
deba@2121
|
573 |
template <typename CMap>
|
deba@2121
|
574 |
UEdgeMap& operator=(const CMap&) {
|
deba@2121
|
575 |
checkConcept<ReadMap<UEdge, T>, CMap>();
|
deba@2121
|
576 |
return *this;
|
deba@2121
|
577 |
}
|
klao@1030
|
578 |
};
|
klao@1030
|
579 |
|
deba@1627
|
580 |
/// \brief Direct the given undirected edge.
|
deba@1627
|
581 |
///
|
deba@1627
|
582 |
/// Direct the given undirected edge. The returned edge source
|
deba@2163
|
583 |
/// will be the given node.
|
klao@1909
|
584 |
Edge direct(const UEdge&, const Node&) const {
|
deba@1627
|
585 |
return INVALID;
|
deba@1627
|
586 |
}
|
klao@1030
|
587 |
|
deba@1627
|
588 |
/// \brief Direct the given undirected edge.
|
deba@1627
|
589 |
///
|
deba@2163
|
590 |
/// Direct the given undirected edge. The returned edge
|
deba@2163
|
591 |
/// represents the given undireted edge and the direction comes
|
deba@2163
|
592 |
/// from the given bool. The source of the undirected edge and
|
deba@2163
|
593 |
/// the directed edge is the same when the given bool is true.
|
klao@1909
|
594 |
Edge direct(const UEdge&, bool) const {
|
deba@1627
|
595 |
return INVALID;
|
deba@1627
|
596 |
}
|
deba@1627
|
597 |
|
deba@1627
|
598 |
/// \brief Returns true if the edge has default orientation.
|
deba@1627
|
599 |
///
|
klao@1030
|
600 |
/// Returns whether the given directed edge is same orientation as
|
deba@2163
|
601 |
/// the corresponding undirected edge's default orientation.
|
deba@1627
|
602 |
bool direction(Edge) const { return true; }
|
deba@1627
|
603 |
|
deba@1627
|
604 |
/// \brief Returns the opposite directed edge.
|
klao@1030
|
605 |
///
|
deba@1627
|
606 |
/// Returns the opposite directed edge.
|
deba@1627
|
607 |
Edge oppositeEdge(Edge) const { return INVALID; }
|
klao@1030
|
608 |
|
deba@1627
|
609 |
/// \brief Opposite node on an edge
|
deba@1627
|
610 |
///
|
deba@2163
|
611 |
/// \return the opposite of the given Node on the given UEdge
|
klao@1909
|
612 |
Node oppositeNode(Node, UEdge) const { return INVALID; }
|
klao@1030
|
613 |
|
deba@1627
|
614 |
/// \brief First node of the undirected edge.
|
deba@1627
|
615 |
///
|
klao@1909
|
616 |
/// \return the first node of the given UEdge.
|
klao@1030
|
617 |
///
|
deba@2163
|
618 |
/// Naturally undirected edges don't have direction and thus
|
klao@1030
|
619 |
/// don't have source and target node. But we use these two methods
|
deba@2163
|
620 |
/// to query the two nodes of the edge. The direction of the edge
|
klao@1030
|
621 |
/// which arises this way is called the inherent direction of the
|
deba@1627
|
622 |
/// undirected edge, and is used to define the "default" direction
|
klao@1030
|
623 |
/// of the directed versions of the edges.
|
deba@1627
|
624 |
/// \sa direction
|
klao@1909
|
625 |
Node source(UEdge) const { return INVALID; }
|
klao@1030
|
626 |
|
deba@1627
|
627 |
/// \brief Second node of the undirected edge.
|
klao@1909
|
628 |
Node target(UEdge) const { return INVALID; }
|
klao@1030
|
629 |
|
deba@1627
|
630 |
/// \brief Source node of the directed edge.
|
klao@1030
|
631 |
Node source(Edge) const { return INVALID; }
|
klao@1030
|
632 |
|
deba@1627
|
633 |
/// \brief Target node of the directed edge.
|
klao@1030
|
634 |
Node target(Edge) const { return INVALID; }
|
klao@1030
|
635 |
|
klao@1030
|
636 |
void first(Node&) const {}
|
klao@1030
|
637 |
void next(Node&) const {}
|
klao@1030
|
638 |
|
klao@1909
|
639 |
void first(UEdge&) const {}
|
klao@1909
|
640 |
void next(UEdge&) const {}
|
klao@1030
|
641 |
|
klao@1030
|
642 |
void first(Edge&) const {}
|
klao@1030
|
643 |
void next(Edge&) const {}
|
klao@1030
|
644 |
|
klao@1030
|
645 |
void firstOut(Edge&, Node) const {}
|
klao@1030
|
646 |
void nextOut(Edge&) const {}
|
klao@1030
|
647 |
|
klao@1030
|
648 |
void firstIn(Edge&, Node) const {}
|
klao@1030
|
649 |
void nextIn(Edge&) const {}
|
klao@1030
|
650 |
|
klao@1030
|
651 |
|
deba@1980
|
652 |
void firstInc(UEdge &, bool &, const Node &) const {}
|
deba@1980
|
653 |
void nextInc(UEdge &, bool &) const {}
|
deba@1980
|
654 |
|
deba@1627
|
655 |
/// \brief Base node of the iterator
|
klao@1158
|
656 |
///
|
klao@1158
|
657 |
/// Returns the base node (the source in this case) of the iterator
|
klao@1158
|
658 |
Node baseNode(OutEdgeIt e) const {
|
klao@1158
|
659 |
return source(e);
|
klao@1158
|
660 |
}
|
deba@1627
|
661 |
/// \brief Running node of the iterator
|
klao@1158
|
662 |
///
|
klao@1158
|
663 |
/// Returns the running node (the target in this case) of the
|
klao@1158
|
664 |
/// iterator
|
klao@1158
|
665 |
Node runningNode(OutEdgeIt e) const {
|
klao@1158
|
666 |
return target(e);
|
klao@1158
|
667 |
}
|
klao@1158
|
668 |
|
deba@1627
|
669 |
/// \brief Base node of the iterator
|
klao@1158
|
670 |
///
|
klao@1158
|
671 |
/// Returns the base node (the target in this case) of the iterator
|
klao@1158
|
672 |
Node baseNode(InEdgeIt e) const {
|
klao@1158
|
673 |
return target(e);
|
klao@1158
|
674 |
}
|
deba@1627
|
675 |
/// \brief Running node of the iterator
|
klao@1158
|
676 |
///
|
klao@1158
|
677 |
/// Returns the running node (the source in this case) of the
|
klao@1158
|
678 |
/// iterator
|
klao@1158
|
679 |
Node runningNode(InEdgeIt e) const {
|
klao@1158
|
680 |
return source(e);
|
klao@1158
|
681 |
}
|
klao@1158
|
682 |
|
deba@1627
|
683 |
/// \brief Base node of the iterator
|
klao@1158
|
684 |
///
|
klao@1158
|
685 |
/// Returns the base node of the iterator
|
alpar@1367
|
686 |
Node baseNode(IncEdgeIt) const {
|
klao@1158
|
687 |
return INVALID;
|
klao@1158
|
688 |
}
|
deba@1627
|
689 |
|
deba@1627
|
690 |
/// \brief Running node of the iterator
|
klao@1158
|
691 |
///
|
klao@1158
|
692 |
/// Returns the running node of the iterator
|
alpar@1367
|
693 |
Node runningNode(IncEdgeIt) const {
|
klao@1158
|
694 |
return INVALID;
|
klao@1158
|
695 |
}
|
klao@1158
|
696 |
|
klao@1022
|
697 |
template <typename Graph>
|
klao@1022
|
698 |
struct Constraints {
|
klao@1022
|
699 |
void constraints() {
|
deba@2121
|
700 |
checkConcept<BaseIterableUGraphComponent<>, Graph>();
|
deba@2121
|
701 |
checkConcept<IterableUGraphComponent<>, Graph>();
|
deba@2121
|
702 |
checkConcept<MappableUGraphComponent<>, Graph>();
|
klao@1022
|
703 |
}
|
klao@1022
|
704 |
};
|
klao@1022
|
705 |
|
klao@1022
|
706 |
};
|
klao@1022
|
707 |
|
klao@1030
|
708 |
/// @}
|
klao@1030
|
709 |
|
klao@962
|
710 |
}
|
klao@962
|
711 |
|
klao@962
|
712 |
}
|
klao@962
|
713 |
|
klao@962
|
714 |
#endif
|