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/* -*- C++ -*-
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* src/lemon/concept/graph.h - Part of LEMON, a generic C++ optimization library
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*
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* Copyright (C) 2004 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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* (Egervary Combinatorial Optimization Research Group, EGRES).
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*
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* Permission to use, modify and distribute this software is granted
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* provided that this copyright notice appears in all copies. For
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* precise terms see the accompanying LICENSE file.
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*
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* This software is provided "AS IS" with no warranty of any kind,
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* express or implied, and with no claim as to its suitability for any
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* purpose.
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*
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*/
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#ifndef LEMON_CONCEPT_GRAPH_H
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#define LEMON_CONCEPT_GRAPH_H
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///\ingroup graph_concepts
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///\file
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///\brief Declaration of Graph.
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#include <lemon/invalid.h>
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#include <lemon/concept/maps.h>
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#include <lemon/concept_check.h>
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#include <lemon/concept/graph_component.h>
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namespace lemon {
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namespace concept {
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/// \addtogroup graph_concepts
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/// @{
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// /// An empty static graph class.
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// /// This class provides all the common features of a graph structure,
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// /// however completely without implementations and real data structures
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// /// behind the interface.
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// /// All graph algorithms should compile with this class, but it will not
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// /// run properly, of course.
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// ///
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// /// It can be used for checking the interface compatibility,
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// /// or it can serve as a skeleton of a new graph structure.
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// ///
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// /// Also, you will find here the full documentation of a certain graph
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// /// feature, the documentation of a real graph imlementation
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// /// like @ref ListGraph or
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// /// @ref SmartGraph will just refer to this structure.
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// ///
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// /// \todo A pages describing the concept of concept description would
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// /// be nice.
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// class StaticGraph
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// {
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// public:
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// /// Defalult constructor.
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// /// Defalult constructor.
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// ///
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// StaticGraph() { }
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// ///Copy consructor.
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// // ///\todo It is not clear, what we expect from a copy constructor.
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// // ///E.g. How to assign the nodes/edges to each other? What about maps?
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// // StaticGraph(const StaticGraph& g) { }
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// /// The base type of node iterators,
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// /// or in other words, the trivial node iterator.
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// /// This is the base type of each node iterator,
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// /// thus each kind of node iterator converts to this.
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// /// More precisely each kind of node iterator should be inherited
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// /// from the trivial node iterator.
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// class Node {
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// public:
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// /// Default constructor
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// /// @warning The default constructor sets the iterator
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// /// to an undefined value.
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// Node() { }
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// /// Copy constructor.
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// /// Copy constructor.
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// ///
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// Node(const Node&) { }
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// /// Invalid constructor \& conversion.
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// /// This constructor initializes the iterator to be invalid.
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// /// \sa Invalid for more details.
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// Node(Invalid) { }
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// /// Equality operator
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// /// Two iterators are equal if and only if they point to the
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// /// same object or both are invalid.
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// bool operator==(Node) const { return true; }
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// /// Inequality operator
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// /// \sa operator==(Node n)
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// ///
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// bool operator!=(Node) const { return true; }
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// };
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// /// This iterator goes through each node.
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// /// This iterator goes through each node.
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// /// Its usage is quite simple, for example you can count the number
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// /// of nodes in graph \c g of type \c Graph like this:
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// /// \code
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// /// int count=0;
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// /// for (Graph::NodeIt n(g); n!=INVALID ++n) ++count;
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// /// \endcode
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// class NodeIt : public Node {
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// public:
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// /// Default constructor
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// /// @warning The default constructor sets the iterator
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// /// to an undefined value.
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// NodeIt() { }
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// /// Copy constructor.
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// /// Copy constructor.
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// ///
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// NodeIt(const NodeIt&) { }
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// /// Invalid constructor \& conversion.
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// /// Initialize the iterator to be invalid.
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// /// \sa Invalid for more details.
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// NodeIt(Invalid) { }
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// /// Sets the iterator to the first node.
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// /// Sets the iterator to the first node of \c g.
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// ///
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// NodeIt(const StaticGraph& g) { }
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// /// Node -> NodeIt conversion.
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// /// Sets the iterator to the node of \c g pointed by the trivial
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// /// iterator n.
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// /// This feature necessitates that each time we
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// /// iterate the edge-set, the iteration order is the same.
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// NodeIt(const StaticGraph& g, const Node& n) { }
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// /// Next node.
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// /// Assign the iterator to the next node.
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// ///
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// NodeIt& operator++() { return *this; }
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// };
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// /// The base type of the edge iterators.
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// /// The base type of the edge iterators.
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// ///
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// class Edge {
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// public:
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// /// Default constructor
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// /// @warning The default constructor sets the iterator
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// /// to an undefined value.
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// Edge() { }
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// /// Copy constructor.
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// /// Copy constructor.
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// ///
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// Edge(const Edge&) { }
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// /// Initialize the iterator to be invalid.
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// /// Initialize the iterator to be invalid.
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// ///
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// Edge(Invalid) { }
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// /// Equality operator
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// /// Two iterators are equal if and only if they point to the
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// /// same object or both are invalid.
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// bool operator==(Edge) const { return true; }
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// /// Inequality operator
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// /// \sa operator==(Node n)
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// ///
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// bool operator!=(Edge) const { return true; }
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// };
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// /// This iterator goes trough the outgoing edges of a node.
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// /// This iterator goes trough the \e outgoing edges of a certain node
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// /// of a graph.
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// /// Its usage is quite simple, for example you can count the number
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// /// of outgoing edges of a node \c n
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// /// in graph \c g of type \c Graph as follows.
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// /// \code
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// /// int count=0;
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// /// for (Graph::OutEdgeIt e(g, n); e!=INVALID; ++e) ++count;
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// /// \endcode
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// class OutEdgeIt : public Edge {
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// public:
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// /// Default constructor
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// /// @warning The default constructor sets the iterator
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// /// to an undefined value.
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// OutEdgeIt() { }
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// /// Copy constructor.
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// /// Copy constructor.
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// ///
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// OutEdgeIt(const OutEdgeIt&) { }
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// /// Initialize the iterator to be invalid.
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// /// Initialize the iterator to be invalid.
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// ///
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// OutEdgeIt(Invalid) { }
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// /// This constructor sets the iterator to first outgoing edge.
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// /// This constructor set the iterator to the first outgoing edge of
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// /// node
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// ///@param n the node
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// ///@param g the graph
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// OutEdgeIt(const StaticGraph& g, const Node& n) { }
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// /// Edge -> OutEdgeIt conversion
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// /// Sets the iterator to the value of the trivial iterator \c e.
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// /// This feature necessitates that each time we
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// /// iterate the edge-set, the iteration order is the same.
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// OutEdgeIt(const StaticGraph& g, const Edge& e) { }
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// ///Next outgoing edge
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// /// Assign the iterator to the next
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// /// outgoing edge of the corresponding node.
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// OutEdgeIt& operator++() { return *this; }
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// };
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// /// This iterator goes trough the incoming edges of a node.
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// /// This iterator goes trough the \e incoming edges of a certain node
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// /// of a graph.
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// /// Its usage is quite simple, for example you can count the number
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// /// of outgoing edges of a node \c n
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// /// in graph \c g of type \c Graph as follows.
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// /// \code
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// /// int count=0;
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// /// for(Graph::InEdgeIt e(g, n); e!=INVALID; ++e) ++count;
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// /// \endcode
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// class InEdgeIt : public Edge {
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// public:
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// /// Default constructor
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// /// @warning The default constructor sets the iterator
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// /// to an undefined value.
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// InEdgeIt() { }
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// /// Copy constructor.
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// /// Copy constructor.
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// ///
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// InEdgeIt(const InEdgeIt&) { }
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// /// Initialize the iterator to be invalid.
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// /// Initialize the iterator to be invalid.
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// ///
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// InEdgeIt(Invalid) { }
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// /// This constructor sets the iterator to first incoming edge.
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// /// This constructor set the iterator to the first incoming edge of
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// /// node
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// ///@param n the node
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// ///@param g the graph
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// InEdgeIt(const StaticGraph& g, const Node& n) { }
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// /// Edge -> InEdgeIt conversion
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// /// Sets the iterator to the value of the trivial iterator \c e.
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// /// This feature necessitates that each time we
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// /// iterate the edge-set, the iteration order is the same.
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// InEdgeIt(const StaticGraph& g, const Edge& n) { }
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// /// Next incoming edge
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// /// Assign the iterator to the next inedge of the corresponding node.
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// ///
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// InEdgeIt& operator++() { return *this; }
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// };
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// /// This iterator goes through each edge.
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// /// This iterator goes through each edge of a graph.
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// /// Its usage is quite simple, for example you can count the number
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// /// of edges in a graph \c g of type \c Graph as follows:
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// /// \code
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// /// int count=0;
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// /// for(Graph::EdgeIt e(g); e!=INVALID; ++e) ++count;
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// /// \endcode
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// class EdgeIt : public Edge {
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// public:
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// /// Default constructor
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// /// @warning The default constructor sets the iterator
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// /// to an undefined value.
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// EdgeIt() { }
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// /// Copy constructor.
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// /// Copy constructor.
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// ///
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// EdgeIt(const EdgeIt&) { }
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// /// Initialize the iterator to be invalid.
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// /// Initialize the iterator to be invalid.
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// ///
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// EdgeIt(Invalid) { }
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// /// This constructor sets the iterator to first edge.
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// /// This constructor set the iterator to the first edge of
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// /// node
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// ///@param g the graph
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// EdgeIt(const StaticGraph& g) { }
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// /// Edge -> EdgeIt conversion
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// /// Sets the iterator to the value of the trivial iterator \c e.
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// /// This feature necessitates that each time we
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// /// iterate the edge-set, the iteration order is the same.
|
klao@959
|
319 |
// EdgeIt(const StaticGraph&, const Edge&) { }
|
klao@959
|
320 |
// ///Next edge
|
klao@959
|
321 |
|
klao@959
|
322 |
// /// Assign the iterator to the next
|
klao@959
|
323 |
// /// edge of the corresponding node.
|
klao@959
|
324 |
// EdgeIt& operator++() { return *this; }
|
klao@959
|
325 |
// };
|
alpar@986
|
326 |
// ///Gives back the target node of an edge.
|
klao@959
|
327 |
|
alpar@986
|
328 |
// ///Gives back the target node of an edge.
|
klao@959
|
329 |
// ///
|
alpar@986
|
330 |
// Node target(Edge) const { return INVALID; }
|
alpar@986
|
331 |
// ///Gives back the source node of an edge.
|
klao@959
|
332 |
|
alpar@986
|
333 |
// ///Gives back the source node of an edge.
|
klao@959
|
334 |
// ///
|
alpar@986
|
335 |
// Node source(Edge) const { return INVALID; }
|
deba@989
|
336 |
// /// Read write map of the nodes to type \c T.
|
klao@959
|
337 |
|
klao@959
|
338 |
// /// \ingroup concept
|
deba@989
|
339 |
// /// ReadWrite map of the nodes to type \c T.
|
klao@959
|
340 |
// /// \sa Reference
|
klao@959
|
341 |
// /// \warning Making maps that can handle bool type (NodeMap<bool>)
|
klao@959
|
342 |
// /// needs some extra attention!
|
deba@989
|
343 |
// template<class T>
|
deba@989
|
344 |
// class NodeMap : public ReadWriteMap< Node, T >
|
klao@959
|
345 |
// {
|
klao@959
|
346 |
// public:
|
klao@959
|
347 |
|
klao@959
|
348 |
// ///\e
|
klao@959
|
349 |
// NodeMap(const StaticGraph&) { }
|
klao@959
|
350 |
// ///\e
|
klao@959
|
351 |
// NodeMap(const StaticGraph&, T) { }
|
klao@959
|
352 |
|
klao@959
|
353 |
// ///Copy constructor
|
deba@989
|
354 |
// NodeMap(const NodeMap&) { }
|
klao@959
|
355 |
// ///Assignment operator
|
deba@989
|
356 |
// NodeMap& operator=(const NodeMap&) { return *this; }
|
deba@989
|
357 |
// // \todo fix this concept
|
klao@959
|
358 |
// };
|
klao@959
|
359 |
|
deba@989
|
360 |
// /// Read write map of the edges to type \c T.
|
klao@959
|
361 |
|
klao@959
|
362 |
// /// \ingroup concept
|
klao@959
|
363 |
// ///Reference map of the edges to type \c T.
|
klao@959
|
364 |
// /// \sa Reference
|
klao@959
|
365 |
// /// \warning Making maps that can handle bool type (EdgeMap<bool>)
|
klao@959
|
366 |
// /// needs some extra attention!
|
deba@989
|
367 |
// template<class T>
|
deba@989
|
368 |
// class EdgeMap : public ReadWriteMap<Edge,T>
|
klao@959
|
369 |
// {
|
klao@959
|
370 |
// public:
|
klao@959
|
371 |
|
klao@959
|
372 |
// ///\e
|
klao@959
|
373 |
// EdgeMap(const StaticGraph&) { }
|
klao@959
|
374 |
// ///\e
|
klao@959
|
375 |
// EdgeMap(const StaticGraph&, T) { }
|
klao@959
|
376 |
// ///Copy constructor
|
deba@989
|
377 |
// EdgeMap(const EdgeMap&) { }
|
klao@959
|
378 |
// ///Assignment operator
|
deba@989
|
379 |
// EdgeMap& operator=(const EdgeMap&) { return *this; }
|
deba@989
|
380 |
// // \todo fix this concept
|
klao@959
|
381 |
// };
|
klao@959
|
382 |
// };
|
klao@959
|
383 |
|
klao@959
|
384 |
// /// An empty non-static graph class.
|
klao@959
|
385 |
|
klao@959
|
386 |
// /// This class provides everything that \ref StaticGraph
|
klao@959
|
387 |
// /// with additional functionality which enables to build a
|
klao@959
|
388 |
// /// graph from scratch.
|
klao@959
|
389 |
// class ExtendableGraph : public StaticGraph
|
klao@959
|
390 |
// {
|
klao@959
|
391 |
// public:
|
klao@959
|
392 |
// /// Defalult constructor.
|
klao@959
|
393 |
|
klao@959
|
394 |
// /// Defalult constructor.
|
klao@959
|
395 |
// ///
|
klao@959
|
396 |
// ExtendableGraph() { }
|
klao@959
|
397 |
// ///Add a new node to the graph.
|
klao@959
|
398 |
|
klao@959
|
399 |
// /// \return the new node.
|
klao@959
|
400 |
// ///
|
klao@959
|
401 |
// Node addNode() { return INVALID; }
|
klao@959
|
402 |
// ///Add a new edge to the graph.
|
klao@959
|
403 |
|
deba@989
|
404 |
// ///Add a new edge to the graph with source node \c s
|
deba@989
|
405 |
// ///and target node \c t.
|
klao@959
|
406 |
// ///\return the new edge.
|
deba@989
|
407 |
// Edge addEdge(Node s, Node t) { return INVALID; }
|
klao@959
|
408 |
|
klao@959
|
409 |
// /// Resets the graph.
|
klao@959
|
410 |
|
klao@959
|
411 |
// /// This function deletes all edges and nodes of the graph.
|
klao@959
|
412 |
// /// It also frees the memory allocated to store them.
|
klao@959
|
413 |
// /// \todo It might belong to \ref ErasableGraph.
|
klao@959
|
414 |
// void clear() { }
|
klao@959
|
415 |
// };
|
klao@959
|
416 |
|
klao@959
|
417 |
// /// An empty erasable graph class.
|
klao@959
|
418 |
|
klao@959
|
419 |
// /// This class is an extension of \ref ExtendableGraph. It also makes it
|
klao@959
|
420 |
// /// possible to erase edges or nodes.
|
klao@959
|
421 |
// class ErasableGraph : public ExtendableGraph
|
klao@959
|
422 |
// {
|
klao@959
|
423 |
// public:
|
klao@959
|
424 |
// /// Defalult constructor.
|
klao@959
|
425 |
|
klao@959
|
426 |
// /// Defalult constructor.
|
klao@959
|
427 |
// ///
|
klao@959
|
428 |
// ErasableGraph() { }
|
klao@959
|
429 |
// /// Deletes a node.
|
klao@959
|
430 |
|
klao@959
|
431 |
// /// Deletes node \c n node.
|
klao@959
|
432 |
// ///
|
klao@959
|
433 |
// void erase(Node n) { }
|
klao@959
|
434 |
// /// Deletes an edge.
|
klao@959
|
435 |
|
klao@959
|
436 |
// /// Deletes edge \c e edge.
|
klao@959
|
437 |
// ///
|
klao@959
|
438 |
// void erase(Edge e) { }
|
klao@959
|
439 |
// };
|
deba@989
|
440 |
|
klao@959
|
441 |
|
klao@959
|
442 |
/************* New GraphBase stuff **************/
|
klao@959
|
443 |
|
klao@959
|
444 |
|
klao@959
|
445 |
/// A minimal GraphBase concept
|
klao@959
|
446 |
|
klao@959
|
447 |
/// This class describes a minimal concept which can be extended to a
|
klao@959
|
448 |
/// full-featured graph with \ref GraphFactory.
|
klao@959
|
449 |
class GraphBase {
|
klao@959
|
450 |
public:
|
klao@959
|
451 |
|
klao@959
|
452 |
GraphBase() {}
|
klao@959
|
453 |
|
klao@961
|
454 |
/// \bug Should we demand that Node and Edge be subclasses of the
|
klao@961
|
455 |
/// Graph class???
|
klao@959
|
456 |
|
klao@961
|
457 |
typedef GraphItem<'n'> Node;
|
klao@961
|
458 |
typedef GraphItem<'e'> Edge;
|
klao@961
|
459 |
|
klao@961
|
460 |
// class Node : public BaseGraphItem<'n'> {};
|
klao@961
|
461 |
// class Edge : public BaseGraphItem<'e'> {};
|
klao@959
|
462 |
|
klao@959
|
463 |
// Graph operation
|
klao@959
|
464 |
void firstNode(Node &n) const { }
|
klao@959
|
465 |
void firstEdge(Edge &e) const { }
|
klao@959
|
466 |
|
klao@959
|
467 |
void firstOutEdge(Edge &e, Node) const { }
|
klao@959
|
468 |
void firstInEdge(Edge &e, Node) const { }
|
klao@959
|
469 |
|
klao@959
|
470 |
void nextNode(Node &n) const { }
|
klao@959
|
471 |
void nextEdge(Edge &e) const { }
|
klao@959
|
472 |
|
klao@959
|
473 |
|
klao@959
|
474 |
// Question: isn't it reasonable if this methods have a Node
|
klao@959
|
475 |
// parameter? Like this:
|
klao@959
|
476 |
// Edge& nextOut(Edge &e, Node) const { return e; }
|
klao@959
|
477 |
void nextOutEdge(Edge &e) const { }
|
klao@959
|
478 |
void nextInEdge(Edge &e) const { }
|
klao@959
|
479 |
|
alpar@986
|
480 |
Node target(Edge) const { return Node(); }
|
alpar@986
|
481 |
Node source(Edge) const { return Node(); }
|
klao@959
|
482 |
|
klao@959
|
483 |
|
klao@959
|
484 |
// Do we need id, nodeNum, edgeNum and co. in this basic graphbase
|
klao@959
|
485 |
// concept?
|
klao@959
|
486 |
|
klao@959
|
487 |
|
klao@959
|
488 |
// Maps.
|
klao@959
|
489 |
//
|
klao@959
|
490 |
// We need a special slimer concept which does not provide maps (it
|
klao@959
|
491 |
// wouldn't be strictly slimer, cause for map-factory id() & friends
|
klao@959
|
492 |
// a required...)
|
klao@959
|
493 |
|
klao@959
|
494 |
template<typename T>
|
deba@989
|
495 |
class NodeMap : public GraphMap<GraphBase, Node, T> {};
|
klao@959
|
496 |
|
klao@959
|
497 |
template<typename T>
|
deba@989
|
498 |
class EdgeMap : public GraphMap<GraphBase, Node, T> {};
|
klao@959
|
499 |
};
|
klao@959
|
500 |
|
klao@959
|
501 |
|
klao@959
|
502 |
|
klao@959
|
503 |
|
klao@961
|
504 |
/**************** The full-featured graph concepts ****************/
|
klao@959
|
505 |
|
klao@959
|
506 |
|
klao@959
|
507 |
class StaticGraph
|
klao@961
|
508 |
: virtual public BaseGraphComponent,
|
klao@961
|
509 |
public IterableGraphComponent, public MappableGraphComponent {
|
klao@959
|
510 |
public:
|
klao@959
|
511 |
typedef BaseGraphComponent::Node Node;
|
klao@959
|
512 |
typedef BaseGraphComponent::Edge Edge;
|
klao@959
|
513 |
|
deba@989
|
514 |
template <typename _Graph>
|
deba@989
|
515 |
struct Constraints {
|
deba@989
|
516 |
void constraints() {
|
deba@989
|
517 |
checkConcept<IterableGraphComponent, _Graph>();
|
deba@989
|
518 |
checkConcept<MappableGraphComponent, _Graph>();
|
deba@989
|
519 |
}
|
deba@989
|
520 |
};
|
klao@959
|
521 |
};
|
klao@959
|
522 |
|
klao@959
|
523 |
class ExtendableGraph
|
klao@961
|
524 |
: virtual public BaseGraphComponent, public StaticGraph,
|
klao@961
|
525 |
public ExtendableGraphComponent, public ClearableGraphComponent {
|
klao@959
|
526 |
public:
|
klao@959
|
527 |
typedef BaseGraphComponent::Node Node;
|
klao@959
|
528 |
typedef BaseGraphComponent::Edge Edge;
|
klao@959
|
529 |
|
deba@989
|
530 |
template <typename _Graph>
|
deba@989
|
531 |
struct Constraints {
|
deba@989
|
532 |
void constraints() {
|
deba@989
|
533 |
checkConcept<StaticGraph, _Graph >();
|
deba@989
|
534 |
checkConcept<ExtendableGraphComponent, _Graph >();
|
deba@989
|
535 |
checkConcept<ClearableGraphComponent, _Graph >();
|
deba@989
|
536 |
}
|
deba@989
|
537 |
};
|
klao@959
|
538 |
};
|
klao@959
|
539 |
|
klao@959
|
540 |
class ErasableGraph
|
klao@961
|
541 |
: virtual public BaseGraphComponent, public ExtendableGraph,
|
klao@961
|
542 |
public ErasableGraphComponent {
|
klao@959
|
543 |
public:
|
klao@959
|
544 |
typedef BaseGraphComponent::Node Node;
|
klao@959
|
545 |
typedef BaseGraphComponent::Edge Edge;
|
klao@959
|
546 |
|
deba@989
|
547 |
template <typename _Graph>
|
deba@989
|
548 |
struct Constraints {
|
deba@989
|
549 |
void constraints() {
|
deba@989
|
550 |
checkConcept<ExtendableGraph, _Graph >();
|
deba@989
|
551 |
checkConcept<ErasableGraphComponent, _Graph >();
|
deba@989
|
552 |
}
|
deba@989
|
553 |
};
|
klao@959
|
554 |
};
|
klao@959
|
555 |
|
klao@959
|
556 |
// @}
|
klao@959
|
557 |
} //namespace concept
|
klao@959
|
558 |
} //namespace lemon
|
klao@959
|
559 |
|
klao@959
|
560 |
|
klao@959
|
561 |
|
klao@959
|
562 |
#endif // LEMON_CONCEPT_GRAPH_H
|