src/work/johanna/kruskal.h
author alpar
Fri, 03 Sep 2004 14:26:03 +0000
changeset 797 a76d8d52b25c
parent 755 a8c2e828ce0b
permissions -rw-r--r--
Skeleton for paths.
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// -*- c++ -*- //
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#ifndef HUGO_KRUSKAL_H
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#define HUGO_KRUSKAL_H
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#include <algorithm>
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#include <hugo/unionfind.h>
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/**
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@defgroup spantree Minimum Cost Spanning Tree Algorithms
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\brief This group containes the algorithms for finding a minimum cost spanning
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tree in a graph
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@ingroup galgs
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*/
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///\ingroup spantree
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///\file
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///\brief Kruskal's algorithm to compute a minimum cost tree
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namespace hugo {
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  /// \addtogroup spantree
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  /// @{
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  /// Kruskal's algorithm to find a minimum cost tree of a graph.
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  /// This function runs Kruskal's algorithm to find a minimum cost tree.
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  /// \param G The graph the algorithm runs on.
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  /// \param in This object is used to describe the edge costs. It must
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  /// be an STL 'forward container'
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  /// with value_type <tt> std::pair<Graph::Edge,X> </tt>,
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  /// where X is the type of the costs. It must contain every edge in
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  /// cost-ascending order.
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  /// \retval out This must be a writeable EdgeMap. After running the algorithm
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  /// this will contain the found minimum cost spanning tree: the value of an
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  /// edge will be set to \c true if it belongs to the tree, otherwise it will
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  /// be set to \c false. The value of each edge will be set exactly once.\n
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  /// For the sake of simplicity, there is a helper class KruskalPairVec,
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  /// which converts a
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  /// simple EdgeMap to an input of this form. Alternatively, you can use
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  /// the function \ref kruskalEdgeMap to compute the minimum cost tree if
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  /// the edge costs are given by an EdgeMap.
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  /// \return The cost of the found tree.
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  template <typename Graph, typename InputEdgeOrder, typename OutBoolMap>
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  typename InputEdgeOrder::value_type::second_type
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  kruskal(Graph const& G, InputEdgeOrder const& in, 
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		 OutBoolMap& out)
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  {
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    typedef typename InputEdgeOrder::value_type::second_type EdgeCost;
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    typedef typename Graph::template NodeMap<int> NodeIntMap;
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    typedef typename Graph::Node Node;
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    NodeIntMap comp(G, -1);
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    UnionFind<Node,NodeIntMap> uf(comp); 
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    EdgeCost tot_cost = 0;
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    for (typename InputEdgeOrder::const_iterator p = in.begin(); 
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	 p!=in.end(); ++p ) {
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      if ( uf.join(G.head((*p).first),
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		   G.tail((*p).first)) ) {
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	out.set((*p).first, true);
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	tot_cost += (*p).second;
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      }
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      else {
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	out.set((*p).first, false);
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      }
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    }
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    return tot_cost;
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  }
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  /* A work-around for running Kruskal with const-reference bool maps... */
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  template<typename Map>
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  class NonConstMapWr {
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    const Map &m;
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  public:
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    typedef typename Map::ValueType ValueType;
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    NonConstMapWr(const Map &_m) : m(_m) {}
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    template<typename KeyType>
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    void set(KeyType const& k, ValueType const &v) const { m.set(k,v); }
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  };
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  template <typename Graph, typename InputEdgeOrder, typename OutBoolMap>
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  inline
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  typename InputEdgeOrder::ValueType
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  kruskal(Graph const& G, InputEdgeOrder const& edges, 
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	  OutBoolMap const& out_map)
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  {
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    NonConstMapWr<OutBoolMap> map_wr(out_map);
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    return kruskal(G, edges, map_wr);
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  }  
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  /* ** ** Output-objektumok: egyszeruen extra bool mapek ** ** */
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  /// A writable bool-map that makes a sequence of "true" keys
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  /// A writable bool-map that creates a sequence out of keys that receives
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  /// the value "true".
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  /// \warning Not a regular property map, as it doesn't know its KeyType
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  template<typename Iterator>
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  class SequenceOutput {
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    mutable Iterator it;
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  public:
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    typedef bool ValueType;
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    SequenceOutput(Iterator const &_it) : it(_it) {}
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    template<typename KeyType>
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    void set(KeyType const& k, bool v) const { if(v) {*it=k; ++it;} }
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  };
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  template<typename Iterator>
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  inline
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  SequenceOutput<Iterator>
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  makeSequenceOutput(Iterator it) {
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    return SequenceOutput<Iterator>(it);
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  }
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  /* ** ** InputSource -ok ** ** */
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  /// Kruskal input source.
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  /// Kruskal input source.
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  ///
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  template<typename Graph, typename Map>
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  class KruskalMapInput
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    : public std::vector< std::pair<typename Graph::Edge,
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				    typename Map::ValueType> > {
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  public:
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    typedef std::vector< std::pair<typename Graph::Edge,
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				   typename Map::ValueType> > Parent;
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    typedef typename Parent::value_type value_type;
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//     typedef Key KeyType;
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//     typedef Val ValueType;
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//     typedef std::pair<Key,Val> PairType;
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//     typedef typename Parent::iterator iterator;
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//     typedef typename Parent::const_iterator const_iterator;
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  private:
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    class comparePair {
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    public:
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      bool operator()(const value_type& a,
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		      const value_type& b) {
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	return a.second < b.second;
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      }
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    };
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  public:
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    // FIXME: kell ez?
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    // KruskalMapInput(Parent const& p) : Parent(p) {}
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    void sort() {
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      std::sort(this->begin(), this->end(), comparePair());
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    }
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    // FIXME: nem nagyon illik ez ide...
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    KruskalMapInput(Graph const& G, Map const& m) {
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      typedef typename Graph::EdgeIt EdgeIt;
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      this->clear();
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      for(EdgeIt e(G);G.valid(e);G.next(e)) {
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	// for (EdgeIt e=G.template first<EdgeIt>(); G.valid(e); G.next(e)) {
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	push_back(make_pair(e, m[e]));
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      }
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      sort();
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    }
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//     Key const& first(const_iterator i) const { return i->first; }
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//     Key& first(iterator i) { return i->first; }
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//     Val const& second(const_iterator i) const { return i->second; }
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//     Val& second(iterator i) { return i->second; }
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  };
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//   template<typename Graph, typename Map>
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//   class KruskalMapVec {
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//   public:
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//     typedef std::pair<typename Map::KeyType, Map::ValueType> value_type;
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//     typedef std::vector<KeyType> Container;
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//     Container container;
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//     std::vector<typename Map::KeyType> container
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//     const Map &m;
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//     class iterator
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//     {
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//       Container::iterator i;
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//     public:
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//       iterator &operator ++() {++i;return *this;}
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//       valuetype operator *() {return value_type(container(i),m[container(i)]);}
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//       bool operator==(iterator b) {return i==b.i;}
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//       iterator() {}
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//       iterator(Container::iterator _i) i(_i) {}
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//     };
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//     class const_iterator
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//     {
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//       Container::const_iterator i;
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//     public:
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//       iterator &operator ++() {++i;return *this;}
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//       valuetype operator *() {return value_type(container(i),m[container(i)]);}
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//       bool operator==(iterator b) {return i==b.i;}
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//       const_iterator() {}
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//       const_iterator(Container::iterator _i) i(_i) {}
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//     };
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//     iterator begin() { return iterator(container.begin());}
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//     const_iterator begin() const { return iterator(container.begin());}
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//     iterator end() { return iterator(container.end());}
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//     const_iterator end() const { return iterator(container.end());}
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//   private:
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//     class compareKeys {
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//       const Map &m;
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//     public:
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//       compareKeys(Map const &_m) : m(_m) {}
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//       bool operator()(KeyType const& a, KeyType const& b) {
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// 	return m[a] < m[b];
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//       }
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//     };
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//   public:
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//     KruskalMapVec(Map const& _m) : m(_m) {}
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//     void sort() {
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//       std::sort(begin(), end(), compareKeys(m));
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//     }
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//     // FIXME: nem nagyon illik ez ide...
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//     template<typename Graph>
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//     KruskalMapVec(Graph const& G, Map const& _m) : m(_m) {
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//       typedef typename Graph::EdgeIt EdgeIt;
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//       clear();
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//       for(EdgeIt e(G);G.valid(e);G.next(e)) {
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//       // for (EdgeIt e=G.template first<EdgeIt>(); G.valid(e); G.next(e)) 
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// 	push_back(e);
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//       }
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//       sort();
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//     }
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//     KeyType const& first(const_iterator i) const { return *i; }
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//     KeyType& first(iterator i) { return *i; }
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//     ValueType const& second(const_iterator i) const { return m[*i]; }
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//     ValueType& second(iterator i) { return m[*i]; }
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//   };
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  /* ** ** Wrapper fuggvenyek ** ** */
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  /// \brief Wrapper to Kruskal().
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  /// Input is from an EdgeMap, output is a plain boolmap.
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  ///\todo some more words would be nice here.
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  ///
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  template <typename Graph, typename EdgeCostMap, typename RetEdgeBoolMap>
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  inline
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  typename EdgeCostMap::ValueType
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  kruskalEdgeMap(Graph const& G,
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			EdgeCostMap const& edge_costs,
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			RetEdgeBoolMap &ret_bool_map) {
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    typedef KruskalMapInput<Graph,EdgeCostMap> InputVec;
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    InputVec iv(G, edge_costs);
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    return kruskal(G, iv, ret_bool_map);
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  }
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  /// \brief Wrapper to Kruskal().
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  /// Input is from an EdgeMap, output is to a sequence.
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  ///\todo it does not follow the naming convention.
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  ///
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  template <typename Graph, typename EdgeCostMap, typename RetIterator>
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  inline
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  typename EdgeCostMap::ValueType
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  kruskalEdgeMap_IteratorOut(const Graph& G,
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			     const EdgeCostMap& edge_costs,
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			     RetIterator ret_iterator)
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  {
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    typedef typename EdgeCostMap::ValueType ValueType;
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    typedef SequenceOutput<RetIterator> OutMap;
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    OutMap out(ret_iterator);
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    typedef KruskalMapInput<Graph, EdgeCostMap> InputVec;
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    InputVec iv(G, edge_costs);
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    return kruskal(G, iv, out);
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  }
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  /// @}
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} //namespace hugo
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#endif //HUGO_KRUSKAL_H