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/* -*- C++ -*-
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* src/lemon/map_utils.h - Part of LEMON, a generic C++ optimization library
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*
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* Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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* (Egervary Combinatorial Optimization Research Group, EGRES).
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*
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* Permission to use, modify and distribute this software is granted
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* provided that this copyright notice appears in all copies. For
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* precise terms see the accompanying LICENSE file.
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*
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* This software is provided "AS IS" with no warranty of any kind,
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* express or implied, and with no claim as to its suitability for any
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* purpose.
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*
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*/
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///\ingroup mutils
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///\file
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///\brief Map utilities.
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#ifndef LEMON_MAP_UTILS_H
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#define LEMON_MAP_UTILS_H
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#include <map>
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#include <vector>
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#include <lemon/graph_utils.h>
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namespace lemon {
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/// \addtogroup mutils
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/// @{
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template <typename Map, typename Enable = void>
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struct ReferenceMapTraits {
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typedef typename Map::Value Value;
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typedef typename Map::Value& Reference;
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typedef const typename Map::Value& ConstReference;
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typedef typename Map::Value* Pointer;
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typedef const typename Map::Value* ConstPointer;
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};
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template <typename Map>
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struct ReferenceMapTraits<
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Map,
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typename enable_if<typename Map::FullTypeTag, void>::type
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> {
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typedef typename Map::Value Value;
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typedef typename Map::Reference Reference;
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typedef typename Map::ConstReference ConstReference;
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typedef typename Map::Pointer Pointer;
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typedef typename Map::ConstPointer ConstPointer;
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};
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/// \brief General inversable map type.
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/// This type provides simple inversable map functions.
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/// The InversableMap wraps an arbitrary ReadWriteMap
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/// and if a key is setted to a new value then store it
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/// in the inverse map.
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/// \param _Graph The graph type.
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/// \param _Map The map to extend with inversable functionality.
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template <
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typename _Graph,
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typename _Item,
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typename _Value,
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typename _Map
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= typename ItemSetTraits<_Graph, _Item>::template Map<_Value>
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>
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class InversableMap : protected _Map {
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public:
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typedef _Map Map;
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typedef _Graph Graph;
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/// The key type of InversableMap (Node, Edge, UndirEdge).
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typedef typename _Map::Key Key;
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/// The value type of the InversableMap.
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typedef typename _Map::Value Value;
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typedef std::map<Value, Key> InverseMap;
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typedef typename _Map::ConstReference ConstReference;
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/// \brief Constructor.
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///
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/// Construct a new InversableMap for the graph.
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///
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InversableMap(const Graph& graph) : Map(graph) {}
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/// \brief The setter function of the map.
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///
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void set(const Key& key, const Value& val) {
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Value oldval = Map::operator[](key);
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typename InverseMap::iterator it = invMap.find(oldval);
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if (it != invMap.end() && it->second == key) {
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invMap.erase(it);
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}
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invMap.insert(make_pair(val, key));
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Map::set(key, val);
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}
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/// \brief The getter function of the map.
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///
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/// It gives back the value associated with the key.
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ConstReference operator[](const Key& key) const {
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return Map::operator[](key);
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}
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/// \brief Add a new key to the map.
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///
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/// Add a new key to the map. It is called by the
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/// \c AlterationNotifier.
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virtual void add(const Key& key) {
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Map::add(key);
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}
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/// \brief Erase the key from the map.
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///
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/// Erase the key to the map. It is called by the
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/// \c AlterationNotifier.
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virtual void erase(const Key& key) {
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Value val = Map::operator[](key);
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typename InverseMap::iterator it = invMap.find(val);
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if (it != invMap.end() && it->second == key) {
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invMap.erase(it);
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}
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Map::erase(key);
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}
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/// \brief Clear the keys from the map and inverse map.
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///
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/// Clear the keys from the map and inverse map. It is called by the
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/// \c AlterationNotifier.
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virtual void clear() {
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invMap.clear();
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Map::clear();
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}
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/// \brief It gives back the just readeable inverse map.
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///
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/// It gives back the just readeable inverse map.
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const InverseMap& inverse() const {
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return invMap;
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}
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private:
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InverseMap invMap;
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};
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/// \brief Provides a mutable, continous and unique descriptor for each
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/// item in the graph.
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///
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/// The DescriptorMap class provides a mutable, continous and immutable
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/// mapping for each item in the graph.
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///
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/// \param _Graph The graph class the \c DescriptorMap belongs to.
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/// \param _Item The Item is the Key of the Map. It may be Node, Edge or
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/// UndirEdge.
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/// \param _Map A ReadWriteMap mapping from the item type to integer.
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template <
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typename _Graph,
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typename _Item,
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typename _Map = typename ItemSetTraits<_Graph, _Item>::template Map<int>
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>
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class DescriptorMap : protected _Map {
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typedef _Item Item;
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typedef _Map Map;
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public:
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/// The graph class of DescriptorMap.
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typedef _Graph Graph;
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/// The key type of DescriptorMap (Node, Edge, UndirEdge).
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typedef typename _Map::Key Key;
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/// The value type of DescriptorMap.
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typedef typename _Map::Value Value;
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typedef std::vector<Item> InverseMap;
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/// \brief Constructor.
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///
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/// Constructor for creating descriptor map.
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DescriptorMap(const Graph& _graph) : Map(_graph) {
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build();
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}
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/// \brief Add a new key to the map.
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///
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/// Add a new key to the map. It is called by the
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/// \c AlterationNotifier.
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virtual void add(const Item& item) {
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Map::add(item);
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Map::set(item, invMap.size());
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invMap.push_back(item);
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}
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/// \brief Erase the key from the map.
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///
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/// Erase the key to the map. It is called by the
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/// \c AlterationNotifier.
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virtual void erase(const Item& item) {
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Map::set(invMap.back(), Map::operator[](item));
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invMap[Map::operator[](item)] = invMap.back();
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Map::erase(item);
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}
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/// \brief Build the unique map.
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///
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/// Build the unique map. It is called by the
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/// \c AlterationNotifier.
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virtual void build() {
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Map::build();
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Item it;
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const typename Map::Graph* graph = Map::getGraph();
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for (graph->first(it); it != INVALID; graph->next(it)) {
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Map::set(it, invMap.size());
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invMap.push_back(it);
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}
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}
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/// \brief Clear the keys from the map.
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///
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/// Clear the keys from the map. It is called by the
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/// \c AlterationNotifier.
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virtual void clear() {
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invMap.clear();
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Map::clear();
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}
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/// \brief Gives back the \e descriptor of the item.
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///
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/// Gives back the mutable and unique \e descriptor of the map.
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int operator[](const Item& item) const {
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return Map::operator[](item);
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}
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/// \brief Gives back the inverse of the map.
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///
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/// Gives back the inverse of the map.
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const InverseMap inverse() const {
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return invMap;
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}
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private:
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std::vector<Item> invMap;
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};
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/// Provides an immutable and unique id for each item in the graph.
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/// The IdMap class provides an unique and immutable mapping for each item
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/// in the graph.
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///
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template <typename _Graph, typename _Item>
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class IdMap {
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public:
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typedef _Graph Graph;
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typedef int Value;
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typedef _Item Item;
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typedef _Item Key;
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/// \brief The class represents the inverse of the map.
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///
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/// The class represents the inverse of the map.
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/// \see inverse()
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class InverseMap {
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public:
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/// \brief Constructor.
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///
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/// Constructor for creating an id-to-item map.
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InverseMap(const Graph& _graph) : graph(&_graph) {}
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/// \brief Gives back the given item from its id.
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///
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/// Gives back the given item from its id.
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///
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Item operator[](int id) const { return graph->fromId(id, Item());}
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private:
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const Graph* graph;
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};
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/// \brief Constructor.
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///
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/// Constructor for creating id map.
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IdMap(const Graph& _graph) : graph(&_graph) {}
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/// \brief Gives back the \e id of the item.
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///
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/// Gives back the immutable and unique \e id of the map.
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int operator[](const Item& item) const { return graph->id(item);}
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/// \brief Gives back the inverse of the map.
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///
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/// Gives back the inverse of the map.
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InverseMap inverse() const { return InverseMap(*graph);}
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private:
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const Graph* graph;
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};
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}
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#endif
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