src/work/deba/vector_map_factory.h
author ladanyi
Mon, 10 May 2004 15:15:37 +0000
changeset 596 c43e7d0f075b
parent 571 9632ea8be6ca
child 627 6cc21a9c9fda
permissions -rw-r--r--
Added full_graph.h to the installable headers.
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#ifndef VECTOR_MAP_H
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#define VECTOR_MAP_H
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#include <vector>
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#include "map_base.h"
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namespace hugo {
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	template <typename G, typename K, typename KIt>
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	class VectorMapFactory {
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	public:
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		typedef G Graph;
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		typedef K Key;
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		typedef KIt KeyIt;
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		template <typename V> 
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		class Map : public MapBase<G, K, KIt> {
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		public:
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			typedef V Value;
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			Map() {}
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			Map(Graph& g, MapRegistry<G, K, KIt>& r) 
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				: MapBase<G, K, KIt>(g, r) {
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				init();
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			}
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			virtual ~Map() {
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				destroy();
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			}
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			Value& operator[](const K& key) {
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				int id = graph->id(key);
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				return container[id];
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			} 
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			const Value& operator[](const K& key) const {
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				int id = graph->id(key);
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				return container[id];
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			}
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			const Value& get(const K& key) const {
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				int id = graph->id(key);
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				return container[id];
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			} 
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			void set(const K& key, const Value& val) {
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				int id = graph->id(key);
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				container[id] = val;
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			}
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			void add(const K& key) {
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				int id = graph->id(key);
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				if (id >= container.size()) {
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					container.resize(id + 1);
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				}
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			}
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			void erase(const K& key) {}
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		private:
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			typedef std::vector<Value> Container;
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			Container container;
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		};
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	};
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}
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#endif