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/*
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*dijkstra
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*by jacint
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*Performs Dijkstra's algorithm from Node s.
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*
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*Constructor:
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*
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*dijkstra(graph_type& G, NodeIt s, EdgeMap& distance)
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*
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*
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*
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*Member functions:
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*
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*void run()
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*
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* The following function should be used after run() was already run.
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*
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*
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*T dist(NodeIt v) : returns the distance from s to v.
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* It is 0 if v is not reachable from s.
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*
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*
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*EdgeIt pred(NodeIt v)
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* Returns the last Edge of a shortest s-v path.
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* Returns an invalid iterator if v=s or v is not
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* reachable from s.
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*
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*
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*bool reach(NodeIt v) : true if v is reachable from s
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*
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*
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*
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*
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*
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*Problems:
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*
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*Heap implementation is needed, because the priority queue of stl
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*does not have a mathod for key-decrease, so we had to use here a
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*g\'any solution.
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*
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*The implementation of infinity would be desirable, see after line 100.
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*/
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#ifndef DIJKSTRA_HH
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#define DIJKSTRA_HH
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#include <queue>
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#include <algorithm>
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#include <marci_graph_traits.hh>
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#include <marciMap.hh>
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namespace std {
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alpar@105
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namespace hugo {
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template <typename graph_type, typename T>
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class dijkstra{
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typedef typename graph_traits<graph_type>::NodeIt NodeIt;
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typedef typename graph_traits<graph_type>::EdgeIt EdgeIt;
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typedef typename graph_traits<graph_type>::EachNodeIt EachNodeIt;
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typedef typename graph_traits<graph_type>::InEdgeIt InEdgeIt;
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typedef typename graph_traits<graph_type>::OutEdgeIt OutEdgeIt;
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graph_type& G;
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NodeIt s;
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NodeMap<graph_type, EdgeIt> predecessor;
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NodeMap<graph_type, T> distance;
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EdgeMap<graph_type, T> length;
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NodeMap<graph_type, bool> reached;
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public :
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/*
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The distance of all the Nodes is 0.
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*/
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dijkstra(graph_type& _G, NodeIt _s, EdgeMap<graph_type, T>& _length) :
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G(_G), s(_s), predecessor(G, 0), distance(G, 0), length(_length), reached(G, false) { }
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/*By Misi.*/
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struct Node_dist_comp
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{
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NodeMap<graph_type, T> &d;
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Node_dist_comp(NodeMap<graph_type, T> &_d) : d(_d) {}
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bool operator()(const NodeIt& u, const NodeIt& v) const
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{ return d.get(u) < d.get(v); }
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};
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void run() {
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NodeMap<graph_type, bool> scanned(G, false);
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std::priority_queue<NodeIt, vector<NodeIt>, Node_dist_comp>
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heap(( Node_dist_comp(distance) ));
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heap.push(s);
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reached.put(s, true);
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while (!heap.empty()) {
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NodeIt v=heap.top();
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heap.pop();
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if (!scanned.get(v)) {
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for(OutEdgeIt e=G.template first<OutEdgeIt>(v); e.valid(); ++e) {
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NodeIt w=G.head(e);
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if (!scanned.get(w)) {
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if (!reached.get(w)) {
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reached.put(w,true);
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distance.put(w, distance.get(v)-length.get(e));
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predecessor.put(w,e);
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} else if (distance.get(v)-length.get(e)>distance.get(w)) {
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distance.put(w, distance.get(v)-length.get(e));
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predecessor.put(w,e);
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}
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heap.push(w);
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}
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}
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scanned.put(v,true);
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} // if (!scanned.get(v))
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} // while (!heap.empty())
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} //void run()
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/*
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*Returns the distance of the Node v.
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*It is 0 for the root and for the Nodes not
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*reachable form the root.
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*/
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T dist(NodeIt v) {
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return -distance.get(v);
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}
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/*
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* Returns the last Edge of a shortest s-v path.
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* Returns an invalid iterator if v=root or v is not
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* reachable from the root.
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*/
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EdgeIt pred(NodeIt v) {
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if (v!=s) { return predecessor.get(v);}
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else {return EdgeIt();}
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}
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bool reach(NodeIt v) {
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return reached.get(v);
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}
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};// class dijkstra
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} // namespace hugo
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}
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#endif //DIJKSTRA_HH
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