src/work/jacint/preflow_hl2.h
author jacint
Sun, 22 Feb 2004 12:17:16 +0000
changeset 113 cf7b01232d86
parent 105 a3c73e9b9b2e
permissions -rw-r--r--
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// -*- C++ -*-
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/*
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preflow_hl2.h
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by jacint. 
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Runs the highest label variant of the preflow push algorithm with 
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running time O(n^2\sqrt(m)). 
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Heuristics:
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  gap: we iterate through the nodes for finding the nodes above 
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       the gap and under level n. So it is quite slow.
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  numb: we maintain the number of nodes in level i.
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  highest label
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'A' is a parameter for the gap, we only upgrade the nodes to level n,
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  if the gap is under A*n.
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The constructor runs the algorithm.
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Members:
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T maxFlow() : returns the value of a maximum flow
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T flowOnEdge(EdgeIt e) : for a fixed maximum flow x it returns x(e) 
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FlowMap Flow() : returns the fixed maximum flow x
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void minCut(CutMap& M) : sets M to the characteristic vector of a 
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     minimum cut. M should be a map of bools initialized to false.
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void minMinCut(CutMap& M) : sets M to the characteristic vector of the 
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     minimum min cut. M should be a map of bools initialized to false.
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void maxMinCut(CutMap& M) : sets M to the characteristic vector of the 
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     maximum min cut. M should be a map of bools initialized to false.
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*/
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#ifndef PREFLOW_HL2_H
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#define PREFLOW_HL2_H
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#define A .9
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#include <vector>
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#include <stack>
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#include <queue>
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alpar@105
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namespace hugo {
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  template <typename Graph, typename T, 
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    typename FlowMap=typename Graph::EdgeMap<T>, 
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    typename CapMap=typename Graph::EdgeMap<T> >
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  class preflow_hl2 {
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    typedef typename Graph::NodeIt NodeIt;
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    typedef typename Graph::EdgeIt EdgeIt;
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    typedef typename Graph::EachNodeIt EachNodeIt;
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    typedef typename Graph::OutEdgeIt OutEdgeIt;
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    typedef typename Graph::InEdgeIt InEdgeIt;
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    Graph& G;
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    NodeIt s;
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    NodeIt t;
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    FlowMap flow;
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    CapMap& capacity;  
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    T value;
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  public:
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    preflow_hl2(Graph& _G, NodeIt _s, NodeIt _t, CapMap& _capacity) :
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      G(_G), s(_s), t(_t), flow(_G), capacity(_capacity) { 
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      int n=G.nodeNum(); 
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      int b=n-2; 
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      /*
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	b is a bound on the highest level of an active node. 
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      */
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      typename Graph::NodeMap<int> level(G,n);      
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      typename Graph::NodeMap<T> excess(G); 
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      std::vector<int> numb(n);    
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      /*
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	The number of nodes on level i < n. It is
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	initialized to n+1, because of the reverse_bfs-part.
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      */
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      std::vector<std::stack<NodeIt> > stack(2*n-1);    
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      //Stack of the active nodes in level i.
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      /*Reverse_bfs from t, to find the starting level.*/
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      level.set(t,0);
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      std::queue<NodeIt> bfs_queue;
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      bfs_queue.push(t);
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      while (!bfs_queue.empty()) {
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	NodeIt v=bfs_queue.front();	
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	bfs_queue.pop();
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	int l=level.get(v)+1;
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	for(InEdgeIt e=G.template first<InEdgeIt>(v); e.valid(); ++e) {
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	  NodeIt w=G.tail(e);
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	  if ( level.get(w) == n ) {
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	    bfs_queue.push(w);
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	    ++numb[l];
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	    level.set(w, l);
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	  }
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	}
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      }
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      level.set(s,n);
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      /* Starting flow. It is everywhere 0 at the moment. */     
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      for(OutEdgeIt e=G.template first<OutEdgeIt>(s); e.valid(); ++e) 
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	{
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	  T c=capacity.get(e);
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	  if ( c == 0 ) continue;
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	  NodeIt w=G.head(e);
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	  if ( w!=s ) {	  
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	    if ( excess.get(w) == 0 && w!=t ) stack[level.get(w)].push(w); 
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	    flow.set(e, c); 
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	    excess.set(w, excess.get(w)+c);
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	  }
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	}
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      /* 
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	 End of preprocessing 
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      */
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      /*
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	Push/relabel on the highest level active nodes.
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      */
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      /*While there exists an active node.*/
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      while (b) { 
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	if ( stack[b].empty() ) { 
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	  --b;
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	  continue;
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	} 
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	NodeIt w=stack[b].top();   
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	stack[b].pop();           
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	int lev=level.get(w);
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	T exc=excess.get(w);
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	int newlevel=2*n;      //In newlevel we bound the next level of w.
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	  for(OutEdgeIt e=G.template first<OutEdgeIt>(w); e.valid(); ++e) {
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	    if ( flow.get(e) == capacity.get(e) ) continue; 
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	    NodeIt v=G.head(e);            
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	    //e=wv	    
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	    if( lev > level.get(v) ) {      
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	      /*Push is allowed now*/
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	      if ( excess.get(v)==0 && v != s && v !=t ) 
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		stack[level.get(v)].push(v); 
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	      /*v becomes active.*/
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	      T cap=capacity.get(e);
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	      T flo=flow.get(e);
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	      T remcap=cap-flo;
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	      if ( remcap >= exc ) {       
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		/*A nonsaturating push.*/
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		flow.set(e, flo+exc);
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		excess.set(v, excess.get(v)+exc);
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		exc=0;
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		break; 
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	      } else { 
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		/*A saturating push.*/
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		flow.set(e, cap );
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		excess.set(v, excess.get(v)+remcap);
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		exc-=remcap;
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	      }
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	    } else if ( newlevel > level.get(v) ) newlevel = level.get(v);
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	  } //for out edges wv 
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	if ( exc > 0 ) {	
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	  for( InEdgeIt e=G.template first<InEdgeIt>(w); e.valid(); ++e) {
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	    if( flow.get(e) == 0 ) continue; 
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	    NodeIt v=G.tail(e);  
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	    //e=vw
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	    if( lev > level.get(v) ) {  
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	      /*Push is allowed now*/
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	      if ( excess.get(v)==0 && v != s && v !=t) 
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		stack[level.get(v)].push(v); 
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	      /*v becomes active.*/
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	      T flo=flow.get(e);
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	      if ( flo >= exc ) { 
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		/*A nonsaturating push.*/
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		flow.set(e, flo-exc);
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		excess.set(v, excess.get(v)+exc);
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		exc=0;
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		break; 
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	      } else {                                               
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		/*A saturating push.*/
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		excess.set(v, excess.get(v)+flo);
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		exc-=flo;
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		flow.set(e,0);
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	      }  
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	    } else if ( newlevel > level.get(v) ) newlevel = level.get(v);
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	  } //for in edges vw
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	} // if w still has excess after the out edge for cycle
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	excess.set(w, exc);
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	/*
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	  Relabel
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	*/
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	if ( exc > 0 ) {
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	  //now 'lev' is the old level of w
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	  level.set(w,++newlevel);
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	  if ( lev < n ) {
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	    --numb[lev];
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	    if ( !numb[lev] && lev < A*n ) {  //If the level of w gets empty. 
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	      for (EachNodeIt v=G.template first<EachNodeIt>(); v.valid() ; ++v) {
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		if (level.get(v) > lev && level.get(v) < n ) level.set(v,n);  
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	      }
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	      for (int i=lev+1 ; i!=n ; ++i) numb[i]=0; 
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	      if ( newlevel < n ) newlevel=n; 
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	    } else { 
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	      if ( newlevel < n ) ++numb[newlevel]; 
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	    }
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	  } 
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	  stack[newlevel].push(w);
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	  b=newlevel;
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	}
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      } // while(b)
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      value = excess.get(t);
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      /*Max flow value.*/
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    } //void run()
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    /*
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      Returns the maximum value of a flow.
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     */
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    T maxFlow() {
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      return value;
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    }
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    /*
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      For the maximum flow x found by the algorithm, 
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      it returns the flow value on edge e, i.e. x(e). 
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    */
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    T flowOnEdge(const EdgeIt e) {
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      return flow.get(e);
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    }
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    /*
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      Returns the maximum flow x found by the algorithm.
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    */
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    FlowMap Flow() {
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      return flow;
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    }
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    /*
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      Returns the minimum min cut, by a bfs from s in the residual graph.
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    */
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    template<typename CutMap>
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    void minCut(CutMap& M) {
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      std::queue<NodeIt> queue;
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      M.set(s,true);      
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      queue.push(s);
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      while (!queue.empty()) {
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        NodeIt w=queue.front();
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	queue.pop();
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	for(OutEdgeIt e=G.template first<OutEdgeIt>(w) ; e.valid(); ++e) {
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	  NodeIt v=G.head(e);
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	  if (!M.get(v) && flow.get(e) < capacity.get(e) ) {
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	    queue.push(v);
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	    M.set(v, true);
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	  }
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	} 
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	for(InEdgeIt e=G.template first<InEdgeIt>(w) ; e.valid(); ++e) {
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	  NodeIt v=G.tail(e);
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	  if (!M.get(v) && flow.get(e) > 0 ) {
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	    queue.push(v);
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	    M.set(v, true);
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	  }
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	}
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      }
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    }
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    /*
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      Returns the maximum min cut, by a reverse bfs 
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      from t in the residual graph.
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    */
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    template<typename CutMap>
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    void maxMinCut(CutMap& M) {
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      std::queue<NodeIt> queue;
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      M.set(t,true);        
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      queue.push(t);
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      while (!queue.empty()) {
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        NodeIt w=queue.front();
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	queue.pop();
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	for(InEdgeIt e=G.template first<InEdgeIt>(w) ; e.valid(); ++e) {
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	  NodeIt v=G.tail(e);
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	  if (!M.get(v) && flow.get(e) < capacity.get(e) ) {
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	    queue.push(v);
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	    M.set(v, true);
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	  }
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	}
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	for(OutEdgeIt e=G.template first<OutEdgeIt>(w) ; e.valid(); ++e) {
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	  NodeIt v=G.head(e);
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	  if (!M.get(v) && flow.get(e) > 0 ) {
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	    queue.push(v);
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	    M.set(v, true);
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	  }
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	}
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      }
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      for(EachNodeIt v=G.template first<EachNodeIt>() ; v.valid(); ++v) {
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	M.set(v, !M.get(v));
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      }
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    }
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    template<typename CutMap>
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    void minMinCut(CutMap& M) {
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      minCut(M);
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    }
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  };
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}//namespace marci
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#endif 
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