lemon/static_graph.h
author kpeter
Thu, 13 Nov 2008 16:17:50 +0000
changeset 2630 d239741cfd44
parent 2391 14a343be7a5a
permissions -rw-r--r--
Various improvements in NetworkSimplex.

- Faster variant of "Altering Candidate List" pivot rule using make_heap
instead of partial_sort.
- Doc improvements.
- Removing unecessary inline keywords.
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2008
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_STATIC_GRAPH_H
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#define LEMON_STATIC_GRAPH_H
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#include <lemon/bits/graph_extender.h>
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#include <lemon/graph_utils.h>
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namespace lemon {
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  class StaticGraphBase {
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  public:
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    StaticGraphBase() 
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      : node_num(-1), edge_num(0), 
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        node_first_out(0), node_first_in(0),
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        edge_source(0), edge_target(0), 
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        edge_next_in(0), edge_next_out(0) {}
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    ~StaticGraphBase() {
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      if (node_num != -1) {
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        delete[] node_first_out;
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        delete[] node_first_in;
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        delete[] edge_source;
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        delete[] edge_target;
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        delete[] edge_next_out;
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        delete[] edge_next_in;
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      }
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    }
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    class Node {
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      friend class StaticGraphBase;
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    protected:
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      int id;
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      Node(int _id) : id(_id) {}
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    public:
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      Node() {}
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      Node (Invalid) : id(-1) {}
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      bool operator==(const Node& node) const {return id == node.id;}
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      bool operator!=(const Node& node) const {return id != node.id;}
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      bool operator<(const Node& node) const {return id < node.id;}
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    };
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    class Edge {
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      friend class StaticGraphBase;      
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    protected:
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      int id;
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      Edge(int _id) : id(_id) {}
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    public:
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      Edge() { }
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      Edge (Invalid) { id = -1; }
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      bool operator==(const Edge& edge) const {return id == edge.id;}
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      bool operator!=(const Edge& edge) const {return id != edge.id;}
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      bool operator<(const Edge& edge) const {return id < edge.id;}
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    };
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    Node source(const Edge& e) const { return Node(edge_source[e.id]); }
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    Node target(const Edge& e) const { return Node(edge_target[e.id]); }
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    void first(Node& n) const { n.id = node_num - 1; }
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    void next(Node& n) const { --n.id; }
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    void first(Edge& n) const { n.id = edge_num - 1; }
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    void next(Edge& n) const { --n.id; }
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    void firstOut(Edge& e, const Node& n) const { 
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      e.id = node_first_out[n.id] != node_first_out[n.id + 1] ? 
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        node_first_out[n.id] : -1;
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    }
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    void nextOut(Edge& e) const { e.id = edge_next_out[e.id]; }
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    void firstIn(Edge& e, const Node& n) const { e.id = node_first_in[n.id]; }
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    void nextIn(Edge& e) const { e.id = edge_next_in[e.id]; }
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    int id(const Node& n) const { return n.id; }
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    Node nodeFromId(int id) const { return Node(id); }
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    int maxNodeId() const { return node_num - 1; }
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    int id(const Edge& e) const { return e.id; }
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    Edge edgeFromId(int id) const { return Edge(id); }
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    int maxEdgeId() const { return edge_num - 1; }
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    typedef True NodeNumTag;
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    int nodeNum() const { return node_num; }
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    typedef True EdgeNumTag;
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    int edgeNum() const { return edge_num; }
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  private:
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    template <typename Graph, typename NodeRefMap>
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    class EdgeLess {
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    public:
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      typedef typename Graph::Edge Edge;
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      EdgeLess(const Graph &_graph, const NodeRefMap& _nodeRef) 
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        : graph(_graph), nodeRef(_nodeRef) {}
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      bool operator()(const Edge& left, const Edge& right) const {
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	return nodeRef[graph.target(left)] < nodeRef[graph.target(right)];
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      }
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    private:
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      const Graph& graph;
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      const NodeRefMap& nodeRef;
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    };
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  public:
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    typedef True BuildTag;
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    template <typename Graph, typename NodeRefMap, typename EdgeRefMap>
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    void build(const Graph& graph, NodeRefMap& nodeRef, EdgeRefMap& edgeRef) {
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      if (node_num != -1) {
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        delete[] node_first_out;
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        delete[] node_first_in;
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        delete[] edge_source;
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        delete[] edge_target;
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        delete[] edge_next_out;
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        delete[] edge_next_in;
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      }
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      typedef typename Graph::Node GNode;
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      typedef typename Graph::Edge GEdge;
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      node_num = countNodes(graph);
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      edge_num = countEdges(graph);
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      node_first_out = new int[node_num + 1];
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      node_first_in = new int[node_num];
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      edge_source = new int[edge_num];
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      edge_target = new int[edge_num];
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      edge_next_out = new int[edge_num];
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      edge_next_in = new int[edge_num];
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      int node_index = 0;
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      for (typename Graph::NodeIt n(graph); n != INVALID; ++n) {
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        nodeRef[n] = Node(node_index);
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        node_first_in[node_index] = -1;
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        ++node_index;
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      }
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      EdgeLess<Graph, NodeRefMap> edgeLess(graph, nodeRef);
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      int edge_index = 0;
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      for (typename Graph::NodeIt n(graph); n != INVALID; ++n) {
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        int source = nodeRef[n].id;
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        std::vector<GEdge> edges;
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        for (typename Graph::OutEdgeIt e(graph, n); e != INVALID; ++e) {
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          edges.push_back(e);
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        }
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        if (!edges.empty()) {
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          node_first_out[source] = edge_index;
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          std::sort(edges.begin(), edges.end(), edgeLess);
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          for (typename std::vector<GEdge>::iterator it = edges.begin();
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               it != edges.end(); ++it) {
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            int target = nodeRef[graph.target(*it)].id;
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            edgeRef[*it] = Edge(edge_index);
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            edge_source[edge_index] = source; 
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            edge_target[edge_index] = target;
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            edge_next_in[edge_index] = node_first_in[target];
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            node_first_in[target] = edge_index;
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            edge_next_out[edge_index] = edge_index + 1;
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            ++edge_index;
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          }
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          edge_next_out[edge_index - 1] = -1;
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        } else {
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          node_first_out[source] = edge_index;
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        }
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      }
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      node_first_out[node_num] = edge_num;
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    }
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  protected:
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    void fastFirstOut(Edge& e, const Node& n) const {
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      e.id = node_first_out[n.id];
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    }
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    static void fastNextOut(Edge& e) {
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      ++e.id;
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    }
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    void fastLastOut(Edge& e, const Node& n) const {
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      e.id = node_first_out[n.id + 1];
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    }
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  private:
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    int node_num;
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    int edge_num;
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    int *node_first_out;
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    int *node_first_in;
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    int *edge_source;
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    int *edge_target;
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    int *edge_next_in;
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    int *edge_next_out;
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  };
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  typedef GraphExtender<StaticGraphBase> ExtendedStaticGraphBase;
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  class StaticGraph : public ExtendedStaticGraphBase {
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  public:
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    typedef ExtendedStaticGraphBase Parent;
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  protected:
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    using Parent::fastFirstOut;
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    using Parent::fastNextOut;
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    using Parent::fastLastOut;
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  public:
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    class OutEdgeIt : public Edge {
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    public:
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      OutEdgeIt() { }
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      OutEdgeIt(Invalid i) : Edge(i) { }
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      OutEdgeIt(const StaticGraph& graph, const Node& node) {
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	graph.fastFirstOut(*this, node);
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	graph.fastLastOut(last, node);
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        if (last == *this) *this = INVALID;
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      }
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      OutEdgeIt(const StaticGraph& graph, const Edge& edge) : Edge(edge) {
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        graph.fastLastOut(last, graph.source(edge));
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      }
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      OutEdgeIt& operator++() { 
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        StaticGraph::fastNextOut(*this);
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        if (last == *this) *this = INVALID;
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        return *this; 
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      }
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    private:
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      Edge last;
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    };
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  };
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}
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#endif