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// -*-mode: c++; -*-
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#ifndef __GRAPH_H_
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#define __GRAPH_H_
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//inline void *operator new(size_t s, void *p) { return p; }
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#include <new>
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#include <vector>
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namespace NEGRO
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{
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using namespace std;
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#include "oldgraph.h"
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template <class N, class E> class Graph : protected OldGraph<N,E>
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{
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public:
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typedef E EdgeType;
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typedef N NodeType;
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class EdgePoint
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{
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public:
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NEGRO::EdgePoint e;
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bool isValid() { return e; }
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};
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class InEdgePoint : public EdgePoint {};
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class OutEdgePoint : public EdgePoint {};
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class BiEdgePoint : public EdgePoint {};
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class SymEdgePoint : public EdgePoint {};
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typedef int NodePoint;
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class NodeIterator;
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class EdgeIterator;
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class InEdgeIterator;
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class OutEdgeIterator;
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class BiEdgeIterator;
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class SymEdgeIterator;
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class AllEdgeIterator;
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class FirstAnythingTypeNode; //Required by the unified First() function.
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friend class NodeIterator;
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friend class EdgeIterator;
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friend class InEdgeIterator;
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friend class OutEdgeIterator;
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friend class BiEdgeIterator;
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friend class SymEdgeIterator;
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friend class AllEdgeIterator;
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class NodeIterator
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{
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Graph<N,E> *G; //operator*() miatt kell!!!
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int n; //nem kellene, ha itt mutato lenne!!
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public:
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NodeIterator() {;}
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NodeIterator(Graph<N,E> &Gr)//'const Graph<N,E> &G' would be wrong.
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{G=&Gr;n=Gr.OldGraph<N,E>::FirstNode();}
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NodeIterator(const NodeIterator &i) {G=i.G;n=i.n;}
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NodeIterator &GoNext() { n=G->NextNode(n); return *this;}
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NodeIterator Next() const { return NodeIterator(*this).GoNext();}
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NodeIterator &operator++() { return GoNext();}
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NodeIterator operator++(int)
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{NodeIterator tmp(*this); GoNext(); return tmp;}
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bool isValid() { return n!=INVALID; }
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N &operator*() const { return G->Data(n); }
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N *operator->() const { return &G->Data(n); }
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bool operator==(const NodeIterator &i) const {return n==i.n;}
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bool operator!=(const NodeIterator &i) const {return n!=i.n;}
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int Index() const { return n; } //If the nodes are indexable
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friend class Graph;
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friend class EdgeIterator;
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friend class InEdgeIterator;
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friend class OutEdgeIterator;
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friend class BiEdgeIterator;
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friend class SymEdgeIterator;
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friend class AllEdgeIterator;
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friend class FirstAnythingTypeNode;
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//Nem kellene egy:
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// static NodeIterator &GetInvalid(); ?
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};
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class EdgeIterator
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{
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Graph<N,E> *G; //Itt baj van!!!!! operator*() miatt kell!
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//Ez csak kicsit baj, de:
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// Meg a From() es To() miatt!!!!!!!!!!
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NEGRO::EdgePoint e;
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public:
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EdgeIterator() {;} //Kell inicializalni? (Nem)
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EdgeIterator(const EdgeIterator &i) {G=i.G;e=i.e;}
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// Lehet, hogy ez a ketto nem kell!!!
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NodeIterator From() const {NodeIterator i;i.G=G;i.n=e->From();return i;}
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NodeIterator To() const {NodeIterator i;i.G=G;i.n=e->To();return i;}
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bool isValid() {return e;}
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E &operator*() const { return G->Data(e); }
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E *operator->() const { return &G->Data(e); }
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//operator const OutEdgeIterator ();
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//operator const InEdgeIterator ();
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//operator const BiEdgeIterator ();
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//operator const SymEdgeIterator(); //Ez kerdeses, mit csinal
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bool operator==(const EdgeIterator &i) const {return e==i.e;}
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bool operator!=(const EdgeIterator &i) const {return e!=i.e;}
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int Index() const { return e.index.block*EDGE_BLOCK_SIZE+e.index.index; }
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//If the edges are indexable
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friend class Graph;
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friend class InEdgeIterator;
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friend class OutEdgeIterator;
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friend class BiEdgeIterator;
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friend class SymEdgeIterator;
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friend class AllEdgeIterator;
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};
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class BiEdgeIterator : public EdgeIterator
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{
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public:
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BiEdgeIterator &GoNextIn() { e=e->NextIn(); return *this;}
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BiEdgeIterator &GoNextOut() { e=e->NextOut(); return *this;}
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BiEdgeIterator NextIn() const {return BiEdgeIterator(*this).GoNextIn();}
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BiEdgeIterator NextOut() const {return BiEdgeIterator(*this).GoNextOut();}
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operator InEdgeIterator ()
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{InEdgeIterator i; i.G=G;i.e=e;return i;}
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operator OutEdgeIterator ()
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{OutEdgeIterator i; i.G=G;i.e=e;return i;}
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//operator const SymEdgeIterator ()
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friend class Graph;
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};
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class InEdgeIterator : public EdgeIterator
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//Ne a BiEdgeIterator-bol szarmazzon?
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{
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public:
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InEdgeIterator() {}
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InEdgeIterator(const Graph<N,E> &Gr,const NodeIterator &n)
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{ G=&Gr; e=Gr.OldGraph<N,E>::FirstIn(n.n);}
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InEdgeIterator &GoNext() { e=e->NextIn(); return *this;}
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InEdgeIterator Next() const {return InEdgeIterator(*this).GoNext();}
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InEdgeIterator &operator++() { return GoNext();}
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InEdgeIterator operator++(int)
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{InEdgeIterator tmp(*this); GoNext(); return tmp;}
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operator const OutEdgeIterator ()
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{OutEdgeIterator i; i.G=G;i.e=e;return i;}
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operator const BiEdgeIterator ()
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{EdgeIterator i; i.G=G;i.e=e;return i;}
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// operator const SymEdgeIterator ();
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NodeIterator Anode() const {return To();}
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NodeIterator Bnode() const {return From();}
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friend class Graph;
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};
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class OutEdgeIterator : public EdgeIterator
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{
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public:
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OutEdgeIterator() {}
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OutEdgeIterator(Graph<N,E> &Gr,const NodeIterator &n)
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{ G=&Gr; e=Gr.OldGraph<N,E>::FirstOut(n.n);}
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OutEdgeIterator &GoNext() { e=e->NextOut(); return *this;}
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OutEdgeIterator Next() const {return OutEdgeIterator(*this).GoNext();}
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OutEdgeIterator &operator++() { return GoNext();}
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OutEdgeIterator operator++(int)
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{OutEdgeIterator tmp(*this); GoNext(); return tmp;}
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NodeIterator Anode() const {return From();}
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NodeIterator Bnode() const {return To();}
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operator const InEdgeIterator ()
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{InEdgeIterator i; i.G=G;i.e=e;return i;}
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operator const BiEdgeIterator ()
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{BiEdgeIterator i; i.G=G;i.e=e;return i;}
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//operator const SymEdgeIterator();
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friend class Graph;
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};
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class SymEdgeIterator : public EdgeIterator
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{
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NodeIterator n; // Itt ketszer van a G
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public:
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SymEdgeIterator() {}
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SymEdgeIterator(const Graph<N,E> &Gr,const NodeIterator &nn)
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{ G=&Gr; n=nn; e=Gr.FirstSym(nn.n); }
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SymEdgeIterator &GoNext() { e=e->NextEdge(n.n); return *this;}
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SymEdgeIterator Next() const {return SymEdgeIterator(*this).GoNext();}
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SymEdgeIterator &operator++() { return GoNext();}
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SymEdgeIterator operator++(int)
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{SymEdgeIterator tmp(*this); GoNext(); return tmp;}
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NodeIterator Anode() const {return n;}
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NodeIterator Bnode() const {return n.n==From().n?To():From();}
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operator const InEdgeIterator ()
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{InEdgeIterator i; i.G=G;i.e=e;return i;}
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operator const OutEdgeIterator ()
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{OutEdgeIterator i; i.G=G;i.e=e;return i;}
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operator const BiEdgeIterator ()
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{BiEdgeIterator i; i.G=G;i.e=e;return i;}
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friend class Graph;
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};
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class AllEdgeIterator : public EdgeIterator
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{
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NodeIterator n; // Itt ketszer van a G
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public:
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AllEdgeIterator() {}
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AllEdgeIterator(Graph<N,E> &Gr) : n(Gr)
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{
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e=n.isValid()?Gr.OldGraph<N,E>::FirstOut(n.n):NULL;
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}
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AllEdgeIterator &GoNext()
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{
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e=e->NextOut();
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if(!e && (++n).isValid()) e=G->OldGraph<N,E>::FirstOut(n.n);
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return *this;
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}
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AllEdgeIterator Next() const {return AllEdgeIterator(*this).GoNext();}
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AllEdgeIterator &operator++() { return GoNext();}
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AllEdgeIterator operator++(int)
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{AllEdgeIterator tmp(*this); GoNext(); return tmp;}
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NodeIterator Anode() const {return n;}
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NodeIterator Bnode() const {return n.n==From().n?To():From();}
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operator const InEdgeIterator ()
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{InEdgeIterator i; i.G=G;i.e=e;return i;}
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operator const OutEdgeIterator ()
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{OutEdgeIterator i; i.G=G;i.e=e;return i;}
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operator const BiEdgeIterator ()
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{BiEdgeIterator i; i.G=G;i.e=e;return i;}
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friend class Graph;
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};
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typedef NodeIterator DeletingNodeIterator;
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typedef EdgeIterator DeletingEdgeIterator;
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typedef BiEdgeIterator DeletingBiEdgeIterator;
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typedef OutEdgeIterator DeletingOutEdgeIterator;
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typedef InEdgeIterator DeletingInEdgeIterator;
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typedef SymEdgeIterator DeletingSymEdgeIterator;
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const NodeIterator FirstNode()
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{
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NodeIterator i;
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i.G=this;i.n=OldGraph<N,E>::FirstNode();
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return i;
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}
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void GetFirst(NodePoint &p) { p=OldGraph<N,E>::FirstNode(); }
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void GetFirst(InEdgePoint &p,const NodePoint &n)
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{ p=OldGraph<N,E>::FirstIn(n); }
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void GetFirst(OutEdgePoint &p,const NodePoint &n)
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{ p=OldGraph<N,E>::FirstOut(n); }
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void GetFirst(SymEdgePoint &p,const NodePoint &n)
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{ p=OldGraph<N,E>::FirstEdge(n); }
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void GetFirst(EdgePoint &p) //Vegigmegy mindenen
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{ p.e=NodeNum()?OldGraph<N,E>::FirstOut(OldGraph<N,E>::FirstNode()):NULL;}
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void GetFirst(NodeIterator &i) { i.G=this;i.n=OldGraph<N,E>::FirstNode();}
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void GetFirst(InEdgeIterator &i,const NodeIterator &n)
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{ i.G=this;i.e=OldGraph<N,E>::FirstIn(n.n); }
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void GetFirst(OutEdgeIterator &i,const NodeIterator &n)
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{ i.G=this;i.e=OldGraph<N,E>::FirstOut(n.n); }
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void GetFirst(SymEdgeIterator &i,const NodeIterator &n)
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{ i.G=this;i.e=OldGraph<N,E>::FirstSym(n.n); }
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void GetFirst(AllEdgeIterator &i) //Vegigmegy mindenen
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{
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i.G=this;
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GetFirst(i.n);
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i.e=OldGraph<N,E>::NodeNum()?OldGraph<N,E>::FirstOut(i.n.n):NULL;
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}
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//Vagy beginnode()?
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const DeletingEdgeIterator FirstOut(const NodeIterator &n)
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{
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EdgeIterator i;
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i.G=n.G;i.edge=n.G->OldGraph<N,E>::FirstOut(n.n);
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return i;
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}
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const DeletingEdgeIterator FirstIn(const NodeIterator &n)
|
alpar@1
|
315 |
{
|
alpar@1
|
316 |
EdgeIterator i;
|
alpar@1
|
317 |
i.G=n.G;i.edge=n.G->OldGraph<N,E>::FirstIn(n.n);
|
alpar@1
|
318 |
return i;
|
alpar@1
|
319 |
}
|
alpar@3
|
320 |
const DeletingSymEdgeIterator FirstSym(const NodeIterator &n)
|
alpar@1
|
321 |
{
|
alpar@1
|
322 |
EdgeIterator i;
|
alpar@1
|
323 |
i.G=n.G;i.n=n.n;
|
alpar@1
|
324 |
i.edge=n.G->OldGraph<N,E>::FirstEdge(n.n);
|
alpar@1
|
325 |
return i;
|
alpar@1
|
326 |
}
|
alpar@1
|
327 |
|
alpar@1
|
328 |
// class FirstAnythingType;
|
alpar@1
|
329 |
// friend class FirstAnythingType;
|
alpar@1
|
330 |
|
alpar@1
|
331 |
class FirstAnythingTypeNode
|
alpar@1
|
332 |
{
|
alpar@1
|
333 |
NodeIterator n;
|
alpar@1
|
334 |
public:
|
alpar@1
|
335 |
FirstAnythingTypeNode(NodeIterator i) : n(i) {}
|
alpar@1
|
336 |
|
alpar@1
|
337 |
operator const InEdgeIterator () const
|
alpar@1
|
338 |
{InEdgeIterator i; n.G->GetFirst(i,n);return i;}
|
alpar@1
|
339 |
operator const OutEdgeIterator () const
|
alpar@1
|
340 |
{OutEdgeIterator i; n.G->GetFirst(i,n);return i;}
|
alpar@1
|
341 |
operator const SymEdgeIterator () const
|
alpar@1
|
342 |
{SymEdgeIterator i; n.G->GetFirst(i,n);return i;}
|
alpar@1
|
343 |
|
alpar@1
|
344 |
operator const InEdgePoint () const
|
alpar@1
|
345 |
{InEdgePoint i; n.G->GetFirst(i,n);return i;}
|
alpar@1
|
346 |
operator const OutEdgePoint () const
|
alpar@1
|
347 |
{OutEdgePoint i; n.G->GetFirst(i,n);return i;}
|
alpar@1
|
348 |
operator const SymEdgePoint () const
|
alpar@1
|
349 |
{SymEdgePoint i; n.G->GetFirst(i,n);return i;}
|
alpar@1
|
350 |
};
|
alpar@1
|
351 |
|
alpar@1
|
352 |
class FirstAnythingType
|
alpar@1
|
353 |
{
|
alpar@1
|
354 |
Graph<N,E> *G;
|
alpar@1
|
355 |
public:
|
alpar@1
|
356 |
FirstAnythingType(Graph<N,E> *gg) : G(gg) {}
|
alpar@1
|
357 |
|
alpar@1
|
358 |
operator const AllEdgeIterator () const
|
alpar@1
|
359 |
{AllEdgeIterator i; G->GetFirst(i);return i;}
|
alpar@1
|
360 |
operator const EdgePoint () const
|
alpar@1
|
361 |
{EdgePoint i; G->GetFirst(i);return i;}
|
alpar@1
|
362 |
operator const NodeIterator () const
|
alpar@1
|
363 |
{NodeIterator i; G->GetFirst(i);return i;}
|
alpar@1
|
364 |
operator const NodePoint () const
|
alpar@1
|
365 |
{NodePoint i; G->GetFirst(i);return i;}
|
alpar@1
|
366 |
} _FST;
|
alpar@1
|
367 |
|
alpar@1
|
368 |
// const NodeIterator First() {NodeIterator i;GetFirst(i); return i;}
|
alpar@1
|
369 |
FirstAnythingTypeNode First(NodeIterator &i)
|
alpar@1
|
370 |
{FirstAnythingTypeNode t(i); return t;}
|
alpar@1
|
371 |
const FirstAnythingType &First() {return _FST;}
|
alpar@1
|
372 |
|
alpar@1
|
373 |
// LastNode() vagy endnode() stb. Nem kell?
|
alpar@1
|
374 |
|
alpar@1
|
375 |
DeletingNodeIterator AddNode()
|
alpar@1
|
376 |
{
|
alpar@1
|
377 |
DeletingNodeIterator i;
|
alpar@1
|
378 |
i.G=this; i.n=OldGraph<N,E>::AddNode();
|
alpar@1
|
379 |
return i;
|
alpar@1
|
380 |
}
|
alpar@1
|
381 |
DeletingEdgeIterator
|
alpar@1
|
382 |
AddEdge(const NodeIterator from,const NodeIterator to)
|
alpar@1
|
383 |
{
|
alpar@1
|
384 |
DeletingEdgeIterator i;
|
alpar@1
|
385 |
i.G=this;i.e=OldGraph<N,E>::AddEdge(from.n,to.n);return i;
|
alpar@1
|
386 |
}
|
alpar@1
|
387 |
|
alpar@1
|
388 |
void Delete(DeletingNodeIterator n) {n.G->OldGraph<N,E>::Delete(n.n);}
|
alpar@1
|
389 |
void Delete(DeletingEdgeIterator e) {e.G->OldGraph<N,E>::Delete(e.e);}
|
alpar@1
|
390 |
|
alpar@1
|
391 |
int NodeNum() { OldGraph<N,E>::NodeNum(); }
|
alpar@3
|
392 |
void Clean() { OldGraph<N,E>::Clean(); }
|
alpar@1
|
393 |
|
alpar@1
|
394 |
Graph() : _FST(this) {}
|
alpar@6
|
395 |
|
alpar@6
|
396 |
// MAPS:
|
alpar@6
|
397 |
template<class T> class NodeMap
|
alpar@6
|
398 |
{
|
alpar@6
|
399 |
Graph<N,E> *G;
|
alpar@6
|
400 |
vector<T> map;
|
alpar@6
|
401 |
|
alpar@6
|
402 |
public:
|
alpar@6
|
403 |
typedef T value_type;
|
alpar@8
|
404 |
void Put(const NodeIterator i, const T &t) {map[i.Index()]=t;}
|
alpar@8
|
405 |
T Get(const NodeIterator i) const {return map[i.Index()];}
|
alpar@8
|
406 |
T operator[](NodeIterator i) {return map[i.Index()];}
|
alpar@6
|
407 |
|
alpar@8
|
408 |
void update() { map.resize(G->MaxNode());}
|
alpar@6
|
409 |
|
alpar@8
|
410 |
NodeMap() {}
|
alpar@8
|
411 |
void SetG(Graph<N,E> &Gr) { G=&Gr; update();}
|
alpar@6
|
412 |
};
|
alpar@6
|
413 |
|
alpar@6
|
414 |
template<class T> class EdgeMap
|
alpar@6
|
415 |
{
|
alpar@6
|
416 |
Graph<N,E> *G;
|
alpar@6
|
417 |
vector<T> map;
|
alpar@6
|
418 |
|
alpar@6
|
419 |
public:
|
alpar@6
|
420 |
typedef T value_type;
|
alpar@8
|
421 |
void Put(const NodeIterator i, const T &t) {map[i.Index()]=t;}
|
alpar@8
|
422 |
T &Get(const NodeIterator i) {return map[i.Index()];}
|
alpar@6
|
423 |
T &operator[](NodeIterator i) {return map[i.Index()];}
|
alpar@6
|
424 |
|
alpar@6
|
425 |
void update()
|
alpar@8
|
426 |
{ map.resize(G->MaxEdge());}
|
alpar@6
|
427 |
|
alpar@8
|
428 |
EdgeMap() {}
|
alpar@8
|
429 |
void SetG(Graph<N,E> &Gr)
|
alpar@8
|
430 |
{ G=&Gr ;update();}
|
alpar@6
|
431 |
|
alpar@6
|
432 |
};
|
alpar@6
|
433 |
|
alpar@8
|
434 |
|
alpar@8
|
435 |
int MaxNode() { return OldGraph<N,E>::MaxNode();}
|
alpar@8
|
436 |
int MaxEdge() { return ::edge_block_num*EDGE_BLOCK_SIZE;}
|
alpar@8
|
437 |
|
alpar@1
|
438 |
};
|
alpar@1
|
439 |
|
alpar@1
|
440 |
/* Ez itt a fiam kommentje:
|
alpar@1
|
441 |
<v n nnnnnnnnnnnnnncncccccccccccccccccvvvvvv
|
alpar@1
|
442 |
vvnvnvnvnvnvvnnvnvnvnnvnbbbvfffffvvffffffffffffffffffffz
|
alpar@1
|
443 |
<< < < < < < < .cx..x.c.cc.c
|
alpar@1
|
444 |
mcmn
|
alpar@1
|
445 |
*/
|
alpar@1
|
446 |
|
alpar@1
|
447 |
}
|
alpar@1
|
448 |
|
alpar@1
|
449 |
#endif
|