src/work/klao/path.h
author alpar
Sun, 09 May 2004 16:20:41 +0000
changeset 589 d89575370bcb
parent 450 5caac2f7829b
child 607 327f7cf13843
permissions -rw-r--r--
doc
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// -*- c++ -*- //
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///\ingroup datas
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///\file
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///\brief Classes for representing paths in graphs.
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#ifndef HUGO_PATH_H
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#define HUGO_PATH_H
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#include <deque>
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#include <vector>
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#include <algorithm>
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#include <invalid.h>
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#include <error.h>
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#include <debug.h>
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namespace hugo {
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  /// \addtogroup datas
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  /// @{
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  //! \brief A structure for representing directed path in a graph.
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  //!
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  //! \param Graph The graph type in which the path is.
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  //! \param DM DebugMode, defaults to DefaultDebugMode.
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  //! 
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  //! In a sense, the path can be treated as a graph, for is has \c NodeIt
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  //! and \c EdgeIt with the same usage. These types converts to the \c Node
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  //! and \c Edge of the original graph.
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  //!
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  //! \todo Thoroughfully check all the range and consistency tests.
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  template<typename Graph, typename DM = DefaultDebugMode>
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  class DirPath {
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  public:
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    typedef typename Graph::Edge GraphEdge;
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    typedef typename Graph::Node GraphNode;
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    class NodeIt;
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    class EdgeIt;
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  protected:
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    const Graph *gr;
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    typedef std::vector<GraphEdge> Container;
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    Container edges;
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  public:
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    /// \param _G The graph in which the path is.
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    ///
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    DirPath(const Graph &_G) : gr(&_G) {}
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    /// \brief Subpath constructor.
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    ///
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    /// Subpath defined by two nodes.
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    /// \warning It is an error if the two edges are not in order!
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    /// \todo Implement!
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    DirPath(const DirPath &P, const NodeIt &a, const NodeIt &b);
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    /// \brief Subpath constructor.
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    ///
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    /// Subpath defined by two edges. Contains edges in [a,b)
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    /// \warning It is an error if the two edges are not in order!
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    /// \todo Implement!
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    DirPath(const DirPath &P, const EdgeIt &a, const EdgeIt &b);
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    /// Length of the path.
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    size_t length() const { return edges.size(); }
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    /// Returns whether the path is empty.
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    bool empty() const { return edges.empty(); }
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    /// Resets the path to an empty path.
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    void clear() { edges.clear(); }
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    /// \brief Starting point of the path.
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    ///
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    /// Starting point of the path.
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    /// Returns INVALID if the path is empty.
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    GraphNode from() const {
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      return empty() ? INVALID : gr->tail(edges[0]);
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    }
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    /// \brief End point of the path.
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    ///
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    /// End point of the path.
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    /// Returns INVALID if the path is empty.
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    GraphNode to() const {
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      return empty() ? INVALID : gr->head(edges[length()-1]);
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    }
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    /// \brief Initializes node or edge iterator to point to the first
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    /// node or edge.
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    ///
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    /// \sa nth
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    template<typename It>
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    It& first(It &i) const { return i=It(*this); }
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    /// \brief Initializes node or edge iterator to point to the node or edge
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    /// of a given index.
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    template<typename It>
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    It& nth(It &i, int n) const {
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      // FIXME: this test should be different for NodeIt and EdgeIt:
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      if( DM::range_check && (n<0 || n>int(length())) )
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	fault("DirPath::nth: index out of range");
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      return i=It(*this, n);
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    }
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    /// Checks validity of a node or edge iterator.
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    template<typename It>
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    bool valid(const It &i) const { return i.valid(); }
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    /// Steps the given node or edge iterator.
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    template<typename It>
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    It& next(It &e) const {
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      if( DM::range_check && !e.valid() )
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	fault("DirPath::next() on invalid iterator");
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      return ++e;
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    }
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    /// \brief Returns node iterator pointing to the head node of the
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    /// given edge iterator.
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    NodeIt head(const EdgeIt& e) const {
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      return NodeIt(*this, e.idx+1);
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    }
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    /// \brief Returns node iterator pointing to the tail node of the
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    /// given edge iterator.
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    NodeIt tail(const EdgeIt& e) const {
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      return NodeIt(*this, e.idx);
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    }
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    /*** Iterator classes ***/
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    class EdgeIt {
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      friend class DirPath;
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      int idx;
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      const DirPath *p;
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    public:
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      EdgeIt() {}
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      EdgeIt(Invalid) : idx(-1), p(0) {}
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      EdgeIt(const DirPath &_p, int _idx = 0) :
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	idx(_idx), p(&_p) { validate(); }
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      bool valid() const { return idx!=-1; }
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      operator GraphEdge () const {
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	return valid() ? p->edges[idx] : INVALID;
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      }
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      EdgeIt& operator++() { ++idx; validate(); return *this; }
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      bool operator==(const EdgeIt& e) const { return idx==e.idx; }
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      bool operator!=(const EdgeIt& e) const { return idx!=e.idx; }
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      bool operator<(const EdgeIt& e) const { return idx<e.idx; }
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    private:
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      // FIXME: comparison between signed and unsigned...
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      // Jo ez igy? Vagy esetleg legyen a length() int?
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      void validate() { if( size_t(idx) >= p->length() ) idx=-1; }
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    };
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    class NodeIt {
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      friend class DirPath;
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      int idx;
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      const DirPath *p;
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    public:
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      NodeIt() {}
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      NodeIt(Invalid) : idx(-1), p(0) {}
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      NodeIt(const DirPath &_p, int _idx = 0) :
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	idx(_idx), p(&_p) { validate(); }
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      bool valid() const { return idx!=-1; }
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      operator const GraphEdge& () const {
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	if(idx >= p->length())
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	  return p->to();
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	else if(idx >= 0)
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	  return p->gr->tail(p->edges[idx]);
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	else
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	  return INVALID;
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      }
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      NodeIt& operator++() { ++idx; validate(); return *this; }
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      bool operator==(const NodeIt& e) const { return idx==e.idx; }
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      bool operator!=(const NodeIt& e) const { return idx!=e.idx; }
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      bool operator<(const NodeIt& e) const { return idx<e.idx; }
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    private:
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      void validate() { if( size_t(idx) > p->length() ) idx=-1; }
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    };
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    friend class Builder;    
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    /**
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     * \brief Class to build paths
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     * 
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     * \ingroup datas
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     * This class is used to fill a path with edges.
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     *
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     * You can push new edges to the front and to the back of the path in
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     * arbitrary order the you can commit these changes to the graph.
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     *
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     * Fundamentally, for most "Paths" (classes fulfilling the
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     * PathConcept) while the builder is active (after the first modifying
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     * operation and until the commit()) the original Path is in a
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     * "transitional" state (operations ot it have undefined result). But
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     * in the case of DirPath the original path is unchanged until the
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     * commit. However we don't recomend that you use this feature.
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     */
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    class Builder {
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      DirPath &P;
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      Container front, back;
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    public:
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      ///\param _P the path you want to fill in.
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      ///
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      Builder(DirPath &_P) : P(_P) {}
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      ///Sets the first node of the path.
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      ///Sets the first node of the path. If the path is empty, this
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      ///function or setTo() have to be called before any call to \ref
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      ///pushFront() or \ref pushBack()
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      void setFrom(const GraphNode &) {}
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      ///Sets the last node of the path.
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      ///Sets the last node of the path. If the path is empty, this
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      ///function or setFrom() have to be called before any call of \ref
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      ///pushFront() or \ref pushBack()
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      void setTo(const GraphNode &) {}
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      ///Push a new edge to the front of the path
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      ///Push a new edge to the front of the path.
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      ///\sa setTo
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      void pushFront(const GraphEdge& e) {
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	if( DM::consistensy_check && !empty() && P.gr->head(e)!=from() ) {
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	  fault("DirPath::Builder::pushFront: nonincident edge");
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	}
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	front.push_back(e);
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      }
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      ///Push a new edge to the back of the path
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      ///Push a new edge to the back of the path.
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      ///\sa setFrom
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      void pushBack(const GraphEdge& e) {
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	if( DM::consistensy_check && !empty() && P.gr->tail(e)!=to() ) {
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	  fault("DirPath::Builder::pushBack: nonincident edge");
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	}
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	back.push_back(e);
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      }
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      ///Commit the changes to the path.
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      void commit() {
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	if( !(front.empty() && back.empty()) ) {
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	  Container tmp;
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	  tmp.reserve(front.size()+back.size()+P.length());
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	  tmp.insert(tmp.end(), front.rbegin(), front.rend());
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	  tmp.insert(tmp.end(), P.edges.begin(), P.edges.end());
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	  tmp.insert(tmp.end(), back.begin(), back.end());
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	  P.edges.swap(tmp);
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	  front.clear();
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	  back.clear();
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	}
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      }
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//       ///Desctuctor
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//       ///The desctuctor.
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//       ///It commit also commit the changes.
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//       ///\todo Is this what we want?
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//  Nope. Let's use commit() explicitly.
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//       ~Builder() { commit(); }
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      // FIXME: Hmm, pontosan hogy is kene ezt csinalni?
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      // Hogy kenyelmes egy ilyet hasznalni?
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      void reserve(size_t r) {
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	front.reserve(r);
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	back.reserve(r);
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      }
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    private:
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      bool empty() {
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	return front.empty() && back.empty() && P.empty();
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      }
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      GraphNode from() const {
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	if( ! front.empty() )
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	  return P.gr->tail(front[front.size()-1]);
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	else if( ! P.empty() )
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	  return P.gr->tail(P.edges[0]);
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	else if( ! back.empty() )
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	  return P.gr->tail(back[0]);
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	else
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	  return INVALID;
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      }
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      GraphNode to() const {
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	if( ! back.empty() )
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	  return P.gr->head(back[back.size()-1]);
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	else if( ! P.empty() )
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	  return P.gr->head(P.edges[P.length()-1]);
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	else if( ! front.empty() )
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	  return P.gr->head(front[0]);
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	else
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	  return INVALID;
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      }
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    };
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  };
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  /**********************************************************************/
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  /* Ennek az allocatorosdinak sokkal jobban utana kene nezni a hasznalata
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     elott. Eleg bonyinak nez ki, ahogyan azokat az STL-ben hasznaljak. */
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  template<typename Graph>
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  class DynamicPath {
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  public:
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    typedef typename Graph::Edge GraphEdge;
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    typedef typename Graph::Node GraphNode;
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    class NodeIt;
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    class EdgeIt;
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  protected:
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    Graph& G;
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    // FIXME: ehelyett eleg lenne tarolni ket boolt: a ket szelso el
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    // iranyitasat:
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    GraphNode _first, _last;
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    typedef std::deque<GraphEdge> Container;
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    Container edges;
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  public:
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    DynamicPath(Graph &_G) : G(_G), _first(INVALID), _last(INVALID) {}
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    /// Subpath defined by two nodes.
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    /// Nodes may be in reversed order, then
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    /// we contstruct the reversed path.
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    DynamicPath(const DynamicPath &P, const NodeIt &a, const NodeIt &b);
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    /// Subpath defined by two edges. Contains edges in [a,b)
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    /// It is an error if the two edges are not in order!
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    DynamicPath(const DynamicPath &P, const EdgeIt &a, const EdgeIt &b);
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    size_t length() const { return edges.size(); }
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    GraphNode from() const { return _first; }
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    GraphNode to() const { return _last; }
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    NodeIt& first(NodeIt &n) const { return nth(n, 0); }
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    EdgeIt& first(EdgeIt &e) const { return nth(e, 0); }
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    template<typename It>
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    It first() const { 
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      It e;
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      first(e);
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      return e; 
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    }
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    NodeIt& nth(NodeIt &, size_t) const;
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    EdgeIt& nth(EdgeIt &, size_t) const;
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    template<typename It>
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    It nth(size_t n) const { 
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      It e;
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      nth(e, n);
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      return e; 
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    }
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    bool valid(const NodeIt &n) const { return n.idx <= length(); }
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    bool valid(const EdgeIt &e) const { return e.it < edges.end(); }
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    bool isForward(const EdgeIt &e) const { return e.forw; }
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    /// index of a node on the path. Returns length+2 for the invalid NodeIt
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    int index(const NodeIt &n) const { return n.idx; }
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    /// index of an edge on the path. Returns length+1 for the invalid EdgeIt
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    int index(const EdgeIt &e) const { return e.it - edges.begin(); }
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    EdgeIt& next(EdgeIt &e) const;
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   390
    NodeIt& next(NodeIt &n) const;
klao@225
   391
    template <typename It>
klao@225
   392
    It getNext(It it) const {
klao@225
   393
      It tmp(it); return next(tmp);
klao@225
   394
    }
klao@225
   395
klao@225
   396
    // A path is constructed using the following four functions.
klao@225
   397
    // They return false if the requested operation is inconsistent
klao@225
   398
    // with the path constructed so far.
klao@225
   399
    // If your path has only one edge you MUST set either "from" or "to"!
klao@225
   400
    // So you probably SHOULD call it in any case to be safe (and check the
klao@225
   401
    // returned value to check if your path is consistent with your idea).
klao@225
   402
    bool pushFront(const GraphEdge &e);
klao@225
   403
    bool pushBack(const GraphEdge &e);
klao@225
   404
    bool setFrom(const GraphNode &n);
klao@225
   405
    bool setTo(const GraphNode &n);
klao@225
   406
klao@225
   407
    // WARNING: these two functions return the head/tail of an edge with
klao@225
   408
    // respect to the direction of the path!
klao@225
   409
    // So G.head(P.graphEdge(e)) == P.graphNode(P.head(e)) holds only if 
klao@225
   410
    // P.forward(e) is true (or the edge is a loop)!
klao@225
   411
    NodeIt head(const EdgeIt& e) const;
klao@225
   412
    NodeIt tail(const EdgeIt& e) const;
klao@225
   413
klao@225
   414
    // FIXME: ezeknek valami jobb nev kellene!!!
klao@225
   415
    GraphEdge graphEdge(const EdgeIt& e) const;
klao@225
   416
    GraphNode graphNode(const NodeIt& n) const;
klao@225
   417
klao@225
   418
klao@225
   419
    /*** Iterator classes ***/
klao@225
   420
    class EdgeIt {
klao@369
   421
      friend class DynamicPath;
klao@225
   422
klao@225
   423
      typename Container::const_iterator it;
klao@225
   424
      bool forw;
klao@225
   425
    public:
klao@225
   426
      // FIXME: jarna neki ilyen is...
klao@225
   427
      // EdgeIt(Invalid);
klao@225
   428
klao@225
   429
      bool forward() const { return forw; }
klao@225
   430
klao@225
   431
      bool operator==(const EdgeIt& e) const { return it==e.it; }
klao@225
   432
      bool operator!=(const EdgeIt& e) const { return it!=e.it; }
klao@225
   433
      bool operator<(const EdgeIt& e) const { return it<e.it; }
klao@225
   434
    };
klao@225
   435
klao@225
   436
    class NodeIt {
klao@369
   437
      friend class DynamicPath;
klao@225
   438
klao@226
   439
      size_t idx;
klao@225
   440
      bool tail;  // Is this node the tail of the edge with same idx?
klao@225
   441
klao@225
   442
    public:
klao@225
   443
      // FIXME: jarna neki ilyen is...
klao@225
   444
      // NodeIt(Invalid);
klao@225
   445
klao@225
   446
      bool operator==(const NodeIt& n) const { return idx==n.idx; }
klao@225
   447
      bool operator!=(const NodeIt& n) const { return idx!=n.idx; }
klao@225
   448
      bool operator<(const NodeIt& n) const { return idx<n.idx; }
klao@225
   449
    };
klao@225
   450
klao@225
   451
  private:
klao@225
   452
    bool edgeIncident(const GraphEdge &e, const GraphNode &a,
klao@225
   453
		      GraphNode &b);
klao@225
   454
    bool connectTwoEdges(const GraphEdge &e, const GraphEdge &f);
klao@225
   455
  };
klao@225
   456
klao@225
   457
  template<typename Gr>
klao@369
   458
  typename DynamicPath<Gr>::EdgeIt&
klao@369
   459
  DynamicPath<Gr>::next(DynamicPath::EdgeIt &e) const {
klao@225
   460
    if( e.it == edges.end() ) 
klao@225
   461
      return e;
klao@225
   462
klao@225
   463
    GraphNode common_node = ( e.forw ? G.head(*e.it) : G.tail(*e.it) );
klao@225
   464
    ++e.it;
klao@225
   465
klao@225
   466
    // Invalid edgeit is always forward :)
klao@225
   467
    if( e.it == edges.end() ) {
klao@225
   468
      e.forw = true;
klao@225
   469
      return e;
klao@225
   470
    }
klao@225
   471
klao@225
   472
    e.forw = ( G.tail(*e.it) == common_node );
klao@225
   473
    return e;
klao@225
   474
  }
klao@225
   475
klao@225
   476
  template<typename Gr>
klao@369
   477
  typename DynamicPath<Gr>::NodeIt& DynamicPath<Gr>::next(NodeIt &n) const {
klao@225
   478
    if( n.idx >= length() ) {
klao@225
   479
      // FIXME: invalid
klao@225
   480
      n.idx = length()+1;
klao@225
   481
      return n;
klao@225
   482
    }
klao@225
   483
klao@225
   484
    
klao@225
   485
    GraphNode next_node = ( n.tail ? G.head(edges[n.idx]) :
klao@225
   486
			      G.tail(edges[n.idx]) );
klao@225
   487
    ++n.idx;
klao@225
   488
    if( n.idx < length() ) {
klao@225
   489
      n.tail = ( next_node == G.tail(edges[n.idx]) );
klao@225
   490
    }
klao@225
   491
    else {
klao@225
   492
      n.tail = true;
klao@225
   493
    }
klao@225
   494
klao@225
   495
    return n;
klao@225
   496
  }
klao@225
   497
klao@225
   498
  template<typename Gr>
klao@369
   499
  bool DynamicPath<Gr>::edgeIncident(const GraphEdge &e, const GraphNode &a,
klao@225
   500
			  GraphNode &b) {
klao@225
   501
    if( G.tail(e) == a ) {
klao@225
   502
      b=G.head(e);
klao@225
   503
      return true;
klao@225
   504
    }
klao@225
   505
    if( G.head(e) == a ) {
klao@225
   506
      b=G.tail(e);
klao@225
   507
      return true;
klao@225
   508
    }
klao@225
   509
    return false;
klao@225
   510
  }
klao@225
   511
klao@225
   512
  template<typename Gr>
klao@369
   513
  bool DynamicPath<Gr>::connectTwoEdges(const GraphEdge &e,
klao@225
   514
			     const GraphEdge &f) {
klao@225
   515
    if( edgeIncident(f, G.tail(e), _last) ) {
klao@225
   516
      _first = G.head(e);
klao@225
   517
      return true;
klao@225
   518
    }
klao@225
   519
    if( edgeIncident(f, G.head(e), _last) ) {
klao@225
   520
      _first = G.tail(e);
klao@225
   521
      return true;
klao@225
   522
    }
klao@225
   523
    return false;
klao@225
   524
  }
klao@225
   525
klao@225
   526
  template<typename Gr>
klao@369
   527
  bool DynamicPath<Gr>::pushFront(const GraphEdge &e) {
klao@225
   528
    if( G.valid(_first) ) {
klao@225
   529
	if( edgeIncident(e, _first, _first) ) {
klao@225
   530
	  edges.push_front(e);
klao@225
   531
	  return true;
klao@225
   532
	}
klao@225
   533
	else
klao@225
   534
	  return false;
klao@225
   535
    }
klao@225
   536
    else if( length() < 1 || connectTwoEdges(e, edges[0]) ) {
klao@225
   537
      edges.push_front(e);
klao@225
   538
      return true;
klao@225
   539
    }
klao@225
   540
    else
klao@225
   541
      return false;
klao@225
   542
  }
klao@225
   543
klao@225
   544
  template<typename Gr>
klao@369
   545
  bool DynamicPath<Gr>::pushBack(const GraphEdge &e) {
klao@225
   546
    if( G.valid(_last) ) {
klao@225
   547
	if( edgeIncident(e, _last, _last) ) {
klao@225
   548
	  edges.push_back(e);
klao@225
   549
	  return true;
klao@225
   550
	}
klao@225
   551
	else
klao@225
   552
	  return false;
klao@225
   553
    }
klao@225
   554
    else if( length() < 1 || connectTwoEdges(edges[0], e) ) {
klao@225
   555
      edges.push_back(e);
klao@225
   556
      return true;
klao@225
   557
    }
klao@225
   558
    else
klao@225
   559
      return false;
klao@225
   560
  }
klao@225
   561
klao@225
   562
klao@225
   563
  template<typename Gr>
klao@369
   564
  bool DynamicPath<Gr>::setFrom(const GraphNode &n) {
klao@225
   565
    if( G.valid(_first) ) {
klao@225
   566
      return _first == n;
klao@225
   567
    }
klao@225
   568
    else {
klao@225
   569
      if( length() > 0) {
klao@225
   570
	if( edgeIncident(edges[0], n, _last) ) {
klao@225
   571
	  _first = n;
klao@225
   572
	  return true;
klao@225
   573
	}
klao@225
   574
	else return false;
klao@225
   575
      }
klao@225
   576
      else {
klao@225
   577
	_first = _last = n;
klao@225
   578
	return true;
klao@225
   579
      }
klao@225
   580
    }
klao@225
   581
  }
klao@225
   582
klao@225
   583
  template<typename Gr>
klao@369
   584
  bool DynamicPath<Gr>::setTo(const GraphNode &n) {
klao@225
   585
    if( G.valid(_last) ) {
klao@225
   586
      return _last == n;
klao@225
   587
    }
klao@225
   588
    else {
klao@225
   589
      if( length() > 0) {
klao@225
   590
	if( edgeIncident(edges[0], n, _first) ) {
klao@225
   591
	  _last = n;
klao@225
   592
	  return true;
klao@225
   593
	}
klao@225
   594
	else return false;
klao@225
   595
      }
klao@225
   596
      else {
klao@225
   597
	_first = _last = n;
klao@225
   598
	return true;
klao@225
   599
      }
klao@225
   600
    }
klao@225
   601
  }
klao@225
   602
klao@225
   603
klao@225
   604
  template<typename Gr>
klao@369
   605
  typename DynamicPath<Gr>::NodeIt
klao@369
   606
  DynamicPath<Gr>::tail(const EdgeIt& e) const {
klao@225
   607
    NodeIt n;
klao@225
   608
klao@225
   609
    if( e.it == edges.end() ) {
klao@225
   610
      // FIXME: invalid-> invalid
klao@225
   611
      n.idx = length() + 1;
klao@225
   612
      n.tail = true;
klao@225
   613
      return n;
klao@225
   614
    }
klao@225
   615
klao@225
   616
    n.idx = e.it-edges.begin();
klao@225
   617
    n.tail = e.forw;
klao@226
   618
    return n;
klao@225
   619
  }
klao@225
   620
klao@225
   621
  template<typename Gr>
klao@369
   622
  typename DynamicPath<Gr>::NodeIt
klao@369
   623
  DynamicPath<Gr>::head(const EdgeIt& e) const {
klao@225
   624
    if( e.it == edges.end()-1 ) {
klao@225
   625
      return _last;
klao@225
   626
    }
klao@225
   627
klao@225
   628
    EdgeIt next_edge = e;
klao@225
   629
    next(next_edge);
klao@225
   630
    return tail(next_edge);
klao@225
   631
  }
klao@225
   632
      
klao@225
   633
  template<typename Gr>
klao@369
   634
  typename DynamicPath<Gr>::GraphEdge
klao@369
   635
  DynamicPath<Gr>::graphEdge(const EdgeIt& e) const {
klao@225
   636
    if( e.it != edges.end() ) {
klao@225
   637
      return *e.it;
klao@225
   638
    }
klao@225
   639
    else {
klao@225
   640
      return INVALID;
klao@225
   641
    }
klao@225
   642
  }
klao@225
   643
  
klao@225
   644
  template<typename Gr>
klao@369
   645
  typename DynamicPath<Gr>::GraphNode
klao@369
   646
  DynamicPath<Gr>::graphNode(const NodeIt& n) const {
klao@225
   647
    if( n.idx < length() ) {
klao@225
   648
      return n.tail ? G.tail(edges[n.idx]) : G.head(edges[n.idx]);
klao@225
   649
    }
klao@225
   650
    else if( n.idx == length() ) {
klao@225
   651
      return _last;
klao@225
   652
    }
klao@225
   653
    else {
klao@225
   654
      return INVALID;
klao@225
   655
    }
klao@225
   656
  }
klao@225
   657
klao@225
   658
  template<typename Gr>
klao@369
   659
  typename DynamicPath<Gr>::EdgeIt&
klao@369
   660
  DynamicPath<Gr>::nth(EdgeIt &e, size_t k) const {
klao@450
   661
    if( k>=length() ) {
klao@225
   662
      // FIXME: invalid EdgeIt
klao@225
   663
      e.it = edges.end();
klao@225
   664
      e.forw = true;
klao@225
   665
      return e;
klao@225
   666
    }
klao@225
   667
klao@225
   668
    e.it = edges.begin()+k;
klao@225
   669
    if(k==0) {
klao@225
   670
      e.forw = ( G.tail(*e.it) == _first );
klao@225
   671
    }
klao@225
   672
    else {
klao@225
   673
      e.forw = ( G.tail(*e.it) == G.tail(edges[k-1]) ||
klao@225
   674
		 G.tail(*e.it) == G.head(edges[k-1]) );
klao@225
   675
    }
klao@225
   676
    return e;
klao@225
   677
  }
klao@225
   678
    
klao@225
   679
  template<typename Gr>
klao@369
   680
  typename DynamicPath<Gr>::NodeIt&
klao@369
   681
  DynamicPath<Gr>::nth(NodeIt &n, size_t k) const {
klao@450
   682
    if( k>length() ) {
klao@225
   683
      // FIXME: invalid NodeIt
klao@225
   684
      n.idx = length()+1;
klao@225
   685
      n.tail = true;
klao@225
   686
      return n;
klao@225
   687
    }
klao@225
   688
    if( k==length() ) {
klao@225
   689
      n.idx = length();
klao@225
   690
      n.tail = true;
klao@225
   691
      return n;
klao@225
   692
    }
klao@225
   693
    n = tail(nth<EdgeIt>(k));
klao@225
   694
    return n;
klao@225
   695
  }
klao@225
   696
klao@226
   697
  // Reszut konstruktorok:
klao@226
   698
klao@226
   699
klao@226
   700
  template<typename Gr>
klao@369
   701
  DynamicPath<Gr>::DynamicPath(const DynamicPath &P, const EdgeIt &a,
klao@369
   702
			       const EdgeIt &b) :
klao@226
   703
    G(P.G), edges(a.it, b.it)    // WARNING: if b.it < a.it this will blow up! 
klao@226
   704
  {
klao@226
   705
    if( G.valid(P._first) && a.it < P.edges.end() ) {
klao@226
   706
      _first = ( a.forw ? G.tail(*a.it) : G.head(*a.it) );
klao@226
   707
      if( b.it < P.edges.end() ) {
klao@226
   708
	_last = ( b.forw ? G.tail(*b.it) : G.head(*b.it) );
klao@226
   709
      }
klao@226
   710
      else {
klao@226
   711
	_last = P._last;
klao@226
   712
      }
klao@226
   713
    }
klao@226
   714
  }
klao@226
   715
klao@226
   716
  template<typename Gr>
klao@369
   717
  DynamicPath<Gr>::DynamicPath(const DynamicPath &P, const NodeIt &a,
klao@369
   718
			       const NodeIt &b) : G(P.G)
klao@226
   719
  {
klao@226
   720
    if( !P.valid(a) || !P.valid(b) )
klao@226
   721
      return;
klao@226
   722
klao@226
   723
    int ai = a.idx, bi = b.idx;
klao@226
   724
    if( bi<ai )
klao@450
   725
      std::swap(ai,bi);
klao@226
   726
    
klao@226
   727
    edges.resize(bi-ai);
klao@226
   728
    copy(P.edges.begin()+ai, P.edges.begin()+bi, edges.begin());
klao@226
   729
klao@226
   730
    _first = P.graphNode(a);
klao@226
   731
    _last = P.graphNode(b);
klao@226
   732
  }
klao@226
   733
alpar@434
   734
  ///@}
klao@225
   735
klao@225
   736
} // namespace hugo
klao@225
   737
klao@225
   738
#endif // HUGO_PATH_H