src/work/deba/mappedgraph.h
author jacint
Thu, 22 Apr 2004 15:58:08 +0000
changeset 375 d9a58896ab43
permissions -rw-r--r--
(none)
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#ifndef MAPPEDGRAPH_H
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#define MAPPEDGRAPH_H
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#include <vector>
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template <typename GB, typename K>
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class MapBase;
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template <typename GB>
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class MappedGraph : public GB {
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public:
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	typedef GB GraphBase;
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	typedef MapBase<GB, typename GB::Edge> EdgeMapBase;
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	typedef MapBase<GB, typename GB::Node> NodeMapBase;
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protected:
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	typedef std::vector<EdgeMapBase*> EdgeMaps; 
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	typedef std::vector<NodeMapBase*> NodeMaps;
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	EdgeMaps edge_maps;
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	NodeMaps node_maps;
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	void add(EdgeMapBase& map_base) {
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		if (map_base.graph) {
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			map_base.graph->erase(map_base);
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		}
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		edge_maps.push_back(&map_base);
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		map_base.graph_index = map_base.size()-1;
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	} 
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	void erase(EdgeMapBase& map_base) {
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		if (map_base.graph != this) return;
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		edge_maps.back()->graph_index = map_base.graph_index; 
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		edge_maps[map_base.graph_index] = edge_maps.back();
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		edge_maps.pop_back();
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		map_base.graph = 0;
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	}
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	void addEdge(typename GB::Edge& edge) {
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		typename EdgeMaps::iterator it;
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		for (it = edge_maps.begin(); it != edge_maps.end(); ++it) {
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			(*it)->add(edge);
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		}
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	}
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	void eraseEdge(typename GB::Edge& edge) {
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		typename EdgeMaps::iterator it;
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		for (it = edge_maps.begin(); it != edge_maps.end(); ++it) {
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			(*it)->erase(edge);
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		}
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	}
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	void add(NodeMapBase& map_base) {
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		if (map_base.graph) {
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			map_base.graph->erase(map_base);
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		}
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		node_maps.push_back(&map_base);
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		map_base.graph_index = node_maps.size()-1;
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	} 
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	void erase(NodeMapBase& map_base) {
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		if (map_base.graph != this) return;
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		node_maps.back()->graph_index = map_base.graph_index; 
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		node_maps[map_base.graph_index] = node_maps.back();
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		node_maps.pop_back();
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		map_base.graph = 0;
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	}
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	void addNode(typename GB::Node& node) {
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		typename NodeMaps::iterator it;
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		for (it = node_maps.begin(); it != node_maps.end(); ++it) {
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			(*it)->add(node);
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		}
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	}
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	void eraseNode(typename GB::Node& node) {
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		typename NodeMaps::iterator it;
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		for (it = node_maps.begin(); it != node_maps.end(); ++it) {
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			(*it)->erase(node);
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		}
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	}
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	friend class EdgeMapBase;
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	friend class NodeMapBase;
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};
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#endif