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/* -*- C++ -*-
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* lemon/preflow_matching.h - Part of LEMON, a generic C++ optimization library
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*
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* Copyright (C) 2005 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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* (Egervary Research Group on Combinatorial Optimization, EGRES).
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*
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* Permission to use, modify and distribute this software is granted
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* provided that this copyright notice appears in all copies. For
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* precise terms see the accompanying LICENSE file.
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*
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* This software is provided "AS IS" with no warranty of any kind,
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* express or implied, and with no claim as to its suitability for any
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* purpose.
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*
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*/
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#ifndef LEMON_BP_MATCHING
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#define LEMON_BP_MATCHING
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#include <lemon/graph_utils.h>
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#include <lemon/iterable_maps.h>
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#include <iostream>
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#include <queue>
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#include <lemon/counter.h>
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#include <lemon/elevator.h>
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///\ingroup matching
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///\file
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///\brief Push-prelabel maximum matching algorithms in bipartite graphs.
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///
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///\todo This file slightly conflicts with \ref lemon/bipartite_matching.h
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///\todo (Re)move the XYZ_TYPEDEFS macros
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namespace lemon {
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#define BIPARTITE_TYPEDEFS(Graph) \
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GRAPH_TYPEDEFS(Graph) \
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typedef Graph::ANodeIt ANodeIt; \
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typedef Graph::BNodeIt BNodeIt;
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#define UNDIRBIPARTITE_TYPEDEFS(Graph) \
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UNDIRGRAPH_TYPEDEFS(Graph) \
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typedef Graph::ANodeIt ANodeIt; \
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typedef Graph::BNodeIt BNodeIt;
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template<class Graph,
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class MT=typename Graph::template ANodeMap<typename Graph::UEdge> >
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class BpMatching {
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typedef typename Graph::Node Node;
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typedef typename Graph::ANodeIt ANodeIt;
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typedef typename Graph::BNodeIt BNodeIt;
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typedef typename Graph::UEdge UEdge;
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typedef typename Graph::IncEdgeIt IncEdgeIt;
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const Graph &_g;
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int _node_num;
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MT &_matching;
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Elevator<Graph,typename Graph::BNode> _levels;
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typename Graph::template BNodeMap<int> _cov;
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public:
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BpMatching(const Graph &g, MT &matching) :
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_g(g),
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_node_num(countBNodes(g)),
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_matching(matching),
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_levels(g,_node_num),
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_cov(g,0)
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{
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}
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private:
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void init()
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{
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// for(BNodeIt n(g);n!=INVALID;++n) cov[n]=0;
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for(ANodeIt n(_g);n!=INVALID;++n)
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if((_matching[n]=IncEdgeIt(_g,n))!=INVALID)
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++_cov[_g.oppositeNode(n,_matching[n])];
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std::queue<Node> q;
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_levels.initStart();
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for(BNodeIt n(_g);n!=INVALID;++n)
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if(_cov[n]>1) {
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_levels.initAddItem(n);
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q.push(n);
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}
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int hlev=0;
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while(!q.empty()) {
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Node n=q.front();
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q.pop();
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int nlev=_levels[n]+1;
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for(IncEdgeIt e(_g,n);e!=INVALID;++e) {
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Node m=_g.runningNode(e);
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if(e==_matching[m]) {
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for(IncEdgeIt f(_g,m);f!=INVALID;++f) {
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Node r=_g.runningNode(f);
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if(_levels[r]>nlev) {
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for(;nlev>hlev;hlev++)
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_levels.initNewLevel();
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_levels.initAddItem(r);
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q.push(r);
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}
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}
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}
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}
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}
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_levels.initFinish();
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for(BNodeIt n(_g);n!=INVALID;++n)
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if(_cov[n]<1&&_levels[n]<_node_num)
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_levels.activate(n);
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}
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public:
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int run()
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{
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init();
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Node act;
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Node bact=INVALID;
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Node last_activated=INVALID;
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// while((act=last_activated!=INVALID?
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// last_activated:_levels.highestActive())
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// !=INVALID)
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while((act=_levels.highestActive())!=INVALID) {
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last_activated=INVALID;
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int actlevel=_levels[act];
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UEdge bedge=INVALID;
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int nlevel=_node_num;
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{
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int nnlevel;
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for(IncEdgeIt tbedge(_g,act);
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tbedge!=INVALID && nlevel>=actlevel;
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++tbedge)
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if((nnlevel=_levels[_g.bNode(_matching[_g.runningNode(tbedge)])])<
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nlevel)
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{
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nlevel=nnlevel;
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bedge=tbedge;
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}
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}
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if(nlevel<_node_num) {
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if(nlevel>=actlevel)
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_levels.liftHighestActiveTo(nlevel+1);
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// _levels.liftTo(act,nlevel+1);
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bact=_g.bNode(_matching[_g.aNode(bedge)]);
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if(--_cov[bact]<1) {
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_levels.activate(bact);
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last_activated=bact;
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}
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_matching[_g.aNode(bedge)]=bedge;
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_cov[act]=1;
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_levels.deactivate(act);
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}
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else {
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if(_node_num>actlevel)
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_levels.liftHighestActiveTo(_node_num);
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// _levels.liftTo(act,_node_num);
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_levels.deactivate(act);
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}
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if(_levels.onLevel(actlevel)==0)
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_levels.liftToTop(actlevel);
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}
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int ret=_node_num;
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for(ANodeIt n(_g);n!=INVALID;++n)
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if(_matching[n]==INVALID) ret--;
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else if (_cov[_g.bNode(_matching[n])]>1) {
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_cov[_g.bNode(_matching[n])]--;
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ret--;
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_matching[n]=INVALID;
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}
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return ret;
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}
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///\returns -1 if there is a perfect matching, or an empty level
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///if it doesn't exists
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int runPerfect()
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{
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init();
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Node act;
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Node bact=INVALID;
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Node last_activated=INVALID;
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while((act=_levels.highestActive())!=INVALID) {
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last_activated=INVALID;
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int actlevel=_levels[act];
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UEdge bedge=INVALID;
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int nlevel=_node_num;
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{
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int nnlevel;
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for(IncEdgeIt tbedge(_g,act);
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tbedge!=INVALID && nlevel>=actlevel;
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++tbedge)
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if((nnlevel=_levels[_g.bNode(_matching[_g.runningNode(tbedge)])])<
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nlevel)
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{
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nlevel=nnlevel;
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bedge=tbedge;
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}
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}
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if(nlevel<_node_num) {
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if(nlevel>=actlevel)
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_levels.liftHighestActiveTo(nlevel+1);
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bact=_g.bNode(_matching[_g.aNode(bedge)]);
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if(--_cov[bact]<1) {
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_levels.activate(bact);
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last_activated=bact;
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}
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_matching[_g.aNode(bedge)]=bedge;
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_cov[act]=1;
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_levels.deactivate(act);
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}
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else {
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if(_node_num>actlevel)
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_levels.liftHighestActiveTo(_node_num);
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_levels.deactivate(act);
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}
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if(_levels.onLevel(actlevel)==0)
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return actlevel;
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}
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return -1;
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}
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template<class GT>
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void aBarrier(GT &bar,int empty_level=-1)
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{
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if(empty_level==-1)
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for(empty_level=0;_levels.onLevel(empty_level);empty_level++) ;
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for(ANodeIt n(_g);n!=INVALID;++n)
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bar[n] = _matching[n]==INVALID ||
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_levels[_g.bNode(_matching[n])]<empty_level;
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}
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template<class GT>
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void bBarrier(GT &bar, int empty_level=-1)
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{
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if(empty_level==-1)
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for(empty_level=0;_levels.onLevel(empty_level);empty_level++) ;
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for(BNodeIt n(_g);n!=INVALID;++n) bar[n]=(_levels[n]>empty_level);
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}
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};
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///Maximum cardinality of the matchings in a bipartite graph
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///\ingroup matching
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///This function finds the maximum cardinality of the matchings
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///in a bipartite graph \c g.
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///\param g An undirected bipartite graph.
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///\return The cardinality of the maximum matching.
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///
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///\note The the implementation is based
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///on the push-relabel principle.
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template<class Graph>
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int maxBpMatching(const Graph &g)
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{
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typename Graph::template ANodeMap<typename Graph::UEdge> matching(g);
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return maxBpMatching(g,matching);
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}
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///Maximum cardinality matching in a bipartite graph
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///\ingroup matching
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///This function finds a maximum cardinality matching
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///in a bipartite graph \c g.
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///\param g An undirected bipartite graph.
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///\retval matching A readwrite ANodeMap of value type \c Edge.
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/// The found edges will be returned in this map,
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/// i.e. for an \c ANode \c n,
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/// the edge <tt>matching[n]</tt> is the one that covers the node \c n, or
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/// \ref INVALID if it is uncovered.
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///\return The cardinality of the maximum matching.
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///
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///\note The the implementation is based
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///on the push-relabel principle.
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template<class Graph,class MT>
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int maxBpMatching(const Graph &g,MT &matching)
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{
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return BpMatching<Graph,MT>(g,matching).run();
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}
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///Maximum cardinality matching in a bipartite graph
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alpar@2353
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///\ingroup matching
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///This function finds a maximum cardinality matching
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///in a bipartite graph \c g.
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///\param g An undirected bipartite graph.
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///\retval matching A readwrite ANodeMap of value type \c Edge.
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/// The found edges will be returned in this map,
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/// i.e. for an \c ANode \c n,
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/// the edge <tt>matching[n]</tt> is the one that covers the node \c n, or
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/// \ref INVALID if it is uncovered.
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alpar@2353
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///\retval barrier A \c bool WriteMap on the BNodes. The map will be set
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/// exactly once for each BNode. The nodes with \c true value represent
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alpar@2353
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/// a barrier \e B, i.e. the cardinality of \e B minus the number of its
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/// neighbor is equal to the number of the <tt>BNode</tt>s minus the
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/// cardinality of the maximum matching.
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alpar@2353
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///\return The cardinality of the maximum matching.
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alpar@2353
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///
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alpar@2353
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///\note The the implementation is based
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alpar@2353
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///on the push-relabel principle.
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alpar@2353
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template<class Graph,class MT, class GT>
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alpar@2353
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304 |
int maxBpMatching(const Graph &g,MT &matching,GT &barrier)
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alpar@2353
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{
|
alpar@2353
|
306 |
BpMatching<Graph,MT> bpm(g,matching);
|
alpar@2353
|
307 |
int ret=bpm.run();
|
alpar@2353
|
308 |
bpm.barrier(barrier);
|
alpar@2353
|
309 |
return ret;
|
alpar@2353
|
310 |
}
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alpar@2353
|
311 |
|
alpar@2353
|
312 |
///Perfect matching in a bipartite graph
|
alpar@2353
|
313 |
|
alpar@2353
|
314 |
///\ingroup matching
|
alpar@2353
|
315 |
///This function checks whether the bipartite graph \c g
|
alpar@2353
|
316 |
///has a perfect matching.
|
alpar@2353
|
317 |
///\param g An undirected bipartite graph.
|
alpar@2353
|
318 |
///\return \c true iff \c g has a perfect matching.
|
alpar@2353
|
319 |
///
|
alpar@2353
|
320 |
///\note The the implementation is based
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alpar@2353
|
321 |
///on the push-relabel principle.
|
alpar@2353
|
322 |
template<class Graph>
|
alpar@2353
|
323 |
bool perfectBpMatching(const Graph &g)
|
alpar@2353
|
324 |
{
|
alpar@2353
|
325 |
typename Graph::template ANodeMap<typename Graph::UEdge> matching(g);
|
alpar@2353
|
326 |
return perfectBpMatching(g,matching);
|
alpar@2353
|
327 |
}
|
alpar@2353
|
328 |
|
alpar@2353
|
329 |
///Perfect matching in a bipartite graph
|
alpar@2353
|
330 |
|
alpar@2353
|
331 |
///\ingroup matching
|
alpar@2353
|
332 |
///This function finds a perfect matching in a bipartite graph \c g.
|
alpar@2353
|
333 |
///\param g An undirected bipartite graph.
|
alpar@2353
|
334 |
///\retval matching A readwrite ANodeMap of value type \c Edge.
|
alpar@2353
|
335 |
/// The found edges will be returned in this map,
|
alpar@2353
|
336 |
/// i.e. for an \c ANode \c n,
|
alpar@2353
|
337 |
/// the edge <tt>matching[n]</tt> is the one that covers the node \c n.
|
alpar@2353
|
338 |
/// The values are unspecified if the graph
|
alpar@2353
|
339 |
/// has no perfect matching.
|
alpar@2353
|
340 |
///\return \c true iff \c g has a perfect matching.
|
alpar@2353
|
341 |
///
|
alpar@2353
|
342 |
///\note The the implementation is based
|
alpar@2353
|
343 |
///on the push-relabel principle.
|
alpar@2353
|
344 |
template<class Graph,class MT>
|
alpar@2353
|
345 |
bool perfectBpMatching(const Graph &g,MT &matching)
|
alpar@2353
|
346 |
{
|
alpar@2353
|
347 |
return BpMatching<Graph,MT>(g,matching).runPerfect()<0;
|
alpar@2353
|
348 |
}
|
alpar@2353
|
349 |
|
alpar@2353
|
350 |
///Perfect matching in a bipartite graph
|
alpar@2353
|
351 |
|
alpar@2353
|
352 |
///\ingroup matching
|
alpar@2353
|
353 |
///This function finds a perfect matching in a bipartite graph \c g.
|
alpar@2353
|
354 |
///\param g An undirected bipartite graph.
|
alpar@2353
|
355 |
///\retval matching A readwrite ANodeMap of value type \c Edge.
|
alpar@2353
|
356 |
/// The found edges will be returned in this map,
|
alpar@2353
|
357 |
/// i.e. for an \c ANode \c n,
|
alpar@2353
|
358 |
/// the edge <tt>matching[n]</tt> is the one that covers the node \c n.
|
alpar@2353
|
359 |
/// The values are unspecified if the graph
|
alpar@2353
|
360 |
/// has no perfect matching.
|
alpar@2353
|
361 |
///\retval barrier A \c bool WriteMap on the BNodes. The map will only
|
alpar@2353
|
362 |
/// be set if \c g has no perfect matching. In this case it is set
|
alpar@2353
|
363 |
/// exactly once for each BNode. The nodes with \c true value represent
|
alpar@2353
|
364 |
/// a barrier, i.e. a subset \e B a of BNodes with the property that
|
alpar@2353
|
365 |
/// the cardinality of \e B is greater than the numner of its neighbors.
|
alpar@2353
|
366 |
///\return \c true iff \c g has a perfect matching.
|
alpar@2353
|
367 |
///
|
alpar@2353
|
368 |
///\note The the implementation is based
|
alpar@2353
|
369 |
///on the push-relabel principle.
|
alpar@2353
|
370 |
template<class Graph,class MT, class GT>
|
alpar@2353
|
371 |
int perfectBpMatching(const Graph &g,MT &matching,GT &barrier)
|
alpar@2353
|
372 |
{
|
alpar@2353
|
373 |
BpMatching<Graph,MT> bpm(g,matching);
|
alpar@2353
|
374 |
int ret=bpm.run();
|
alpar@2353
|
375 |
if(ret>=0)
|
alpar@2353
|
376 |
bpm.barrier(barrier,ret);
|
alpar@2353
|
377 |
return ret<0;
|
alpar@2353
|
378 |
}
|
alpar@2353
|
379 |
}
|
alpar@2353
|
380 |
|
alpar@2353
|
381 |
#endif
|