src/work/akos/simann.h
author marci
Sat, 20 Nov 2004 16:12:47 +0000
changeset 1015 e3bb0e118bb4
parent 966 5e865c5c8a87
child 1018 68beae6758a7
permissions -rw-r--r--
RoadMap to more general flow algs.
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#ifndef LEMON_SIMANN_H
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#define LEMON_SIMANN_H
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#include <cstdlib>
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#include <cmath>
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#include <sys/time.h>
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namespace lemon {
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  const double INFTY = 1e24;
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  class SimAnnBase {
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  public:
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    class Controller;
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  private:
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    Controller *controller;
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  protected:
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    double curr_cost;
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    double prev_cost;
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    double best_cost;
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    virtual void mutate() = 0;
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    virtual void revert() = 0;
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    virtual void saveAsBest() = 0;
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  public:
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    SimAnnBase() {
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      curr_cost = prev_cost = best_cost = INFTY;
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    }
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    void setController(Controller &_controller) {
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      controller = &_controller;
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      controller->setBase(this);
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    }
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    double getCurrCost() { return curr_cost; }
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    double getPrevCost() { return prev_cost; }
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    double getBestCost() { return best_cost; }
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    void run() {
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      controller->init();
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      while (controller->next()) {
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        mutate();
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        if (controller->accept()) {
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          controller->acceptEvent();
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          if (curr_cost < best_cost) {
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            saveAsBest();
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            controller->improveEvent();
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          }
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        }
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        else {
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          revert();
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          controller->rejectEvent();
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        }
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      }
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    }
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    /*! \brief A base class for controllers. */
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    class Controller {
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    public:
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      SimAnnBase *base;
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      virtual void init() {}
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      /*! \brief This is called when a neighbouring state gets accepted. */
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      virtual void acceptEvent() {}
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      /*! \brief This is called when the accepted neighbouring state's cost is
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       *  less than the best found one's.
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       */
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      virtual void improveEvent() {}
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      /*! \brief This is called when a neighbouring state gets rejected. */
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      virtual void rejectEvent() {}
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      virtual void setBase(SimAnnBase *_base) { base = _base; }
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      /*! */
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      virtual bool next() = 0;
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      /*! */
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      virtual bool accept() = 0;
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    };
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  };
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  template <typename E>
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  class SimAnn : public SimAnnBase {
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  private:
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    E *curr_ent;
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    E *best_ent;
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  public:
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    SimAnn() : SimAnnBase() {}
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    void setEntity(E &ent) {
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      curr_ent = new E(ent);
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      best_ent = new E(ent);
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    }
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    E getBestEntity() { return *best_ent; }
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    void mutate() {
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      curr_ent->mutate();
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    }
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    void revert() {
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      curr_ent->revert();
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    }
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    void saveAsBest() {
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      *best_ent = *curr_ent;
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      best_cost = curr_cost;
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    }
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  };
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  class EntitySkeleton {
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  public:
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    /*! \brief Makes a minor change to the entity.
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     *  \return the new cost
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     */
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    double mutate() { return 0.0; }
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    /*! \brief Restores the entity to its previous state i.e. reverts the
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     *  effects of the last mutate.
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     */
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    void revert() {}
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  };
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  /*! \brief A simple controller for the simulated annealing class.
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   *  \todo Find a way to set the various parameters.
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   */
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  class SimpleController : public SimAnnBase::Controller {
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  public:
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    long iter, last_impr, max_iter, max_no_impr;
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    double temp, ann_fact;
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    /*! \param _max_iter maximum number of iterations
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     *  \param _max_no_impr maximum number of consecutive iterations which do
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     *         not yield a better solution
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     *  \param _temp initial temperature
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     *  \param _ann_fact annealing factor
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     */
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    SimpleController(long _max_iter = 500000, long _max_no_impr = 20000,
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    double _temp = 1000, double _ann_fact = 0.9999) : iter(0), last_impr(0),
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    max_iter(_max_iter), max_no_impr(_max_no_impr), temp(_temp),
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    ann_fact(_ann_fact) {}
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    void acceptEvent() {
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      iter++;
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    }
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    void improveEvent() {
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      last_impr = iter;
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    }
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    void rejectEvent() {
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      iter++;
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    }
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    bool next() {
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      temp *= ann_fact;
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      bool quit = (iter > max_iter) || (iter - last_impr > max_no_impr);
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      return !quit;
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    }
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    bool accept() {
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      return (drand48() <= exp(base->getPrevCost() - base->getCurrCost() /
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        temp));
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    }
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  };
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  /*! \brief A controller with preset running time for the simulated annealing
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   *  class.
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   *  \todo Find a better name.
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   */
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  class AdvancedController : public SimAnnBase::Controller {
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  private:
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    /*! \param time the elapsed time in seconds */
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    double threshold(double time) { return 0.0; }
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  public:
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    double alpha, beta, gamma;
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    double end_time, start_time;
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    double avg_cost;
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    double temp, ann_fact;
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    /*! \param _end_time running_time
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     *  \param _alpha parameter used to calculate the running average
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     *  \param _beta parameter used to decrease the annealing factor
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     *  \param _gamma parameter used to increase the temperature
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     */
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    AdvancedController(double _end_time, double _alpha = 0.2,
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    double _beta = 0.9, double _gamma = 1.2) : alpha(_alpha), beta(_beta),
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    gamma(_gamma), end_time(_end_time) {}
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    void init() {
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      timeval tv;
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      gettimeofday(&tv, 0);
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      start_time = tv.tv_sec + double(tv.tv_usec) / 1e6;
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    }
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    void acceptEvent() {
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      avg_cost = alpha * base->getCurrCost() + (1.0 - alpha) * avg_cost;
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    }
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    void improveEvent() {
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    }
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    void rejectEvent() {
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    }
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    bool next() {
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      timeval tv;
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      gettimeofday(&tv, 0);
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      double elapsed_time = tv.tv_sec + double(tv.tv_usec) / 1e6 - start_time;
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      if (fabs(avg_cost - base->getBestCost()) > threshold(elapsed_time)) {
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	// decrease the annealing factor
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        ann_fact *= beta;
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      }
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      else {
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        // increase the temperature
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        temp *= gamma;
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      }
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      temp *= ann_fact;
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      return elapsed_time < end_time;
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    }
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    bool accept() {
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      return (drand48() <= exp(base->getPrevCost() - base->getCurrCost() /
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        temp));
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    }
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  };
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}
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#endif