lemon/refptr.h
author ladanyi
Sat, 13 Oct 2007 08:48:07 +0000
changeset 2495 e4f8367beb41
parent 2151 38ec4a930c05
child 2553 bfced05fa852
permissions -rw-r--r--
Added the function isFinite(), and replaced the calls to finite() with it.
This was necessary because finite() is not a standard function. Neither can
we use its standard counterpart isfinite(), because it was introduced only
in C99, and therefore it is not supplied by all C++ implementations.
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2007
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_REFPTR_H
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#define LEMON_REFPTR_H
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///\ingroup misc
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///\file
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///\brief A reference counted pointer implementation.
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///
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///\todo Undocumented
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namespace lemon {
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  ///Reference counted pointer
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  ///This is a simple implementation of a reference counted pointer.
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  ///
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  ///\warning Current implementation is far from being thread-safe.
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  template<class T>
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  class RefPtr 
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  {
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    mutable RefPtr *prev, *next;
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    T *ref;
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    void lock() {}
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    void unlock() {}
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    void attach(RefPtr &r) 
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    {
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      if(r.ref) {
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	prev=&r; next=r.next; ref=r.ref;
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	r.next=this;
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      }
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    }
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    void attach(const T *p) 
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    {
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      prev=0; next=0; ref=p;
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    }
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    void release() 
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    {
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      if(ref) {
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	bool fr=true;
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	if(prev) { fr=false; prev->next=next; }
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	if(next) { fr=false; next->prev=prev; }
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	if(fr) delete ref;
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	ref=0;
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      }
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    }
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  public:
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    ///\e
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    RefPtr() : ref(0) {}
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    ///\e
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    RefPtr(const RefPtr &r) {
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      lock();
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      attach(const_cast<RefPtr&>(r));
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      unlock();
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    }
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    ///\e
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    RefPtr(T *p) : prev(0), next(0), ref(p) {}
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    ///\e
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    ~RefPtr() {
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      lock();
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      release();
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      unlock();
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    }
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    ///\e
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    const RefPtr &operator=(const RefPtr &r) { 
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      if(ref!=r.ref) {
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	lock();
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	release(); attach(const_cast<RefPtr&>(r));
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	unlock();
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      }
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      return *this;
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    }
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    ///\e
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    const RefPtr &operator=(const T* &p) { 
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      if(ref!=p) { lock(); release(); attach(p); unlock(); }
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      return *this;
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    }
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    ///\e
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    void swap(RefPtr &r) {
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      RefPtr *p;
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      T *tp;
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      lock();
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      p=prev; prev=r.prev; r.prev=p;
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      p=next; next=r.next; r.next=p;
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      tp=ref; ref=r.ref; r.ref=tp;
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      unlock();
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    }
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    ///\e
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    void clear() { lock(); release(); unlock(); }
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    ///\e
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    T * operator->() { return ref; }
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    ///\e
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    const T * operator->() const { return ref; }
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    ///\e
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    operator T *() { return ref; }
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    ///\e
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    operator const T *() const { return ref; }
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    ///\e
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    bool operator<(const RefPtr &r) const { return this->ref < r.ref; }
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    ///\e
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    bool operator<=(const RefPtr &r) const { return this->ref <= r.ref; }
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    ///\e
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    bool operator==(const RefPtr &r) const { return this->ref == r.ref; }
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    ///\e
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    bool operator>=(const RefPtr &r) const { return this->ref >= r.ref; }
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    ///\e
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    bool operator>(const RefPtr &r) const { return this->ref > r.ref; }
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    ///\e
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    bool operator!=(const RefPtr &r) const { return this->ref != r.ref; }
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    ///\e
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    operator bool() const { return ref; }
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    ///\e
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    const RefPtr &borrow(const T* &p) { 
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      lock();
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      if(ref==p) {
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	if(prev) prev->next=next;
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	if(next) next->prev=prev;
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      }
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      else release();
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      ref=p;
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      next=prev=this;
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      unlock();
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      return *this;
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    }
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    ///\e
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    const RefPtr &borrow() { 
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      lock();
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      if(prev) prev->next=next;
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      if(next) next->prev=prev;
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      next=prev=this;
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      unlock();
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      return *this;
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    }
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  };  //END OF CLASS REFPTR
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} //END OF NAMESPACE LEMON
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#endif