gui/gdc-broken_edge.cc
author deba
Mon, 27 Mar 2006 16:25:14 +0000
changeset 2019 e70c1f6849bc
parent 1831 75ab76fc4bf2
permissions -rw-r--r--
Adding todo to preflow
Some naming convention renamings
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#include "graph_displayer_canvas.h"
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#include <cmath>
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GraphDisplayerCanvas::BrokenEdge::BrokenEdge(Gnome::Canvas::Group & g, Edge _edge, GraphDisplayerCanvas & gc) : Line(g), edge(_edge), gdc(gc), isbutton(false)
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{
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  arrow=new Gnome::Canvas::Polygon(g);
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  *arrow << Gnome::Canvas::Properties::fill_color("red");
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  arrow->signal_event().connect(sigc::mem_fun(*this, &GraphDisplayerCanvas::BrokenEdge::edgeFormerEventHandler));
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  arrow->lower_to_bottom();
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  draw();
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}
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GraphDisplayerCanvas::BrokenEdge::~BrokenEdge()
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{
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  if(arrow)delete(arrow);
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}
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void GraphDisplayerCanvas::BrokenEdge::draw()
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{
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  MapStorage& ms = gdc.mytab.mapstorage;
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  // update the edge
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  {
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    Gnome::Canvas::Points points;
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    Node source = ms.graph.source(edge);
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    Node target = ms.graph.target(edge);
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    points.push_back(Gnome::Art::Point(ms.coords[source].x,
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          ms.coords[source].y));
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    points.push_back(Gnome::Art::Point(ms.arrow_pos[edge].x,
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          ms.arrow_pos[edge].y));
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    points.push_back(Gnome::Art::Point(ms.coords[target].x,
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          ms.coords[target].y));
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    property_points().set_value(points);
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  }
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  // update the arrow
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  {
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    //calculating coordinates of the direction indicator arrow
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    XY target(ms.coords[ms.graph.target(edge)]);
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    XY center(ms.arrow_pos[edge]);
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    XY unit_vector_in_dir(target-center);
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    double length=sqrt( unit_vector_in_dir.normSquare() );
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    //       std::cout << target << " - " << center << " = " << unit_vector_in_dir << "    / " <<unit_vector_in_dir.normSquare() ;
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    unit_vector_in_dir/=length;
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    //       std::cout << " = " << unit_vector_in_dir << std::endl;
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    XY unit_norm_vector(0-unit_vector_in_dir.y, unit_vector_in_dir.x);
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    //       std::cout << unit_norm_vector << std::endl;
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    {      
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      //       /\       // top
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      //      /  \      //
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      //      -  -      // c(enter)l(eft), ccl, ccr, cr
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      //       ||       //
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      //       ||       // b(ottom)l, br
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    }
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    double size=3;
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    XY bl (center - unit_vector_in_dir * 3 * size + unit_norm_vector * size );
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    XY br (center - unit_vector_in_dir * 3 * size - unit_norm_vector * size );
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    XY ccl(center + unit_vector_in_dir *  size + unit_norm_vector * size );
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    XY ccr(center + unit_vector_in_dir *  size - unit_norm_vector * size );
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    XY cl (center + unit_vector_in_dir *  size + unit_norm_vector * 2 * size );
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    XY cr (center + unit_vector_in_dir *  size - unit_norm_vector * 2 * size );
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    XY top(center + unit_vector_in_dir * 3 * size);
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    //std::cout << bl << " " << br << " " << ccl << " "  << ccr << " " << cl << " " << cr << " " << top << std::endl;
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    Gnome::Canvas::Points arrow_points;
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    arrow_points.push_back(Gnome::Art::Point( bl.x , bl.y  ) );
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    arrow_points.push_back(Gnome::Art::Point( br.x , br.y  ) );
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    arrow_points.push_back(Gnome::Art::Point( ccr.x, ccr.y ) );
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    arrow_points.push_back(Gnome::Art::Point( cr.x , cr.y  ) );
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    arrow_points.push_back(Gnome::Art::Point( top.x, top.y ) );
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    arrow_points.push_back(Gnome::Art::Point( cl.x , cl.y  ) );
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    arrow_points.push_back(Gnome::Art::Point( ccl.x, ccl.y ) );
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    arrow->property_points().set_value(arrow_points);
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  }
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}
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bool GraphDisplayerCanvas::BrokenEdge::edgeFormerEventHandler(GdkEvent* e)
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{
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  switch(e->type)
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    {
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    case GDK_BUTTON_PRESS:
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      //we mark the location of the event to be able to calculate parameters of dragging
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      if(gdc.getActualTool()!=CREATE_NODE)
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	{
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	  gdc.toggleEdgeActivity(this, true);
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	  clicked_x=e->button.x;
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	  clicked_y=e->button.y;
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	  isbutton=true;
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	}
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      break;
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    case GDK_BUTTON_RELEASE:
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      if(gdc.getActualTool()!=CREATE_NODE)
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	{
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	  gdc.toggleEdgeActivity(this, false);
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	  isbutton=false;
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	}
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      break;
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    case GDK_MOTION_NOTIFY:
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      //we only have to do sg. if the mouse button is pressed
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      if(isbutton)
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	{
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	  //new coordinates will be the old values,
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	  //because the item will be moved to the
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	  //new coordinate therefore the new movement
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	  //has to be calculated from here
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	  double dx=e->motion.x-clicked_x;
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	  double dy=e->motion.y-clicked_y;
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	  Gnome::Canvas::Points points_new;
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          gdc.mytab.mapstorage.arrow_pos.set(edge, gdc.mytab.mapstorage.arrow_pos[edge] + XY(dx, dy));
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	  draw();
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	  gdc.textReposition(gdc.mytab.mapstorage.arrow_pos[edge]);
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	  clicked_x=e->motion.x;
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	  clicked_y=e->motion.y;
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	}
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    default: break;
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    }
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  return true;
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}