src/test/unionfind_test.cc
author alpar
Wed, 04 Aug 2004 18:51:51 +0000
changeset 751 e742d383fffc
parent 483 ce29ae5b2e1b
child 774 4297098d9677
permissions -rw-r--r--
- Trimmed in order to work with gcc-3.4
- The number of executions of the tests can be controlled by command arg.
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#include <iostream>
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#include <hugo/maps.h>
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#include <hugo/unionfind.h>
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using namespace hugo;
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using namespace std;
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bool passed = true;
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void check(bool rc) {
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  passed = passed && rc;
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  if(!rc) {
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    cout << "Test failed!" << endl;
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  }
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}
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template <typename T>
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class BaseMap : public StdMap<int,T> {};
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typedef UnionFindEnum<int, BaseMap> UFE;
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void print(UFE const &ufe) {
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  UFE::ClassIt cit;
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  cout << "printing the classes of the structure:" << endl;
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  int i = 1;
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  for (ufe.first(cit); ufe.valid(cit); ufe.next(cit)) {
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    cout << "  " << i << " (" << cit << "):" << flush;
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    UFE::ItemIt iit;
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    for (ufe.first(iit, cit); ufe.valid(iit); ufe.next(iit)) {
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      cout << " " << iit << flush;
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    }
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    cout << endl;
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    i++;
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  }
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  cout << "done" << endl;
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}
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int main() {
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  UFE::MapType base;
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  UFE U(base);
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  print(U);
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  cout << "Inserting 1..." << endl;
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  U.insert(1);
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  print(U);
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  cout << "Inserting 2..." << endl;
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  U.insert(2);
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  print(U);
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  cout << "Joining 1 and 2..." << endl;
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  check(U.join(1,2));
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  print(U);
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  cout << "Inserting 3, 4, 5, 6, 7..." << endl;
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  U.insert(3);
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  U.insert(4);
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  U.insert(5);
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  U.insert(6);
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  U.insert(7);
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  print (U);
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  cout << "Joining 1 - 4, 2 - 4 and 3 - 5 ..." << endl;
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  check(U.join(1,4));
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  check(!U.join(2,4));
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  check(U.join(3,5));
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  print(U);
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  cout << "Inserting 8 to the component of 5 ..." << endl;
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  U.insert(8,5);
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  print(U);
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  cout << "size of the class of 4: " << U.size(4) << endl;
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  check(U.size(4) == 3);
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  cout << "size of the class of 5: " << U.size(5) << endl;
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  check(U.size(5) == 3);
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  cout << "size of the class of 6: " << U.size(6) << endl;
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  check(U.size(6) == 1);
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  cout << "size of the class of 2: " << U.size(2) << endl;
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  check(U.size(2) == 3);
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  cout << "Inserting 9 ..." << endl;
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  U.insert(9);
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  print(U);
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  cout << "Inserting 10 to the component of 9 ..." << endl;
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  U.insert(10,9);
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  print(U);
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  cout << "Joining 8 and 10..." << endl;
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  check(U.join(8,10));
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  print(U);
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  cout << "Move 9 to the class of 4 ..." << endl;
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  check(U.move(9,4));
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  print(U);
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  cout << "Move 9 to the class of 2 ..." << endl;
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  check(!U.move(9,2));
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  print(U);
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  cout << "size of the class of 4: " << U.size(4) << endl;
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  check(U.size(4) == 4);
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  cout << "size of the class of 9: " << U.size(9) << endl;
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  check(U.size(9) == 4);
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  cout << "Move 5 to the class of 6 ..." << endl;
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  check(U.move(5,6));
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  print(U);
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  cout << "size of the class of 5: " << U.size(5) << endl;
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  check(U.size(5) == 2);
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  cout << "size of the class of 8: " << U.size(8) << endl;
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  check(U.size(8) == 3);
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  cout << "Move 7 to the class of 10 ..." << endl;
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  check(U.move(7,10));
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  print(U);
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  cout << "size of the class of 7: " << U.size(7) << endl;
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  check(U.size(7) == 4);
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  cout <<"erase 9: " << endl;
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  U.erase(9);
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  print(U);
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  cout <<"erase 1: " << endl;
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  U.erase(1);
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  print(U);
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  cout << "size of the class of 4: " << U.size(4) << endl;
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  check(U.size(4) == 2);
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  cout << "size of the class of 2: " << U.size(2) << endl;
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  check(U.size(2) == 2);
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  cout <<"erase 1: " << endl;
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  U.erase(1);
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  print(U);
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  cout <<"erase 6: " << endl;
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  U.erase(6);
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  print(U);
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  cout << "split the class of 8: " << endl;
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  U.split(8);
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  print(U);
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  cout << "size of the class of 4: " << U.size(4) << endl;
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  check(U.size(4) == 2);
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  cout << "size of the class of 3: " << U.size(3) << endl;
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  check(U.size(3) == 1);
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  cout << "size of the class of 2: " << U.size(2) << endl;
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  check(U.size(2) == 2);
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  cout << "Joining 3 - 4 and 2 - 4 ..." << endl;
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  check(U.join(3,4));
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  check(!U.join(2,4));
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  print(U);
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  cout << "size of the class of 4: " << U.size(4) << endl;
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  check(U.size(4) == 3);
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  cout << "size of the class of 3: " << U.size(3) << endl;
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  check(U.size(3) == 3);
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  cout << "size of the class of 2: " << U.size(2) << endl;
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  check(U.size(2) == 3);
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  cout << "makeRep(4)" << endl;
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  U.makeRep(4);
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  print(U);
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  cout << "makeRep(3)" << endl;
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  U.makeRep(3);
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  print(U);
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  cout << "makeRep(2)" << endl;
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  U.makeRep(2);
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  print(U);
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  cout << "size of the class of 4: " << U.size(4) << endl;
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  check(U.size(4) == 3);
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  cout << "size of the class of 3: " << U.size(3) << endl;
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  check(U.size(3) == 3);
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  cout << "size of the class of 2: " << U.size(2) << endl;
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  check(U.size(2) == 3);
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  cout << "eraseClass 4 ..." << endl;
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  U.eraseClass(4);
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  print(U);
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  cout << "eraseClass 7 ..." << endl;
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  U.eraseClass(7);
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  print(U);
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  cout << "done" << endl;
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  cout << (passed ? "All tests passed." : "Some of the tests failed!!!")
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       << endl;
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  return passed ? 0 : 1;
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}