lemon/full_graph.h
author deba
Mon, 04 Sep 2006 11:09:59 +0000
changeset 2191 ef3560193856
parent 2151 38ec4a930c05
child 2223 590c1b663a27
permissions -rw-r--r--
Proper exception handling in the SmartEdgeSet
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2006
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_FULL_GRAPH_H
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#define LEMON_FULL_GRAPH_H
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#include <cmath>
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#include <lemon/bits/base_extender.h>
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#include <lemon/bits/graph_extender.h>
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#include <lemon/bits/invalid.h>
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#include <lemon/bits/utility.h>
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///\ingroup graphs
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///\file
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///\brief FullGraph and FullUGraph classes.
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namespace lemon {
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  /// \brief Base of the FullGrpah.
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  ///
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  /// Base of the FullGrpah.
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  class FullGraphBase {
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    int _nodeNum;
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    int _edgeNum;
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  public:
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    typedef FullGraphBase Graph;
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    class Node;
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    class Edge;
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  public:
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    FullGraphBase() {}
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    ///Creates a full graph with \c n nodes.
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    void construct(int n) { _nodeNum = n; _edgeNum = n * n; }
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    typedef True NodeNumTag;
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    typedef True EdgeNumTag;
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    /// \brief Returns the node with the given index.
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    ///
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    /// Returns the node with the given index. Because it is a
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    /// static size graph the node's of the graph can be indiced
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    /// by the range from 0 to \e nodeNum()-1 and the index of
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    /// the node can accessed by the \e index() member.
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    Node operator()(int index) const { return Node(index); }
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    /// \brief Returns the index of the node.
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    ///
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    /// Returns the index of the node. Because it is a
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    /// static size graph the node's of the graph can be indiced
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    /// by the range from 0 to \e nodeNum()-1 and the index of
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    /// the node can accessed by the \e index() member.
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    int index(const Node& node) const { return node.id; }
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    ///Number of nodes.
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    int nodeNum() const { return _nodeNum; }
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    ///Number of edges.
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    int edgeNum() const { return _edgeNum; }
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    /// Maximum node ID.
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    /// Maximum node ID.
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    ///\sa id(Node)
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    int maxNodeId() const { return _nodeNum-1; }
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    /// Maximum edge ID.
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    /// Maximum edge ID.
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    ///\sa id(Edge)
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    int maxEdgeId() const { return _edgeNum-1; }
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    Node source(Edge e) const { return e.id % _nodeNum; }
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    Node target(Edge e) const { return e.id / _nodeNum; }
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    /// Node ID.
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    /// The ID of a valid Node is a nonnegative integer not greater than
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    /// \ref maxNodeId(). The range of the ID's is not surely continuous
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    /// and the greatest node ID can be actually less then \ref maxNodeId().
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    ///
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    /// The ID of the \ref INVALID node is -1.
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    ///\return The ID of the node \c v. 
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    static int id(Node v) { return v.id; }
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    /// Edge ID.
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    /// The ID of a valid Edge is a nonnegative integer not greater than
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    /// \ref maxEdgeId(). The range of the ID's is not surely continuous
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    /// and the greatest edge ID can be actually less then \ref maxEdgeId().
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    ///
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    /// The ID of the \ref INVALID edge is -1.
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    ///\return The ID of the edge \c e. 
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    static int id(Edge e) { return e.id; }
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    static Node nodeFromId(int id) { return Node(id);}
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    static Edge edgeFromId(int id) { return Edge(id);}
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    typedef True FindEdgeTag;
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    /// Finds an edge between two nodes.
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    /// Finds an edge from node \c u to node \c v.
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    ///
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    /// If \c prev is \ref INVALID (this is the default value), then
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    /// It finds the first edge from \c u to \c v. Otherwise it looks for
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    /// the next edge from \c u to \c v after \c prev.
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    /// \return The found edge or INVALID if there is no such an edge.
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    Edge findEdge(Node u,Node v, Edge prev = INVALID) const {
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      return prev.id == -1 ? Edge(*this, u.id, v.id) : INVALID;
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    }
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    class Node {
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      friend class FullGraphBase;
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    protected:
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      int id;
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      Node(int _id) : id(_id) {}
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    public:
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      Node() {}
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      Node (Invalid) : id(-1) {}
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      bool operator==(const Node node) const {return id == node.id;}
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      bool operator!=(const Node node) const {return id != node.id;}
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      bool operator<(const Node node) const {return id < node.id;}
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    };
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    class Edge {
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      friend class FullGraphBase;
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    protected:
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      int id;  // _nodeNum * target + source;
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      Edge(int _id) : id(_id) {}
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      Edge(const FullGraphBase& _graph, int source, int target) 
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	: id(_graph._nodeNum * target+source) {}
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    public:
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      Edge() { }
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      Edge (Invalid) { id = -1; }
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      bool operator==(const Edge edge) const {return id == edge.id;}
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      bool operator!=(const Edge edge) const {return id != edge.id;}
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      bool operator<(const Edge edge) const {return id < edge.id;}
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    };
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    void first(Node& node) const {
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      node.id = _nodeNum-1;
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    }
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    static void next(Node& node) {
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      --node.id;
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    }
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    void first(Edge& edge) const {
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      edge.id = _edgeNum-1;
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    }
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    static void next(Edge& edge) {
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      --edge.id;
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    }
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    void firstOut(Edge& edge, const Node& node) const {
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      edge.id = _edgeNum + node.id - _nodeNum;
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    }
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    void nextOut(Edge& edge) const {
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      edge.id -= _nodeNum;
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      if (edge.id < 0) edge.id = -1;
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    }
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    void firstIn(Edge& edge, const Node& node) const {
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      edge.id = node.id * _nodeNum;
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    }
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    void nextIn(Edge& edge) const {
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      ++edge.id;
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      if (edge.id % _nodeNum == 0) edge.id = -1;
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    }
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  };
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  typedef GraphExtender<FullGraphBase> ExtendedFullGraphBase;
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  /// \ingroup graphs
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  ///
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  /// \brief A full graph class.
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  ///
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  /// This is a simple and fast directed full graph implementation.
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  /// It is completely static, so you can neither add nor delete either
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  /// edges or nodes.
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  /// Thus it conforms to
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  /// the \ref concept::Graph "Graph" concept
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  /// \sa concept::Graph.
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  ///
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  /// \sa FullGraphBase
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  /// \sa FullUGraph
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  ///
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  /// \author Alpar Juttner
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  class FullGraph : public ExtendedFullGraphBase {
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  public:
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    typedef ExtendedFullGraphBase Parent;
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    /// \brief Constructor
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    FullGraph() { construct(0); }
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    /// \brief Constructor
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    ///
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    FullGraph(int n) { construct(n); }
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    /// \brief Resize the graph
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    ///
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    /// Resize the graph. The function will fully destroy and build the graph.
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    /// This cause that the maps of the graph will reallocated
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    /// automatically and the previous values will be lost.
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    void resize(int n) {
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      Parent::getNotifier(Edge()).clear();
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      Parent::getNotifier(Node()).clear();
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      construct(n);
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      Parent::getNotifier(Node()).build();
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      Parent::getNotifier(Edge()).build();
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    }
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  };
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  /// \brief Base of the FullUGrpah.
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  ///
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  /// Base of the FullUGrpah.
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  class FullUGraphBase {
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    int _nodeNum;
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    int _edgeNum;
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  public:
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    typedef FullUGraphBase Graph;
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    class Node;
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    class Edge;
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  public:
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    FullUGraphBase() {}
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    ///Creates a full graph with \c n nodes.
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    void construct(int n) { _nodeNum = n; _edgeNum = n * (n - 1) / 2; }
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    /// \brief Returns the node with the given index.
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    ///
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    /// Returns the node with the given index. Because it is a
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    /// static size graph the node's of the graph can be indiced
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    /// by the range from 0 to \e nodeNum()-1 and the index of
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    /// the node can accessed by the \e index() member.
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    Node operator()(int index) const { return Node(index); }
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    /// \brief Returns the index of the node.
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    ///
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    /// Returns the index of the node. Because it is a
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    /// static size graph the node's of the graph can be indiced
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    /// by the range from 0 to \e nodeNum()-1 and the index of
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    /// the node can accessed by the \e index() member.
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    int index(const Node& node) const { return node.id; }
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    typedef True NodeNumTag;
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    typedef True EdgeNumTag;
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    ///Number of nodes.
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    int nodeNum() const { return _nodeNum; }
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    ///Number of edges.
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    int edgeNum() const { return _edgeNum; }
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    /// Maximum node ID.
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    /// Maximum node ID.
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    ///\sa id(Node)
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    int maxNodeId() const { return _nodeNum-1; }
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    /// Maximum edge ID.
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    /// Maximum edge ID.
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    ///\sa id(Edge)
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    int maxEdgeId() const { return _edgeNum-1; }
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    /// \brief Returns the node from its \c id.
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    ///
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    /// Returns the node from its \c id. If there is not node
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    /// with the given id the effect of the function is undefinied.
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    static Node nodeFromId(int id) { return Node(id);}
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    /// \brief Returns the edge from its \c id.
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    ///
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    /// Returns the edge from its \c id. If there is not edge
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    /// with the given id the effect of the function is undefinied.
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    static Edge edgeFromId(int id) { return Edge(id);}
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    Node source(Edge e) const { 
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      /// \todo we may do it faster
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      return Node(((int)sqrt((double)(1 + 8 * e.id)) + 1) / 2);
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    }
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    Node target(Edge e) const { 
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      int source = ((int)sqrt((double)(1 + 8 * e.id)) + 1) / 2;;
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      return Node(e.id - (source) * (source - 1) / 2);
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    }
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    /// \brief Node ID.
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    ///
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    /// The ID of a valid Node is a nonnegative integer not greater than
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    /// \ref maxNodeId(). The range of the ID's is not surely continuous
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    /// and the greatest node ID can be actually less then \ref maxNodeId().
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    ///
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    /// The ID of the \ref INVALID node is -1.
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    /// \return The ID of the node \c v. 
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    static int id(Node v) { return v.id; }
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    /// \brief Edge ID.
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    ///
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    /// The ID of a valid Edge is a nonnegative integer not greater than
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    /// \ref maxEdgeId(). The range of the ID's is not surely continuous
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    /// and the greatest edge ID can be actually less then \ref maxEdgeId().
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    ///
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    /// The ID of the \ref INVALID edge is -1.
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    ///\return The ID of the edge \c e. 
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    static int id(Edge e) { return e.id; }
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    /// \brief Finds an edge between two nodes.
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    ///
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    /// Finds an edge from node \c u to node \c v.
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    ///
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    /// If \c prev is \ref INVALID (this is the default value), then
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    /// It finds the first edge from \c u to \c v. Otherwise it looks for
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    /// the next edge from \c u to \c v after \c prev.
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    /// \return The found edge or INVALID if there is no such an edge.
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    Edge findEdge(Node u, Node v, Edge prev = INVALID) const {
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      if (prev.id != -1 || u.id <= v.id) return Edge(-1);
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      return Edge(u.id * (u.id - 1) / 2 + v.id);
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    }
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    typedef True FindEdgeTag;
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    class Node {
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      friend class FullUGraphBase;
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    protected:
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      int id;
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      Node(int _id) { id = _id;}
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    public:
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      Node() {}
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      Node (Invalid) { id = -1; }
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      bool operator==(const Node node) const {return id == node.id;}
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      bool operator!=(const Node node) const {return id != node.id;}
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      bool operator<(const Node node) const {return id < node.id;}
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    };
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    class Edge {
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      friend class FullUGraphBase;
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    protected:
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      int id;  // _nodeNum * target + source;
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      Edge(int _id) : id(_id) {}
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    public:
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      Edge() { }
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      Edge (Invalid) { id = -1; }
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      bool operator==(const Edge edge) const {return id == edge.id;}
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      bool operator!=(const Edge edge) const {return id != edge.id;}
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      bool operator<(const Edge edge) const {return id < edge.id;}
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    };
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deba@2116
   399
    void first(Node& node) const {
deba@2116
   400
      node.id = _nodeNum - 1;
deba@2116
   401
    }
deba@2116
   402
deba@2116
   403
    static void next(Node& node) {
deba@2116
   404
      --node.id;
deba@2116
   405
    }
deba@2116
   406
deba@2116
   407
    void first(Edge& edge) const {
deba@2116
   408
      edge.id = _edgeNum - 1;
deba@2116
   409
    }
deba@2116
   410
deba@2116
   411
    static void next(Edge& edge) {
deba@2116
   412
      --edge.id;
deba@2116
   413
    }
deba@2116
   414
deba@2116
   415
    void firstOut(Edge& edge, const Node& node) const {      
deba@2116
   416
      int src = node.id;
deba@2116
   417
      int trg = 0;
deba@2116
   418
      edge.id = (trg < src ? src * (src - 1) / 2 + trg : -1);
deba@2116
   419
    }
deba@2116
   420
deba@2116
   421
    /// \todo with specialized iterators we can make faster iterating
deba@2116
   422
    void nextOut(Edge& edge) const {
deba@2116
   423
      int src = source(edge).id;
deba@2116
   424
      int trg = target(edge).id;
deba@2116
   425
      ++trg;
deba@2116
   426
      edge.id = (trg < src ? src * (src - 1) / 2 + trg : -1);
deba@2116
   427
    }
deba@2116
   428
deba@2116
   429
    void firstIn(Edge& edge, const Node& node) const {
deba@2116
   430
      int src = node.id + 1;
deba@2116
   431
      int trg = node.id;
deba@2116
   432
      edge.id = (src < _nodeNum ? src * (src - 1) / 2 + trg : -1);
deba@2116
   433
    }
deba@2116
   434
    
deba@2116
   435
    void nextIn(Edge& edge) const {
deba@2116
   436
      int src = source(edge).id;
deba@2116
   437
      int trg = target(edge).id;
deba@2116
   438
      ++src;
deba@2116
   439
      edge.id = (src < _nodeNum ? src * (src - 1) / 2 + trg : -1);
deba@2116
   440
    }
deba@2116
   441
deba@2116
   442
  };
deba@2116
   443
deba@2116
   444
  typedef UGraphExtender<UndirGraphExtender<FullUGraphBase> > 
deba@2116
   445
  ExtendedFullUGraphBase;
deba@2116
   446
deba@2116
   447
  /// \ingroup graphs
deba@2116
   448
  ///
deba@2116
   449
  /// \brief An undirected full graph class.
deba@2116
   450
  ///
deba@2116
   451
  /// This is a simple and fast undirected full graph implementation.
deba@2116
   452
  /// It is completely static, so you can neither add nor delete either
deba@2116
   453
  /// edges or nodes.
deba@2116
   454
  ///
deba@2116
   455
  /// The main difference beetween the \e FullGraph and \e FullUGraph class
deba@2116
   456
  /// is that this class conforms to the undirected graph concept and
deba@2116
   457
  /// it does not contain the loop edges.
deba@2116
   458
  ///
deba@2116
   459
  /// \sa FullUGraphBase
deba@2116
   460
  /// \sa FullGraph
deba@2116
   461
  ///
deba@2116
   462
  /// \author Balazs Dezso
deba@2116
   463
  class FullUGraph : public ExtendedFullUGraphBase {
deba@2116
   464
  public:
deba@2116
   465
deba@2116
   466
    typedef ExtendedFullUGraphBase Parent;
deba@2116
   467
deba@2116
   468
    /// \brief Constructor
deba@2116
   469
    FullUGraph() { construct(0); }
deba@2116
   470
deba@2116
   471
    /// \brief Constructor
deba@2116
   472
    FullUGraph(int n) { construct(n); }
deba@2116
   473
deba@2116
   474
    /// \brief Resize the graph
deba@2116
   475
    ///
deba@2116
   476
    /// Resize the graph. The function will fully destroy and build the graph.
deba@2116
   477
    /// This cause that the maps of the graph will reallocated
deba@2116
   478
    /// automatically and the previous values will be lost.
deba@2116
   479
    void resize(int n) {
deba@2116
   480
      Parent::getNotifier(Edge()).clear();
deba@2116
   481
      Parent::getNotifier(UEdge()).clear();
deba@2116
   482
      Parent::getNotifier(Node()).clear();
deba@2116
   483
      construct(n);
deba@2116
   484
      Parent::getNotifier(Node()).build();
deba@2116
   485
      Parent::getNotifier(UEdge()).build();
deba@2116
   486
      Parent::getNotifier(Edge()).build();
deba@2116
   487
    }
deba@2116
   488
  };
deba@2116
   489
deba@2116
   490
deba@2116
   491
  class FullBpUGraphBase {
deba@2116
   492
  protected:
deba@2116
   493
deba@2116
   494
    int _aNodeNum;
deba@2116
   495
    int _bNodeNum;
deba@2116
   496
deba@2116
   497
    int _edgeNum;
deba@2116
   498
deba@2116
   499
  public:
deba@2116
   500
deba@2116
   501
    class NodeSetError : public LogicError {
deba@2162
   502
    public:
alpar@2151
   503
      virtual const char* what() const throw() { 
deba@2116
   504
	return "lemon::FullBpUGraph::NodeSetError";
deba@2116
   505
      }
deba@2116
   506
    };
deba@2116
   507
  
deba@2116
   508
    class Node {
deba@2116
   509
      friend class FullBpUGraphBase;
deba@2116
   510
    protected:
deba@2116
   511
      int id;
deba@2116
   512
deba@2116
   513
      Node(int _id) : id(_id) {}
deba@2116
   514
    public:
deba@2116
   515
      Node() {}
deba@2116
   516
      Node(Invalid) { id = -1; }
deba@2116
   517
      bool operator==(const Node i) const {return id==i.id;}
deba@2116
   518
      bool operator!=(const Node i) const {return id!=i.id;}
deba@2116
   519
      bool operator<(const Node i) const {return id<i.id;}
deba@2116
   520
    };
deba@2116
   521
deba@2116
   522
    class UEdge {
deba@2116
   523
      friend class FullBpUGraphBase;
deba@2116
   524
    protected:
deba@2116
   525
      int id;
deba@2116
   526
deba@2116
   527
      UEdge(int _id) { id = _id;}
deba@2116
   528
    public:
deba@2116
   529
      UEdge() {}
deba@2116
   530
      UEdge (Invalid) { id = -1; }
deba@2116
   531
      bool operator==(const UEdge i) const {return id==i.id;}
deba@2116
   532
      bool operator!=(const UEdge i) const {return id!=i.id;}
deba@2116
   533
      bool operator<(const UEdge i) const {return id<i.id;}
deba@2116
   534
    };
deba@2116
   535
deba@2116
   536
    void construct(int aNodeNum, int bNodeNum) {
deba@2116
   537
      _aNodeNum = aNodeNum;
deba@2116
   538
      _bNodeNum = bNodeNum;
deba@2116
   539
      _edgeNum = aNodeNum * bNodeNum;
deba@2116
   540
    }
deba@2116
   541
deba@2116
   542
    void firstANode(Node& node) const {
deba@2116
   543
      node.id = 2 * _aNodeNum - 2;
deba@2116
   544
      if (node.id < 0) node.id = -1; 
deba@2116
   545
    }
deba@2116
   546
    void nextANode(Node& node) const {
deba@2116
   547
      node.id -= 2;
deba@2116
   548
      if (node.id < 0) node.id = -1; 
deba@2116
   549
    }
deba@2116
   550
deba@2116
   551
    void firstBNode(Node& node) const {
deba@2116
   552
      node.id = 2 * _bNodeNum - 1;
deba@2116
   553
    }
deba@2116
   554
    void nextBNode(Node& node) const {
deba@2116
   555
      node.id -= 2;
deba@2116
   556
    }
deba@2116
   557
deba@2116
   558
    void first(Node& node) const {
deba@2116
   559
      if (_aNodeNum > 0) {
deba@2116
   560
	node.id = 2 * _aNodeNum - 2;
deba@2116
   561
      } else {
deba@2116
   562
	node.id = 2 * _bNodeNum - 1;
deba@2116
   563
      }
deba@2116
   564
    }
deba@2116
   565
    void next(Node& node) const {
deba@2116
   566
      node.id -= 2;
deba@2116
   567
      if (node.id == -2) {
deba@2116
   568
	node.id = 2 * _bNodeNum - 1;
deba@2116
   569
      }
deba@2116
   570
    }
deba@2116
   571
  
deba@2116
   572
    void first(UEdge& edge) const {
deba@2116
   573
      edge.id = _edgeNum - 1;
deba@2116
   574
    }
deba@2116
   575
    void next(UEdge& edge) const {
deba@2116
   576
      --edge.id;
deba@2116
   577
    }
deba@2116
   578
deba@2116
   579
    void firstFromANode(UEdge& edge, const Node& node) const {
deba@2116
   580
      LEMON_ASSERT((node.id & 1) == 0, NodeSetError());
deba@2116
   581
      edge.id = (node.id >> 1) * _bNodeNum;
deba@2116
   582
    }
deba@2116
   583
    void nextFromANode(UEdge& edge) const {
deba@2116
   584
      ++(edge.id);
deba@2116
   585
      if (edge.id % _bNodeNum == 0) edge.id = -1;
deba@2116
   586
    }
deba@2116
   587
deba@2116
   588
    void firstFromBNode(UEdge& edge, const Node& node) const {
deba@2116
   589
      LEMON_ASSERT((node.id & 1) == 1, NodeSetError());
deba@2116
   590
      edge.id = (node.id >> 1);
deba@2116
   591
    }
deba@2116
   592
    void nextFromBNode(UEdge& edge) const {
deba@2116
   593
      edge.id += _bNodeNum;
deba@2116
   594
      if (edge.id >= _edgeNum) edge.id = -1;
deba@2116
   595
    }
deba@2116
   596
deba@2116
   597
    static int id(const Node& node) {
deba@2116
   598
      return node.id;
deba@2116
   599
    }
deba@2116
   600
    static Node nodeFromId(int id) {
deba@2116
   601
      return Node(id);
deba@2116
   602
    }
deba@2116
   603
    int maxNodeId() const {
deba@2116
   604
      return _aNodeNum > _bNodeNum ? 
deba@2116
   605
	_aNodeNum * 2 - 2 : _bNodeNum * 2 - 1;
deba@2116
   606
    }
deba@2116
   607
  
deba@2116
   608
    static int id(const UEdge& edge) {
deba@2116
   609
      return edge.id;
deba@2116
   610
    }
deba@2116
   611
    static UEdge uEdgeFromId(int id) {
deba@2116
   612
      return UEdge(id);
deba@2116
   613
    }
deba@2116
   614
    int maxUEdgeId() const {
deba@2116
   615
      return _edgeNum - 1;
deba@2116
   616
    }
deba@2116
   617
  
deba@2116
   618
    static int aNodeId(const Node& node) {
deba@2116
   619
      return node.id >> 1;
deba@2116
   620
    }
deba@2116
   621
    static Node fromANodeId(int id) {
deba@2116
   622
      return Node(id << 1);
deba@2116
   623
    }
deba@2116
   624
    int maxANodeId() const {
deba@2116
   625
      return _aNodeNum;
deba@2116
   626
    }
deba@2116
   627
deba@2116
   628
    static int bNodeId(const Node& node) {
deba@2116
   629
      return node.id >> 1;
deba@2116
   630
    }
deba@2116
   631
    static Node fromBNodeId(int id) {
deba@2116
   632
      return Node((id << 1) + 1);
deba@2116
   633
    }
deba@2116
   634
    int maxBNodeId() const {
deba@2116
   635
      return _bNodeNum;
deba@2116
   636
    }
deba@2116
   637
deba@2116
   638
    Node aNode(const UEdge& edge) const {
deba@2116
   639
      return Node((edge.id / _bNodeNum) << 1);
deba@2116
   640
    }
deba@2116
   641
    Node bNode(const UEdge& edge) const {
deba@2116
   642
      return Node(((edge.id % _bNodeNum) << 1) + 1);
deba@2116
   643
    }
deba@2116
   644
deba@2116
   645
    static bool aNode(const Node& node) {
deba@2116
   646
      return (node.id & 1) == 0;
deba@2116
   647
    }
deba@2116
   648
deba@2116
   649
    static bool bNode(const Node& node) {
deba@2116
   650
      return (node.id & 1) == 1;
deba@2116
   651
    }
deba@2116
   652
deba@2116
   653
    static Node aNode(int index) {
deba@2116
   654
      return Node(index << 1);
deba@2116
   655
    }
deba@2116
   656
deba@2116
   657
    static Node bNode(int index) {
deba@2116
   658
      return Node((index << 1) + 1);
deba@2116
   659
    }
deba@2116
   660
deba@2116
   661
    typedef True NodeNumTag;
deba@2116
   662
    int nodeNum() const { return _aNodeNum + _bNodeNum; }
deba@2116
   663
    int aNodeNum() const { return _aNodeNum; }
deba@2116
   664
    int bNodeNum() const { return _bNodeNum; }
deba@2116
   665
deba@2116
   666
    typedef True EdgeNumTag;
deba@2116
   667
    int uEdgeNum() const { return _edgeNum; }
deba@2116
   668
deba@2116
   669
  };
deba@2116
   670
deba@2116
   671
deba@2116
   672
  typedef BpUGraphExtender<FullBpUGraphBase> ExtendedFullBpUGraphBase;
deba@2116
   673
deba@2116
   674
deba@2116
   675
  /// \ingroup graphs
deba@2116
   676
  ///
deba@2116
   677
  /// \brief An undirected full bipartite graph class.
deba@2116
   678
  ///
deba@2116
   679
  /// This is a simple and fast bipartite undirected full graph implementation.
deba@2116
   680
  /// It is completely static, so you can neither add nor delete either
deba@2116
   681
  /// edges or nodes.
deba@2116
   682
  ///
deba@2116
   683
  /// \sa FullUGraphBase
deba@2116
   684
  /// \sa FullGraph
deba@2116
   685
  ///
deba@2116
   686
  /// \author Balazs Dezso
deba@2116
   687
  class FullBpUGraph : 
deba@2116
   688
    public ExtendedFullBpUGraphBase {
deba@2116
   689
  public:
deba@2116
   690
deba@2116
   691
    typedef ExtendedFullBpUGraphBase Parent;
deba@2116
   692
deba@2116
   693
    FullBpUGraph() {
deba@2116
   694
      Parent::construct(0, 0);
deba@2116
   695
    }
deba@2116
   696
deba@2116
   697
    FullBpUGraph(int aNodeNum, int bNodeNum) {
deba@2116
   698
      Parent::construct(aNodeNum, bNodeNum);
deba@2116
   699
    }
deba@2116
   700
deba@2116
   701
    /// \brief Resize the graph
deba@2116
   702
    ///
deba@2116
   703
    void resize(int n, int m) {
deba@2116
   704
      Parent::getNotifier(Edge()).clear();
deba@2116
   705
      Parent::getNotifier(UEdge()).clear();
deba@2116
   706
      Parent::getNotifier(Node()).clear();
deba@2116
   707
      Parent::getNotifier(ANode()).clear();
deba@2116
   708
      Parent::getNotifier(BNode()).clear();
deba@2116
   709
      construct(n, m);
deba@2116
   710
      Parent::getNotifier(ANode()).build();
deba@2116
   711
      Parent::getNotifier(BNode()).build();
deba@2116
   712
      Parent::getNotifier(Node()).build();
deba@2116
   713
      Parent::getNotifier(UEdge()).build();
deba@2116
   714
      Parent::getNotifier(Edge()).build();
deba@2116
   715
    }
deba@2116
   716
  };
deba@2116
   717
alpar@921
   718
} //namespace lemon
alpar@591
   719
alpar@591
   720
alpar@921
   721
#endif //LEMON_FULL_GRAPH_H