src/lemon/max_matching.h
author alpar
Fri, 28 Jan 2005 09:09:59 +0000
changeset 1103 f196dc4f1b31
parent 1090 9e9195331ea6
child 1158 29961fa390a3
permissions -rwxr-xr-x
Add a 'scaleToA4()' function.
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/* -*- C++ -*-
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 * src/lemon/max_matching.h - Part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2004 Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Combinatorial Optimization Research Group, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_MAX_MATCHING_H
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#define LEMON_MAX_MATCHING_H
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#include <queue>
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#include <lemon/invalid.h>
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#include <lemon/unionfind.h>
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#include <lemon/graph_utils.h>
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///\ingroup galgs
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///\file
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///\brief Maximum matching algorithm.
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namespace lemon {
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  /// \addtogroup galgs
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  /// @{
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  ///Edmonds' alternating forest maximum matching algorithm.
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  ///This class provides Edmonds' alternating forest matching
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  ///algorithm. The starting matching (if any) can be passed to the
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  ///algorithm using read-in functions \ref readNMapNode, \ref
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  ///readNMapEdge or \ref readEMapBool depending on the container. The
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  ///resulting maximum matching can be attained by write-out functions
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  ///\ref writeNMapNode, \ref writeNMapEdge or \ref writeEMapBool
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  ///depending on the preferred container. 
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  ///
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  ///The dual side of a matching is a map of the nodes to
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  ///MaxMatching::pos_enum, having values D, A and C showing the
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  ///Gallai-Edmonds decomposition of the graph. The nodes in D induce
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  ///a graph with factor-critical components, the nodes in A form the
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  ///barrier, and the nodes in C induce a graph having a perfect
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  ///matching. This decomposition can be attained by calling \ref
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  ///writePos after running the algorithm. 
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  ///
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  ///\param Graph The undirected graph type the algorithm runs on.
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  ///
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  ///\author Jacint Szabo  
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  template <typename Graph>
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  class MaxMatching {
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    typedef typename Graph::Node Node;
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    typedef typename Graph::Edge Edge;
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    typedef typename Graph::UndirEdgeIt UndirEdgeIt;
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    typedef typename Graph::NodeIt NodeIt;
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    typedef typename Graph::IncEdgeIt IncEdgeIt;
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    typedef UnionFindEnum<Node, Graph::template NodeMap> UFE;
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  public:
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    ///Indicates the Gallai-Edmonds decomposition of the graph.
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    ///Indicates the Gallai-Edmonds decomposition of the graph, which
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    ///shows an upper bound on the size of a maximum matching. The
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    ///nodes with pos_enum \c D induce a graph with factor-critical
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    ///components, the nodes in \c A form the canonical barrier, and the
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    ///nodes in \c C induce a graph having a perfect matching. 
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    enum pos_enum {
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      D=0,
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      A=1,
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      C=2
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    }; 
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  private:
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    static const int HEUR_density=2;
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    const Graph& g;
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    typename Graph::template NodeMap<Node> _mate;
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    typename Graph::template NodeMap<pos_enum> position;
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  public:
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    MaxMatching(const Graph& _g) : g(_g), _mate(_g,INVALID), position(_g) {}
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    ///Runs Edmonds' algorithm.
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    ///Runs Edmonds' algorithm for sparse graphs (number of edges <
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    ///2*number of nodes), and a heuristical Edmonds' algorithm with a
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    ///heuristic of postponing shrinks for dense graphs. 
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    inline void run();
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    ///Runs Edmonds' algorithm.
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    ///If heur=0 it runs Edmonds' algorithm. If heur=1 it runs
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    ///Edmonds' algorithm with a heuristic of postponing shrinks,
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    ///giving a faster algorithm for dense graphs.  
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    void runEdmonds( int heur );
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    ///Finds a greedy matching starting from the actual matching.
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    ///Starting form the actual matching stored, it finds a maximal
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    ///greedy matching.
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    void greedyMatching();
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    ///Returns the size of the actual matching stored.
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    ///Returns the size of the actual matching stored. After \ref
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    ///run() it returns the size of a maximum matching in the graph.
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    int size() const;
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    ///Resets the actual matching to the empty matching.
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    ///Resets the actual matching to the empty matching.  
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    ///
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    void resetMatching();
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    ///Returns the mate of a node in the actual matching.
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    ///Returns the mate of a \c node in the actual matching. 
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    ///Returns INVALID if the \c node is not covered by the actual matching. 
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    Node mate(Node& node) const {
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      return _mate[node];
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    } 
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    ///Reads a matching from a \c Node map of \c Nodes.
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    ///Reads a matching from a \c Node map of \c Nodes. This map must be \e
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    ///symmetric, i.e. if \c map[u]==v then \c map[v]==u must hold, and
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    ///\c uv will be an edge of the matching.
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    template<typename NMapN>
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    void readNMapNode(NMapN& map) {
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      for(NodeIt v(g); v!=INVALID; ++v) {
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	_mate.set(v,map[v]);   
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      } 
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    } 
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    ///Writes the stored matching to a \c Node map of \c Nodes.
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    ///Writes the stored matching to a \c Node map of \c Nodes. The
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    ///resulting map will be \e symmetric, i.e. if \c map[u]==v then \c
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    ///map[v]==u will hold, and now \c uv is an edge of the matching.
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    template<typename NMapN>
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    void writeNMapNode (NMapN& map) const {
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      for(NodeIt v(g); v!=INVALID; ++v) {
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	map.set(v,_mate[v]);   
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      } 
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    } 
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    ///Reads a matching from a \c Node map of \c Edges.
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    ///Reads a matching from a \c Node map of incident \c Edges. This
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    ///map must have the property that if \c G.target(map[u])==v then \c
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    ///G.target(map[v])==u must hold, and now this edge is an edge of
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    ///the matching.
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    template<typename NMapE>
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    void readNMapEdge(NMapE& map) {
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     for(NodeIt v(g); v!=INVALID; ++v) {
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	Edge e=map[v];
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	if ( g.valid(e) )
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	  g.source(e) == v ? _mate.set(v,g.target(e)) : _mate.set(v,g.source(e)); 
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      } 
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    } 
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    ///Writes the matching stored to a \c Node map of \c Edges.
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    ///Writes the stored matching to a \c Node map of incident \c
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    ///Edges. This map will have the property that if \c
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    ///g.target(map[u])==v then \c g.target(map[v])==u holds, and now this
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    ///edge is an edge of the matching.
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    template<typename NMapE>
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    void writeNMapEdge (NMapE& map)  const {
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      typename Graph::template NodeMap<bool> todo(g,true); 
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      for(NodeIt v(g); v!=INVALID; ++v) {
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	if ( todo[v] && _mate[v]!=INVALID ) {
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	  Node u=_mate[v];
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	  for(IncEdgeIt e(g,v); e!=INVALID; ++e) {
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	    if ( g.target(e) == u ) {
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	      map.set(u,e);
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	      map.set(v,e);
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	      todo.set(u,false);
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	      todo.set(v,false);
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	      break;
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	    }
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	  }
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	}
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      } 
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    }
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    ///Reads a matching from an \c Edge map of \c bools.
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    ///Reads a matching from an \c Edge map of \c bools. This map must
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    ///have the property that there are no two adjacent edges \c e, \c
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    ///f with \c map[e]==map[f]==true. The edges \c e with \c
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    ///map[e]==true form the matching.
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    template<typename EMapB>
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    void readEMapBool(EMapB& map) {
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      for(UndirEdgeIt e(g); e!=INVALID; ++e) {
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	if ( map[e] ) {
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	  Node u=g.source(e);	  
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	  Node v=g.target(e);
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	  _mate.set(u,v);
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	  _mate.set(v,u);
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	} 
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      } 
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    }
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    ///Writes the matching stored to an \c Edge map of \c bools.
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    ///Writes the matching stored to an \c Edge map of \c bools. This
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    ///map will have the property that there are no two adjacent edges
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    ///\c e, \c f with \c map[e]==map[f]==true. The edges \c e with \c
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    ///map[e]==true form the matching.
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    template<typename EMapB>
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    void writeEMapBool (EMapB& map) const {
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      for(UndirEdgeIt e(g); e!=INVALID; ++e) map.set(e,false);
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      typename Graph::template NodeMap<bool> todo(g,true); 
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      for(NodeIt v(g); v!=INVALID; ++v) {
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	if ( todo[v] && _mate[v]!=INVALID ) {
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	  Node u=_mate[v];
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	  for(IncEdgeIt e(g,v); e!=INVALID; ++e) {
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	    if ( g.target(e) == u ) {
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	      map.set(e,true);
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	      todo.set(u,false);
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	      todo.set(v,false);
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	      break;
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	    }
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	  }
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	}
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      } 
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    }
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    ///Writes the canonical decomposition of the graph after running
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    ///the algorithm.
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    ///After calling any run methods of the class, it writes the
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    ///Gallai-Edmonds canonical decomposition of the graph. \c map
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    ///must be a node map of \ref pos_enum 's.
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    template<typename NMapEnum>
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    void writePos (NMapEnum& map) const {
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      for(NodeIt v(g); v!=INVALID; ++v)  map.set(v,position[v]);
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    }
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  private: 
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    void lateShrink(Node v, typename Graph::template NodeMap<Node>& ear,  
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		    UFE& blossom, UFE& tree);
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    void normShrink(Node v, typename Graph::NodeMap<Node>& ear,  
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		    UFE& blossom, UFE& tree);
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    bool noShrinkStep(Node x, typename Graph::NodeMap<Node>& ear,  
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		      UFE& blossom, UFE& tree, std::queue<Node>& Q);
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    void shrinkStep(Node& top, Node& middle, Node& bottom, typename Graph::NodeMap<Node>& ear,  
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		    UFE& blossom, UFE& tree, std::queue<Node>& Q);
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    void augment(Node x, typename Graph::NodeMap<Node>& ear,  
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		 UFE& blossom, UFE& tree);
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  };
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  // **********************************************************************
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  //  IMPLEMENTATIONS
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  // **********************************************************************
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  template <typename Graph>
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  void MaxMatching<Graph>::run() {
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    if ( countUndirEdges(g) < HEUR_density*countNodes(g) ) {
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      greedyMatching();
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      runEdmonds(0);
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    } else runEdmonds(1);
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  }
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  template <typename Graph>
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  void MaxMatching<Graph>::runEdmonds( int heur=1 ) {
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    for(NodeIt v(g); v!=INVALID; ++v)
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      position.set(v,C);      
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    typename Graph::template NodeMap<Node> ear(g,INVALID); 
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    //undefined for the base nodes of the blossoms (i.e. for the
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    //representative elements of UFE blossom) and for the nodes in C
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    typename UFE::MapType blossom_base(g);
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    UFE blossom(blossom_base);
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    typename UFE::MapType tree_base(g);
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    UFE tree(tree_base);
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    for(NodeIt v(g); v!=INVALID; ++v) {
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      if ( position[v]==C && _mate[v]==INVALID ) {
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	blossom.insert(v);
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	tree.insert(v); 
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	position.set(v,D);
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	if ( heur == 1 ) lateShrink( v, ear, blossom, tree );
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	else normShrink( v, ear, blossom, tree );
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      }
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    }
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  }
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  template <typename Graph>
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  void MaxMatching<Graph>::lateShrink(Node v, typename Graph::template NodeMap<Node>& ear,  
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				      UFE& blossom, UFE& tree) {
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    std::queue<Node> Q;   //queue of the totally unscanned nodes
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    Q.push(v);  
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    std::queue<Node> R;   
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    //queue of the nodes which must be scanned for a possible shrink
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    while ( !Q.empty() ) {
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      Node x=Q.front();
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      Q.pop();
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      if ( noShrinkStep( x, ear, blossom, tree, Q ) ) return;
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      else R.push(x);
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    }
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    while ( !R.empty() ) {
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      Node x=R.front();
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      R.pop();
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      for( IncEdgeIt e(g,x); e!=INVALID ; ++e ) {
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	Node y=g.target(e);
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	if ( position[y] == D && blossom.find(x) != blossom.find(y) ) { 
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	  //x and y must be in the same tree
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	  typename Graph::template NodeMap<bool> path(g,false);
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	  Node b=blossom.find(x);
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	  path.set(b,true);
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	  b=_mate[b];
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	  while ( b!=INVALID ) { 
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	    b=blossom.find(ear[b]);
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	    path.set(b,true);
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	    b=_mate[b];
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	  } //going till the root
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	  Node top=y;
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	  Node middle=blossom.find(top);
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	  Node bottom=x;
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	  while ( !path[middle] )
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	    shrinkStep(top, middle, bottom, ear, blossom, tree, Q);
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	  Node base=middle;
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	  top=x;
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	  middle=blossom.find(top);
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	  bottom=y;
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	  Node blossom_base=blossom.find(base);
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	  while ( middle!=blossom_base )
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	    shrinkStep(top, middle, bottom, ear, blossom, tree, Q);
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   365
	  blossom.makeRep(base);
jacint@1077
   366
	} // if shrink is needed
jacint@1077
   367
jacint@1077
   368
	while ( !Q.empty() ) {
jacint@1077
   369
	  Node x=Q.front();
jacint@1077
   370
	  Q.pop();
jacint@1077
   371
	  if ( noShrinkStep(x, ear, blossom, tree, Q) ) return;
jacint@1077
   372
	  else R.push(x);
jacint@1077
   373
	}
jacint@1077
   374
      } //for e
jacint@1077
   375
    } // while ( !R.empty() )
jacint@1077
   376
  }
jacint@1077
   377
jacint@1077
   378
jacint@1077
   379
  template <typename Graph>
jacint@1077
   380
  void MaxMatching<Graph>::normShrink(Node v, typename Graph::NodeMap<Node>& ear,  
jacint@1077
   381
				      UFE& blossom, UFE& tree) {
jacint@1077
   382
jacint@1077
   383
    std::queue<Node> Q;   //queue of the unscanned nodes
jacint@1077
   384
    Q.push(v);  
jacint@1077
   385
    while ( !Q.empty() ) {
jacint@1077
   386
jacint@1077
   387
      Node x=Q.front();
jacint@1077
   388
      Q.pop();
jacint@1077
   389
	
jacint@1077
   390
      for( IncEdgeIt e(g,x); e!=INVALID; ++e ) {
jacint@1077
   391
	Node y=g.target(e);
jacint@1077
   392
	      
jacint@1077
   393
	switch ( position[y] ) {
jacint@1077
   394
	case D:          //x and y must be in the same tree
jacint@1077
   395
jacint@1077
   396
	  if ( blossom.find(x) != blossom.find(y) ) { //shrink
jacint@1077
   397
	    typename Graph::template NodeMap<bool> path(g,false);
jacint@1077
   398
	      
jacint@1077
   399
	    Node b=blossom.find(x);
jacint@1077
   400
	    path.set(b,true);
jacint@1093
   401
	    b=_mate[b];
jacint@1077
   402
	    while ( b!=INVALID ) { 
jacint@1077
   403
	      b=blossom.find(ear[b]);
jacint@1077
   404
	      path.set(b,true);
jacint@1093
   405
	      b=_mate[b];
jacint@1077
   406
	    } //going till the root
jacint@1077
   407
	
jacint@1077
   408
	    Node top=y;
jacint@1077
   409
	    Node middle=blossom.find(top);
jacint@1077
   410
	    Node bottom=x;
jacint@1077
   411
	    while ( !path[middle] )
jacint@1077
   412
	      shrinkStep(top, middle, bottom, ear, blossom, tree, Q);
jacint@1077
   413
		
jacint@1077
   414
	    Node base=middle;
jacint@1077
   415
	    top=x;
jacint@1077
   416
	    middle=blossom.find(top);
jacint@1077
   417
	    bottom=y;
jacint@1077
   418
	    Node blossom_base=blossom.find(base);
jacint@1077
   419
	    while ( middle!=blossom_base )
jacint@1077
   420
	      shrinkStep(top, middle, bottom, ear, blossom, tree, Q);
jacint@1077
   421
		
jacint@1077
   422
	    blossom.makeRep(base);
jacint@1077
   423
	  }
jacint@1077
   424
	  break;
jacint@1077
   425
	case C:
jacint@1093
   426
	  if ( _mate[y]!=INVALID ) {   //grow
jacint@1077
   427
jacint@1077
   428
	    ear.set(y,x);
jacint@1093
   429
	    Node w=_mate[y];
jacint@1077
   430
	    blossom.insert(w);
jacint@1077
   431
	    position.set(y,A); 
jacint@1077
   432
	    position.set(w,D); 
jacint@1077
   433
	    tree.insert(y);
jacint@1077
   434
	    tree.insert(w);
jacint@1077
   435
	    tree.join(y,blossom.find(x));  
jacint@1077
   436
	    tree.join(w,y);  
jacint@1077
   437
	    Q.push(w);
jacint@1077
   438
	  } else {                 //augment  
jacint@1077
   439
	    augment(x, ear, blossom, tree);
jacint@1093
   440
	    _mate.set(x,y);
jacint@1093
   441
	    _mate.set(y,x);
jacint@1077
   442
	    return;
jacint@1077
   443
	  } //if 
jacint@1077
   444
	  break;
jacint@1077
   445
	default: break;
jacint@1077
   446
	}
jacint@1077
   447
      }
jacint@1077
   448
    }
jacint@1077
   449
  }
jacint@1077
   450
jacint@1077
   451
  template <typename Graph>
jacint@1077
   452
  void MaxMatching<Graph>::greedyMatching() {
jacint@1077
   453
    for(NodeIt v(g); v!=INVALID; ++v)
jacint@1093
   454
      if ( _mate[v]==INVALID ) {
jacint@1077
   455
	for( IncEdgeIt e(g,v); e!=INVALID ; ++e ) {
jacint@1077
   456
	  Node y=g.target(e);
jacint@1093
   457
	  if ( _mate[y]==INVALID && y!=v ) {
jacint@1093
   458
	    _mate.set(v,y);
jacint@1093
   459
	    _mate.set(y,v);
jacint@1077
   460
	    break;
jacint@1077
   461
	  }
jacint@1077
   462
	}
jacint@1077
   463
      } 
jacint@1077
   464
  }
jacint@1077
   465
   
jacint@1077
   466
  template <typename Graph>
jacint@1077
   467
  int MaxMatching<Graph>::size() const {
jacint@1077
   468
    int s=0;
jacint@1077
   469
    for(NodeIt v(g); v!=INVALID; ++v) {
jacint@1093
   470
      if ( _mate[v]!=INVALID ) {
jacint@1077
   471
	++s;
jacint@1077
   472
      }
jacint@1077
   473
    }
jacint@1077
   474
    return (int)s/2;
jacint@1077
   475
  }
jacint@1077
   476
jacint@1077
   477
  template <typename Graph>
jacint@1077
   478
  void MaxMatching<Graph>::resetMatching() {
jacint@1077
   479
    for(NodeIt v(g); v!=INVALID; ++v)
jacint@1093
   480
      _mate.set(v,INVALID);      
jacint@1077
   481
  }
jacint@1077
   482
jacint@1077
   483
  template <typename Graph>
jacint@1077
   484
  bool MaxMatching<Graph>::noShrinkStep(Node x, typename Graph::NodeMap<Node>& ear,  
jacint@1077
   485
					UFE& blossom, UFE& tree, std::queue<Node>& Q) {
jacint@1077
   486
    for( IncEdgeIt e(g,x); e!= INVALID; ++e ) {
jacint@1077
   487
      Node y=g.target(e);
jacint@1077
   488
	
jacint@1077
   489
      if ( position[y]==C ) {
jacint@1093
   490
	if ( _mate[y]!=INVALID ) {       //grow
jacint@1077
   491
	  ear.set(y,x);
jacint@1093
   492
	  Node w=_mate[y];
jacint@1077
   493
	  blossom.insert(w);
jacint@1077
   494
	  position.set(y,A);
jacint@1077
   495
	  position.set(w,D);
jacint@1077
   496
	  tree.insert(y);
jacint@1077
   497
	  tree.insert(w);
jacint@1077
   498
	  tree.join(y,blossom.find(x));  
jacint@1077
   499
	  tree.join(w,y);  
jacint@1077
   500
	  Q.push(w);
jacint@1077
   501
	} else {                      //augment 
jacint@1077
   502
	  augment(x, ear, blossom, tree);
jacint@1093
   503
	  _mate.set(x,y);
jacint@1093
   504
	  _mate.set(y,x);
jacint@1077
   505
	  return true;
jacint@1077
   506
	}
jacint@1077
   507
      }
jacint@1077
   508
    }
jacint@1077
   509
    return false;
jacint@1077
   510
  }
jacint@1077
   511
jacint@1077
   512
  template <typename Graph>
jacint@1077
   513
  void MaxMatching<Graph>::shrinkStep(Node& top, Node& middle, Node& bottom, typename Graph::NodeMap<Node>& ear,  
jacint@1077
   514
				      UFE& blossom, UFE& tree, std::queue<Node>& Q) {
jacint@1077
   515
    ear.set(top,bottom);
jacint@1077
   516
    Node t=top;
jacint@1077
   517
    while ( t!=middle ) {
jacint@1093
   518
      Node u=_mate[t];
jacint@1077
   519
      t=ear[u];
jacint@1077
   520
      ear.set(t,u);
jacint@1077
   521
    } 
jacint@1093
   522
    bottom=_mate[middle];
jacint@1077
   523
    position.set(bottom,D);
jacint@1077
   524
    Q.push(bottom);
jacint@1077
   525
    top=ear[bottom];		
jacint@1077
   526
    Node oldmiddle=middle;
jacint@1077
   527
    middle=blossom.find(top);
jacint@1077
   528
    tree.erase(bottom);
jacint@1077
   529
    tree.erase(oldmiddle);
jacint@1077
   530
    blossom.insert(bottom);
jacint@1077
   531
    blossom.join(bottom, oldmiddle);
jacint@1077
   532
    blossom.join(top, oldmiddle);
jacint@1077
   533
  }
jacint@1077
   534
jacint@1077
   535
  template <typename Graph>
jacint@1077
   536
  void MaxMatching<Graph>::augment(Node x, typename Graph::NodeMap<Node>& ear,  
jacint@1077
   537
				   UFE& blossom, UFE& tree) { 
jacint@1093
   538
    Node v=_mate[x];
jacint@1077
   539
    while ( v!=INVALID ) {
jacint@1077
   540
	
jacint@1077
   541
      Node u=ear[v];
jacint@1093
   542
      _mate.set(v,u);
jacint@1077
   543
      Node tmp=v;
jacint@1093
   544
      v=_mate[u];
jacint@1093
   545
      _mate.set(u,tmp);
jacint@1077
   546
    }
jacint@1077
   547
    typename UFE::ItemIt it;
jacint@1077
   548
    for (tree.first(it,blossom.find(x)); tree.valid(it); tree.next(it)) {   
jacint@1077
   549
      if ( position[it] == D ) {
jacint@1077
   550
	typename UFE::ItemIt b_it;
jacint@1077
   551
	for (blossom.first(b_it,it); blossom.valid(b_it); blossom.next(b_it)) {  
jacint@1077
   552
	  position.set( b_it ,C);
jacint@1077
   553
	}
jacint@1077
   554
	blossom.eraseClass(it);
jacint@1077
   555
      } else position.set( it ,C);
jacint@1077
   556
    }
jacint@1077
   557
    tree.eraseClass(x);
jacint@1077
   558
jacint@1077
   559
  }
jacint@1077
   560
jacint@1077
   561
  /// @}
jacint@1077
   562
  
jacint@1077
   563
} //END OF NAMESPACE LEMON
jacint@1077
   564
jacint@1077
   565
#endif //EDMONDS_H