lemon/full_graph.h
author deba
Sun, 30 Dec 2007 18:23:32 +0000
changeset 2550 f26368148b9c
parent 2386 81b47fc5c444
child 2553 bfced05fa852
permissions -rw-r--r--
Changing degree of tournament tree
Bug fix in union find
Small efficiency improvment in bipartite matchings
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/* -*- C++ -*-
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 *
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 * This file is a part of LEMON, a generic C++ optimization library
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 *
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 * Copyright (C) 2003-2007
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 * Egervary Jeno Kombinatorikus Optimalizalasi Kutatocsoport
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 * (Egervary Research Group on Combinatorial Optimization, EGRES).
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 *
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 * Permission to use, modify and distribute this software is granted
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 * provided that this copyright notice appears in all copies. For
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 * precise terms see the accompanying LICENSE file.
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 *
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 * This software is provided "AS IS" with no warranty of any kind,
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 * express or implied, and with no claim as to its suitability for any
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 * purpose.
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 *
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 */
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#ifndef LEMON_FULL_GRAPH_H
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#define LEMON_FULL_GRAPH_H
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#include <cmath>
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#include <lemon/bits/base_extender.h>
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#include <lemon/bits/graph_extender.h>
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#include <lemon/bits/invalid.h>
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#include <lemon/bits/utility.h>
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///\ingroup graphs
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///\file
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///\brief FullGraph and FullUGraph classes.
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namespace lemon {
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  class FullGraphBase {
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    int _nodeNum;
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    int _edgeNum;
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  public:
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    typedef FullGraphBase Graph;
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    class Node;
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    class Edge;
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  protected:
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    FullGraphBase() {}
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    void construct(int n) { _nodeNum = n; _edgeNum = n * n; }
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  public:
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    typedef True NodeNumTag;
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    typedef True EdgeNumTag;
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    Node operator()(int ix) const { return Node(ix); }
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    int index(const Node& node) const { return node.id; }
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    Edge edge(const Node& u, const Node& v) const { 
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      return Edge(*this, u.id, v.id); 
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    }
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    int nodeNum() const { return _nodeNum; }
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    int edgeNum() const { return _edgeNum; }
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    int maxNodeId() const { return _nodeNum-1; }
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    int maxEdgeId() const { return _edgeNum-1; }
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    Node source(Edge e) const { return e.id % _nodeNum; }
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    Node target(Edge e) const { return e.id / _nodeNum; }
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    static int id(Node v) { return v.id; }
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    static int id(Edge e) { return e.id; }
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    static Node nodeFromId(int id) { return Node(id);}
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    static Edge edgeFromId(int id) { return Edge(id);}
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    typedef True FindEdgeTag;
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    Edge findEdge(Node u,Node v, Edge prev = INVALID) const {
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      return prev.id == -1 ? Edge(*this, u.id, v.id) : INVALID;
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    }
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    class Node {
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      friend class FullGraphBase;
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    protected:
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      int id;
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      Node(int _id) : id(_id) {}
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    public:
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      Node() {}
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      Node (Invalid) : id(-1) {}
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      bool operator==(const Node node) const {return id == node.id;}
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      bool operator!=(const Node node) const {return id != node.id;}
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      bool operator<(const Node node) const {return id < node.id;}
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    };
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    class Edge {
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      friend class FullGraphBase;
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    protected:
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      int id;  // _nodeNum * target + source;
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      Edge(int _id) : id(_id) {}
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      Edge(const FullGraphBase& _graph, int source, int target) 
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	: id(_graph._nodeNum * target+source) {}
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    public:
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      Edge() { }
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      Edge (Invalid) { id = -1; }
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      bool operator==(const Edge edge) const {return id == edge.id;}
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      bool operator!=(const Edge edge) const {return id != edge.id;}
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      bool operator<(const Edge edge) const {return id < edge.id;}
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    };
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    void first(Node& node) const {
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      node.id = _nodeNum-1;
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    }
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    static void next(Node& node) {
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      --node.id;
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    }
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    void first(Edge& e) const {
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      e.id = _edgeNum-1;
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    }
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    static void next(Edge& e) {
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      --e.id;
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    }
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    void firstOut(Edge& e, const Node& n) const {
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      e.id = _edgeNum + n.id - _nodeNum;
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    }
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    void nextOut(Edge& e) const {
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      e.id -= _nodeNum;
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      if (e.id < 0) e.id = -1;
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    }
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    void firstIn(Edge& e, const Node& n) const {
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      e.id = n.id * _nodeNum;
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    }
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    void nextIn(Edge& e) const {
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      ++e.id;
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      if (e.id % _nodeNum == 0) e.id = -1;
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    }
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  };
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  typedef GraphExtender<FullGraphBase> ExtendedFullGraphBase;
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  /// \ingroup graphs
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  ///
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  /// \brief A full graph class.
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  ///
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  /// This is a simple and fast directed full graph implementation.
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  /// It is completely static, so you can neither add nor delete either
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  /// edges or nodes.
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  /// Thus it conforms to
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  /// the \ref concepts::Graph "Graph" concept and
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  ///it also has an
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  ///important extra feature that
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  ///its maps are real \ref concepts::ReferenceMap "reference map"s.
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  /// \sa concepts::Graph.
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  ///
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  /// \sa FullUGraph
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  ///
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  /// \author Alpar Juttner
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  class FullGraph : public ExtendedFullGraphBase {
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  public:
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    typedef ExtendedFullGraphBase Parent;
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    /// \brief Constructor
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    FullGraph() { construct(0); }
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    /// \brief Constructor
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    ///
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    FullGraph(int n) { construct(n); }
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    /// \brief Resize the graph
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    ///
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    /// Resize the graph. The function will fully destroy and build the graph.
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    /// This cause that the maps of the graph will reallocated
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    /// automatically and the previous values will be lost.
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    void resize(int n) {
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      Parent::notifier(Edge()).clear();
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      Parent::notifier(Node()).clear();
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      construct(n);
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      Parent::notifier(Node()).build();
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      Parent::notifier(Edge()).build();
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    }
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    /// \brief Returns the node with the given index.
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    ///
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    /// Returns the node with the given index. Because it is a
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    /// static size graph the node's of the graph can be indiced
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    /// by the range from 0 to \e nodeNum()-1 and the index of
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    /// the node can accessed by the \e index() member.
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    Node operator()(int ix) const { return Parent::operator()(ix); }
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    /// \brief Returns the index of the node.
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    ///
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    /// Returns the index of the node. Because it is a
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    /// static size graph the node's of the graph can be indiced
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    /// by the range from 0 to \e nodeNum()-1 and the index of
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    /// the node can accessed by the \e index() member.
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    int index(const Node& node) const { return Parent::index(node); }
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    /// \brief Returns the edge connects the given nodes.
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    ///
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    /// Returns the edge connects the given nodes.
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    Edge edge(const Node& u, const Node& v) const { 
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      return Parent::edge(u, v); 
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    }
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    /// \brief Number of nodes.
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    int nodeNum() const { return Parent::nodeNum(); }
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    /// \brief Number of edges.
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    int edgeNum() const { return Parent::edgeNum(); }
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  };
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  class FullUGraphBase {
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    int _nodeNum;
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    int _edgeNum;
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  public:
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    typedef FullUGraphBase Graph;
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    class Node;
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    class Edge;
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  protected:
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    FullUGraphBase() {}
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    void construct(int n) { _nodeNum = n; _edgeNum = n * (n - 1) / 2; }
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  public:
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    Node operator()(int ix) const { return Node(ix); }
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    int index(const Node& node) const { return node.id; }
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    Edge edge(const Node& u, const Node& v) const { 
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      return Edge(u.id * (u.id - 1) / 2 + v.id);
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    }
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    typedef True NodeNumTag;
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    typedef True EdgeNumTag;
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    int nodeNum() const { return _nodeNum; }
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    int edgeNum() const { return _edgeNum; }
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    int maxNodeId() const { return _nodeNum-1; }
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    int maxEdgeId() const { return _edgeNum-1; }
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    static Node nodeFromId(int id) { return Node(id);}
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    static Edge edgeFromId(int id) { return Edge(id);}
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    Node source(Edge e) const { 
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      /// \todo we may do it faster
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      return Node((int(sqrt(double(1 + 8 * e.id)) + 1)) / 2);
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    }
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    Node target(Edge e) const { 
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      int s = (int(sqrt(double(1 + 8 * e.id)) + 1)) / 2;
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      return Node(e.id - s * (s - 1) / 2);
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    }
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    static int id(Node v) { return v.id; }
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    static int id(Edge e) { return e.id; }
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    Edge findEdge(Node u, Node v, Edge prev = INVALID) const {
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      if (prev.id != -1 || u.id <= v.id) return Edge(-1);
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      return Edge(u.id * (u.id - 1) / 2 + v.id);
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    }
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    typedef True FindEdgeTag;
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    class Node {
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      friend class FullUGraphBase;
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    protected:
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      int id;
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      Node(int _id) { id = _id;}
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    public:
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      Node() {}
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      Node (Invalid) { id = -1; }
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      bool operator==(const Node node) const {return id == node.id;}
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      bool operator!=(const Node node) const {return id != node.id;}
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      bool operator<(const Node node) const {return id < node.id;}
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    };
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    class Edge {
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      friend class FullUGraphBase;
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    protected:
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      int id;  // _nodeNum * target + source;
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      Edge(int _id) : id(_id) {}
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    public:
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      Edge() { }
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      Edge (Invalid) { id = -1; }
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      bool operator==(const Edge edge) const {return id == edge.id;}
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      bool operator!=(const Edge edge) const {return id != edge.id;}
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      bool operator<(const Edge edge) const {return id < edge.id;}
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    };
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    void first(Node& n) const {
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      n.id = _nodeNum - 1;
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    }
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    static void next(Node& n) {
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      --n.id;
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    }
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    void first(Edge& e) const {
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      e.id = _edgeNum - 1;
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    }
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    static void next(Edge& e) {
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      --e.id;
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    }
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    void firstOut(Edge& e, const Node& n) const {      
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      int src = n.id;
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      int trg = 0;
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      e.id = (trg < src ? src * (src - 1) / 2 + trg : -1);
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    }
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    /// \todo with specialized iterators we can make faster iterating
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    void nextOut(Edge& e) const {
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      int src = source(e).id;
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      int trg = target(e).id;
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      ++trg;
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      e.id = (trg < src ? src * (src - 1) / 2 + trg : -1);
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    }
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    void firstIn(Edge& e, const Node& n) const {
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      int src = n.id + 1;
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      int trg = n.id;
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      e.id = (src < _nodeNum ? src * (src - 1) / 2 + trg : -1);
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    }
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    void nextIn(Edge& e) const {
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      int src = source(e).id;
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      int trg = target(e).id;
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      ++src;
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      e.id = (src < _nodeNum ? src * (src - 1) / 2 + trg : -1);
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    }
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  };
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  typedef UGraphExtender<UndirGraphExtender<FullUGraphBase> > 
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  ExtendedFullUGraphBase;
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  /// \ingroup graphs
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  ///
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  /// \brief An undirected full graph class.
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  ///
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  /// This is a simple and fast undirected full graph implementation.
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  /// It is completely static, so you can neither add nor delete either
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  /// edges or nodes.
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  ///
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  /// The main difference beetween the \e FullGraph and \e FullUGraph class
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  /// is that this class conforms to the undirected graph concept and
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  /// it does not contain the loop edges.
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  ///
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  ///It also has an
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  ///important extra feature that
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  ///its maps are real \ref concepts::ReferenceMap "reference map"s.
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  ///
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  /// \sa FullGraph
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  ///
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  /// \author Balazs Dezso
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  class FullUGraph : public ExtendedFullUGraphBase {
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  public:
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    typedef ExtendedFullUGraphBase Parent;
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    /// \brief Constructor
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    FullUGraph() { construct(0); }
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    /// \brief Constructor
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    FullUGraph(int n) { construct(n); }
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    /// \brief Resize the graph
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    ///
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    /// Resize the graph. The function will fully destroy and build the graph.
deba@2116
   406
    /// This cause that the maps of the graph will reallocated
deba@2116
   407
    /// automatically and the previous values will be lost.
deba@2116
   408
    void resize(int n) {
deba@2384
   409
      Parent::notifier(Edge()).clear();
deba@2384
   410
      Parent::notifier(UEdge()).clear();
deba@2384
   411
      Parent::notifier(Node()).clear();
deba@2116
   412
      construct(n);
deba@2384
   413
      Parent::notifier(Node()).build();
deba@2384
   414
      Parent::notifier(UEdge()).build();
deba@2384
   415
      Parent::notifier(Edge()).build();
deba@2116
   416
    }
deba@2223
   417
deba@2223
   418
    /// \brief Returns the node with the given index.
deba@2223
   419
    ///
deba@2223
   420
    /// Returns the node with the given index. Because it is a
deba@2223
   421
    /// static size graph the node's of the graph can be indiced
deba@2223
   422
    /// by the range from 0 to \e nodeNum()-1 and the index of
deba@2223
   423
    /// the node can accessed by the \e index() member.
deba@2386
   424
    Node operator()(int ix) const { return Parent::operator()(ix); }
deba@2223
   425
deba@2223
   426
    /// \brief Returns the index of the node.
deba@2223
   427
    ///
deba@2223
   428
    /// Returns the index of the node. Because it is a
deba@2223
   429
    /// static size graph the node's of the graph can be indiced
deba@2223
   430
    /// by the range from 0 to \e nodeNum()-1 and the index of
deba@2223
   431
    /// the node can accessed by the \e index() member.
deba@2223
   432
    int index(const Node& node) const { return Parent::index(node); }
deba@2223
   433
deba@2223
   434
    /// \brief Number of nodes.
deba@2223
   435
    int nodeNum() const { return Parent::nodeNum(); }
deba@2223
   436
    /// \brief Number of edges.
deba@2223
   437
    int edgeNum() const { return Parent::edgeNum(); }
deba@2223
   438
    /// \brief Number of undirected edges.
deba@2223
   439
    int uEdgeNum() const { return Parent::uEdgeNum(); }
deba@2223
   440
deba@2223
   441
    /// \brief Returns the edge connects the given nodes.
deba@2223
   442
    ///
deba@2223
   443
    /// Returns the edge connects the given nodes.
deba@2223
   444
    Edge edge(const Node& u, const Node& v) const { 
deba@2223
   445
      if (Parent::index(u) > Parent::index(v)) {
deba@2223
   446
        return Parent::direct(Parent::edge(u, v), true);
deba@2223
   447
      } else if (Parent::index(u) == Parent::index(v)) {
deba@2223
   448
        return INVALID;
deba@2223
   449
      } else {
deba@2223
   450
        return Parent::direct(Parent::edge(v, u), false); 
deba@2223
   451
      }
deba@2223
   452
    }
deba@2223
   453
deba@2223
   454
    /// \brief Returns the undirected edge connects the given nodes.
deba@2223
   455
    ///
deba@2223
   456
    /// Returns the undirected edge connects the given nodes.
deba@2223
   457
    UEdge uEdge(const Node& u, const Node& v) const {
deba@2223
   458
      if (Parent::index(u) > Parent::index(v)) {
deba@2223
   459
        return Parent::edge(u, v);
deba@2223
   460
      } else if (Parent::index(u) == Parent::index(v)) {
deba@2223
   461
        return INVALID;
deba@2223
   462
      } else {
deba@2223
   463
        return Parent::edge(v, u);
deba@2223
   464
      }
deba@2223
   465
    }
deba@2116
   466
  };
deba@2116
   467
deba@2116
   468
deba@2116
   469
  class FullBpUGraphBase {
deba@2116
   470
  protected:
deba@2116
   471
deba@2116
   472
    int _aNodeNum;
deba@2116
   473
    int _bNodeNum;
deba@2116
   474
deba@2116
   475
    int _edgeNum;
deba@2116
   476
deba@2223
   477
  protected:
deba@2223
   478
deba@2223
   479
    FullBpUGraphBase() {}
deba@2223
   480
deba@2386
   481
    void construct(int ann, int bnn) {
deba@2386
   482
      _aNodeNum = ann;
deba@2386
   483
      _bNodeNum = bnn;
deba@2386
   484
      _edgeNum = ann * bnn;
deba@2223
   485
    }
deba@2223
   486
deba@2116
   487
  public:
deba@2116
   488
deba@2116
   489
    class NodeSetError : public LogicError {
deba@2162
   490
    public:
alpar@2151
   491
      virtual const char* what() const throw() { 
deba@2116
   492
	return "lemon::FullBpUGraph::NodeSetError";
deba@2116
   493
      }
deba@2116
   494
    };
deba@2116
   495
  
deba@2116
   496
    class Node {
deba@2116
   497
      friend class FullBpUGraphBase;
deba@2116
   498
    protected:
deba@2116
   499
      int id;
deba@2116
   500
deba@2116
   501
      Node(int _id) : id(_id) {}
deba@2116
   502
    public:
deba@2116
   503
      Node() {}
deba@2116
   504
      Node(Invalid) { id = -1; }
deba@2116
   505
      bool operator==(const Node i) const {return id==i.id;}
deba@2116
   506
      bool operator!=(const Node i) const {return id!=i.id;}
deba@2116
   507
      bool operator<(const Node i) const {return id<i.id;}
deba@2116
   508
    };
deba@2116
   509
deba@2116
   510
    class UEdge {
deba@2116
   511
      friend class FullBpUGraphBase;
deba@2116
   512
    protected:
deba@2116
   513
      int id;
deba@2116
   514
deba@2116
   515
      UEdge(int _id) { id = _id;}
deba@2116
   516
    public:
deba@2116
   517
      UEdge() {}
deba@2116
   518
      UEdge (Invalid) { id = -1; }
deba@2116
   519
      bool operator==(const UEdge i) const {return id==i.id;}
deba@2116
   520
      bool operator!=(const UEdge i) const {return id!=i.id;}
deba@2116
   521
      bool operator<(const UEdge i) const {return id<i.id;}
deba@2116
   522
    };
deba@2116
   523
deba@2386
   524
    Node aNode(int ix) const { return Node(ix << 1); }
deba@2386
   525
    Node bNode(int ix) const { return Node((ix << 1) + 1); }
deba@2223
   526
deba@2223
   527
    int aNodeIndex(const Node& node) const { return node.id >> 1; }
deba@2223
   528
    int bNodeIndex(const Node& node) const { return node.id >> 1; }
deba@2223
   529
deba@2223
   530
    UEdge uEdge(const Node& u, const Node& v) const { 
deba@2223
   531
      if (((u.id ^ v.id) & 1) != 1) {
deba@2223
   532
        return UEdge(-1);
deba@2223
   533
      } else if ((u.id & 1) == 0) {
deba@2223
   534
        return UEdge((u.id >> 1) * _bNodeNum + (v.id >> 1));
deba@2223
   535
      } else {
deba@2223
   536
        return UEdge((v.id >> 1) * _bNodeNum + (u.id >> 1));
deba@2223
   537
      }
deba@2116
   538
    }
deba@2116
   539
deba@2116
   540
    void firstANode(Node& node) const {
deba@2116
   541
      node.id = 2 * _aNodeNum - 2;
deba@2116
   542
      if (node.id < 0) node.id = -1; 
deba@2116
   543
    }
deba@2116
   544
    void nextANode(Node& node) const {
deba@2116
   545
      node.id -= 2;
deba@2116
   546
      if (node.id < 0) node.id = -1; 
deba@2116
   547
    }
deba@2116
   548
deba@2116
   549
    void firstBNode(Node& node) const {
deba@2116
   550
      node.id = 2 * _bNodeNum - 1;
deba@2116
   551
    }
deba@2116
   552
    void nextBNode(Node& node) const {
deba@2116
   553
      node.id -= 2;
deba@2116
   554
    }
deba@2116
   555
deba@2116
   556
    void first(Node& node) const {
deba@2116
   557
      if (_aNodeNum > 0) {
deba@2116
   558
	node.id = 2 * _aNodeNum - 2;
deba@2116
   559
      } else {
deba@2116
   560
	node.id = 2 * _bNodeNum - 1;
deba@2116
   561
      }
deba@2116
   562
    }
deba@2116
   563
    void next(Node& node) const {
deba@2116
   564
      node.id -= 2;
deba@2116
   565
      if (node.id == -2) {
deba@2116
   566
	node.id = 2 * _bNodeNum - 1;
deba@2116
   567
      }
deba@2116
   568
    }
deba@2116
   569
  
deba@2116
   570
    void first(UEdge& edge) const {
deba@2116
   571
      edge.id = _edgeNum - 1;
deba@2116
   572
    }
deba@2116
   573
    void next(UEdge& edge) const {
deba@2116
   574
      --edge.id;
deba@2116
   575
    }
deba@2116
   576
deba@2116
   577
    void firstFromANode(UEdge& edge, const Node& node) const {
deba@2116
   578
      LEMON_ASSERT((node.id & 1) == 0, NodeSetError());
deba@2116
   579
      edge.id = (node.id >> 1) * _bNodeNum;
deba@2116
   580
    }
deba@2116
   581
    void nextFromANode(UEdge& edge) const {
deba@2116
   582
      ++(edge.id);
deba@2116
   583
      if (edge.id % _bNodeNum == 0) edge.id = -1;
deba@2116
   584
    }
deba@2116
   585
deba@2116
   586
    void firstFromBNode(UEdge& edge, const Node& node) const {
deba@2116
   587
      LEMON_ASSERT((node.id & 1) == 1, NodeSetError());
deba@2116
   588
      edge.id = (node.id >> 1);
deba@2116
   589
    }
deba@2116
   590
    void nextFromBNode(UEdge& edge) const {
deba@2116
   591
      edge.id += _bNodeNum;
deba@2116
   592
      if (edge.id >= _edgeNum) edge.id = -1;
deba@2116
   593
    }
deba@2116
   594
deba@2116
   595
    static int id(const Node& node) {
deba@2116
   596
      return node.id;
deba@2116
   597
    }
deba@2116
   598
    static Node nodeFromId(int id) {
deba@2116
   599
      return Node(id);
deba@2116
   600
    }
deba@2116
   601
    int maxNodeId() const {
deba@2116
   602
      return _aNodeNum > _bNodeNum ? 
deba@2116
   603
	_aNodeNum * 2 - 2 : _bNodeNum * 2 - 1;
deba@2116
   604
    }
deba@2116
   605
  
deba@2116
   606
    static int id(const UEdge& edge) {
deba@2116
   607
      return edge.id;
deba@2116
   608
    }
deba@2116
   609
    static UEdge uEdgeFromId(int id) {
deba@2116
   610
      return UEdge(id);
deba@2116
   611
    }
deba@2116
   612
    int maxUEdgeId() const {
deba@2116
   613
      return _edgeNum - 1;
deba@2116
   614
    }
deba@2116
   615
  
deba@2116
   616
    static int aNodeId(const Node& node) {
deba@2116
   617
      return node.id >> 1;
deba@2116
   618
    }
deba@2231
   619
    static Node nodeFromANodeId(int id) {
deba@2116
   620
      return Node(id << 1);
deba@2116
   621
    }
deba@2116
   622
    int maxANodeId() const {
deba@2116
   623
      return _aNodeNum;
deba@2116
   624
    }
deba@2116
   625
deba@2116
   626
    static int bNodeId(const Node& node) {
deba@2116
   627
      return node.id >> 1;
deba@2116
   628
    }
deba@2231
   629
    static Node nodeFromBNodeId(int id) {
deba@2116
   630
      return Node((id << 1) + 1);
deba@2116
   631
    }
deba@2116
   632
    int maxBNodeId() const {
deba@2116
   633
      return _bNodeNum;
deba@2116
   634
    }
deba@2116
   635
deba@2116
   636
    Node aNode(const UEdge& edge) const {
deba@2116
   637
      return Node((edge.id / _bNodeNum) << 1);
deba@2116
   638
    }
deba@2116
   639
    Node bNode(const UEdge& edge) const {
deba@2116
   640
      return Node(((edge.id % _bNodeNum) << 1) + 1);
deba@2116
   641
    }
deba@2116
   642
deba@2116
   643
    static bool aNode(const Node& node) {
deba@2116
   644
      return (node.id & 1) == 0;
deba@2116
   645
    }
deba@2116
   646
deba@2116
   647
    static bool bNode(const Node& node) {
deba@2116
   648
      return (node.id & 1) == 1;
deba@2116
   649
    }
deba@2116
   650
deba@2116
   651
deba@2116
   652
    typedef True NodeNumTag;
deba@2116
   653
    int nodeNum() const { return _aNodeNum + _bNodeNum; }
deba@2116
   654
    int aNodeNum() const { return _aNodeNum; }
deba@2116
   655
    int bNodeNum() const { return _bNodeNum; }
deba@2116
   656
deba@2116
   657
    typedef True EdgeNumTag;
deba@2116
   658
    int uEdgeNum() const { return _edgeNum; }
deba@2116
   659
deba@2223
   660
deba@2223
   661
    typedef True FindEdgeTag;
deba@2223
   662
    UEdge findUEdge(Node u, Node v, UEdge prev = INVALID) const {
deba@2223
   663
      if (prev.id != -1 || ((u.id ^ v.id) & 1) != 1) {
deba@2223
   664
        return UEdge(-1);
deba@2223
   665
      } else if ((u.id & 1) == 0) {
deba@2223
   666
        return UEdge((u.id >> 1) * _bNodeNum + (v.id >> 1));
deba@2223
   667
      } else {
deba@2223
   668
        return UEdge((v.id >> 1) * _bNodeNum + (u.id >> 1));
deba@2223
   669
      }
deba@2223
   670
    }
deba@2223
   671
deba@2116
   672
  };
deba@2116
   673
deba@2116
   674
deba@2231
   675
  typedef BpUGraphExtender<BidirBpUGraphExtender<FullBpUGraphBase> > 
deba@2231
   676
  ExtendedFullBpUGraphBase;
deba@2116
   677
deba@2116
   678
deba@2116
   679
  /// \ingroup graphs
deba@2116
   680
  ///
deba@2116
   681
  /// \brief An undirected full bipartite graph class.
deba@2116
   682
  ///
deba@2116
   683
  /// This is a simple and fast bipartite undirected full graph implementation.
deba@2116
   684
  /// It is completely static, so you can neither add nor delete either
deba@2116
   685
  /// edges or nodes.
deba@2116
   686
  ///
deba@2116
   687
  /// \author Balazs Dezso
deba@2116
   688
  class FullBpUGraph : 
deba@2116
   689
    public ExtendedFullBpUGraphBase {
deba@2116
   690
  public:
deba@2116
   691
deba@2116
   692
    typedef ExtendedFullBpUGraphBase Parent;
deba@2116
   693
deba@2116
   694
    FullBpUGraph() {
deba@2116
   695
      Parent::construct(0, 0);
deba@2116
   696
    }
deba@2116
   697
deba@2386
   698
    FullBpUGraph(int ann, int bnn) {
deba@2386
   699
      Parent::construct(ann, bnn);
deba@2116
   700
    }
deba@2116
   701
deba@2116
   702
    /// \brief Resize the graph
deba@2116
   703
    ///
deba@2223
   704
    /// Resize the graph
deba@2116
   705
    void resize(int n, int m) {
deba@2384
   706
      Parent::notifier(Edge()).clear();
deba@2384
   707
      Parent::notifier(UEdge()).clear();
deba@2384
   708
      Parent::notifier(Node()).clear();
deba@2384
   709
      Parent::notifier(ANode()).clear();
deba@2384
   710
      Parent::notifier(BNode()).clear();
deba@2116
   711
      construct(n, m);
deba@2384
   712
      Parent::notifier(ANode()).build();
deba@2384
   713
      Parent::notifier(BNode()).build();
deba@2384
   714
      Parent::notifier(Node()).build();
deba@2384
   715
      Parent::notifier(UEdge()).build();
deba@2384
   716
      Parent::notifier(Edge()).build();
deba@2116
   717
    }
deba@2223
   718
deba@2223
   719
    /// \brief Number of nodes.
deba@2223
   720
    int nodeNum() const { return Parent::nodeNum(); }
deba@2223
   721
    /// \brief Number of A-nodes.
deba@2223
   722
    int aNodeNum() const { return Parent::aNodeNum(); }
deba@2223
   723
    /// \brief Number of B-nodes.
deba@2223
   724
    int bNodeNum() const { return Parent::bNodeNum(); }
deba@2223
   725
    /// \brief Number of edges.
deba@2223
   726
    int edgeNum() const { return Parent::edgeNum(); }
deba@2223
   727
    /// \brief Number of undirected edges.
deba@2223
   728
    int uEdgeNum() const { return Parent::uEdgeNum(); }
deba@2223
   729
deba@2223
   730
deba@2223
   731
    using Parent::aNode;
deba@2223
   732
    using Parent::bNode;
deba@2223
   733
deba@2223
   734
    /// \brief Returns the A-node with the given index.
deba@2223
   735
    ///
deba@2223
   736
    /// Returns the A-node with the given index. Because it is a
deba@2223
   737
    /// static size graph the node's of the graph can be indiced
deba@2223
   738
    /// by the range from 0 to \e aNodeNum()-1 and the index of
deba@2223
   739
    /// the node can accessed by the \e aNodeIndex() member.
deba@2386
   740
    Node aNode(int ix) const { return Parent::aNode(ix); }
deba@2223
   741
deba@2223
   742
    /// \brief Returns the B-node with the given index.
deba@2223
   743
    ///
deba@2223
   744
    /// Returns the B-node with the given index. Because it is a
deba@2223
   745
    /// static size graph the node's of the graph can be indiced
deba@2223
   746
    /// by the range from 0 to \e bNodeNum()-1 and the index of
deba@2223
   747
    /// the node can accessed by the \e bNodeIndex() member.
deba@2386
   748
    Node bNode(int ix) const { return Parent::bNode(ix); }
deba@2223
   749
deba@2223
   750
    /// \brief Returns the index of the A-node.
deba@2223
   751
    ///
deba@2223
   752
    /// Returns the index of the A-node. Because it is a
deba@2223
   753
    /// static size graph the node's of the graph can be indiced
deba@2223
   754
    /// by the range from 0 to \e aNodeNum()-1 and the index of
deba@2223
   755
    /// the node can accessed by the \e aNodeIndex() member.
deba@2223
   756
    int aNodeIndex(const Node& node) const { return Parent::aNodeIndex(node); }
deba@2223
   757
deba@2223
   758
    /// \brief Returns the index of the B-node.
deba@2223
   759
    ///
deba@2223
   760
    /// Returns the index of the B-node. Because it is a
deba@2223
   761
    /// static size graph the node's of the graph can be indiced
deba@2223
   762
    /// by the range from 0 to \e bNodeNum()-1 and the index of
deba@2223
   763
    /// the node can accessed by the \e bNodeIndex() member.
deba@2223
   764
    int bNodeIndex(const Node& node) const { return Parent::bNodeIndex(node); }
deba@2223
   765
deba@2223
   766
    /// \brief Returns the edge connects the given nodes.
deba@2223
   767
    ///
deba@2223
   768
    /// Returns the edge connects the given nodes.
deba@2223
   769
    Edge edge(const Node& u, const Node& v) const {
deba@2223
   770
      UEdge uedge = Parent::uEdge(u, v);
deba@2223
   771
      if (uedge != INVALID) {
deba@2223
   772
        return Parent::direct(uedge, Parent::aNode(u));
deba@2223
   773
      } else {
deba@2223
   774
        return INVALID;
deba@2223
   775
      }
deba@2223
   776
    }
deba@2223
   777
deba@2223
   778
    /// \brief Returns the undirected edge connects the given nodes.
deba@2223
   779
    ///
deba@2223
   780
    /// Returns the undirected edge connects the given nodes.
deba@2223
   781
    UEdge uEdge(const Node& u, const Node& v) const {
deba@2223
   782
      return Parent::uEdge(u, v);
deba@2223
   783
    }
deba@2116
   784
  };
deba@2116
   785
alpar@921
   786
} //namespace lemon
alpar@591
   787
alpar@591
   788
alpar@921
   789
#endif //LEMON_FULL_GRAPH_H