src/work/klao/path.h
author alpar
Mon, 29 Mar 2004 08:16:18 +0000
changeset 253 f45703336699
parent 226 616bc397c83a
child 369 dc9c19f4ca9a
permissions -rw-r--r--
Move invalid.h smart_graph.h maps.h emptygraph.h to include
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// -*- c++ -*- //
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/**
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 *
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 * Class for representing paths in graphs.
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 *
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 */
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#ifndef HUGO_PATH_H
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#define HUGO_PATH_H
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#include <deque>
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#include <algorithm>
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#include <invalid.h>
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namespace hugo {
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  /* Ennek az allocatorosdinak sokkal jobban utana kene nezni a hasznalata
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     elott. Eleg bonyinak nez ki, ahogyan azokat az STL-ben hasznaljak. */
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  template<typename Graph>
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  class Path {
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  public:
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    typedef typename Graph::Edge GraphEdge;
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    typedef typename Graph::Node GraphNode;
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    class NodeIt;
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    class EdgeIt;
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  protected:
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    Graph& G;
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    // FIXME: ehelyett eleg lenne tarolni ket boolt: a ket szelso el
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    // iranyitasat:
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    GraphNode _first, _last;
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    typedef std::deque<GraphEdge> Container;
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    Container edges;
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  public:
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    Path(Graph &_G) : G(_G), _first(INVALID), _last(INVALID) {}
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    /// Subpath defined by two nodes.
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    /// Nodes may be in reversed order, then
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    /// we contstruct the reversed path.
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    Path(const Path &P, const NodeIt &a, const NodeIt &b);
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    /// Subpath defined by two edges. Contains edges in [a,b)
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    /// It is an error if the two edges are not in order!
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    Path(const Path &P, const EdgeIt &a, const EdgeIt &b);
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    size_t length() const { return edges.size(); }
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    GraphNode from() const { return _first; }
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    GraphNode to() const { return _last; }
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    NodeIt& first(NodeIt &n) const { return nth(n, 0); }
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    EdgeIt& first(EdgeIt &e) const { return nth(e, 0); }
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    template<typename It>
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    It first() const { 
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      It e;
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      first(e);
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      return e; 
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    }
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    NodeIt& nth(NodeIt &, size_t) const;
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    EdgeIt& nth(EdgeIt &, size_t) const;
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    template<typename It>
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    It nth(size_t n) const { 
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      It e;
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      nth(e, n);
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      return e; 
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    }
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    bool valid(const NodeIt &n) const { return n.idx <= length(); }
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    bool valid(const EdgeIt &e) const { return e.it < edges.end(); }
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    bool isForward(const EdgeIt &e) const { return e.forw; }
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    /// index of a node on the path. Returns length+2 for the invalid NodeIt
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    int index(const NodeIt &n) const { return n.idx; }
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    /// index of an edge on the path. Returns length+1 for the invalid EdgeIt
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    int index(const EdgeIt &e) const { return e.it - edges.begin(); }
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    EdgeIt& next(EdgeIt &e) const;
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    NodeIt& next(NodeIt &n) const;
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    template <typename It>
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    It getNext(It it) const {
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      It tmp(it); return next(tmp);
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    }
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    // A path is constructed using the following four functions.
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    // They return false if the requested operation is inconsistent
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    // with the path constructed so far.
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    // If your path has only one edge you MUST set either "from" or "to"!
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    // So you probably SHOULD call it in any case to be safe (and check the
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    // returned value to check if your path is consistent with your idea).
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    bool pushFront(const GraphEdge &e);
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    bool pushBack(const GraphEdge &e);
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    bool setFrom(const GraphNode &n);
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    bool setTo(const GraphNode &n);
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    // WARNING: these two functions return the head/tail of an edge with
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    // respect to the direction of the path!
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    // So G.head(P.graphEdge(e)) == P.graphNode(P.head(e)) holds only if 
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    // P.forward(e) is true (or the edge is a loop)!
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    NodeIt head(const EdgeIt& e) const;
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    NodeIt tail(const EdgeIt& e) const;
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    // FIXME: ezeknek valami jobb nev kellene!!!
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    GraphEdge graphEdge(const EdgeIt& e) const;
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    GraphNode graphNode(const NodeIt& n) const;
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    /*** Iterator classes ***/
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    class EdgeIt {
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      friend class Path;
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      typename Container::const_iterator it;
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      bool forw;
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    public:
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      // FIXME: jarna neki ilyen is...
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      // EdgeIt(Invalid);
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      bool forward() const { return forw; }
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      bool operator==(const EdgeIt& e) const { return it==e.it; }
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      bool operator!=(const EdgeIt& e) const { return it!=e.it; }
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      bool operator<(const EdgeIt& e) const { return it<e.it; }
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    };
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    class NodeIt {
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      friend class Path;
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      friend class EdgeIt;
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      size_t idx;
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      bool tail;  // Is this node the tail of the edge with same idx?
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    public:
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      // FIXME: jarna neki ilyen is...
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      // NodeIt(Invalid);
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      bool operator==(const NodeIt& n) const { return idx==n.idx; }
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      bool operator!=(const NodeIt& n) const { return idx!=n.idx; }
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      bool operator<(const NodeIt& n) const { return idx<n.idx; }
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    };
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  private:
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    bool edgeIncident(const GraphEdge &e, const GraphNode &a,
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		      GraphNode &b);
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    bool connectTwoEdges(const GraphEdge &e, const GraphEdge &f);
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  };
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  template<typename Gr>
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  typename Path<Gr>::EdgeIt&
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  Path<Gr>::next(Path::EdgeIt &e) const {
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    if( e.it == edges.end() ) 
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      return e;
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    GraphNode common_node = ( e.forw ? G.head(*e.it) : G.tail(*e.it) );
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    ++e.it;
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    // Invalid edgeit is always forward :)
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    if( e.it == edges.end() ) {
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      e.forw = true;
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      return e;
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    }
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    e.forw = ( G.tail(*e.it) == common_node );
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    return e;
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  }
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  template<typename Gr>
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  typename Path<Gr>::NodeIt& Path<Gr>::next(NodeIt &n) const {
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    if( n.idx >= length() ) {
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      // FIXME: invalid
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      n.idx = length()+1;
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      return n;
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    }
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    GraphNode next_node = ( n.tail ? G.head(edges[n.idx]) :
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			      G.tail(edges[n.idx]) );
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    ++n.idx;
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    if( n.idx < length() ) {
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      n.tail = ( next_node == G.tail(edges[n.idx]) );
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    }
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    else {
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      n.tail = true;
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    }
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    return n;
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  }
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  template<typename Gr>
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  bool Path<Gr>::edgeIncident(const GraphEdge &e, const GraphNode &a,
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			  GraphNode &b) {
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    if( G.tail(e) == a ) {
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      b=G.head(e);
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      return true;
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    }
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    if( G.head(e) == a ) {
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      b=G.tail(e);
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      return true;
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    }
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    return false;
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  }
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  template<typename Gr>
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  bool Path<Gr>::connectTwoEdges(const GraphEdge &e,
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			     const GraphEdge &f) {
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    if( edgeIncident(f, G.tail(e), _last) ) {
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      _first = G.head(e);
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      return true;
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    }
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    if( edgeIncident(f, G.head(e), _last) ) {
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      _first = G.tail(e);
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      return true;
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    }
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    return false;
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  }
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  template<typename Gr>
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  bool Path<Gr>::pushFront(const GraphEdge &e) {
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    if( G.valid(_first) ) {
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	if( edgeIncident(e, _first, _first) ) {
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	  edges.push_front(e);
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	  return true;
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	}
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	else
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	  return false;
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    }
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    else if( length() < 1 || connectTwoEdges(e, edges[0]) ) {
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      edges.push_front(e);
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      return true;
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    }
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    else
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      return false;
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  }
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  template<typename Gr>
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  bool Path<Gr>::pushBack(const GraphEdge &e) {
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    if( G.valid(_last) ) {
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	if( edgeIncident(e, _last, _last) ) {
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	  edges.push_back(e);
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	  return true;
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	}
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	else
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	  return false;
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    }
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    else if( length() < 1 || connectTwoEdges(edges[0], e) ) {
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      edges.push_back(e);
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      return true;
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    }
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    else
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      return false;
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  }
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  template<typename Gr>
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  bool Path<Gr>::setFrom(const GraphNode &n) {
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    if( G.valid(_first) ) {
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      return _first == n;
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    }
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    else {
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      if( length() > 0) {
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	if( edgeIncident(edges[0], n, _last) ) {
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	  _first = n;
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	  return true;
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	}
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	else return false;
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      }
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      else {
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	_first = _last = n;
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	return true;
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      }
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    }
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  }
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  template<typename Gr>
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  bool Path<Gr>::setTo(const GraphNode &n) {
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    if( G.valid(_last) ) {
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      return _last == n;
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    }
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    else {
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      if( length() > 0) {
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	if( edgeIncident(edges[0], n, _first) ) {
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	  _last = n;
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	  return true;
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	}
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	else return false;
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      }
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      else {
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	_first = _last = n;
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	return true;
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      }
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    }
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  }
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  template<typename Gr>
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  typename Path<Gr>::NodeIt
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  Path<Gr>::tail(const EdgeIt& e) const {
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    NodeIt n;
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    if( e.it == edges.end() ) {
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      // FIXME: invalid-> invalid
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      n.idx = length() + 1;
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      n.tail = true;
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      return n;
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    }
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    n.idx = e.it-edges.begin();
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    n.tail = e.forw;
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    return n;
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  }
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  template<typename Gr>
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  typename Path<Gr>::NodeIt
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  Path<Gr>::head(const EdgeIt& e) const {
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    if( e.it == edges.end()-1 ) {
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      return _last;
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    }
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    EdgeIt next_edge = e;
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    next(next_edge);
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    return tail(next_edge);
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  }
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  template<typename Gr>
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  typename Path<Gr>::GraphEdge
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  Path<Gr>::graphEdge(const EdgeIt& e) const {
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    if( e.it != edges.end() ) {
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      return *e.it;
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    }
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    else {
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      return INVALID;
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    }
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  }
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  template<typename Gr>
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  typename Path<Gr>::GraphNode
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  Path<Gr>::graphNode(const NodeIt& n) const {
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    if( n.idx < length() ) {
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      return n.tail ? G.tail(edges[n.idx]) : G.head(edges[n.idx]);
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    }
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    else if( n.idx == length() ) {
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      return _last;
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    }
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    else {
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      return INVALID;
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    }
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  }
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  template<typename Gr>
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  typename Path<Gr>::EdgeIt& Path<Gr>::nth(EdgeIt &e, size_t k) const {
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    if( k<0 || k>=length() ) {
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      // FIXME: invalid EdgeIt
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      e.it = edges.end();
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      e.forw = true;
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      return e;
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    }
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    e.it = edges.begin()+k;
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    if(k==0) {
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      e.forw = ( G.tail(*e.it) == _first );
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    }
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    else {
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      e.forw = ( G.tail(*e.it) == G.tail(edges[k-1]) ||
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		 G.tail(*e.it) == G.head(edges[k-1]) );
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    }
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    return e;
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  }
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  template<typename Gr>
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  typename Path<Gr>::NodeIt& Path<Gr>::nth(NodeIt &n, size_t k) const {
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    if( k<0 || k>length() ) {
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      // FIXME: invalid NodeIt
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      n.idx = length()+1;
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      n.tail = true;
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      return n;
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    }
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    if( k==length() ) {
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      n.idx = length();
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      n.tail = true;
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      return n;
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    }
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    n = tail(nth<EdgeIt>(k));
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    return n;
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  }
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  // Reszut konstruktorok:
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  template<typename Gr>
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  Path<Gr>::Path(const Path &P, const EdgeIt &a, const EdgeIt &b) :
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    G(P.G), edges(a.it, b.it)    // WARNING: if b.it < a.it this will blow up! 
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  {
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    if( G.valid(P._first) && a.it < P.edges.end() ) {
klao@226
   398
      _first = ( a.forw ? G.tail(*a.it) : G.head(*a.it) );
klao@226
   399
      if( b.it < P.edges.end() ) {
klao@226
   400
	_last = ( b.forw ? G.tail(*b.it) : G.head(*b.it) );
klao@226
   401
      }
klao@226
   402
      else {
klao@226
   403
	_last = P._last;
klao@226
   404
      }
klao@226
   405
    }
klao@226
   406
  }
klao@226
   407
klao@226
   408
  template<typename Gr>
klao@226
   409
  Path<Gr>::Path(const Path &P, const NodeIt &a, const NodeIt &b) :
klao@226
   410
    G(P.G)
klao@226
   411
  {
klao@226
   412
    if( !P.valid(a) || !P.valid(b) )
klao@226
   413
      return;
klao@226
   414
klao@226
   415
    int ai = a.idx, bi = b.idx;
klao@226
   416
    if( bi<ai )
klao@226
   417
      swap(ai,bi);
klao@226
   418
    
klao@226
   419
    edges.resize(bi-ai);
klao@226
   420
    copy(P.edges.begin()+ai, P.edges.begin()+bi, edges.begin());
klao@226
   421
klao@226
   422
    _first = P.graphNode(a);
klao@226
   423
    _last = P.graphNode(b);
klao@226
   424
  }
klao@226
   425
klao@225
   426
klao@225
   427
} // namespace hugo
klao@225
   428
klao@225
   429
#endif // HUGO_PATH_H